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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2DecoderPassthroughImpl class. | 5 // This file contains the GLES2DecoderPassthroughImpl class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ |
9 | 9 |
10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
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114 void RestoreAllTextureUnitBindings( | 114 void RestoreAllTextureUnitBindings( |
115 const ContextState* prev_state) const override; | 115 const ContextState* prev_state) const override; |
116 void RestoreActiveTextureUnitBinding(unsigned int target) const override; | 116 void RestoreActiveTextureUnitBinding(unsigned int target) const override; |
117 void RestoreBufferBindings() const override; | 117 void RestoreBufferBindings() const override; |
118 void RestoreFramebufferBindings() const override; | 118 void RestoreFramebufferBindings() const override; |
119 void RestoreRenderbufferBindings() override; | 119 void RestoreRenderbufferBindings() override; |
120 void RestoreGlobalState() const override; | 120 void RestoreGlobalState() const override; |
121 void RestoreProgramBindings() const override; | 121 void RestoreProgramBindings() const override; |
122 void RestoreTextureState(unsigned service_id) const override; | 122 void RestoreTextureState(unsigned service_id) const override; |
123 void RestoreTextureUnitBindings(unsigned unit) const override; | 123 void RestoreTextureUnitBindings(unsigned unit) const override; |
| 124 void RestoreVertexAttribArray(unsigned index) const override; |
124 void RestoreAllExternalTextureBindingsIfNeeded() override; | 125 void RestoreAllExternalTextureBindingsIfNeeded() override; |
125 | 126 |
126 void ClearAllAttributes() const override; | 127 void ClearAllAttributes() const override; |
127 void RestoreAllAttributes() const override; | 128 void RestoreAllAttributes() const override; |
128 | 129 |
129 void SetIgnoreCachedStateForTest(bool ignore) override; | 130 void SetIgnoreCachedStateForTest(bool ignore) override; |
130 void SetForceShaderNameHashingForTest(bool force) override; | 131 void SetForceShaderNameHashingForTest(bool force) override; |
131 size_t GetSavedBackTextureCountForTest() override; | 132 size_t GetSavedBackTextureCountForTest() override; |
132 size_t GetCreatedBackTextureCountForTest() override; | 133 size_t GetCreatedBackTextureCountForTest() override; |
133 | 134 |
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383 | 384 |
384 // Include the prototypes of all the doer functions from a separate header to | 385 // Include the prototypes of all the doer functions from a separate header to |
385 // keep this file clean. | 386 // keep this file clean. |
386 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doer_prototyp
es.h" | 387 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough_doer_prototyp
es.h" |
387 }; | 388 }; |
388 | 389 |
389 } // namespace gles2 | 390 } // namespace gles2 |
390 } // namespace gpu | 391 } // namespace gpu |
391 | 392 |
392 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ | 393 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_PASSTHROUGH_H_ |
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