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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h" |
| 6 | 6 |
| 7 #include <stddef.h> | 7 #include <stddef.h> |
| 8 | 8 |
| 9 #include <algorithm> | 9 #include <algorithm> |
| 10 | 10 |
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| 610 source_y, source_width, source_height); | 610 source_y, source_width, source_height); |
| 611 } | 611 } |
| 612 | 612 |
| 613 decoder->RestoreTextureState(source_id); | 613 decoder->RestoreTextureState(source_id); |
| 614 decoder->RestoreTextureState(dest_id); | 614 decoder->RestoreTextureState(dest_id); |
| 615 decoder->RestoreTextureUnitBindings(0); | 615 decoder->RestoreTextureUnitBindings(0); |
| 616 decoder->RestoreActiveTexture(); | 616 decoder->RestoreActiveTexture(); |
| 617 decoder->RestoreFramebufferBindings(); | 617 decoder->RestoreFramebufferBindings(); |
| 618 } | 618 } |
| 619 | 619 |
| 620 // Convert RGBA/UNSIGNED_BYTE source to RGB/UNSIGNED_BYTE destination. | |
| 621 void convertToRGB(const uint8_t* source, | |
| 622 uint8_t* destination, | |
| 623 unsigned length) { | |
| 624 for (unsigned i = 0; i < length; ++i) { | |
| 625 destination[0] = source[0]; | |
| 626 destination[1] = source[1]; | |
| 627 destination[2] = source[2]; | |
| 628 source += 4; | |
| 629 destination += 3; | |
| 630 } | |
| 631 } | |
| 632 | |
| 633 // Convert RGBA/UNSIGNED_BYTE source to RGB/FLOAT destination. | |
| 634 void convertToRGBFloat(const uint8_t* source, | |
| 635 float* destination, | |
| 636 unsigned length) { | |
| 637 const float scaleFactor = 1.0f / 255.0f; | |
| 638 for (unsigned i = 0; i < length; ++i) { | |
| 639 destination[0] = source[0] * scaleFactor; | |
| 640 destination[1] = source[1] * scaleFactor; | |
| 641 destination[2] = source[2] * scaleFactor; | |
| 642 source += 4; | |
| 643 destination += 3; | |
| 644 } | |
| 645 } | |
| 646 | |
| 647 void DoReadbackAndTexImage2D(const gpu::gles2::GLES2Decoder* decoder, | |
| 648 GLenum source_target, | |
| 649 GLuint source_id, | |
| 650 GLint source_level, | |
| 651 GLenum dest_target, | |
| 652 GLuint dest_id, | |
| 653 GLint dest_level, | |
| 654 GLenum dest_internal_format, | |
| 655 GLsizei width, | |
| 656 GLsizei height, | |
| 657 GLuint framebuffer) { | |
| 658 DCHECK_EQ(static_cast<GLenum>(GL_TEXTURE_2D), source_target); | |
| 659 GLenum dest_binding_target = | |
| 660 gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); | |
| 661 DCHECK(dest_binding_target == GL_TEXTURE_2D || | |
| 662 dest_binding_target == GL_TEXTURE_CUBE_MAP); | |
| 663 DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable()); | |
| 664 if (BindFramebufferTexture2D(source_target, source_id, source_level, | |
| 665 framebuffer)) { | |
| 666 std::unique_ptr<uint8_t[]> buf(new uint8_t[width * height * 4]); | |
| 667 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buf.get()); | |
|
Zhenyao Mo
2017/03/20 17:05:40
It would be really beneficial to explore the path
qiankun
2017/03/21 08:47:13
This is a good suggestion. Thanks! I did experimen
qiankun
2017/03/29 09:00:10
I did some experiments by running src/third_party/
| |
| 668 glBindTexture(dest_binding_target, dest_id); | |
| 669 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 670 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 671 glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 672 glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 673 GLenum format = GL_RGBA; | |
| 674 GLenum type = GL_UNSIGNED_BYTE; | |
| 675 switch (dest_internal_format) { | |
| 676 case GL_RGB9_E5: { | |
| 677 format = GL_RGB; | |
| 678 type = GL_FLOAT; | |
| 679 std::unique_ptr<float[]> data(new float[width * height * 3]); | |
| 680 convertToRGBFloat(buf.get(), data.get(), width * height); | |
| 681 glTexImage2D(dest_target, dest_level, dest_internal_format, width, | |
| 682 height, 0, format, type, data.get()); | |
| 683 break; | |
| 684 } | |
| 685 case GL_RGB5_A1: | |
| 686 glTexImage2D(dest_target, dest_level, dest_internal_format, width, | |
| 687 height, 0, format, type, buf.get()); | |
| 688 break; | |
| 689 case GL_SRGB_EXT: | |
| 690 case GL_SRGB8: { | |
| 691 format = GL_RGB; | |
| 692 std::unique_ptr<uint8_t[]> data(new uint8_t[width * height * 3]); | |
