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1 // Copyright 2012 the V8 project authors. All rights reserved. | 1 // Copyright 2012 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "v8.h" | 5 #include "v8.h" |
6 | 6 |
7 #include "api.h" | 7 #include "api.h" |
8 #include "arguments.h" | 8 #include "arguments.h" |
9 #include "bootstrapper.h" | 9 #include "bootstrapper.h" |
10 #include "code-stubs.h" | 10 #include "code-stubs.h" |
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42 isolate_(isolate) { | 42 isolate_(isolate) { |
43 memset(registers_, 0, sizeof(JSCallerSavedBuffer)); | 43 memset(registers_, 0, sizeof(JSCallerSavedBuffer)); |
44 ThreadInit(); | 44 ThreadInit(); |
45 } | 45 } |
46 | 46 |
47 | 47 |
48 Debug::~Debug() { | 48 Debug::~Debug() { |
49 } | 49 } |
50 | 50 |
51 | 51 |
52 static void PrintLn(v8::Local<v8::Value> value) { | |
53 v8::Local<v8::String> s = value->ToString(); | |
54 ScopedVector<char> data(s->Utf8Length() + 1); | |
55 if (data.start() == NULL) { | |
56 V8::FatalProcessOutOfMemory("PrintLn"); | |
57 return; | |
58 } | |
59 s->WriteUtf8(data.start()); | |
60 PrintF("%s\n", data.start()); | |
61 } | |
62 | |
63 | |
64 static v8::Handle<v8::Context> GetDebugEventContext(Isolate* isolate) { | 52 static v8::Handle<v8::Context> GetDebugEventContext(Isolate* isolate) { |
65 Handle<Context> context = isolate->debug()->debugger_entry()->GetContext(); | 53 Handle<Context> context = isolate->debug()->debugger_entry()->GetContext(); |
66 // Isolate::context() may have been NULL when "script collected" event | 54 // Isolate::context() may have been NULL when "script collected" event |
67 // occured. | 55 // occured. |
68 if (context.is_null()) return v8::Local<v8::Context>(); | 56 if (context.is_null()) return v8::Local<v8::Context>(); |
69 Handle<Context> native_context(context->native_context()); | 57 Handle<Context> native_context(context->native_context()); |
70 return v8::Utils::ToLocal(native_context); | 58 return v8::Utils::ToLocal(native_context); |
71 } | 59 } |
72 | 60 |
73 | 61 |
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3059 | 3047 |
3060 // Clear the flag indicating that the debugger should be unloaded. | 3048 // Clear the flag indicating that the debugger should be unloaded. |
3061 debugger_unload_pending_ = false; | 3049 debugger_unload_pending_ = false; |
3062 } | 3050 } |
3063 | 3051 |
3064 | 3052 |
3065 void Debugger::NotifyMessageHandler(v8::DebugEvent event, | 3053 void Debugger::NotifyMessageHandler(v8::DebugEvent event, |
3066 Handle<JSObject> exec_state, | 3054 Handle<JSObject> exec_state, |
3067 Handle<JSObject> event_data, | 3055 Handle<JSObject> event_data, |
3068 bool auto_continue) { | 3056 bool auto_continue) { |
3069 v8::Isolate* isolate = reinterpret_cast<v8::Isolate*>(isolate_); | |
3070 HandleScope scope(isolate_); | 3057 HandleScope scope(isolate_); |
3071 | 3058 |
3072 if (!isolate_->debug()->Load()) return; | 3059 if (!isolate_->debug()->Load()) return; |
3073 | 3060 |
3074 // Process the individual events. | 3061 // Process the individual events. |
3075 bool sendEventMessage = false; | 3062 bool sendEventMessage = false; |
3076 switch (event) { | 3063 switch (event) { |
3077 case v8::Break: | 3064 case v8::Break: |
3078 case v8::BreakForCommand: | 3065 case v8::BreakForCommand: |
3079 sendEventMessage = !auto_continue; | 3066 sendEventMessage = !auto_continue; |
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3113 } | 3100 } |
3114 | 3101 |
3115 // If auto continue don't make the event cause a break, but process messages | 3102 // If auto continue don't make the event cause a break, but process messages |
3116 // in the queue if any. For script collected events don't even process | 3103 // in the queue if any. For script collected events don't even process |
3117 // messages in the queue as the execution state might not be what is expected | 3104 // messages in the queue as the execution state might not be what is expected |
3118 // by the client. | 3105 // by the client. |
3119 if ((auto_continue && !HasCommands()) || event == v8::ScriptCollected) { | 3106 if ((auto_continue && !HasCommands()) || event == v8::ScriptCollected) { |
3120 return; | 3107 return; |
3121 } | 3108 } |
3122 | 3109 |
3123 v8::TryCatch try_catch; | |
3124 | |
3125 // DebugCommandProcessor goes here. | 3110 // DebugCommandProcessor goes here. |
3126 v8::Local<v8::Object> cmd_processor; | |
3127 { | |
3128 v8::Local<v8::Object> api_exec_state = | |
3129 v8::Utils::ToLocal(Handle<JSObject>::cast(exec_state)); | |
3130 v8::Local<v8::String> fun_name = v8::String::NewFromUtf8( | |
