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Issue 2764283002: Move files in wtf/ to platform/wtf/ (Part 10). (Closed)
Patch Set: Rebase. Created 3 years, 9 months ago
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1 /*
2 * Copyright (C) 2004, 2006, 2008 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "wtf/text/TextCodecLatin1.h"
27
28 #include "wtf/PtrUtil.h"
29 #include "wtf/text/CString.h"
30 #include "wtf/text/StringBuffer.h"
31 #include "wtf/text/TextCodecASCIIFastPath.h"
32 #include "wtf/text/WTFString.h"
33 #include <memory>
34
35 namespace WTF {
36
37 static const UChar table[256] = {
38 0x0000, 0x0001, 0x0002, 0x0003, 0x0004, 0x0005, 0x0006, 0x0007, // 00-07
39 0x0008, 0x0009, 0x000A, 0x000B, 0x000C, 0x000D, 0x000E, 0x000F, // 08-0F
40 0x0010, 0x0011, 0x0012, 0x0013, 0x0014, 0x0015, 0x0016, 0x0017, // 10-17
41 0x0018, 0x0019, 0x001A, 0x001B, 0x001C, 0x001D, 0x001E, 0x001F, // 18-1F
42 0x0020, 0x0021, 0x0022, 0x0023, 0x0024, 0x0025, 0x0026, 0x0027, // 20-27
43 0x0028, 0x0029, 0x002A, 0x002B, 0x002C, 0x002D, 0x002E, 0x002F, // 28-2F
44 0x0030, 0x0031, 0x0032, 0x0033, 0x0034, 0x0035, 0x0036, 0x0037, // 30-37
45 0x0038, 0x0039, 0x003A, 0x003B, 0x003C, 0x003D, 0x003E, 0x003F, // 38-3F
46 0x0040, 0x0041, 0x0042, 0x0043, 0x0044, 0x0045, 0x0046, 0x0047, // 40-47
47 0x0048, 0x0049, 0x004A, 0x004B, 0x004C, 0x004D, 0x004E, 0x004F, // 48-4F
48 0x0050, 0x0051, 0x0052, 0x0053, 0x0054, 0x0055, 0x0056, 0x0057, // 50-57
49 0x0058, 0x0059, 0x005A, 0x005B, 0x005C, 0x005D, 0x005E, 0x005F, // 58-5F
50 0x0060, 0x0061, 0x0062, 0x0063, 0x0064, 0x0065, 0x0066, 0x0067, // 60-67
51 0x0068, 0x0069, 0x006A, 0x006B, 0x006C, 0x006D, 0x006E, 0x006F, // 68-6F
52 0x0070, 0x0071, 0x0072, 0x0073, 0x0074, 0x0075, 0x0076, 0x0077, // 70-77
53 0x0078, 0x0079, 0x007A, 0x007B, 0x007C, 0x007D, 0x007E, 0x007F, // 78-7F
54 0x20AC, 0x0081, 0x201A, 0x0192, 0x201E, 0x2026, 0x2020, 0x2021, // 80-87
55 0x02C6, 0x2030, 0x0160, 0x2039, 0x0152, 0x008D, 0x017D, 0x008F, // 88-8F
56 0x0090, 0x2018, 0x2019, 0x201C, 0x201D, 0x2022, 0x2013, 0x2014, // 90-97
57 0x02DC, 0x2122, 0x0161, 0x203A, 0x0153, 0x009D, 0x017E, 0x0178, // 98-9F
58 0x00A0, 0x00A1, 0x00A2, 0x00A3, 0x00A4, 0x00A5, 0x00A6, 0x00A7, // A0-A7
59 0x00A8, 0x00A9, 0x00AA, 0x00AB, 0x00AC, 0x00AD, 0x00AE, 0x00AF, // A8-AF
60 0x00B0, 0x00B1, 0x00B2, 0x00B3, 0x00B4, 0x00B5, 0x00B6, 0x00B7, // B0-B7
61 0x00B8, 0x00B9, 0x00BA, 0x00BB, 0x00BC, 0x00BD, 0x00BE, 0x00BF, // B8-BF
62 0x00C0, 0x00C1, 0x00C2, 0x00C3, 0x00C4, 0x00C5, 0x00C6, 0x00C7, // C0-C7
63 0x00C8, 0x00C9, 0x00CA, 0x00CB, 0x00CC, 0x00CD, 0x00CE, 0x00CF, // C8-CF
64 0x00D0, 0x00D1, 0x00D2, 0x00D3, 0x00D4, 0x00D5, 0x00D6, 0x00D7, // D0-D7
65 0x00D8, 0x00D9, 0x00DA, 0x00DB, 0x00DC, 0x00DD, 0x00DE, 0x00DF, // D8-DF
66 0x00E0, 0x00E1, 0x00E2, 0x00E3, 0x00E4, 0x00E5, 0x00E6, 0x00E7, // E0-E7
67 0x00E8, 0x00E9, 0x00EA, 0x00EB, 0x00EC, 0x00ED, 0x00EE, 0x00EF, // E8-EF
68 0x00F0, 0x00F1, 0x00F2, 0x00F3, 0x00F4, 0x00F5, 0x00F6, 0x00F7, // F0-F7
69 0x00F8, 0x00F9, 0x00FA, 0x00FB, 0x00FC, 0x00FD, 0x00FE, 0x00FF // F8-FF
70 };
71
72 void TextCodecLatin1::registerEncodingNames(EncodingNameRegistrar registrar) {
73 // Taken from the alias table at https://encoding.spec.whatwg.org/
