| Index: Source/core/rendering/RenderLayerRepainter.cpp
|
| diff --git a/Source/core/rendering/RenderLayerRepainter.cpp b/Source/core/rendering/RenderLayerRepainter.cpp
|
| index ad8c16b306c2926dc3ef3ecb53adda788dc144cc..23bc28a27843ba439e2b8a85c446a1b00362a2cd 100644
|
| --- a/Source/core/rendering/RenderLayerRepainter.cpp
|
| +++ b/Source/core/rendering/RenderLayerRepainter.cpp
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| @@ -73,7 +73,7 @@ void RenderLayerRepainter::repaintAfterLayout(bool shouldCheckForRepaint)
|
| // LayoutState outside the layout() phase and use it here.
|
| ASSERT(!view->layoutStateEnabled());
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|
|
| - RenderLayerModelObject* repaintContainer = m_renderer.containerForRepaint();
|
| + const RenderLayerModelObject* repaintContainer = m_renderer.containerForRepaint();
|
| LayoutRect oldRepaintRect = m_repaintRect;
|
| LayoutPoint oldOffset = m_offset;
|
| computeRepaintRects(repaintContainer);
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| @@ -143,7 +143,7 @@ inline bool RenderLayerRepainter::shouldRepaintLayer() const
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| }
|
|
|
| // Since we're only painting non-composited layers, we know that they all share the same repaintContainer.
|
| -void RenderLayerRepainter::repaintIncludingNonCompositingDescendants(RenderLayerModelObject* repaintContainer)
|
| +void RenderLayerRepainter::repaintIncludingNonCompositingDescendants(const RenderLayerModelObject* repaintContainer)
|
| {
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| m_renderer.repaintUsingContainer(repaintContainer, pixelSnappedIntRect(m_renderer.clippedOverflowRectForRepaint(repaintContainer)), InvalidationLayer);
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|
|
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|