3131 isolate, "debugCommandProcessor"); | |
3132 v8::Local<v8::Function> fun = | |
3133 v8::Local<v8::Function>::Cast(api_exec_state->Get(fun_name)); | |
3134 | |
3135 v8::Handle<v8::Boolean> running = v8::Boolean::New(isolate, auto_continue); | |
3136 static const int kArgc = 1; | |
3137 v8::Handle<Value> argv[kArgc] = { running }; | |
3138 cmd_processor = v8::Local<v8::Object>::Cast( | |
3139 fun->Call(api_exec_state, kArgc, argv)); | |
3140 if (try_catch.HasCaught()) { | |
3141 PrintLn(try_catch.Exception()); | |
3142 return; | |
3143 } | |
3144 } | |
3145 | |
3146 bool running = auto_continue; | 3111 bool running = auto_continue; |
3147 | 3112 |
3113 Handle<Object> cmd_processor_ctor = Object::GetProperty( | |
3114 isolate_, exec_state, "debugCommandProcessor").ToHandleChecked(); | |
3115 Handle<Object> ctor_args[] = { isolate_->factory()->ToBoolean(running) }; | |
3116 Handle<Object> cmd_processor = Execution::Call( | |
3117 isolate_, cmd_processor_ctor, exec_state, 1, ctor_args).ToHandleChecked(); | |
ulan
2014/05/09 08:10:34
Why did you remove v8::TryCatch try_catch here and
Yang
2014/05/09 08:36:14
We don't expect this to fail. If it indeed does, s
| |
3118 Handle<JSFunction> process_debug_request = Handle<JSFunction>::cast( | |
3119 Object::GetProperty( | |
3120 isolate_, cmd_processor, "processDebugRequest").ToHandleChecked()); | |
3121 Handle<Object> is_running = Object::GetProperty( | |
3122 isolate_, cmd_processor, "isRunning").ToHandleChecked(); | |
3123 | |
3148 // Process requests from the debugger. | 3124 // Process requests from the debugger. |
3149 while (true) { | 3125 do { |
3150 // Wait for new command in the queue. | 3126 // Wait for new command in the queue. |
3151 command_received_.Wait(); | 3127 command_received_.Wait(); |
3152 | 3128 |
3153 // Get the command from the queue. | 3129 // Get the command from the queue. |
3154 CommandMessage command = command_queue_.Get(); | 3130 CommandMessage command = command_queue_.Get(); |
3155 isolate_->logger()->DebugTag( | 3131 isolate_->logger()->DebugTag( |
3156 "Got request from command queue, in interactive loop."); | 3132 "Got request from command queue, in interactive loop."); |
3157 if (!Debugger::IsDebuggerActive()) { | 3133 if (!Debugger::IsDebuggerActive()) { |
3158 // Delete command text and user data. | 3134 // Delete command text and user data. |
3159 command.Dispose(); | 3135 command.Dispose(); |
3160 return; | 3136 return; |
3161 } | 3137 } |
3162 | 3138 |
3163 // Invoke JavaScript to process the debug request. | 3139 Vector<const uc16> command_text( |
3164 v8::Local<v8::String> fun_name; | 3140 const_cast<const uc16*>(command.text().start()), |
3165 v8::Local<v8::Function> fun; | 3141 command.text().length()); |
3166 v8::Local<v8::Value> request; | 3142 Handle<String> request_text = isolate_->factory()->NewStringFromTwoByte( |
3167 v8::TryCatch try_catch; | 3143 command_text).ToHandleChecked(); |
3168 fun_name = v8::String::NewFromUtf8(isolate, "processDebugRequest"); | 3144 Handle<Object> request_args[] = { request_text }; |
3169 fun = v8::Local<v8::Function>::Cast(cmd_processor->Get(fun_name)); | 3145 Handle<Object> exception; |
3146 Handle<Object> answer_value; | |
3147 Handle<String> answer; | |
3148 MaybeHandle<Object> maybe_result = Execution::TryCall( | |
3149 process_debug_request, cmd_processor, 1, request_args, &exception); | |
3170 | 3150 |
3171 request = v8::String::NewFromTwoByte(isolate, command.text().start(), | 3151 if (maybe_result.ToHandle(&answer_value)) { |
3172 v8::String::kNormalString, | 3152 if (answer_value->IsUndefined()) { |
3173 command.text().length()); | 3153 answer = isolate_->factory()->empty_string(); |
3174 static const int kArgc = 1; | |
3175 v8::Handle<Value> argv[kArgc] = { request }; | |
3176 v8::Local<v8::Value> response_val = fun->Call(cmd_processor, kArgc, argv); | |
3177 | |
3178 // Get the response. | |
3179 v8::Local<v8::String> response; | |
3180 if (!try_catch.HasCaught()) { | |
3181 // Get response string. | |
3182 if (!response_val->IsUndefined()) { | |
3183 response = v8::Local<v8::String>::Cast(response_val); | |
3184 } else { | 3154 } else { |
3185 response = v8::String::NewFromUtf8(isolate, ""); | 3155 answer = Handle<String>::cast(answer_value); |
3186 } | 3156 } |
3187 | 3157 |
3188 // Log the JSON request/response. | 3158 // Log the JSON request/response. |
3189 if (FLAG_trace_debug_json) { | 3159 if (FLAG_trace_debug_json) { |
3190 PrintLn(request); | 3160 request_text->PrintLn(); |
ulan
2014/05/09 08:10:34
Will this compile with release without object-prin
Yang
2014/05/09 08:36:14
You are right. Fixed that.
