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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/CompositorMutableState.h" | 5 #include "platform/graphics/CompositorMutableState.h" |
6 | 6 |
7 #include "cc/layers/layer_impl.h" | 7 #include "platform/graphics/CompositorMutableProperties.h" |
8 #include "cc/trees/layer_tree_impl.h" | |
9 #include "platform/graphics/CompositorMutation.h" | 8 #include "platform/graphics/CompositorMutation.h" |
10 | 9 |
11 namespace blink { | 10 namespace blink { |
12 CompositorMutableState::CompositorMutableState(CompositorMutation* mutation, | 11 CompositorMutableState::CompositorMutableState( |
13 cc::LayerImpl* main, | 12 CompositorMutation* mutation, |
14 cc::LayerImpl* scroll) | 13 CompositorMutableProperties* properties) |
15 : mutation_(mutation), main_layer_(main), scroll_layer_(scroll) {} | 14 : mutation_(mutation), properties_(properties) {} |
16 | 15 |
17 CompositorMutableState::~CompositorMutableState() {} | 16 CompositorMutableState::~CompositorMutableState() {} |
18 | 17 |
19 double CompositorMutableState::Opacity() const { | 18 double CompositorMutableState::Opacity() const { |
20 return main_layer_->Opacity(); | 19 return properties_->opacity; |
21 } | 20 } |
22 | 21 |
23 void CompositorMutableState::SetOpacity(double opacity) { | 22 void CompositorMutableState::SetOpacity(double opacity) { |
24 if (!main_layer_) | 23 properties_->opacity = opacity; |
25 return; | |
26 main_layer_->layer_tree_impl()->SetOpacityMutated(main_layer_->element_id(), | |
27 opacity); | |
28 mutation_->SetOpacity(opacity); | 24 mutation_->SetOpacity(opacity); |
29 } | 25 } |
30 | 26 |
31 const SkMatrix44& CompositorMutableState::Transform() const { | 27 const SkMatrix44& CompositorMutableState::Transform() const { |
32 return main_layer_ ? main_layer_->Transform().matrix() : SkMatrix44::I(); | 28 return properties_->transform; |
33 } | 29 } |
34 | 30 |
35 void CompositorMutableState::SetTransform(const SkMatrix44& matrix) { | 31 void CompositorMutableState::SetTransform(const SkMatrix44& matrix) { |
36 if (!main_layer_) | 32 properties_->transform = matrix; |
37 return; | |
38 main_layer_->layer_tree_impl()->SetTransformMutated(main_layer_->element_id(), | |
39 gfx::Transform(matrix)); | |
40 mutation_->SetTransform(matrix); | 33 mutation_->SetTransform(matrix); |
41 } | 34 } |
42 | 35 |
43 float CompositorMutableState::ScrollLeft() const { | 36 float CompositorMutableState::ScrollLeft() const { |
44 return scroll_layer_ ? scroll_layer_->CurrentScrollOffset().x() : 0.0; | 37 return properties_->scroll_left; |
45 } | 38 } |
46 | 39 |
47 void CompositorMutableState::SetScrollLeft(float scroll_left) { | 40 void CompositorMutableState::SetScrollLeft(float scroll_left) { |
48 if (!scroll_layer_) | 41 properties_->scroll_left = scroll_left; |
49 return; | |
50 | |
51 gfx::ScrollOffset offset = scroll_layer_->CurrentScrollOffset(); | |
52 offset.set_x(scroll_left); | |
53 scroll_layer_->layer_tree_impl() | |
54 ->property_trees() | |
55 ->scroll_tree.OnScrollOffsetAnimated( | |
56 scroll_layer_->id(), scroll_layer_->scroll_tree_index(), offset, | |
57 scroll_layer_->layer_tree_impl()); | |
58 mutation_->SetScrollLeft(scroll_left); | 42 mutation_->SetScrollLeft(scroll_left); |
59 } | 43 } |
60 | 44 |
61 float CompositorMutableState::ScrollTop() const { | 45 float CompositorMutableState::ScrollTop() const { |
62 return scroll_layer_ ? scroll_layer_->CurrentScrollOffset().y() : 0.0; | 46 return properties_->scroll_top; |
63 } | 47 } |
64 | 48 |
65 void CompositorMutableState::SetScrollTop(float scroll_top) { | 49 void CompositorMutableState::SetScrollTop(float scroll_top) { |
66 if (!scroll_layer_) | 50 properties_->scroll_top = scroll_top; |
67 return; | |
68 gfx::ScrollOffset offset = scroll_layer_->CurrentScrollOffset(); | |
69 offset.set_y(scroll_top); | |
70 scroll_layer_->layer_tree_impl() | |
71 ->property_trees() | |
72 ->scroll_tree.OnScrollOffsetAnimated( | |
73 scroll_layer_->id(), scroll_layer_->scroll_tree_index(), offset, | |
74 scroll_layer_->layer_tree_impl()); | |
75 mutation_->SetScrollTop(scroll_top); | 51 mutation_->SetScrollTop(scroll_top); |
76 } | 52 } |
77 | 53 |
78 } // namespace blink | 54 } // namespace blink |
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