Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
| 6 #define MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 6 #define MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
| 7 | 7 |
| 8 #include "base/callback.h" | 8 #include "base/callback.h" |
| 9 #include "base/memory/weak_ptr.h" | |
| 9 #include "media/audio/audio_device_description.h" | 10 #include "media/audio/audio_device_description.h" |
| 10 #include "media/base/audio_parameters.h" | 11 #include "media/base/audio_parameters.h" |
| 11 #include "media/base/media_export.h" | 12 #include "media/base/media_export.h" |
| 12 | 13 |
| 13 namespace base { | 14 namespace base { |
| 14 class SingleThreadTaskRunner; | 15 class SingleThreadTaskRunner; |
| 15 } | 16 } |
| 16 | 17 |
| 17 namespace media { | 18 namespace media { |
| 18 class AudioManager; | 19 class AudioManager; |
| 19 | 20 |
| 20 // Work in progress: Provides asynchronous interface to AudioManager. All the | 21 // Work in progress: Provides asynchronous interface to AudioManager. All the |
| 21 // AudioManager clients will be switched to it, in preparation for moving | 22 // AudioManager clients will be switched to it, in preparation for moving |
| 22 // to Mojo audio service. | 23 // to Mojo audio service. |
| 23 class MEDIA_EXPORT AudioSystem { | 24 class MEDIA_EXPORT AudioSystem { |
| 24 public: | 25 public: |
| 25 // Replies are asynchronously sent from audio system thread to the thread the | 26 // Replies are asynchronously sent from audio system thread to the thread the |
| 26 // call is issued on. Attention! Since audio system thread may outlive all the | 27 // call is issued on. Attention! Audio system thread may outlive the client |
| 27 // others, callbacks must always be bound to weak pointers! | 28 // objects; bind callbacks with care. |
| 28 using OnAudioParamsCallback = base::Callback<void(const AudioParameters&)>; | 29 using OnAudioParamsCallback = base::Callback<void(const AudioParameters&)>; |
| 29 using OnBoolCallback = base::Callback<void(bool)>; | 30 using OnBoolCallback = base::Callback<void(bool)>; |
| 30 using OnDeviceDescriptionsCallback = | 31 using OnDeviceDescriptionsCallback = |
| 31 base::Callback<void(AudioDeviceDescriptions)>; | 32 base::Callback<void(AudioDeviceDescriptions)>; |
| 33 using OnDeviceIdCallback = base::Callback<void(const std::string&)>; | |
| 34 using OnInputDeviceInfoCallback = base::Callback< | |
| 35 void(const AudioParameters&, const AudioParameters&, const std::string&)>; | |
| 32 | 36 |
| 37 // Must not be called on audio system thread if it differs from the one | |
| 38 // AudioSystem is destroyed on. | |
|
o1ka
2017/03/28 16:40:16
See also this comment https://cs.chromium.org/chro
DaleCurtis
2017/03/28 18:22:11
This comment will need resolution and removal befo
o1ka
2017/03/30 15:11:53
Agree. This is a problem shared between AM and AS.
