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1 // Copyright 2017 The Chromium Authors. All rights reserved. | 1 // Copyright 2017 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 5 #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
6 #define MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 6 #define MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
7 | 7 |
8 #include "base/callback.h" | 8 #include "base/callback.h" |
9 #include "base/memory/weak_ptr.h" | |
9 #include "media/audio/audio_device_description.h" | 10 #include "media/audio/audio_device_description.h" |
10 #include "media/base/audio_parameters.h" | 11 #include "media/base/audio_parameters.h" |
11 #include "media/base/media_export.h" | 12 #include "media/base/media_export.h" |
12 | 13 |
13 namespace base { | 14 namespace base { |
14 class SingleThreadTaskRunner; | 15 class SingleThreadTaskRunner; |
15 } | 16 } |
16 | 17 |
17 namespace media { | 18 namespace media { |
18 class AudioManager; | 19 class AudioManager; |
19 | 20 |
20 // Work in progress: Provides asynchronous interface to AudioManager. All the | 21 // Work in progress: Provides asynchronous interface to AudioManager. All the |
21 // AudioManager clients will be switched to it, in preparation for moving | 22 // AudioManager clients will be switched to it, in preparation for moving |
22 // to Mojo audio service. | 23 // to Mojo audio service. |
23 class MEDIA_EXPORT AudioSystem { | 24 class MEDIA_EXPORT AudioSystem { |
24 public: | 25 public: |
26 class OnAudioThreadDeleter { | |
27 public: | |
28 void operator()(const AudioSystem* instance) const; | |
29 }; | |
30 | |
31 using UniquePtr = std::unique_ptr<AudioSystem, OnAudioThreadDeleter>; | |
32 | |
25 // Replies are asynchronously sent from audio system thread to the thread the | 33 // Replies are asynchronously sent from audio system thread to the thread the |
26 // call is issued on. Attention! Since audio system thread may outlive all the | 34 // call is issued on. Attention! Since audio system thread may outlive all the |
27 // others, callbacks must always be bound to weak pointers! | 35 // others, callbacks must always be bound to weak pointers! |
28 using OnAudioParamsCallback = base::Callback<void(const AudioParameters&)>; | 36 using OnAudioParamsCallback = base::Callback<void(const AudioParameters&)>; |
29 using OnBoolCallback = base::Callback<void(bool)>; | 37 using OnBoolCallback = base::Callback<void(bool)>; |
30 using OnDeviceDescriptionsCallback = | 38 using OnDeviceDescriptionsCallback = |
31 base::Callback<void(AudioDeviceDescriptions)>; | 39 base::Callback<void(AudioDeviceDescriptions)>; |
40 using OnDeviceIdCallback = base::Callback<void(const std::string&)>; | |
32 | 41 |
42 // Must not be called on audio thread, since it outlives the global pointer. | |
33 static AudioSystem* Get(); | 43 static AudioSystem* Get(); |
34 | 44 |
35 virtual ~AudioSystem(); | 45 virtual ~AudioSystem(); |
36 | 46 |
37 // Callback may receive invalid parameters, it means the specified device is | 47 // Callback may receive invalid parameters, it means the specified device is |
38 // not found. This is best-effort: valid parameters do not guarantee existance | 48 // not found. This is best-effort: valid parameters do not guarantee existance |
39 // of the device. | 49 // of the device. |
40 // TODO(olka,tommi): fix all AudioManager implementations to return invalid | 50 // TODO(olka,tommi): fix all AudioManager implementations to return invalid |
41 // parameters if the device is not found. | 51 // parameters if the device is not found. |
42 virtual void GetInputStreamParameters( | 52 virtual void GetInputStreamParameters( |
43 const std::string& device_id, | 53 const std::string& device_id, |
44 OnAudioParamsCallback on_params_cb) const = 0; | 54 OnAudioParamsCallback on_params_cb) const = 0; |
45 | 55 |
46 // If media::AudioDeviceDescription::IsDefaultDevice(device_id) is true, | 56 // If media::AudioDeviceDescription::IsDefaultDevice(device_id) is true, |
47 // callback will receive the parameters of the default output device. | 57 // callback will receive the parameters of the default output device. |
48 // Callback may receive invalid parameters, it means the specified device is | 58 // Callback may receive invalid parameters, it means the specified device is |
49 // not found. This is best-effort: valid parameters do not guarantee existance | 59 // not found. This is best-effort: valid parameters do not guarantee existance |
50 // of the device. | 60 // of the device. |
51 // TODO(olka,tommi): fix all AudioManager implementations to return invalid | 61 // TODO(olka,tommi): fix all AudioManager implementations to return invalid |
52 // parameters if the device is not found. | 62 // parameters if the device is not found. |
53 virtual void GetOutputStreamParameters( | 63 virtual void GetOutputStreamParameters( |
54 const std::string& device_id, | 64 const std::string& device_id, |
55 OnAudioParamsCallback on_params_cb) const = 0; | 65 OnAudioParamsCallback on_params_cb) const = 0; |
56 | 66 |
57 virtual void HasInputDevices(OnBoolCallback on_has_devices_cb) const = 0; | 67 virtual void HasInputDevices(OnBoolCallback on_has_devices_cb) const = 0; |
58 | 68 |
59 // Replies with device descriptions of input audio devices if |for_input| is | 69 // Replies with device descriptions of input audio devices if |for_input| is |
60 // true, and of output audio devices otherwise. | 70 // true, and of output audio devices otherwise. |
61 virtual void GetDeviceDescriptions( | 71 virtual void GetDeviceDescriptions( |
62 OnDeviceDescriptionsCallback on_descriptions_cp, | 72 OnDeviceDescriptionsCallback on_descriptions_cb, |
63 bool for_input) = 0; | 73 bool for_input) = 0; |
64 | 74 |
75 virtual void GetAssociatedOutputDeviceID( | |
76 const std::string& input_device_id, | |
77 OnDeviceIdCallback on_device_id_cb) = 0; | |
78 | |
79 // To be used on audio thread only. | |
DaleCurtis
2017/03/22 19:08:34
Sorry, this is bad practice, can you find another
| |
80 // AudioSystem instance must be posted to its task runner in form of a weak | |
81 // pointer, since the task runner outlives it. | |
82 virtual base::WeakPtr<AudioSystem> GetWeakPtr() = 0; | |
83 | |
65 virtual base::SingleThreadTaskRunner* GetTaskRunner() const = 0; | 84 virtual base::SingleThreadTaskRunner* GetTaskRunner() const = 0; |
66 | 85 |
67 // Must not be used for anything but stream creation. | 86 // Must not be used for anything but stream creation. |
68 virtual AudioManager* GetAudioManager() const = 0; | 87 virtual AudioManager* GetAudioManager() const = 0; |
69 | 88 |
70 protected: | 89 protected: |
71 // Sets the global AudioSystem pointer to the specified non-null value. | 90 // Sets the global AudioSystem pointer to the specified non-null value. |
72 static void SetInstance(AudioSystem* audio_system); | 91 static void SetInstance(AudioSystem* audio_system); |
73 | 92 |
74 // Sets the global AudioSystem pointer to null if it equals the specified one. | 93 // Sets the global AudioSystem pointer to null if it equals the specified one. |
75 static void ClearInstance(const AudioSystem* audio_system); | 94 static void ClearInstance(const AudioSystem* audio_system); |
76 }; | 95 }; |
77 | 96 |
78 } // namespace media | 97 } // namespace media |
79 | 98 |
80 #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_ | 99 #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_ |
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