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Side by Side Diff: cc/resources/video_resource_updater_unittest.cc

Issue 2763503002: Move HalfFloatMaker to media (Closed)
Patch Set: Added math.h in half_float_maker_unittest.cc for POW undefined error Created 3 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/resources/video_resource_updater.h" 5 #include "cc/resources/video_resource_updater.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "base/bind.h" 10 #include "base/bind.h"
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512 EXPECT_EQ(1, context3d_->TextureCreationCount()); 512 EXPECT_EQ(1, context3d_->TextureCreationCount());
513 513
514 // The texture copy path requires the use of CopyTextureCHROMIUM, which 514 // The texture copy path requires the use of CopyTextureCHROMIUM, which
515 // enforces that the target texture not be immutable, as it may need 515 // enforces that the target texture not be immutable, as it may need
516 // to alter the storage of the texture. Therefore, this test asserts 516 // to alter the storage of the texture. Therefore, this test asserts
517 // that an immutable texture wasn't created by glTexStorage2DEXT, when 517 // that an immutable texture wasn't created by glTexStorage2DEXT, when
518 // that extension is supported. 518 // that extension is supported.
519 EXPECT_FALSE(context3d_->WasImmutableTextureCreated()); 519 EXPECT_FALSE(context3d_->WasImmutableTextureCreated());
520 } 520 }
521 521
522 namespace {
523
524 // Convert an IEEE 754 half-float to a double value
525 // that we can do math on.
526 double FromHalfFloat(uint16_t half_float) {
527 if (!half_float)
528 return 0.0;
529 int sign = (half_float & 0x8000) ? -1 : 1;
530 int exponent = (half_float >> 10) & 0x1F;
531 int fraction = half_float & 0x3FF;
532 if (exponent == 0) {
533 return pow(2.0, -24.0) * fraction;
534 } else if (exponent == 0x1F) {
535 return sign * 1000000000000.0;
536 } else {
537 return pow(2.0, exponent - 25) * (0x400 + fraction);
538 }
539 }
540
541 } // namespace
542
543 TEST_F(VideoResourceUpdaterTest, MakeHalfFloatTest) {
544 unsigned short integers[1 << 16];
545 unsigned short half_floats[1 << 16];
546 for (int bits = 9; bits <= 16; bits++) {
547 std::unique_ptr<VideoResourceUpdater::HalfFloatMaker> half_float_maker;
548 half_float_maker = VideoResourceUpdater::NewHalfFloatMaker(bits);
549 int num_values = 1 << bits;
550 for (int i = 0; i < num_values; i++)
551 integers[i] = i;
552
553 half_float_maker->MakeHalfFloats(integers, num_values, half_floats);
554 // Multiplier to converting integers to 0.0..1.0 range.
555 double multiplier = 1.0 / (num_values - 1);
556
557 for (int i = 0; i < num_values; i++) {
558 // This value is in range 0..1
559 float value = integers[i] * multiplier;
560 // Reverse the effect of offset and multiplier to get the expected
561 // output value from the half-float converter.
562 float expected_value =
563 value / half_float_maker->Multiplier() + half_float_maker->Offset();
564 EXPECT_EQ(integers[i], i);
565
566 // We expect the result to be within +/- one least-significant bit.
567 // Within the range we care about, half-floats values and
568 // their representation both sort in the same order, so we
569 // can just add one to get the next bigger half-float.
570 float expected_precision =
571 FromHalfFloat(half_floats[i] + 1) - FromHalfFloat(half_floats[i]);
572 EXPECT_NEAR(FromHalfFloat(half_floats[i]), expected_value,
573 expected_precision)
574 << "i = " << i << " bits = " << bits;
575 }
576 }
577 }
578
579 } // namespace 522 } // namespace
580 } // namespace cc 523 } // namespace cc
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