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| 1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "device/sensors/data_fetcher_shared_memory.h" | 5 #include "device/sensors/data_fetcher_shared_memory.h" |
| 6 | 6 |
| 7 #include "base/logging.h" | 7 #include "base/logging.h" |
| 8 #include "base/metrics/histogram_macros.h" | 8 #include "base/metrics/histogram_macros.h" |
| 9 | 9 |
| 10 namespace { | 10 namespace { |
| 11 | 11 |
| 12 bool SetMotionBuffer(device::DeviceMotionHardwareBuffer* buffer, bool enabled) { | 12 bool SetMotionBuffer(device::DeviceMotionHardwareBuffer* buffer, bool enabled) { |
| 13 if (!buffer) | 13 if (!buffer) |
| 14 return false; | 14 return false; |
| 15 buffer->seqlock.WriteBegin(); | 15 buffer->seqlock.WriteBegin(); |
| 16 buffer->data.allAvailableSensorsAreActive = enabled; | 16 buffer->data.all_available_sensors_are_active = enabled; |
| 17 buffer->seqlock.WriteEnd(); | 17 buffer->seqlock.WriteEnd(); |
| 18 return true; | 18 return true; |
| 19 } | 19 } |
| 20 | 20 |
| 21 bool SetOrientationBuffer(device::DeviceOrientationHardwareBuffer* buffer, | 21 bool SetOrientationBuffer(device::DeviceOrientationHardwareBuffer* buffer, |
| 22 bool enabled) { | 22 bool enabled) { |
| 23 if (!buffer) | 23 if (!buffer) |
| 24 return false; | 24 return false; |
| 25 buffer->seqlock.WriteBegin(); | 25 buffer->seqlock.WriteBegin(); |
| 26 buffer->data.allAvailableSensorsAreActive = enabled; | 26 buffer->data.all_available_sensors_are_active = enabled; |
| 27 buffer->seqlock.WriteEnd(); | 27 buffer->seqlock.WriteEnd(); |
| 28 return true; | 28 return true; |
| 29 } | 29 } |
| 30 | 30 |
| 31 bool SetLightBuffer(device::DeviceLightHardwareBuffer* buffer, double lux) { | 31 bool SetLightBuffer(device::DeviceLightHardwareBuffer* buffer, double lux) { |
| 32 if (!buffer) | 32 if (!buffer) |
| 33 return false; | 33 return false; |
| 34 buffer->seqlock.WriteBegin(); | 34 buffer->seqlock.WriteBegin(); |
| 35 buffer->data.value = lux; | 35 buffer->data.value = lux; |
| 36 buffer->seqlock.WriteEnd(); | 36 buffer->seqlock.WriteEnd(); |
| (...skipping 46 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 83 return SetOrientationBuffer(orientation_absolute_buffer_, false); | 83 return SetOrientationBuffer(orientation_absolute_buffer_, false); |
| 84 case CONSUMER_TYPE_LIGHT: | 84 case CONSUMER_TYPE_LIGHT: |
| 85 return SetLightBuffer(light_buffer_, -1); | 85 return SetLightBuffer(light_buffer_, -1); |
| 86 default: | 86 default: |
| 87 NOTREACHED(); | 87 NOTREACHED(); |
| 88 } | 88 } |
| 89 return false; | 89 return false; |
| 90 } | 90 } |
| 91 | 91 |
| 92 } // namespace device | 92 } // namespace device |
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