| 693 convertToRGB(buf.get(), data.get(), width * height); | |
| 694 glTexImage2D(dest_target, dest_level, dest_internal_format, width, | |
| 695 height, 0, format, type, data.get()); | |
| 696 break; | |
| 697 } | |
| 698 case GL_SRGB_ALPHA_EXT: | |
| 699 case GL_SRGB8_ALPHA8: | |
| 700 glTexImage2D(dest_target, dest_level, dest_internal_format, width, | |
| 701 height, 0, format, type, buf.get()); | |
| 702 break; | |
| 703 default: | |
| 704 NOTREACHED(); | |
| 705 break; | |
| 706 } | |
| 707 } | |
| 708 | |
| 709 decoder->RestoreTextureState(source_id); | |
| 710 decoder->RestoreTextureState(dest_id); | |
| 711 decoder->RestoreTextureUnitBindings(0); | |
| 712 decoder->RestoreActiveTexture(); | |
| 713 decoder->RestoreFramebufferBindings(); | |
| 714 } | |
| 715 | |
| 716 void DoReadbackAndTexSubImage2D(const gpu::gles2::GLES2Decoder* decoder, | |
| 717 GLenum source_target, | |
| 718 GLuint source_id, | |
| 719 GLint source_level, | |
| 720 GLenum dest_target, | |
| 721 GLuint dest_id, | |
| 722 GLint dest_level, | |
| 723 GLenum dest_internal_format, | |
| 724 GLint xoffset, | |
| 725 GLint yoffset, | |
| 726 GLsizei width, | |
| 727 GLsizei height, | |
| 728 GLuint framebuffer) { | |
| 729 DCHECK(source_target == GL_TEXTURE_2D || | |
| 730 source_target == GL_TEXTURE_RECTANGLE_ARB); | |
| 731 GLenum dest_binding_target = | |
| 732 gpu::gles2::GLES2Util::GLFaceTargetToTextureTarget(dest_target); | |
| 733 DCHECK(dest_binding_target == GL_TEXTURE_2D || | |
| 734 dest_binding_target == GL_TEXTURE_CUBE_MAP); | |
| 735 DCHECK(source_level == 0 || decoder->GetFeatureInfo()->IsES3Capable()); | |
| 736 if (BindFramebufferTexture2D(source_target, source_id, source_level, | |
| 737 framebuffer)) { | |
| 738 std::unique_ptr<uint8_t[]> buf(new uint8_t[width * height * 4]); | |
| 739 glReadPixels(0, 0, width, height, GL_RGBA, GL_UNSIGNED_BYTE, buf.get()); | |
| 740 glBindTexture(dest_binding_target, dest_id); | |
| 741 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | |
| 742 glTexParameterf(dest_binding_target, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | |
| 743 glTexParameteri(dest_binding_target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); | |
| 744 glTexParameteri(dest_binding_target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); | |
| 745 GLenum format = GL_RGBA; | |
| 746 GLenum type = GL_UNSIGNED_BYTE; | |
| 747 switch (dest_internal_format) { | |
| 748 case GL_RGB9_E5: { | |
| 749 format = GL_RGB; | |
| 750 type = GL_FLOAT; | |
| 751 std::unique_ptr<float[]> data(new float[width * height * 3]); | |
| 752 convertToRGBFloat(buf.get(), data.get(), width * height); | |
| 753 glTexSubImage2D(dest_target, dest_level, xoffset, yoffset, width, | |
| 754 height, format, type, data.get()); | |
| 755 break; | |
| 756 } | |
| 757 case GL_RGB5_A1: | |
| 758 glTexSubImage2D(dest_target, dest_level, xoffset, yoffset, width, | |
| 759 height, format, type, buf.get()); | |
| 760 break; | |
| 761 case GL_SRGB_EXT: | |
| 762 case GL_SRGB8: { | |
| 763 format = GL_RGB; | |
| 764 std::unique_ptr<uint8_t[]> data(new uint8_t[width * height * 3]); | |
| 765 convertToRGB(buf.get(), data.get(), width * height); | |
| 766 glTexSubImage2D(dest_target, dest_level, xoffset, yoffset, width, | |
| 767 height, format, type, data.get()); | |
| 768 break; | |
| 769 } | |
| 770 case GL_SRGB_ALPHA_EXT: | |
| 771 case GL_SRGB8_ALPHA8: | |
| 772 glTexSubImage2D(dest_target, dest_level, xoffset, yoffset, width, | |
| 773 height, format, type, buf.get()); | |
| 774 break; | |
| 775 default: | |
| 776 NOTREACHED(); | |
| 777 break; | |
| 778 } | |
| 779 } | |
| 780 | |
| 781 decoder->RestoreTextureState(source_id); | |
| 782 decoder->RestoreTextureState(dest_id); | |
| 783 decoder->RestoreTextureUnitBindings(0); | |
| 784 decoder->RestoreActiveTexture(); | |
| 785 decoder->RestoreFramebufferBindings(); | |
| 786 } | |
| 787 | |
| 620 } // namespace | 788 } // namespace |
| 621 | 789 |
| 622 namespace gpu { | 790 namespace gpu { |
| 623 namespace gles2 { | 791 namespace gles2 { |
| 624 | 792 |
| 625 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager() | 793 CopyTextureCHROMIUMResourceManager::CopyTextureCHROMIUMResourceManager() |
| 626 : initialized_(false), | 794 : initialized_(false), |
