Index: media/video/half_float_maker.cc |
diff --git a/media/video/half_float_maker.cc b/media/video/half_float_maker.cc |
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+++ b/media/video/half_float_maker.cc |
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+// Copyright (c) 2017 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "media/video/half_float_maker.h" |
+#include "third_party/libyuv/include/libyuv.h" |
+ |
+namespace media { |
+ |
+// By OR-ing with 0x3800, 10-bit numbers become half-floats in the |
+// range [0.5..1) and 9-bit numbers get the range [0.5..0.75). |
+// |
+// Half-floats are evaluated as: |
+// float value = pow(2.0, exponent - 25) * (0x400 + fraction); |
+// |
+// In our case the exponent is 14 (since we or with 0x3800) and |
+// pow(2.0, 14-25) * 0x400 evaluates to 0.5 (our offset) and |
+// pow(2.0, 14-25) * fraction is [0..0.49951171875] for 10-bit and |
+// [0..0.24951171875] for 9-bit. |
+// |
+// https://en.wikipedia.org/wiki/Half-precision_floating-point_format |
+class HalfFloatMaker_xor : public HalfFloatMaker { |
+ public: |
+ explicit HalfFloatMaker_xor(int bits_per_channel) |
+ : bits_per_channel_(bits_per_channel) {} |
+ float Offset() const override { return 0.5; } |
+ float Multiplier() const override { |
+ int max_input_value = (1 << bits_per_channel_) - 1; |
+ // 2 << 11 = 2048 would be 1.0 with our exponent. |
+ return 2048.0 / max_input_value; |
+ } |
+ void MakeHalfFloats(const uint16_t* src, size_t num, uint16_t* dst) override { |
+ // Micro-benchmarking indicates that the compiler does |
+ // a good enough job of optimizing this loop that trying |
+ // to manually operate on one uint64 at a time is not |
+ // actually helpful. |
+ // Note to future optimizers: Benchmark your optimizations! |
+ for (size_t i = 0; i < num; i++) |
+ dst[i] = src[i] | 0x3800; |
+ } |
+ |
+ private: |
+ int bits_per_channel_; |
+}; |
+ |
+// Convert plane of 16 bit shorts to half floats using libyuv. |
+class HalfFloatMaker_libyuv : public HalfFloatMaker { |
+ public: |
+ explicit HalfFloatMaker_libyuv(int bits_per_channel) { |
+ int max_value = (1 << bits_per_channel) - 1; |
+ // For less than 15 bits, we can give libyuv a multiplier of |
+ // 1.0, which is faster on some platforms. If bits is 16 or larger, |
+ // a multiplier of 1.0 would cause overflows. However, a multiplier |
+ // of 1/max_value would cause subnormal floats, which perform |
+ // very poorly on some platforms. |
+ if (bits_per_channel <= 15) { |
+ libyuv_multiplier_ = 1.0f; |
+ } else { |
+ // This multiplier makes sure that we avoid subnormal values. |
+ libyuv_multiplier_ = 1.0f / 4096.0f; |
+ } |
+ resource_multiplier_ = 1.0f / libyuv_multiplier_ / max_value; |
+ } |
+ float Offset() const override { return 0.0f; } |
+ float Multiplier() const override { return resource_multiplier_; } |
+ void MakeHalfFloats(const uint16_t* src, size_t num, uint16_t* dst) override { |
+ // Source and dest stride can be zero since we're only copying |
+ // one row at a time. |
+ int stride = 0; |
+ int rows = 1; |
+ libyuv::HalfFloatPlane(src, stride, dst, stride, libyuv_multiplier_, num, |
+ rows); |
+ } |
+ |
+ private: |
+ float libyuv_multiplier_; |
+ float resource_multiplier_; |
+}; |
+ |
+std::unique_ptr<HalfFloatMaker> HalfFloatMaker::NewHalfFloatMaker( |
+ int bits_per_channel) { |
+ if (bits_per_channel < 11) { |
+ return std::unique_ptr<HalfFloatMaker>( |
+ new HalfFloatMaker_xor(bits_per_channel)); |
+ } else { |
+ return std::unique_ptr<HalfFloatMaker>( |
+ new HalfFloatMaker_libyuv(bits_per_channel)); |
+ } |
+} |
+ |
+} // namespace media |