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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" | 5 #include "gpu/command_buffer/service/gl_state_restorer_impl.h" |
6 | 6 |
7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 7 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
8 #include "gpu/command_buffer/service/query_manager.h" | 8 #include "gpu/command_buffer/service/query_manager.h" |
9 | 9 |
10 namespace gpu { | 10 namespace gpu { |
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29 | 29 |
30 decoder_->RestoreState( | 30 decoder_->RestoreState( |
31 restorer_impl ? restorer_impl->GetContextState() : NULL); | 31 restorer_impl ? restorer_impl->GetContextState() : NULL); |
32 } | 32 } |
33 | 33 |
34 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() { | 34 void GLStateRestorerImpl::RestoreAllTextureUnitBindings() { |
35 DCHECK(decoder_.get()); | 35 DCHECK(decoder_.get()); |
36 decoder_->RestoreAllTextureUnitBindings(NULL); | 36 decoder_->RestoreAllTextureUnitBindings(NULL); |
37 } | 37 } |
38 | 38 |
| 39 void GLStateRestorerImpl::RestoreActiveTexture() { |
| 40 DCHECK(decoder_.get()); |
| 41 decoder_->RestoreActiveTexture(); |
| 42 } |
| 43 |
39 void GLStateRestorerImpl::RestoreActiveTextureUnitBinding(unsigned int target) { | 44 void GLStateRestorerImpl::RestoreActiveTextureUnitBinding(unsigned int target) { |
40 DCHECK(decoder_.get()); | 45 DCHECK(decoder_.get()); |
41 decoder_->RestoreActiveTextureUnitBinding(target); | 46 decoder_->RestoreActiveTextureUnitBinding(target); |
42 } | 47 } |
43 | 48 |
44 void GLStateRestorerImpl::RestoreAllExternalTextureBindingsIfNeeded() { | 49 void GLStateRestorerImpl::RestoreAllExternalTextureBindingsIfNeeded() { |
45 DCHECK(decoder_.get()); | 50 DCHECK(decoder_.get()); |
46 decoder_->RestoreAllExternalTextureBindingsIfNeeded(); | 51 decoder_->RestoreAllExternalTextureBindingsIfNeeded(); |
47 } | 52 } |
48 | 53 |
49 void GLStateRestorerImpl::RestoreFramebufferBindings() { | 54 void GLStateRestorerImpl::RestoreFramebufferBindings() { |
50 DCHECK(decoder_.get()); | 55 DCHECK(decoder_.get()); |
51 decoder_->RestoreFramebufferBindings(); | 56 decoder_->RestoreFramebufferBindings(); |
52 } | 57 } |
53 | 58 |
| 59 void GLStateRestorerImpl::RestoreProgramBindings() { |
| 60 DCHECK(decoder_.get()); |
| 61 decoder_->RestoreProgramBindings(); |
| 62 } |
| 63 |
| 64 void GLStateRestorerImpl::RestoreBufferBinding(unsigned int target) { |
| 65 DCHECK(decoder_.get()); |
| 66 decoder_->RestoreBufferBinding(target); |
| 67 } |
| 68 |
| 69 void GLStateRestorerImpl::RestoreVertexAttribArray(unsigned int index) { |
| 70 DCHECK(decoder_.get()); |
| 71 decoder_->RestoreVertexAttribArray(index); |
| 72 } |
| 73 |
54 void GLStateRestorerImpl::PauseQueries() { | 74 void GLStateRestorerImpl::PauseQueries() { |
55 DCHECK(decoder_.get()); | 75 DCHECK(decoder_.get()); |
56 decoder_->GetQueryManager()->PauseQueries(); | 76 decoder_->GetQueryManager()->PauseQueries(); |
57 } | 77 } |
58 | 78 |
59 void GLStateRestorerImpl::ResumeQueries() { | 79 void GLStateRestorerImpl::ResumeQueries() { |
60 DCHECK(decoder_.get()); | 80 DCHECK(decoder_.get()); |
61 decoder_->GetQueryManager()->ResumeQueries(); | 81 decoder_->GetQueryManager()->ResumeQueries(); |
62 } | 82 } |
63 | 83 |
64 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const { | 84 const gles2::ContextState* GLStateRestorerImpl::GetContextState() const { |
65 DCHECK(decoder_.get()); | 85 DCHECK(decoder_.get()); |
66 return decoder_->GetContextState(); | 86 return decoder_->GetContextState(); |
67 } | 87 } |
68 | 88 |
69 } // namespace gpu | 89 } // namespace gpu |
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