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Unified Diff: src/heap/spaces.cc

Issue 2764473002: [heap] Make SlotSet allocation thread-safe and refactor code. (Closed)
Patch Set: format Created 3 years, 9 months ago
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Index: src/heap/spaces.cc
diff --git a/src/heap/spaces.cc b/src/heap/spaces.cc
index 9b6d5a814bc3f292bbe5d9a5580e28d560169795..6b2d4a5cb03132981426651b31d14a16ae44865c 100644
--- a/src/heap/spaces.cc
+++ b/src/heap/spaces.cc
@@ -527,10 +527,10 @@ MemoryChunk* MemoryChunk::Initialize(Heap* heap, Address base, size_t size,
chunk->flags_ = Flags(NO_FLAGS);
chunk->set_owner(owner);
chunk->InitializeReservedMemory();
- chunk->old_to_new_slots_.SetValue(nullptr);
- chunk->old_to_old_slots_ = nullptr;
- chunk->typed_old_to_new_slots_.SetValue(nullptr);
- chunk->typed_old_to_old_slots_ = nullptr;
+ chunk->slot_set_[OLD_TO_NEW].SetValue(nullptr);
+ chunk->slot_set_[OLD_TO_OLD].SetValue(nullptr);
+ chunk->typed_slot_set_[OLD_TO_NEW].SetValue(nullptr);
+ chunk->typed_slot_set_[OLD_TO_OLD].SetValue(nullptr);
chunk->skip_list_ = nullptr;
chunk->progress_bar_ = 0;
chunk->high_water_mark_.SetValue(static_cast<intptr_t>(area_start - base));
@@ -1115,15 +1115,15 @@ void MemoryChunk::ReleaseAllocatedMemory() {
delete mutex_;
mutex_ = nullptr;
}
- if (old_to_new_slots_.Value() != nullptr) ReleaseOldToNewSlots();
- if (old_to_old_slots_ != nullptr) ReleaseOldToOldSlots();
- if (typed_old_to_new_slots_.Value() != nullptr) ReleaseTypedOldToNewSlots();
- if (typed_old_to_old_slots_ != nullptr) ReleaseTypedOldToOldSlots();
+ ReleaseSlotSet<OLD_TO_NEW>();
+ ReleaseSlotSet<OLD_TO_OLD>();
+ ReleaseTypedSlotSet<OLD_TO_NEW>();
+ ReleaseTypedSlotSet<OLD_TO_OLD>();
if (local_tracker_ != nullptr) ReleaseLocalTracker();
if (young_generation_bitmap_ != nullptr) ReleaseExternalBitmap();
}
-static SlotSet* AllocateSlotSet(size_t size, Address page_start) {
+static SlotSet* AllocateAndInitializeSlotSet(size_t size, Address page_start) {
size_t pages = (size + Page::kPageSize - 1) / Page::kPageSize;
DCHECK(pages > 0);
SlotSet* slot_set = new SlotSet[pages];
@@ -1133,46 +1133,58 @@ static SlotSet* AllocateSlotSet(size_t size, Address page_start) {
return slot_set;
}
-void MemoryChunk::AllocateOldToNewSlots() {
- DCHECK(nullptr == old_to_new_slots_.Value());
- old_to_new_slots_.SetValue(AllocateSlotSet(size_, address()));
-}
+template SlotSet* MemoryChunk::AllocateSlotSet<OLD_TO_NEW>();
+template SlotSet* MemoryChunk::AllocateSlotSet<OLD_TO_OLD>();
-void MemoryChunk::ReleaseOldToNewSlots() {
- SlotSet* old_to_new_slots = old_to_new_slots_.Value();
- delete[] old_to_new_slots;
- old_to_new_slots_.SetValue(nullptr);
+template <RememberedSetType type>
+SlotSet* MemoryChunk::AllocateSlotSet() {
+ SlotSet* slot_set = AllocateAndInitializeSlotSet(size_, address());
+ if (!slot_set_[type].TrySetValue(nullptr, slot_set)) {
+ delete[] slot_set;
+ slot_set = slot_set_[type].Value();
+ DCHECK(slot_set);
+ return slot_set;
+ }
+ return slot_set;
}
-void MemoryChunk::AllocateOldToOldSlots() {
- DCHECK(nullptr == old_to_old_slots_);
- old_to_old_slots_ = AllocateSlotSet(size_, address());
-}
+template void MemoryChunk::ReleaseSlotSet<OLD_TO_NEW>();
+template void MemoryChunk::ReleaseSlotSet<OLD_TO_OLD>();
-void MemoryChunk::ReleaseOldToOldSlots() {
- delete[] old_to_old_slots_;
- old_to_old_slots_ = nullptr;
+template <RememberedSetType type>
+void MemoryChunk::ReleaseSlotSet() {
+ SlotSet* slot_set = slot_set_[type].Value();
+ if (slot_set) {
+ delete[] slot_set;
+ slot_set_[type].SetValue(nullptr);
+ }
}
-void MemoryChunk::AllocateTypedOldToNewSlots() {
- DCHECK(nullptr == typed_old_to_new_slots_.Value());
- typed_old_to_new_slots_.SetValue(new TypedSlotSet(address()));
-}
+template TypedSlotSet* MemoryChunk::AllocateTypedSlotSet<OLD_TO_NEW>();
+template TypedSlotSet* MemoryChunk::AllocateTypedSlotSet<OLD_TO_OLD>();
-void MemoryChunk::ReleaseTypedOldToNewSlots() {
- TypedSlotSet* typed_old_to_new_slots = typed_old_to_new_slots_.Value();
- delete typed_old_to_new_slots;
- typed_old_to_new_slots_.SetValue(nullptr);
+template <RememberedSetType type>
+TypedSlotSet* MemoryChunk::AllocateTypedSlotSet() {
+ TypedSlotSet* slot_set = new TypedSlotSet(address());
+ if (!typed_slot_set_[type].TrySetValue(nullptr, slot_set)) {
+ delete slot_set;
+ slot_set = typed_slot_set_[type].Value();
+ DCHECK(slot_set);
+ return slot_set;
+ }
+ return slot_set;
}
-void MemoryChunk::AllocateTypedOldToOldSlots() {
- DCHECK(nullptr == typed_old_to_old_slots_);
- typed_old_to_old_slots_ = new TypedSlotSet(address());
-}
+template void MemoryChunk::ReleaseTypedSlotSet<OLD_TO_NEW>();
+template void MemoryChunk::ReleaseTypedSlotSet<OLD_TO_OLD>();
-void MemoryChunk::ReleaseTypedOldToOldSlots() {
- delete typed_old_to_old_slots_;
- typed_old_to_old_slots_ = nullptr;
+template <RememberedSetType type>
+void MemoryChunk::ReleaseTypedSlotSet() {
+ TypedSlotSet* typed_slot_set = typed_slot_set_[type].Value();
+ if (typed_slot_set) {
+ delete typed_slot_set;
+ typed_slot_set_[type].SetValue(nullptr);
+ }
}
void MemoryChunk::AllocateLocalTracker() {
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