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Issue 2761443004: Allow anyone to approve trivial changes to BUILD.gn

Created:
3 years, 9 months ago by Peter Beverloo
Modified:
3 years, 9 months ago
Reviewers:
Avi (use Gerrit), jam
CC:
chromium-reviews, darin-cc_chromium.org
Target Ref:
refs/pending/heads/master
Project:
chromium
Visibility:
Public.

Description

Allow anyone to approve trivial changes to BUILD.gn Many sub-directories already have OWNERS files, enabling teams to approve changes to their code. Adding or removing files also requires changing the BUILD.gn file, for which //content OWNERS approval is currently required. It shouldn't be for such trivial changes. BUG=

Patch Set 1 : Allow anyone to approve trivial changes to BUILD.gn #

Unified diffs Side-by-side diffs Delta from patch set Stats (+14 lines, -1 line) Patch
M content/browser/OWNERS View 1 chunk +4 lines, -0 lines 0 comments Download
M content/child/OWNERS View 1 chunk +4 lines, -0 lines 0 comments Download
M content/renderer/OWNERS View 1 chunk +4 lines, -0 lines 0 comments Download
M content/test/OWNERS View 1 chunk +2 lines, -1 line 0 comments Download

Messages

Total messages: 8 (3 generated)
Peter Beverloo
+avi, jam, what do you think? This already is the case in //content/test/, I'm extending ...
3 years, 9 months ago (2017-03-17 13:53:10 UTC) #4
Avi (use Gerrit)
I'm OK with this. John?
3 years, 9 months ago (2017-03-17 16:38:15 UTC) #5
jam
On 2017/03/17 16:38:15, Avi wrote: > I'm OK with this. John? I'm fine, but I ...
3 years, 9 months ago (2017-03-17 17:19:28 UTC) #6
Peter Beverloo
On 2017/03/17 17:19:28, jam wrote: > On 2017/03/17 16:38:15, Avi wrote: > > I'm OK ...
3 years, 9 months ago (2017-03-17 17:28:12 UTC) #7
jam
3 years, 9 months ago (2017-03-17 19:02:15 UTC) #8
On 2017/03/17 17:28:12, Peter Beverloo wrote:
> On 2017/03/17 17:19:28, jam wrote:
> > On 2017/03/17 16:38:15, Avi wrote:
> > > I'm OK with this. John?
> > 
> > I'm fine, but I thought the whole point of GN files is that once we switched
> > from gyp we would split them up to have per directory files. wouldn't that
> also
> > solve this problem?
> 
> Yes, and I mentioned that. Happy to do that too if that's got the preference.

I think that's the better solution, because it removes risk of bad build changes
landing.

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