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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "platform/graphics/CompositorMutableState.h" | 5 #include "platform/graphics/CompositorMutableState.h" |
6 | 6 |
7 #include "cc/layers/layer_impl.h" | 7 #include "platform/graphics/CompositorMutableProperties.h" |
8 #include "cc/trees/layer_tree_impl.h" | |
9 #include "platform/graphics/CompositorMutation.h" | 8 #include "platform/graphics/CompositorMutation.h" |
10 | 9 |
11 namespace blink { | 10 namespace blink { |
12 CompositorMutableState::CompositorMutableState(CompositorMutation* mutation, | 11 CompositorMutableState::CompositorMutableState( |
13 cc::LayerImpl* main, | 12 CompositorMutation* mutation, |
14 cc::LayerImpl* scroll) | 13 CompositorMutableProperties* properties) |
15 : m_mutation(mutation), m_mainLayer(main), m_scrollLayer(scroll) {} | 14 : m_mutation(mutation), m_properties(properties) {} |
16 | 15 |
17 CompositorMutableState::~CompositorMutableState() {} | 16 CompositorMutableState::~CompositorMutableState() {} |
18 | 17 |
19 double CompositorMutableState::opacity() const { | 18 double CompositorMutableState::opacity() const { |
20 return m_mainLayer->Opacity(); | 19 return m_properties->opacity; |
21 } | 20 } |
22 | 21 |
23 void CompositorMutableState::setOpacity(double opacity) { | 22 void CompositorMutableState::setOpacity(double opacity) { |
24 if (!m_mainLayer) | 23 m_properties->opacity = opacity; |
25 return; | |
26 m_mainLayer->layer_tree_impl() | |
27 ->property_trees() | |
28 ->effect_tree.OnOpacityAnimated(opacity, m_mainLayer->effect_tree_index(), | |
29 m_mainLayer->layer_tree_impl()); | |
30 m_mutation->setOpacity(opacity); | 24 m_mutation->setOpacity(opacity); |
31 } | 25 } |
32 | 26 |
33 const SkMatrix44& CompositorMutableState::transform() const { | 27 const SkMatrix44& CompositorMutableState::transform() const { |
34 return m_mainLayer ? m_mainLayer->Transform().matrix() : SkMatrix44::I(); | 28 return m_properties->transform; |
35 } | 29 } |
36 | 30 |
37 void CompositorMutableState::setTransform(const SkMatrix44& matrix) { | 31 void CompositorMutableState::setTransform(const SkMatrix44& matrix) { |
38 if (!m_mainLayer) | 32 m_properties->transform = matrix; |
39 return; | |
40 m_mainLayer->layer_tree_impl() | |
41 ->property_trees() | |
42 ->transform_tree.OnTransformAnimated(gfx::Transform(matrix), | |
43 m_mainLayer->transform_tree_index(), | |
44 m_mainLayer->layer_tree_impl()); | |
45 m_mutation->setTransform(matrix); | 33 m_mutation->setTransform(matrix); |
46 } | 34 } |
47 | 35 |
48 float CompositorMutableState::scrollLeft() const { | 36 float CompositorMutableState::scrollLeft() const { |
49 return m_scrollLayer ? m_scrollLayer->CurrentScrollOffset().x() : 0.0; | 37 return m_properties->scrollLeft; |
50 } | 38 } |
51 | 39 |
52 void CompositorMutableState::setScrollLeft(float scrollLeft) { | 40 void CompositorMutableState::setScrollLeft(float scrollLeft) { |
53 if (!m_scrollLayer) | 41 m_properties->scrollLeft = scrollLeft; |
54 return; | |
55 | |
56 gfx::ScrollOffset offset = m_scrollLayer->CurrentScrollOffset(); | |
57 offset.set_x(scrollLeft); | |
58 m_scrollLayer->layer_tree_impl() | |
59 ->property_trees() | |
60 ->scroll_tree.OnScrollOffsetAnimated( | |
61 m_scrollLayer->id(), m_scrollLayer->scroll_tree_index(), offset, | |
62 m_scrollLayer->layer_tree_impl()); | |
63 m_mutation->setScrollLeft(scrollLeft); | 42 m_mutation->setScrollLeft(scrollLeft); |
64 } | 43 } |
65 | 44 |
66 float CompositorMutableState::scrollTop() const { | 45 float CompositorMutableState::scrollTop() const { |
67 return m_scrollLayer ? m_scrollLayer->CurrentScrollOffset().y() : 0.0; | 46 return m_properties->scrollTop; |
68 } | 47 } |
69 | 48 |
70 void CompositorMutableState::setScrollTop(float scrollTop) { | 49 void CompositorMutableState::setScrollTop(float scrollTop) { |
71 if (!m_scrollLayer) | 50 m_properties->scrollTop = scrollTop; |
72 return; | |
73 gfx::ScrollOffset offset = m_scrollLayer->CurrentScrollOffset(); | |
74 offset.set_y(scrollTop); | |
75 m_scrollLayer->layer_tree_impl() | |
76 ->property_trees() | |
77 ->scroll_tree.OnScrollOffsetAnimated( | |
78 m_scrollLayer->id(), m_scrollLayer->scroll_tree_index(), offset, | |
79 m_scrollLayer->layer_tree_impl()); | |
80 m_mutation->setScrollTop(scrollTop); | 51 m_mutation->setScrollTop(scrollTop); |
81 } | 52 } |
82 | 53 |
83 } // namespace blink | 54 } // namespace blink |
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