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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/wm/lock_state_controller.h" | 5 #include "ash/wm/lock_state_controller.h" |
6 | 6 |
7 #include <memory> | 7 #include <memory> |
8 #include <utility> | 8 #include <utility> |
9 | 9 |
10 #include "ash/common/session/session_controller.h" | 10 #include "ash/common/session/session_controller.h" |
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270 SCOPED_TRACE("Failure in ExpectRestoringWallpaperVisibility"); | 270 SCOPED_TRACE("Failure in ExpectRestoringWallpaperVisibility"); |
271 EXPECT_LT(0u, test_animator_->GetAnimationCount()); | 271 EXPECT_LT(0u, test_animator_->GetAnimationCount()); |
272 EXPECT_TRUE(test_animator_->AreContainersAnimated( | 272 EXPECT_TRUE(test_animator_->AreContainersAnimated( |
273 SessionStateAnimator::WALLPAPER, | 273 SessionStateAnimator::WALLPAPER, |
274 SessionStateAnimator::ANIMATION_FADE_IN)); | 274 SessionStateAnimator::ANIMATION_FADE_IN)); |
275 } | 275 } |
276 | 276 |
277 void ExpectUnlockedState() { | 277 void ExpectUnlockedState() { |
278 SCOPED_TRACE("Failure in ExpectUnlockedState"); | 278 SCOPED_TRACE("Failure in ExpectUnlockedState"); |
279 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); | 279 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
280 EXPECT_FALSE(WmShell::Get()->session_controller()->IsScreenLocked()); | 280 EXPECT_FALSE(Shell::Get()->session_controller()->IsScreenLocked()); |
281 } | 281 } |
282 | 282 |
283 void ExpectLockedState() { | 283 void ExpectLockedState() { |
284 SCOPED_TRACE("Failure in ExpectLockedState"); | 284 SCOPED_TRACE("Failure in ExpectLockedState"); |
285 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); | 285 EXPECT_EQ(0u, test_animator_->GetAnimationCount()); |
286 EXPECT_TRUE(WmShell::Get()->session_controller()->IsScreenLocked()); | 286 EXPECT_TRUE(Shell::Get()->session_controller()->IsScreenLocked()); |
287 } | 287 } |
288 | 288 |
289 void HideWallpaper() { test_animator_->HideWallpaper(); } | 289 void HideWallpaper() { test_animator_->HideWallpaper(); } |
290 | 290 |
291 void PressPowerButton() { | 291 void PressPowerButton() { |
292 power_button_controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); | 292 power_button_controller_->OnPowerButtonEvent(true, base::TimeTicks::Now()); |
293 } | 293 } |
294 | 294 |
295 void ReleasePowerButton() { | 295 void ReleasePowerButton() { |
296 power_button_controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); | 296 power_button_controller_->OnPowerButtonEvent(false, base::TimeTicks::Now()); |
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307 void PressVolumeDown() { | 307 void PressVolumeDown() { |
308 GetEventGenerator().PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); | 308 GetEventGenerator().PressKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); |
309 } | 309 } |
310 | 310 |
311 void ReleaseVolumeDown() { | 311 void ReleaseVolumeDown() { |
312 GetEventGenerator().ReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); | 312 GetEventGenerator().ReleaseKey(ui::VKEY_VOLUME_DOWN, ui::EF_NONE); |
313 } | 313 } |
314 | 314 |
315 void SystemLocks() { | 315 void SystemLocks() { |
316 lock_state_controller_->OnLockStateChanged(true); | 316 lock_state_controller_->OnLockStateChanged(true); |
317 WmShell::Get()->session_controller()->LockScreenAndFlushForTest(); | 317 Shell::Get()->session_controller()->LockScreenAndFlushForTest(); |
318 } | 318 } |
319 | 319 |
320 void SuccessfulAuthentication(bool* call_flag) { | 320 void SuccessfulAuthentication(bool* call_flag) { |
321 base::Closure closure = base::Bind(&CheckCalledCallback, call_flag); | 321 base::Closure closure = base::Bind(&CheckCalledCallback, call_flag); |
322 lock_state_controller_->OnLockScreenHide(closure); | 322 lock_state_controller_->OnLockScreenHide(closure); |
323 } | 323 } |
324 | 324 |
325 void SystemUnlocks() { | 325 void SystemUnlocks() { |
326 lock_state_controller_->OnLockStateChanged(false); | 326 lock_state_controller_->OnLockStateChanged(false); |
327 GetSessionControllerClient()->UnlockScreen(); | 327 GetSessionControllerClient()->UnlockScreen(); |
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1074 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); | 1074 ASSERT_EQ(0, delegate->handle_take_screenshot_count()); |
1075 PressVolumeDown(); | 1075 PressVolumeDown(); |
1076 PressPowerButton(); | 1076 PressPowerButton(); |
1077 ReleasePowerButton(); | 1077 ReleasePowerButton(); |
1078 ReleaseVolumeDown(); | 1078 ReleaseVolumeDown(); |
1079 EXPECT_EQ(1, delegate->handle_take_screenshot_count()); | 1079 EXPECT_EQ(1, delegate->handle_take_screenshot_count()); |
1080 } | 1080 } |
1081 | 1081 |
1082 } // namespace test | 1082 } // namespace test |
1083 } // namespace ash | 1083 } // namespace ash |
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