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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/gpu/gpu_service.h" | 5 #include "services/ui/gpu/gpu_service.h" |
| 6 | 6 |
| 7 #include "base/bind.h" | 7 #include "base/bind.h" |
| 8 #include "base/debug/crash_logging.h" | 8 #include "base/debug/crash_logging.h" |
| 9 #include "base/lazy_instance.h" | |
| 9 #include "base/memory/shared_memory.h" | 10 #include "base/memory/shared_memory.h" |
| 10 #include "base/message_loop/message_loop.h" | 11 #include "base/message_loop/message_loop.h" |
| 11 #include "base/threading/thread_task_runner_handle.h" | 12 #include "base/threading/thread_task_runner_handle.h" |
| 12 #include "build/build_config.h" | 13 #include "build/build_config.h" |
| 13 #include "cc/output/in_process_context_provider.h" | 14 #include "cc/output/in_process_context_provider.h" |
| 14 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" | 15 #include "gpu/command_buffer/client/gpu_memory_buffer_manager.h" |
| 15 #include "gpu/command_buffer/service/gpu_switches.h" | 16 #include "gpu/command_buffer/service/gpu_switches.h" |
| 16 #include "gpu/command_buffer/service/sync_point_manager.h" | 17 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 17 #include "gpu/config/gpu_info_collector.h" | 18 #include "gpu/config/gpu_info_collector.h" |
| 18 #include "gpu/config/gpu_switches.h" | 19 #include "gpu/config/gpu_switches.h" |
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| 36 #include "ui/gl/init/gl_factory.h" | 37 #include "ui/gl/init/gl_factory.h" |
| 37 #include "url/gurl.h" | 38 #include "url/gurl.h" |
| 38 | 39 |
| 39 #if defined(OS_ANDROID) | 40 #if defined(OS_ANDROID) |
| 40 #include "base/android/throw_uncaught_exception.h" | 41 #include "base/android/throw_uncaught_exception.h" |
| 41 #include "media/gpu/avda_codec_allocator.h" | 42 #include "media/gpu/avda_codec_allocator.h" |
| 42 #endif | 43 #endif |
| 43 | 44 |
| 44 namespace ui { | 45 namespace ui { |
| 45 | 46 |
| 47 namespace { | |
| 48 | |
| 49 static base::LazyInstance<base::Callback< | |
| 50 void(int severity, size_t message_start, const std::string& message)>>:: | |
| 51 Leaky g_log_callback = LAZY_INSTANCE_INITIALIZER; | |
| 52 | |
| 53 bool GpuLogMessageHandler(int severity, | |
| 54 const char* file, | |
| 55 int line, | |
| 56 size_t message_start, | |
| 57 const std::string& message) { | |
| 58 g_log_callback.Get().Run(severity, message_start, message); | |
| 59 return false; | |
| 60 } | |
| 61 | |
| 62 } // namespace | |
| 63 | |
| 46 GpuService::GpuService(const gpu::GPUInfo& gpu_info, | 64 GpuService::GpuService(const gpu::GPUInfo& gpu_info, |
| 47 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, | 65 std::unique_ptr<gpu::GpuWatchdogThread> watchdog_thread, |
| 48 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, | 66 gpu::GpuMemoryBufferFactory* gpu_memory_buffer_factory, |
| 49 scoped_refptr<base::SingleThreadTaskRunner> io_runner, | 67 scoped_refptr<base::SingleThreadTaskRunner> io_runner, |
| 50 const gpu::GpuFeatureInfo& gpu_feature_info) | 68 const gpu::GpuFeatureInfo& gpu_feature_info) |
| 51 : io_runner_(std::move(io_runner)), | 69 : io_runner_(std::move(io_runner)), |
| 52 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, | 70 shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL, |
| 53 base::WaitableEvent::InitialState::NOT_SIGNALED), | 71 base::WaitableEvent::InitialState::NOT_SIGNALED), |
| 54 watchdog_thread_(std::move(watchdog_thread)), | 72 watchdog_thread_(std::move(watchdog_thread)), |
| 55 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), | 73 gpu_memory_buffer_factory_(gpu_memory_buffer_factory), |
| 56 gpu_info_(gpu_info), | 74 gpu_info_(gpu_info), |
