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Unified Diff: docs/android_cast_build_instructions.md

Issue 2764013006: Add the missing Cast build instructions. (Closed)
Patch Set: Created 3 years, 9 months ago
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Index: docs/android_cast_build_instructions.md
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+# Checking out and building Cast for Android
+
+**Note**: it is **not possible** to build a binary functionally
+equivalent to a Chromecast. This is to build a single-page content
+embedder with similar functionality to Cast products.
+
+## Instructions for Google Employees
+
+Are you a Google employee? See
+[go/building-android-cast](https://goto.google.com/building-android-cast) instead.
+
+[TOC]
+
+## System requirements
+
+* A 64-bit Intel machine running Linux with at least 8GB of RAM. More
+ than 16GB is highly recommended.
+* At least 100GB of free disk space.
+* You must have Git and Python installed already.
+
+Most development is done on Ubuntu. Other distros may or may not work;
+see the [Linux instructions](linux_build_instructions.md) for some suggestions.
+
+Building the Android client on Windows or Mac is not supported and doesn't work.
+
+## Install `depot_tools`
+
+Clone the `depot_tools` repository:
+
+```shell
+$ git clone https://chromium.googlesource.com/chromium/tools/depot_tools.git
+```
+
+Add `depot_tools` to the end of your PATH (you will probably want to put this
+in your `~/.bashrc` or `~/.zshrc`). Assuming you cloned `depot_tools`
+to `/path/to/depot_tools`:
+
+```shell
+$ export PATH="$PATH:/path/to/depot_tools"
+```
+
+## Get the code
+
+Create a `chromium` directory for the checkout and change to it (you can call
+this whatever you like and put it wherever you like, as
+long as the full path has no spaces):
+
+```shell
+$ mkdir ~/chromium && cd ~/chromium
+$ fetch --nohooks android
+```
+
+If you don't want the full repo history, you can save a lot of time by
+adding the `--no-history` flag to `fetch`.
+
+Expect the command to take 30 minutes on even a fast connection, and many
+hours on slower ones.
+
+If you've already installed the build dependencies on the machine (from another
+checkout, for example), you can omit the `--nohooks` flag and `fetch`
+will automatically execute `gclient runhooks` at the end.
+
+When `fetch` completes, it will have created a hidden `.gclient` file and a
+directory called `src` in the working directory. The remaining instructions
+assume you have switched to the `src` directory:
+
+```shell
+$ cd src
+```
+
+### Converting an existing Linux checkout
+
+If you have an existing Linux checkout, you can add Android support by
+appending `target_os = ['android']` to your `.gclient` file (in the
+directory above `src`):
+
+```shell
+$ echo "target_os = [ 'android' ]" >> ../.gclient
+```
+
+Then run `gclient sync` to pull the new Android dependencies:
+
+```shell
+$ gclient sync
+```
+
+(This is the only difference between `fetch android` and `fetch chromium`.)
+
+### Install additional build dependencies
+
+Once you have checked out the code, run
+
+```shell
+$ build/install-build-deps-android.sh
+```
+
+to get all of the dependencies you need to build on Linux, *plus* all of the
+Android-specific dependencies (you need some of the regular Linux dependencies
+because an Android build includes a bunch of the Linux tools and utilities).
+
+### Run the hooks
+
+Once you've run `install-build-deps` at least once, you can now run the
+Chromium-specific hooks, which will download additional binaries and other
+things you might need:
+
+```shell
+$ gclient runhooks
+```
+
+*Optional*: You can also [install API
+keys](https://www.chromium.org/developers/how-tos/api-keys) if you want your
+build to talk to some Google services, but this is not necessary for most
+development and testing purposes.
+
+## Setting up the build
+
+Chromium uses [Ninja](https://ninja-build.org) as its main build tool along
+with a tool called [GN](../tools/gn/docs/quick_start.md) to generate `.ninja`
+files. You can create any number of *build directories* with different
+configurations. To create a build directory which builds Chrome for Android,
+run:
+
+```shell
+$ gn gen --args='target_os="android" is_chromecast=true' out/Default
+```
+
+* You only have to run this once for each new build directory, Ninja will
+ update the build files as needed.
