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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef PrePaintTreeWalk_h | 5 #ifndef PrePaintTreeWalk_h |
6 #define PrePaintTreeWalk_h | 6 #define PrePaintTreeWalk_h |
7 | 7 |
8 #include "core/paint/ClipRect.h" | 8 #include "core/paint/ClipRect.h" |
9 #include "core/paint/PaintInvalidator.h" | 9 #include "core/paint/PaintInvalidator.h" |
10 #include "core/paint/PaintPropertyTreeBuilder.h" | 10 #include "core/paint/PaintPropertyTreeBuilder.h" |
11 | 11 |
12 namespace blink { | 12 namespace blink { |
13 | 13 |
14 class FrameView; | 14 class FrameView; |
15 class GeometryMapper; | 15 class GeometryMapper; |
16 class LayoutObject; | 16 class LayoutObject; |
17 struct PrePaintTreeWalkContext; | 17 struct PrePaintTreeWalkContext; |
18 | 18 |
19 // This class walks the whole layout tree, beginning from the root FrameView, | 19 // This class walks the whole layout tree, beginning from the root FrameView, |
20 // across frame boundaries. Helper classes are called for each tree node to | 20 // across frame boundaries. Helper classes are called for each tree node to |
21 // perform actual actions. It expects to be invoked in InPrePaint phase. | 21 // perform actual actions. It expects to be invoked in InPrePaint phase. |
22 class PrePaintTreeWalk { | 22 class PrePaintTreeWalk { |
23 public: | 23 public: |
24 PrePaintTreeWalk(GeometryMapper& geometryMapper) | 24 PrePaintTreeWalk(GeometryMapper& geometryMapper) |
25 : m_paintInvalidator(geometryMapper), m_geometryMapper(geometryMapper) {} | 25 : m_geometryMapper(geometryMapper) {} |
26 void walk(FrameView& rootFrame); | 26 void walk(FrameView& rootFrame); |
27 | 27 |
28 private: | 28 private: |
29 void walk(FrameView&, const PrePaintTreeWalkContext&); | 29 void walk(FrameView&, const PrePaintTreeWalkContext&); |
30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); | 30 void walk(const LayoutObject&, const PrePaintTreeWalkContext&); |
31 | 31 |
32 // Invalidates paint-layer painting optimizations, such as subsequence caching | 32 // Invalidates paint-layer painting optimizations, such as subsequence caching |
33 // and empty paint phase optimizations if clips from the context have changed. | 33 // and empty paint phase optimizations if clips from the context have changed. |
34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, | 34 void invalidatePaintLayerOptimizationsIfNeeded(const LayoutObject&, |
35 PrePaintTreeWalkContext&); | 35 PrePaintTreeWalkContext&); |
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49 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); | 49 bool shouldEndWalkBefore(const LayoutObject&, const PrePaintTreeWalkContext&); |
50 | 50 |
51 PaintPropertyTreeBuilder m_propertyTreeBuilder; | 51 PaintPropertyTreeBuilder m_propertyTreeBuilder; |
52 PaintInvalidator m_paintInvalidator; | 52 PaintInvalidator m_paintInvalidator; |
53 GeometryMapper& m_geometryMapper; | 53 GeometryMapper& m_geometryMapper; |
54 }; | 54 }; |
55 | 55 |
56 } // namespace blink | 56 } // namespace blink |
57 | 57 |
58 #endif // PrePaintTreeWalk_h | 58 #endif // PrePaintTreeWalk_h |
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