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Side by Side Diff: gpu/command_buffer/service/gles2_cmd_decoder_passthrough.cc

Issue 2762833003: gpu: Use decoder state restoration for scoped_binders (Closed)
Patch Set: Fixed MediaColorTest failures on macOS Created 3 years, 8 months ago
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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h"
6 6
7 #include "base/strings/string_split.h" 7 #include "base/strings/string_split.h"
8 #include "gpu/command_buffer/service/feature_info.h" 8 #include "gpu/command_buffer/service/feature_info.h"
9 #include "gpu/command_buffer/service/gl_utils.h" 9 #include "gpu/command_buffer/service/gl_utils.h"
10 #include "ui/gl/gl_version_info.h" 10 #include "ui/gl/gl_version_info.h"
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388 } 388 }
389 389
390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {} 390 void GLES2DecoderPassthroughImpl::RestoreActiveTexture() const {}
391 391
392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitBindings( 392 void GLES2DecoderPassthroughImpl::RestoreAllTextureUnitBindings(
393 const ContextState* prev_state) const {} 393 const ContextState* prev_state) const {}
394 394
395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding( 395 void GLES2DecoderPassthroughImpl::RestoreActiveTextureUnitBinding(
396 unsigned int target) const {} 396 unsigned int target) const {}
397 397
398 void GLES2DecoderPassthroughImpl::RestoreBufferBinding(
399 unsigned int target) const {}
400
398 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {} 401 void GLES2DecoderPassthroughImpl::RestoreBufferBindings() const {}
399 402
400 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {} 403 void GLES2DecoderPassthroughImpl::RestoreFramebufferBindings() const {}
401 404
402 void GLES2DecoderPassthroughImpl::RestoreRenderbufferBindings() {} 405 void GLES2DecoderPassthroughImpl::RestoreRenderbufferBindings() {}
403 406
404 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {} 407 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {}
405 408
406 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {} 409 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {}
407 410
408 void GLES2DecoderPassthroughImpl::RestoreTextureState( 411 void GLES2DecoderPassthroughImpl::RestoreTextureState(
409 unsigned service_id) const {} 412 unsigned service_id) const {}
410 413
411 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings( 414 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings(
412 unsigned unit) const {} 415 unsigned unit) const {}
413 416
417 void GLES2DecoderPassthroughImpl::RestoreVertexAttribArray(unsigned index) {}
418
414 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {} 419 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {}
415 420
416 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {} 421 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {}
417 422
418 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {} 423 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {}
419 424
420 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {} 425 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {}
421 426
422 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) { 427 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) {
423 428
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889 }, /* NOLINT */ 894 }, /* NOLINT */
890 895
891 const GLES2DecoderPassthroughImpl::CommandInfo 896 const GLES2DecoderPassthroughImpl::CommandInfo
892 GLES2DecoderPassthroughImpl::command_info[] = { 897 GLES2DecoderPassthroughImpl::command_info[] = {
893 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; 898 GLES2_COMMAND_LIST(GLES2_CMD_OP)};
894 899
895 #undef GLES2_CMD_OP 900 #undef GLES2_CMD_OP
896 901
897 } // namespace gles2 902 } // namespace gles2
898 } // namespace gpu 903 } // namespace gpu
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