74 registrar("windows-1252", "windows-1252");
75 registrar("ANSI_X3.4-1968", "windows-1252");
76 registrar("ASCII", "windows-1252");
77 registrar("cp1252", "windows-1252");
78 registrar("cp819", "windows-1252");
79 registrar("csISOLatin1", "windows-1252");
80 registrar("IBM819", "windows-1252");
81 registrar("ISO-8859-1", "windows-1252");
82 registrar("iso-ir-100", "windows-1252");
83 registrar("iso8859-1", "windows-1252");
84 registrar("iso88591", "windows-1252");
85 registrar("iso_8859-1", "windows-1252");
86 registrar("iso_8859-1:1987", "windows-1252");
87 registrar("l1", "windows-1252");
88 registrar("latin1", "windows-1252");
89 registrar("US-ASCII", "windows-1252");
90 registrar("x-cp1252", "windows-1252");
91 }
92
93 static std::unique_ptr<TextCodec> newStreamingTextDecoderWindowsLatin1(
94 const TextEncoding&,
95 const void*) {
96 return WTF::wrapUnique(new TextCodecLatin1);
97 }
98
99 void TextCodecLatin1::registerCodecs(TextCodecRegistrar registrar) {
100 registrar("windows-1252", newStreamingTextDecoderWindowsLatin1, 0);
101
102 // ASCII and Latin-1 both decode as Windows Latin-1 although they retain
103 // unique identities.
104 registrar("ISO-8859-1", newStreamingTextDecoderWindowsLatin1, 0);
105 registrar("US-ASCII", newStreamingTextDecoderWindowsLatin1, 0);
106 }
107
108 String TextCodecLatin1::decode(const char* bytes,
109 size_t length,
110 FlushBehavior,
111 bool,
112 bool&) {
113 LChar* characters;
114 if (!length)
115 return emptyString;
116 String result = String::createUninitialized(length, characters);
117
118 const uint8_t* source = reinterpret_cast<const uint8_t*>(bytes);
119 const uint8_t* end = reinterpret_cast<const uint8_t*>(bytes + length);
120 const uint8_t* alignedEnd = alignToMachineWord(end);
121 LChar* destination = characters;
122
123 while (source < end) {
124 if (isASCII(*source)) {
125 // Fast path for ASCII. Most Latin-1 text will be ASCII.
126 if (isAlignedToMachineWord(source)) {
127 while (source < alignedEnd) {
128 MachineWord chunk = *reinterpret_cast_ptr<const MachineWord*>(source);
129
130 if (!isAllASCII<LChar>(chunk))
131 goto useLookupTable;
132
133 copyASCIIMachineWord(destination, source);
134 source += sizeof(MachineWord);
135 destination += sizeof(MachineWord);
136 }
137
138 if (source == end)
139 break;
140 }
141 *destination = *source;
142 } else {
143 useLookupTable:
144 if (table[*source] > 0xff)
145 goto upConvertTo16Bit;
146
147 *destination = static_cast<LChar>(table[*source]);
148 }
149
150 ++source;
151 ++destination;
152 }
153
154 return result;
155
156 upConvertTo16Bit:
157 UChar* characters16;
158 String result16 = String::createUninitialized(length, characters16);
159
160 UChar* destination16 = characters16;
161
162 // Zero extend and copy already processed 8 bit data
163 LChar* ptr8 = characters;
164 LChar* endPtr8 = destination;
165
166 while (ptr8 < endPtr8)
167 *destination16++ = *ptr8++;
168
169 // Handle the character that triggered the 16 bit path
170 *destination16 = table[*source];
171 ++source;
172 ++destination16;
173
174 while (source < end) {
175 if (isASCII(*source)) {
176 // Fast path for ASCII. Most Latin-1 text will be ASCII.
