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Side by Side Diff: third_party/WebKit/Source/wtf/text/StringToNumber.h

Issue 2764243002: Move files in wtf/ to platform/wtf/ (Part 9). (Closed)
Patch Set: Rebase. Created 3 years, 9 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef WTF_StringToNumber_h 5 #include "platform/wtf/text/StringToNumber.h"
6 #define WTF_StringToNumber_h
7 6
8 #include "wtf/WTFExport.h" 7 // The contents of this header was moved to platform/wtf as part of
9 #include "wtf/text/Unicode.h" 8 // WTF migration project. See the following post for details:
10 9 // https://groups.google.com/a/chromium.org/d/msg/blink-dev/tLdAZCTlcAA/bYXVT8gY CAAJ
11 namespace WTF {
12
13 // string -> int.
14 WTF_EXPORT int charactersToIntStrict(const LChar*,
15 size_t,
16 bool* ok = 0,
17 int base = 10);
18 WTF_EXPORT int charactersToIntStrict(const UChar*,
19 size_t,
20 bool* ok = 0,
21 int base = 10);
22 WTF_EXPORT int charactersToInt(const LChar*,
23 size_t,
24 bool* ok = 0); // ignores trailing garbage
25 WTF_EXPORT int charactersToInt(const UChar*,
26 size_t,
27 bool* ok = 0); // ignores trailing garbage
28
29 // string -> unsigned.
30 WTF_EXPORT unsigned charactersToUIntStrict(const LChar*,
31 size_t,
32 bool* ok = 0,
33 int base = 10);
34 WTF_EXPORT unsigned charactersToUIntStrict(const UChar*,
35 size_t,
36 bool* ok = 0,
37 int base = 10);
38 WTF_EXPORT unsigned charactersToUInt(const LChar*,
39 size_t,
40 bool* ok = 0); // ignores trailing garbage
41 WTF_EXPORT unsigned charactersToUInt(const UChar*,
42 size_t,
43 bool* ok = 0); // ignores trailing garbage
44
45 // string -> int64_t.
46 WTF_EXPORT int64_t charactersToInt64Strict(const LChar*,
47 size_t,
48 bool* ok = 0,
49 int base = 10);
50 WTF_EXPORT int64_t charactersToInt64Strict(const UChar*,
51 size_t,
52 bool* ok = 0,
53 int base = 10);
54 WTF_EXPORT int64_t charactersToInt64(const LChar*,
55 size_t,
56 bool* ok = 0); // ignores trailing garbage
57 WTF_EXPORT int64_t charactersToInt64(const UChar*,
58 size_t,
59 bool* ok = 0); // ignores trailing garbage
60
61 // string -> uint64_t.
62 WTF_EXPORT uint64_t charactersToUInt64Strict(const LChar*,
63 size_t,
64 bool* ok = 0,
65 int base = 10);
66 WTF_EXPORT uint64_t charactersToUInt64Strict(const UChar*,
67 size_t,
68 bool* ok = 0,
69 int base = 10);
70 WTF_EXPORT uint64_t
71 charactersToUInt64(const LChar*,
72 size_t,
73 bool* ok = 0); // ignores trailing garbage
74 WTF_EXPORT uint64_t
75 charactersToUInt64(const UChar*,
76 size_t,
77 bool* ok = 0); // ignores trailing garbage
78
79 // FIXME: Like the strict functions above, these give false for "ok" when there
80 // is trailing garbage. Like the non-strict functions above, these return the
81 // value when there is trailing garbage. It would be better if these were more
82 // consistent with the above functions instead.
83 //
84 // string -> double.
85 WTF_EXPORT double charactersToDouble(const LChar*, size_t, bool* ok = 0);
86 WTF_EXPORT double charactersToDouble(const UChar*, size_t, bool* ok = 0);
87 WTF_EXPORT double charactersToDouble(const LChar*,
88 size_t,
89 size_t& parsedLength);
90 WTF_EXPORT double charactersToDouble(const UChar*,
91 size_t,
92 size_t& parsedLength);
93
94 // string -> float.
95 WTF_EXPORT float charactersToFloat(const LChar*, size_t, bool* ok = 0);
96 WTF_EXPORT float charactersToFloat(const UChar*, size_t, bool* ok = 0);
97 WTF_EXPORT float charactersToFloat(const LChar*, size_t, size_t& parsedLength);
98 WTF_EXPORT float charactersToFloat(const UChar*, size_t, size_t& parsedLength);
99
100 } // namespace WTF
101
102 using WTF::charactersToIntStrict;
103 using WTF::charactersToUIntStrict;
104 using WTF::charactersToInt64Strict;
105 using WTF::charactersToUInt64Strict;
106 using WTF::charactersToInt;
107 using WTF::charactersToUInt;
108 using WTF::charactersToInt64;
109 using WTF::charactersToUInt64;
110 using WTF::charactersToDouble;
111 using WTF::charactersToFloat;
112
113 #endif
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