| |
| 33 static AudioSystem* Get(); | 39 static AudioSystem* Get(); |
| 34 | 40 |
| 35 virtual ~AudioSystem(); | 41 virtual ~AudioSystem(); |
| 36 | 42 |
| 37 // Callback may receive invalid parameters, it means the specified device is | 43 // Callback may receive invalid parameters, it means the specified device is |
| 38 // not found. This is best-effort: valid parameters do not guarantee existance | 44 // not found. This is best-effort: valid parameters do not guarantee existance |
| 39 // of the device. | 45 // of the device. |
| 40 // TODO(olka,tommi): fix all AudioManager implementations to return invalid | 46 // TODO(olka,tommi): fix all AudioManager implementations to return invalid |
| 41 // parameters if the device is not found. | 47 // parameters if the device is not found. |
| 42 virtual void GetInputStreamParameters( | 48 virtual void GetInputStreamParameters( |
| 43 const std::string& device_id, | 49 const std::string& device_id, |
| 44 OnAudioParamsCallback on_params_cb) const = 0; | 50 OnAudioParamsCallback on_params_cb) const = 0; |
| 45 | 51 |
| 46 // If media::AudioDeviceDescription::IsDefaultDevice(device_id) is true, | 52 // If media::AudioDeviceDescription::IsDefaultDevice(device_id) is true, |
| 47 // callback will receive the parameters of the default output device. | 53 // callback will receive the parameters of the default output device. |
| 48 // Callback may receive invalid parameters, it means the specified device is | 54 // Callback may receive invalid parameters, it means the specified device is |
| 49 // not found. This is best-effort: valid parameters do not guarantee existance | 55 // not found. This is best-effort: valid parameters do not guarantee existance |
| 50 // of the device. | 56 // of the device. |
| 51 // TODO(olka,tommi): fix all AudioManager implementations to return invalid | 57 // TODO(olka,tommi): fix all AudioManager implementations to return invalid |
| 52 // parameters if the device is not found. | 58 // parameters if the device is not found. |
| 53 virtual void GetOutputStreamParameters( | 59 virtual void GetOutputStreamParameters( |
| 54 const std::string& device_id, | 60 const std::string& device_id, |
| 55 OnAudioParamsCallback on_params_cb) const = 0; | 61 OnAudioParamsCallback on_params_cb) const = 0; |
| 56 | 62 |
| 57 virtual void HasInputDevices(OnBoolCallback on_has_devices_cb) const = 0; | 63 virtual void HasInputDevices(OnBoolCallback on_has_devices_cb) const = 0; |
| 58 | 64 |
| 59 // Replies with device descriptions of input audio devices if |for_input| is | 65 // Replies with device descriptions of input audio devices if |for_input| is |
| 60 // true, and of output audio devices otherwise. | 66 // true, and of output audio devices otherwise. |
| 61 virtual void GetDeviceDescriptions( | 67 virtual void GetDeviceDescriptions( |
| 62 OnDeviceDescriptionsCallback on_descriptions_cp, | 68 OnDeviceDescriptionsCallback on_descriptions_cb, |
| 63 bool for_input) = 0; | 69 bool for_input) = 0; |
| 64 | 70 |
| 71 // Replies with an empty string if there is no associated output device found. | |
| 72 virtual void GetAssociatedOutputDeviceID( | |
| 73 const std::string& input_device_id, | |
| 74 OnDeviceIdCallback on_device_id_cb) = 0; | |
|
o1ka
2017/03/28 16:40:16
This method will be used by WebRTC private API as
| |
| 75 | |
| 76 // Replies with audio parameters for the specified input device and audio | |
| 77 // parameters and device ID of the associated output device, if any (otherwise | |
| 78 // it's AudioParameters() and an empty string). | |
| 79 virtual void GetInputDeviceInfo( | |
| 80 const std::string& input_device_id, | |
| 81 OnInputDeviceInfoCallback on_input_device_info_cb) = 0; | |
|
o1ka
2017/03/28 16:40:16
I do not really like it because it's basically a c
DaleCurtis
2017/03/28 18:22:11
I guess it depends on how callers end up using thi
o1ka
2017/03/30 15:11:53
Each of the operations has multiple users.
AudioIn
| |
| 82 | |
| 65 virtual base::SingleThreadTaskRunner* GetTaskRunner() const = 0; | 83 virtual base::SingleThreadTaskRunner* GetTaskRunner() const = 0; |
| 66 | 84 |
| 67 // Must not be used for anything but stream creation. | 85 // Must not be used for anything but stream creation. |
| 68 virtual AudioManager* GetAudioManager() const = 0; | 86 virtual AudioManager* GetAudioManager() const = 0; |
| 69 | 87 |
| 70 protected: | 88 protected: |
| 71 // Sets the global AudioSystem pointer to the specified non-null value. | 89 // Sets the global AudioSystem pointer to the specified non-null value. |
| 72 static void SetInstance(AudioSystem* audio_system); | 90 static void SetInstance(AudioSystem* audio_system); |
| 73 | 91 |
| 74 // Sets the global AudioSystem pointer to null if it equals the specified one. | 92 // Sets the global AudioSystem pointer to null if it equals the specified one. |
| 75 static void ClearInstance(const AudioSystem* audio_system); | 93 static void ClearInstance(const AudioSystem* audio_system); |
| 76 }; | 94 }; |
| 77 | 95 |
| 78 } // namespace media | 96 } // namespace media |
| 79 | 97 |
| 80 #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 98 #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
| OLD | NEW |