+* You can replace `Default` with another name, but
+ it should be a subdirectory of `out`.
+* For other build arguments, including release settings, see [GN build
+ configuration](https://www.chromium.org/developers/gn-build-configuration).
+ The default will be a debug component build matching the current host
+ operating system and CPU.
+* For more info on GN, run `gn help` on the command line or read the
+ [quick start guide](../tools/gn/docs/quick_start.md).
+
+Also be aware that some scripts (e.g. `tombstones.py`, `adb_gdb.py`)
+require you to set `CHROMIUM_OUTPUT_DIR=out/Default`.
+
+## Build cast\_shell\_apk
+
+Build cast\_shell\_apk with Ninja using the command:
+
+```shell
+$ ninja -C out/Default cast_shell_apk
+```
+
+## Installing and Running cast\_shell\_apk on a device
+
+If the `adb_install_apk.py` script below fails, make sure `aapt` is in your
+PATH. If not, add `aapt`'s parent directory to your `PATH` environment variable
+(it should be
+`/path/to/src/third_party/android_tools/sdk/build-tools/{latest_version}/`).
+
+Prepare the environment:
+
+```shell
+$ . build/android/envsetup.sh
+```
+
+### Plug in your Android device
+
+Make sure your Android device is plugged in via USB, and USB Debugging
+is enabled.
+
+To enable USB Debugging:
+
+* Navigate to Settings \> About Phone \> Build number
+* Click 'Build number' 7 times
+* Now navigate back to Settings \> Developer Options
+* Enable 'USB Debugging' and follow the prompts
+
+You may also be prompted to allow access to your PC once your device is
+plugged in.
+
+You can check if the device is connected by running:
+
+```shell
+third_party/android_tools/sdk/platform-tools/adb devices
+```
+
+Which prints a list of connected devices. If not connected, try
+unplugging and reattaching your device.
+
+### Build the APK
+
+```shell
+ninja -C out/Release cast_shell_apk
+```
+
+And deploy it to your Android device:
+
+```shell
+build/android/adb_install_apk.py out/Default/apks/CastShell.apk
+adb shell am start -d "http://google.com" org.chromium.chromecast.shell/.CastShellActivity
+
+```
+
+The app will appear on the device as "Chromium".
+
+### Build Content shell
+
+Wraps the content module (but not the /chrome embedder). See
+[https://www.chromium.org/developers/content-module](https://www.chromium.org/developers/content-module)
+for details on the content module and content shell.
+
+```shell
+ninja -C out/Release content_shell_apk
+build/android/adb_install_apk.py out/Release/apks/ContentShell.apk
+```
+
+this will build and install an Android apk under
+`out/Release/apks/ContentShell.apk`. (Where `Release` is the name of your build
+directory.)
+
+If you use custom out dir instead of standard out/ dir, use
+CHROMIUM_OUT_DIR env.
+
+```shell
+export CHROMIUM_OUT_DIR=out_android
+```
+
+### Build WebView shell
+
+[Android WebView](https://developer.android.com/reference/android/webkit/WebView.html)
+is a system framework component. Since Android KitKat, it is implemented using
+Chromium code (based off the [content module](https://dev.chromium.org/developers/content-module)).
+It is possible to test modifications to WebView using a simple test shell. The
+WebView shell is a view with a URL bar at the top (see [code](https://code.google.com/p/chromium/codesearch#chromium/src/android_webview/test/shell/src/org/chromium/android_webview/test/AwTestContainerView.java))
+and is **independent** of the WebView **implementation in the Android system** (
+the WebView shell is essentially a standalone unbundled app).
+As drawback, the shell runs in non-production rendering mode only.
+
+```shell
+ninja -C out/Release android_webview_apk
+build/android/adb_install_apk.py out/Release/apks/AndroidWebView.apk
+```
+
+If, instead, you want to build the complete Android WebView framework component and test the effect of your chromium changes in other Android app using the WebView, you should follow the [Android AOSP + chromium WebView instructions](https://www.chromium.org/developers/how-tos/build-instructions-android-webview)
+
+### Running
+
+Set [command line flags](https://www.chromium.org/developers/how-tos/run-chromium-with-flags) if necessary.