| 57 gpu_feature_info_(gpu_feature_info), | 75 gpu_feature_info_(gpu_feature_info), |
| 58 sync_point_manager_(nullptr) {} | 76 sync_point_manager_(nullptr) {} |
| 59 | 77 |
| 60 GpuService::~GpuService() { | 78 GpuService::~GpuService() { |
| 79 logging::SetLogMessageHandler(nullptr); | |
| 80 g_log_callback.Get() = | |
| 81 base::Callback<void(int, size_t, const std::string&)>(); | |
| 61 bindings_.CloseAllBindings(); | 82 bindings_.CloseAllBindings(); |
| 62 media_gpu_channel_manager_.reset(); | 83 media_gpu_channel_manager_.reset(); |
| 63 gpu_channel_manager_.reset(); | 84 gpu_channel_manager_.reset(); |
| 64 owned_sync_point_manager_.reset(); | 85 owned_sync_point_manager_.reset(); |
| 65 | 86 |
| 66 // Signal this event before destroying the child process. That way all | 87 // Signal this event before destroying the child process. That way all |
| 67 // background threads can cleanup. | 88 // background threads can cleanup. |
| 68 // For example, in the renderer the RenderThread instances will be able to | 89 // For example, in the renderer the RenderThread instances will be able to |
| 69 // notice shutdown before the render process begins waiting for them to exit. | 90 // notice shutdown before the render process begins waiting for them to exit. |
| 70 shutdown_event_.Signal(); | 91 shutdown_event_.Signal(); |
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| 81 gpu_preferences_ = preferences; | 102 gpu_preferences_ = preferences; |
| 82 gpu_info_.video_decode_accelerator_capabilities = | 103 gpu_info_.video_decode_accelerator_capabilities = |
| 83 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); | 104 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
| 84 gpu_info_.video_encode_accelerator_supported_profiles = | 105 gpu_info_.video_encode_accelerator_supported_profiles = |
| 85 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); | 106 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
| 86 gpu_info_.jpeg_decode_accelerator_supported = | 107 gpu_info_.jpeg_decode_accelerator_supported = |
| 87 media::GpuJpegDecodeAcceleratorFactoryProvider:: | 108 media::GpuJpegDecodeAcceleratorFactoryProvider:: |
| 88 IsAcceleratedJpegDecodeSupported(); | 109 IsAcceleratedJpegDecodeSupported(); |
| 89 gpu_host_->DidInitialize(gpu_info_); | 110 gpu_host_->DidInitialize(gpu_info_); |
| 90 | 111 |
| 112 if (!in_host_process_) { | |
| 113 // The global callback is reset from the dtor. So Unretained() here is safe. | |
| 114 // Note that the callback can be called from any thread. Consequently, the | |
| 115 // callback cannot use a WeakPtr. | |
| 116 g_log_callback.Get() = | |
| 117 base::Bind(&GpuService::RecordLogMessage, base::Unretained(this), | |
| 118 base::ThreadTaskRunnerHandle::Get()); | |
|
piman
2017/03/20 21:20:26
So, this has different properties than the previou
sadrul
2017/03/20 21:40:17
There is ThreadSafeInterfacePtrBase<> that I could
Ken Rockot(use gerrit already)
2017/03/21 00:56:01
Well one option would be to move the GpuHostPtr to
| |
| 119 logging::SetLogMessageHandler(GpuLogMessageHandler); | |
| 120 } | |
| 121 | |
| 91 sync_point_manager_ = sync_point_manager; | 122 sync_point_manager_ = sync_point_manager; |
| 92 if (!sync_point_manager_) { | 123 if (!sync_point_manager_) { |
| 93 owned_sync_point_manager_ = base::MakeUnique<gpu::SyncPointManager>(); | 124 owned_sync_point_manager_ = base::MakeUnique<gpu::SyncPointManager>(); |
| 94 sync_point_manager_ = owned_sync_point_manager_.get(); | 125 sync_point_manager_ = owned_sync_point_manager_.get(); |
| 95 } | 126 } |
| 96 | 127 |
| 97 // Defer creation of the render thread. This is to prevent it from handling | 128 // Defer creation of the render thread. This is to prevent it from handling |
