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1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder_passthrough.h" |
6 | 6 |
7 #include "base/strings/string_split.h" | 7 #include "base/strings/string_split.h" |
8 #include "gpu/command_buffer/service/feature_info.h" | 8 #include "gpu/command_buffer/service/feature_info.h" |
9 #include "gpu/command_buffer/service/gl_utils.h" | 9 #include "gpu/command_buffer/service/gl_utils.h" |
10 #include "ui/gl/gl_version_info.h" | 10 #include "ui/gl/gl_version_info.h" |
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404 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {} | 404 void GLES2DecoderPassthroughImpl::RestoreGlobalState() const {} |
405 | 405 |
406 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {} | 406 void GLES2DecoderPassthroughImpl::RestoreProgramBindings() const {} |
407 | 407 |
408 void GLES2DecoderPassthroughImpl::RestoreTextureState( | 408 void GLES2DecoderPassthroughImpl::RestoreTextureState( |
409 unsigned service_id) const {} | 409 unsigned service_id) const {} |
410 | 410 |
411 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings( | 411 void GLES2DecoderPassthroughImpl::RestoreTextureUnitBindings( |
412 unsigned unit) const {} | 412 unsigned unit) const {} |
413 | 413 |
| 414 void GLES2DecoderPassthroughImpl::RestoreVertexAttribArray( |
| 415 unsigned index) const {} |
| 416 |
414 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {} | 417 void GLES2DecoderPassthroughImpl::RestoreAllExternalTextureBindingsIfNeeded() {} |
415 | 418 |
416 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {} | 419 void GLES2DecoderPassthroughImpl::ClearAllAttributes() const {} |
417 | 420 |
418 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {} | 421 void GLES2DecoderPassthroughImpl::RestoreAllAttributes() const {} |
419 | 422 |
420 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {} | 423 void GLES2DecoderPassthroughImpl::SetIgnoreCachedStateForTest(bool ignore) {} |
421 | 424 |
422 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) { | 425 void GLES2DecoderPassthroughImpl::SetForceShaderNameHashingForTest(bool force) { |
423 | 426 |
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870 }, /* NOLINT */ | 873 }, /* NOLINT */ |
871 | 874 |
872 const GLES2DecoderPassthroughImpl::CommandInfo | 875 const GLES2DecoderPassthroughImpl::CommandInfo |
873 GLES2DecoderPassthroughImpl::command_info[] = { | 876 GLES2DecoderPassthroughImpl::command_info[] = { |
874 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; | 877 GLES2_COMMAND_LIST(GLES2_CMD_OP)}; |
875 | 878 |
876 #undef GLES2_CMD_OP | 879 #undef GLES2_CMD_OP |
877 | 880 |
878 } // namespace gles2 | 881 } // namespace gles2 |
879 } // namespace gpu | 882 } // namespace gpu |
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