+
+For Content shell:
+
+```shell
+build/android/adb_run_content_shell http://example.com
+```
+
+For Chrome public:
+
+```shell
+build/android/adb_run_chrome_public http://example.com
+```
+
+For Android WebView shell:
+
+```shell
+build/android/adb_run_android_webview_shell http://example.com
+```
+
+### Logging and debugging
+
+Logging is often the easiest way to understand code flow. In C++ you can print
+log statements using the LOG macro or printf(). In Java, you can print log
+statements using [android.util.Log](https://developer.android.com/reference/android/util/Log.html):
+
+`Log.d("sometag", "Reticulating splines progress = " + progress);`
+
+You can see these log statements using adb logcat:
+
+```shell
+adb logcat...01-14 11:08:53.373 22693 23070 D sometag: Reticulating splines progress = 0.99
+```
+
+You can debug Java or C++ code. To debug C++ code, use one of the
+following commands:
+
+```shell
+build/android/adb_gdb_content_shell
+build/android/adb_gdb_chrome_public
+build/android/adb_gdb_android_webview_shell http://example.com
+```
+
+See [Debugging Chromium on Android](https://www.chromium.org/developers/how-tos/debugging-on-android)
+for more on debugging, including how to debug Java code.
+
+### Testing
+
+For information on running tests, see [android\_test\_instructions.md](https://chromium.googlesource.com/chromium/src/+/master/docs/android_test_instructions.md).
+
+### Faster Edit/Deploy (GN only)
+
+GN's "incremental install" uses reflection and side-loading to speed up the edit
+& deploy cycle (normally < 10 seconds). The initial launch of the apk will be
+a little slower since updated dex files are installed manually.
+
+* Make sure to set` is_component_build = true `in your GN args
+* All apk targets have \*`_incremental` targets defined (e.g.
+ `chrome_public_apk_incremental`) except for Webview and Monochrome
+
+Here's an example:
+
+```shell
+ninja -C out/Default chrome_public_apk_incremental
+out/Default/bin/install_chrome_public_apk_incremental -v
+```
+
+For gunit tests (note that run_*_incremental automatically add
+--fast-local-dev when calling test\_runner.py):
+
+```shell
+ninja -C out/Default base_unittests_incremental
+out/Default/bin/run_base_unittests_incremental
+```
+
+For instrumentation tests:
+
+```shell
+ninja -C out/Default chrome_public_test_apk_incremental
+out/Default/bin/run_chrome_public_test_apk_incremental
+```
+
+To uninstall:
+
+```shell
+out/Default/bin/install_chrome_public_apk_incremental -v --uninstall
+```
+
+A subtly erroneous flow arises when you build a regular apk but install an
+incremental apk (e.g.
+`ninja -C out/Default foo_apk && out/Default/bin/install_foo_apk_incremental`).
+Setting `incremental_apk_by_default = true` in your GN args aliases regular
+targets as their incremental counterparts. With this arg set, the commands
+above become:
+
+```shell
+ninja -C out/Default chrome_public_apk
+out/Default/bin/install_chrome_public_apk
+
+ninja -C out/Default base_unittests
+out/Default/bin/run_base_unittests
+
+ninja -C out/Default chrome_public_test_apk
+out/Default/bin/run_chrome_public_test_apk
+```
+
+If you want to build a non-incremental apk you'll need to remove
+`incremental_apk_by_default` from your GN args.
+
+## Tips, tricks, and troubleshooting
+
+### Rebuilding libchrome.so for a particular release
+
+These instructions are only necessary for Chrome 51 and earlier.
+
+In the case where you want to modify the native code for an existing
+release of Chrome for Android (v25+) you can do the following steps.
+Note that in order to get your changes into the official release, you'll
+need to send your change for a codereview using the regular process for
+committing code to chromium.
+
+1. Open Chrome on your Android device and visit chrome://version
+2. Copy down the id listed next to "Build ID:"
+3. Go to
+ [http://storage.googleapis.com/chrome-browser-components/BUILD\_ID\_FROM\_STEP\_2/index.html](http://storage.googleapis.com/chrome-browser-components/BUILD_ID_FROM_STEP_2/index.html)
+4. Download the listed files and follow the steps in the README.
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