| 98 // IPC messages before the sandbox has been enabled and all other necessary | 129 // IPC messages before the sandbox has been enabled and all other necessary |
| 99 // initialization has succeeded. | 130 // initialization has succeeded. |
| 100 gpu_channel_manager_.reset(new gpu::GpuChannelManager( | 131 gpu_channel_manager_.reset(new gpu::GpuChannelManager( |
| 101 gpu_preferences_, this, watchdog_thread_.get(), | 132 gpu_preferences_, this, watchdog_thread_.get(), |
| 102 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), | 133 base::ThreadTaskRunnerHandle::Get().get(), io_runner_.get(), |
| 103 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_, | 134 shutdown_event ? shutdown_event : &shutdown_event_, sync_point_manager_, |
| 104 gpu_memory_buffer_factory_, gpu_feature_info_, | 135 gpu_memory_buffer_factory_, gpu_feature_info_, |
| 105 std::move(activity_flags))); | 136 std::move(activity_flags))); |
| 106 | 137 |
| 107 media_gpu_channel_manager_.reset( | 138 media_gpu_channel_manager_.reset( |
| 108 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); | 139 new media::MediaGpuChannelManager(gpu_channel_manager_.get())); |
| 109 } | 140 } |
| 110 | 141 |
| 111 void GpuService::Bind(mojom::GpuServiceRequest request) { | 142 void GpuService::Bind(mojom::GpuServiceRequest request) { |
| 112 bindings_.AddBinding(this, std::move(request)); | 143 bindings_.AddBinding(this, std::move(request)); |
| 113 } | 144 } |
| 114 | 145 |
| 146 void GpuService::RecordLogMessage( | |
| 147 scoped_refptr<base::SingleThreadTaskRunner> task_runner, | |
| 148 int severity, | |
| 149 size_t message_start, | |
| 150 const std::string& str) { | |
| 151 if (!task_runner->BelongsToCurrentThread()) { | |
| 152 task_runner->PostTask( | |
| 153 FROM_HERE, | |
| 154 base::Bind(base::IgnoreResult(&GpuLogMessageHandler), severity, | |
| 155 nullptr /* file */, 0 /* line */, message_start, str)); | |
| 156 return; | |
| 157 } | |
| 158 std::string header = str.substr(0, message_start); | |
| 159 std::string message = str.substr(message_start); | |
| 160 gpu_host_->RecordLogMessage(severity, header, message); | |
| 161 } | |
| 162 | |
| 115 void GpuService::CreateGpuMemoryBuffer( | 163 void GpuService::CreateGpuMemoryBuffer( |
| 116 gfx::GpuMemoryBufferId id, | 164 gfx::GpuMemoryBufferId id, |
| 117 const gfx::Size& size, | 165 const gfx::Size& size, |
| 118 gfx::BufferFormat format, | 166 gfx::BufferFormat format, |
| 119 gfx::BufferUsage usage, | 167 gfx::BufferUsage usage, |
| 120 int client_id, | 168 int client_id, |
| 121 gpu::SurfaceHandle surface_handle, | 169 gpu::SurfaceHandle surface_handle, |
| 122 const CreateGpuMemoryBufferCallback& callback) { | 170 const CreateGpuMemoryBufferCallback& callback) { |
| 123 DCHECK(CalledOnValidThread()); | 171 DCHECK(CalledOnValidThread()); |
| 124 callback.Run(gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( | 172 callback.Run(gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
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| 320 NOTREACHED() << "Java exception not supported on this platform."; | 368 NOTREACHED() << "Java exception not supported on this platform."; |
| 321 #endif | 369 #endif |
| 322 } | 370 } |
| 323 | 371 |
| 324 void GpuService::Stop(const StopCallback& callback) { | 372 void GpuService::Stop(const StopCallback& callback) { |
| 325 base::MessageLoop::current()->QuitWhenIdle(); | 373 base::MessageLoop::current()->QuitWhenIdle(); |
| 326 callback.Run(); | 374 callback.Run(); |
| 327 } | 375 } |
| 328 | 376 |
| 329 } // namespace ui | 377 } // namespace ui |
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