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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/video_resource_updater.h" | 5 #include "cc/resources/video_resource_updater.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 #include <stdint.h> | 8 #include <stdint.h> |
9 | 9 |
10 #include "base/bind.h" | 10 #include "base/bind.h" |
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512 EXPECT_EQ(1, context3d_->TextureCreationCount()); | 512 EXPECT_EQ(1, context3d_->TextureCreationCount()); |
513 | 513 |
514 // The texture copy path requires the use of CopyTextureCHROMIUM, which | 514 // The texture copy path requires the use of CopyTextureCHROMIUM, which |
515 // enforces that the target texture not be immutable, as it may need | 515 // enforces that the target texture not be immutable, as it may need |
516 // to alter the storage of the texture. Therefore, this test asserts | 516 // to alter the storage of the texture. Therefore, this test asserts |
517 // that an immutable texture wasn't created by glTexStorage2DEXT, when | 517 // that an immutable texture wasn't created by glTexStorage2DEXT, when |
518 // that extension is supported. | 518 // that extension is supported. |
519 EXPECT_FALSE(context3d_->WasImmutableTextureCreated()); | 519 EXPECT_FALSE(context3d_->WasImmutableTextureCreated()); |
520 } | 520 } |
521 | 521 |
522 namespace { | |
523 | |
524 // Convert an IEEE 754 half-float to a double value | |
525 // that we can do math on. | |
526 double FromHalfFloat(uint16_t half_float) { | |
527 if (!half_float) | |
528 return 0.0; | |
529 int sign = (half_float & 0x8000) ? -1 : 1; | |
530 int exponent = (half_float >> 10) & 0x1F; | |
531 int fraction = half_float & 0x3FF; | |
532 if (exponent == 0) { | |
533 return pow(2.0, -24.0) * fraction; | |
534 } else if (exponent == 0x1F) { | |
535 return sign * 1000000000000.0; | |
536 } else { | |
537 return pow(2.0, exponent - 25) * (0x400 + fraction); | |
538 } | |
539 } | |
540 | |
541 } // namespace | |
542 | |
543 TEST_F(VideoResourceUpdaterTest, MakeHalfFloatTest) { | |
544 unsigned short integers[1 << 16]; | |
545 unsigned short half_floats[1 << 16]; | |
546 for (int bits = 9; bits <= 16; bits++) { | |
547 std::unique_ptr<VideoResourceUpdater::HalfFloatMaker> half_float_maker; | |
548 half_float_maker = VideoResourceUpdater::NewHalfFloatMaker(bits); | |
549 int num_values = 1 << bits; | |
550 for (int i = 0; i < num_values; i++) | |
551 integers[i] = i; | |
552 | |
553 half_float_maker->MakeHalfFloats(integers, num_values, half_floats); | |
554 // Multiplier to converting integers to 0.0..1.0 range. | |
555 double multiplier = 1.0 / (num_values - 1); | |
556 | |
557 for (int i = 0; i < num_values; i++) { | |
558 // This value is in range 0..1 | |
559 float value = integers[i] * multiplier; | |
560 // Reverse the effect of offset and multiplier to get the expected | |
561 // output value from the half-float converter. | |
562 float expected_value = | |
563 value / half_float_maker->Multiplier() + half_float_maker->Offset(); | |
564 EXPECT_EQ(integers[i], i); | |
565 | |
566 // We expect the result to be within +/- one least-significant bit. | |
567 // Within the range we care about, half-floats values and | |
568 // their representation both sort in the same order, so we | |
569 // can just add one to get the next bigger half-float. | |
570 float expected_precision = | |
571 FromHalfFloat(half_floats[i] + 1) - FromHalfFloat(half_floats[i]); | |
572 EXPECT_NEAR(FromHalfFloat(half_floats[i]), expected_value, | |
573 expected_precision) | |
574 << "i = " << i << " bits = " << bits; | |
575 } | |
576 } | |
577 } | |
578 | |
579 } // namespace | 522 } // namespace |
580 } // namespace cc | 523 } // namespace cc |
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