177 if (isAlignedToMachineWord(source)) {
178 while (source < alignedEnd) {
179 MachineWord chunk = *reinterpret_cast_ptr<const MachineWord*>(source);
180
181 if (!isAllASCII<LChar>(chunk))
182 goto useLookupTable16;
183
184 copyASCIIMachineWord(destination16, source);
185 source += sizeof(MachineWord);
186 destination16 += sizeof(MachineWord);
187 }
188
189 if (source == end)
190 break;
191 }
192 *destination16 = *source;
193 } else {
194 useLookupTable16:
195 *destination16 = table[*source];
196 }
197
198 ++source;
199 ++destination16;
200 }
201
202 return result16;
203 }
204
205 template <typename CharType>
206 static CString encodeComplexWindowsLatin1(const CharType* characters,
207 size_t length,
208 UnencodableHandling handling) {
209 size_t targetLength = length;
210 Vector<char> result(targetLength);
211 char* bytes = result.data();
212
213 size_t resultLength = 0;
214 for (size_t i = 0; i < length;) {
215 UChar32 c;
216 // If CharType is LChar the U16_NEXT call reads a byte and increments;
217 // since the convention is that LChar is already latin1 this is safe.
218 U16_NEXT(characters, i, length, c);
219 // If input was a surrogate pair (non-BMP character) then we overestimated
220 // the length.
221 if (c > 0xffff)
222 --targetLength;
223 unsigned char b = static_cast<unsigned char>(c);
224 // Do an efficient check to detect characters other than 00-7F and A0-FF.
225 if (b != c || (c & 0xE0) == 0x80) {
226 // Look for a way to encode this with Windows Latin-1.
227 for (b = 0x80; b < 0xA0; ++b) {
228 if (table[b] == c)
229 goto gotByte;
230 }
231 // No way to encode this character with Windows Latin-1.
232 UnencodableReplacementArray replacement;
233 int replacementLength =
234 TextCodec::getUnencodableReplacement(c, handling, replacement);
235 DCHECK_GT(replacementLength, 0);
236 // Only one char was initially reserved per input character, so grow if
237 // necessary. Note that the case of surrogate pairs and
238 // QuestionMarksForUnencodables the result length may be shorter than
239 // the input length.
240 targetLength += replacementLength - 1;
241 if (targetLength > result.size()) {
242 result.grow(targetLength);
243 bytes = result.data();
244 }
245 memcpy(bytes + resultLength, replacement, replacementLength);
246 resultLength += replacementLength;
247 continue;
248 }
249 gotByte:
250 bytes[resultLength++] = b;
251 }
252
253 return CString(bytes, resultLength);
254 }
255
256 template <typename CharType>
257 CString TextCodecLatin1::encodeCommon(const CharType* characters,
258 size_t length,
259 UnencodableHandling handling) {
260 {
261 char* bytes;
262 CString string = CString::createUninitialized(length, bytes);
263
264 // Convert the string a fast way and simultaneously do an efficient check to
265 // see if it's all ASCII.
266 UChar ored = 0;
267 for (size_t i = 0; i < length; ++i) {
268 UChar c = characters[i];
269 bytes[i] = static_cast<char>(c);
270 ored |= c;
271 }
272
273 if (!(ored & 0xFF80))
274 return string;
275 }
276
277 // If it wasn't all ASCII, call the function that handles more-complex cases.
278 return encodeComplexWindowsLatin1(characters, length, handling);
279 }
280
281 CString TextCodecLatin1::encode(const UChar* characters,
282 size_t length,
283 UnencodableHandling handling) {
284 return encodeCommon(characters, length, handling);
285 }
286
287 CString TextCodecLatin1::encode(const LChar* characters,
288 size_t length,
289 UnencodableHandling handling) {
290 return encodeCommon(characters, length, handling);
291 }
292
293 } // namespace WTF
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