Index: gpu/command_buffer/service/gles2_cmd_decoder.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder.cc b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
index 6934e8bc58baacbe074b94a54cc01b6e8f939737..54b6fbe1f08c1fbec22eebf48fefcdea38f25c02 100644 |
--- a/gpu/command_buffer/service/gles2_cmd_decoder.cc |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder.cc |
@@ -591,7 +591,8 @@ class GLES2DecoderImpl : public GLES2Decoder, public ErrorStateClient { |
ErrorState* GetErrorState() override; |
const ContextState* GetContextState() override { return &state_; } |
- scoped_refptr<ShaderTranslatorInterface> GetTranslator(GLenum type) override; |
+ scoped_refptr<ShaderTranslatorInterface> GetTranslator( |
+ GLenum type) const override; |
void SetShaderCacheCallback(const ShaderCacheCallback& callback) override; |
void SetFenceSyncReleaseCallback( |
@@ -3609,7 +3610,8 @@ bool GLES2DecoderImpl::Initialize( |
if (workarounds().gl_clear_broken) { |
DCHECK(!clear_framebuffer_blit_.get()); |
LOCAL_COPY_REAL_GL_ERRORS_TO_WRAPPER("glClearWorkaroundInit"); |
- clear_framebuffer_blit_.reset(new ClearFramebufferResourceManager(this)); |
+ clear_framebuffer_blit_.reset( |
+ new ClearFramebufferResourceManager(this, gl_version_info())); |
if (LOCAL_PEEK_GL_ERROR("glClearWorkaroundInit") != GL_NO_ERROR) |
return false; |
} |
@@ -10452,7 +10454,7 @@ void GLES2DecoderImpl::DoTransformFeedbackVaryings( |
} |
scoped_refptr<ShaderTranslatorInterface> GLES2DecoderImpl::GetTranslator( |
- GLenum type) { |
+ GLenum type) const { |
return type == GL_VERTEX_SHADER ? vertex_translator_ : fragment_translator_; |
} |