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Unified Diff: content/gpu/gpu_child_thread.cc

Issue 2763493002: gpu: Use mojom API for recording log messages to the host. (Closed)
Patch Set: add comment Created 3 years, 9 months ago
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Index: content/gpu/gpu_child_thread.cc
diff --git a/content/gpu/gpu_child_thread.cc b/content/gpu/gpu_child_thread.cc
index 953f026a1fd8464c43b80f22ae373e4ac349daab..f650e94c698dd06c85d7f41a900431cda5b97686 100644
--- a/content/gpu/gpu_child_thread.cc
+++ b/content/gpu/gpu_child_thread.cc
@@ -9,10 +9,8 @@
#include "base/bind.h"
#include "base/callback_helpers.h"
-#include "base/lazy_instance.h"
#include "base/strings/string_number_conversions.h"
#include "base/threading/thread_local.h"
-#include "base/threading/thread_task_runner_handle.h"
#include "base/threading/worker_pool.h"
#include "build/build_config.h"
#include "content/child/child_process.h"
@@ -58,22 +56,6 @@
namespace content {
namespace {
-static base::LazyInstance<scoped_refptr<ThreadSafeSender>>::DestructorAtExit
- g_thread_safe_sender = LAZY_INSTANCE_INITIALIZER;
-
-bool GpuProcessLogMessageHandler(int severity,
- const char* file, int line,
- size_t message_start,
- const std::string& str) {
- std::string header = str.substr(0, message_start);
- std::string message = str.substr(message_start);
-
- g_thread_safe_sender.Get()->Send(
- new GpuHostMsg_OnLogMessage(severity, header, message));
-
- return false;
-}
-
// Message filter used to to handle GpuMsg_CreateGpuMemoryBuffer messages
// on the IO thread. This allows the UI thread in the browser process to remain
// fast at all times.
@@ -164,7 +146,6 @@ GpuChildThread::GpuChildThread(
#if defined(OS_WIN)
target_services_ = NULL;
#endif
- g_thread_safe_sender.Get() = thread_safe_sender();
}
GpuChildThread::GpuChildThread(
@@ -194,8 +175,6 @@ GpuChildThread::GpuChildThread(
switches::kSingleProcess) ||
base::CommandLine::ForCurrentProcess()->HasSwitch(
switches::kInProcessGPU));
-
- g_thread_safe_sender.Get() = thread_safe_sender();
}
GpuChildThread::~GpuChildThread() {
@@ -203,7 +182,6 @@ GpuChildThread::~GpuChildThread() {
void GpuChildThread::Shutdown() {
ChildThreadImpl::Shutdown();
- logging::SetLogMessageHandler(NULL);
}
void GpuChildThread::Init(const base::Time& process_start_time) {
@@ -301,7 +279,7 @@ void GpuChildThread::CreateGpuService(
gpu_service_->gpu_feature_info()));
while (!deferred_messages_.empty()) {
const LogMessage& log = deferred_messages_.front();
- Send(new GpuHostMsg_OnLogMessage(log.severity, log.header, log.message));
+ gpu_host->RecordLogMessage(log.severity, log.header, log.message);
piman 2017/03/20 21:20:26 Just checking, is it ok to do this before we initi
sadrul 2017/03/20 21:40:17 For now, this is OK. GpuProcessHost::DidInitialize
deferred_messages_.pop();
}
@@ -311,11 +289,6 @@ void GpuChildThread::CreateGpuService(
return;
}
- // We don't need to pipe log messages if we are running the GPU thread in
- // the browser process.
- if (!in_browser_process_)
- logging::SetLogMessageHandler(GpuProcessLogMessageHandler);
-
gpu::SyncPointManager* sync_point_manager = nullptr;
// Note SyncPointManager from ContentGpuClient cannot be owned by this.
if (GetContentClient()->gpu())

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