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Unified Diff: gm/blurcircles.cpp

Issue 276453002: New GM for testing circle blur optimization (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: remove some unnecessary includes Created 6 years, 7 months ago
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Index: gm/blurcircles.cpp
diff --git a/gm/blurcircles.cpp b/gm/blurcircles.cpp
new file mode 100644
index 0000000000000000000000000000000000000000..44f4d6d072bcf3d101df9b0747d7b904fb0fbfa6
--- /dev/null
+++ b/gm/blurcircles.cpp
@@ -0,0 +1,63 @@
+/*
+* Copyright 2014 Google Inc.
+*
+* Use of this source code is governed by a BSD-style license that can be
+* found in the LICENSE file.
+*/
+
+#include "gm.h"
+#include "SkBlurMask.h"
+#include "SkBlurMaskFilter.h"
+#include "SkCanvas.h"
+#include "SkPaint.h"
+#include "SkString.h"
+
+class BlurCirclesGM : public skiagm::GM {
+public:
+ BlurCirclesGM()
+ : fName("blurcircles") {
+ }
+
+protected:
+ virtual uint32_t onGetFlags() const SK_OVERRIDE {
+ return kSkipTiled_Flag;
+ }
+
+ virtual SkString onShortName() SK_OVERRIDE {
+ return fName;
+ }
+
+ virtual SkISize onISize() SK_OVERRIDE {
+ return SkISize::Make(950, 950);
+ }
+
+ virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
+ canvas->scale(1.5f, 1.5f);
+ canvas->translate(50,50);
+
+ const float blurRadii[] = { 1,5,10,20 };
+ const int circleRadii[] = { 5,10,25,50 };
+ for (size_t i = 0; i < SK_ARRAY_COUNT(blurRadii); ++i) {
+ SkAutoCanvasRestore autoRestore(canvas, true);
+ canvas->translate(0, SkIntToScalar(150*i));
+ for (size_t j = 0; j < SK_ARRAY_COUNT(circleRadii); ++j) {
+ SkMaskFilter* filter = SkBlurMaskFilter::Create(
+ kNormal_SkBlurStyle,
+ SkBlurMask::ConvertRadiusToSigma(SkIntToScalar(blurRadii[i])),
+ SkBlurMaskFilter::kHighQuality_BlurFlag);
+ SkPaint paint;
+ paint.setColor(SK_ColorBLACK);
+ paint.setMaskFilter(filter)->unref();
+
+ canvas->drawCircle(SkIntToScalar(50),SkIntToScalar(50),SkIntToScalar(circleRadii[j]),paint);
+ canvas->translate(SkIntToScalar(150), 0);
+ }
+ }
+ }
+private:
+ const SkString fName;
+
+ typedef skiagm::GM INHERITED;
+};
+
+DEF_GM(return new BlurCirclesGM();)
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