| |
3191 PrintLn(response); | 3161 answer->PrintLn(); |
3192 } | 3162 } |
3193 | 3163 |
3194 // Get the running state. | 3164 Handle<Object> is_running_args[] = { answer }; |
3195 fun_name = v8::String::NewFromUtf8(isolate, "isRunning"); | 3165 maybe_result = Execution::Call( |
3196 fun = v8::Local<v8::Function>::Cast(cmd_processor->Get(fun_name)); | 3166 isolate_, is_running, cmd_processor, 1, is_running_args); |
3197 static const int kArgc = 1; | 3167 running = maybe_result.ToHandleChecked()->IsTrue(); |
3198 v8::Handle<Value> argv[kArgc] = { response }; | |
3199 v8::Local<v8::Value> running_val = fun->Call(cmd_processor, kArgc, argv); | |
3200 if (!try_catch.HasCaught()) { | |
3201 running = running_val->ToBoolean()->Value(); | |
3202 } | |
3203 } else { | 3168 } else { |
3204 // In case of failure the result text is the exception text. | 3169 answer = Handle<String>::cast( |
3205 response = try_catch.Exception()->ToString(); | 3170 Execution::ToString(isolate_, exception).ToHandleChecked()); |
3206 } | 3171 } |
3207 | 3172 |
3208 // Return the result. | 3173 // Return the result. |
3209 MessageImpl message = MessageImpl::NewResponse( | 3174 MessageImpl message = MessageImpl::NewResponse( |
3210 event, | 3175 event, running, exec_state, event_data, answer, command.client_data()); |
3211 running, | |
3212 Handle<JSObject>::cast(exec_state), | |
3213 Handle<JSObject>::cast(event_data), | |
3214 Handle<String>(Utils::OpenHandle(*response)), | |
3215 command.client_data()); | |
3216 InvokeMessageHandler(message); | 3176 InvokeMessageHandler(message); |
3217 command.Dispose(); | 3177 command.Dispose(); |
3218 | 3178 |
3219 // Return from debug event processing if either the VM is put into the | 3179 // Return from debug event processing if either the VM is put into the |
3220 // running state (through a continue command) or auto continue is active | 3180 // running state (through a continue command) or auto continue is active |
3221 // and there are no more commands queued. | 3181 // and there are no more commands queued. |
3222 if (running && !HasCommands()) { | 3182 } while (!running || HasCommands()); |
3223 return; | |
3224 } | |
3225 } | |
3226 } | 3183 } |
3227 | 3184 |
3228 | 3185 |
3229 void Debugger::SetEventListener(Handle<Object> callback, | 3186 void Debugger::SetEventListener(Handle<Object> callback, |
3230 Handle<Object> data) { | 3187 Handle<Object> data) { |
3231 HandleScope scope(isolate_); | 3188 HandleScope scope(isolate_); |
3232 GlobalHandles* global_handles = isolate_->global_handles(); | 3189 GlobalHandles* global_handles = isolate_->global_handles(); |
3233 | 3190 |
3234 // Clear the global handles for the event listener and the event listener data | 3191 // Clear the global handles for the event listener and the event listener data |
3235 // object. | 3192 // object. |
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3828 already_signalled_ = false; | 3785 already_signalled_ = false; |
3829 } | 3786 } |
3830 { | 3787 { |
3831 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); | 3788 Locker locker(reinterpret_cast<v8::Isolate*>(isolate_)); |
3832 isolate_->debugger()->CallMessageDispatchHandler(); | 3789 isolate_->debugger()->CallMessageDispatchHandler(); |
3833 } | 3790 } |
3834 } | 3791 } |
3835 } | 3792 } |
3836 | 3793 |
3837 } } // namespace v8::internal | 3794 } } // namespace v8::internal |
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