| 627 nv_egl_stream_consumer_external_(false), | 795 nv_egl_stream_consumer_external_(false), |
| 628 vertex_shaders_(kNumVertexShaders, 0u), | 796 vertex_shaders_(kNumVertexShaders, 0u), |
| 629 fragment_shaders_(kNumFragmentShaders, 0u), | 797 fragment_shaders_(kNumFragmentShaders, 0u), |
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| 728 width, height, framebuffer_); | 896 width, height, framebuffer_); |
| 729 return; | 897 return; |
| 730 } | 898 } |
| 731 | 899 |
| 732 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. | 900 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. |
| 733 GLuint dest_texture = dest_id; | 901 GLuint dest_texture = dest_id; |
| 734 GLuint intermediate_texture = 0; | 902 GLuint intermediate_texture = 0; |
| 735 GLint original_dest_level = dest_level; | 903 GLint original_dest_level = dest_level; |
| 736 GLenum original_dest_target = dest_target; | 904 GLenum original_dest_target = dest_target; |
| 737 GLenum original_internal_format = dest_internal_format; | 905 GLenum original_internal_format = dest_internal_format; |
| 738 if (method == DRAW_AND_COPY) { | 906 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) { |
| 739 GLenum adjusted_internal_format = | 907 GLenum adjusted_internal_format = |
| 740 getIntermediateFormat(dest_internal_format); | 908 method == DRAW_AND_READBACK |
| 909 ? GL_RGBA | |
| 910 : getIntermediateFormat(dest_internal_format); | |
| 741 dest_target = GL_TEXTURE_2D; | 911 dest_target = GL_TEXTURE_2D; |
| 742 glGenTextures(1, &intermediate_texture); | 912 glGenTextures(1, &intermediate_texture); |
| 743 glBindTexture(dest_target, intermediate_texture); | 913 glBindTexture(dest_target, intermediate_texture); |
| 744 GLenum format = TextureManager::ExtractFormatFromStorageFormat( | 914 GLenum format = TextureManager::ExtractFormatFromStorageFormat( |
| 745 adjusted_internal_format); | 915 adjusted_internal_format); |
| 746 GLenum type = | 916 GLenum type = |
| 747 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); | 917 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); |
| 748 | 918 |
| 749 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, | 919 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, |
| 750 format, type, nullptr); | 920 format, type, nullptr); |
| 751 dest_texture = intermediate_texture; | 921 dest_texture = intermediate_texture; |
| 752 dest_level = 0; | 922 dest_level = 0; |
| 753 dest_internal_format = adjusted_internal_format; | 923 dest_internal_format = adjusted_internal_format; |
| 754 } | 924 } |
| 755 // Use kIdentityMatrix if no transform passed in. | 925 // Use kIdentityMatrix if no transform passed in. |
| 756 DoCopyTextureWithTransform( | 926 DoCopyTextureWithTransform( |
| 757 decoder, source_target, source_id, source_level, source_internal_format, | 927 decoder, source_target, source_id, source_level, source_internal_format, |
| 758 dest_target, dest_texture, dest_level, dest_internal_format, width, | 928 dest_target, dest_texture, dest_level, dest_internal_format, width, |
| 759 height, flip_y, premultiply_alpha, unpremultiply_alpha, kIdentityMatrix); | 929 height, flip_y, premultiply_alpha, unpremultiply_alpha, kIdentityMatrix); |
| 760 | 930 |
| 761 if (method == DRAW_AND_COPY) { | 931 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) { |
| 762 source_level = 0; | 932 source_level = 0; |
| 763 DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level, | 933 if (method == DRAW_AND_COPY) { |
| 764 original_dest_target, dest_id, original_dest_level, | 934 DoCopyTexImage2D(decoder, dest_target, intermediate_texture, source_level, |
| 765 original_internal_format, width, height, framebuffer_); | 935 original_dest_target, dest_id, original_dest_level, |
| 936 original_internal_format, width, height, framebuffer_); | |
| 937 } else if (method == DRAW_AND_READBACK) { | |
| 938 DoReadbackAndTexImage2D(decoder, dest_target, intermediate_texture, | |
| 939 source_level, original_dest_target, dest_id, | |
| 940 original_dest_level, original_internal_format, | |
| 941 width, height, framebuffer_); | |
| 942 } | |
| 766 glDeleteTextures(1, &intermediate_texture); | 943 glDeleteTextures(1, &intermediate_texture); |
| 767 } | 944 } |
| 768 } | 945 } |
| 769 | 946 |
| 770 void CopyTextureCHROMIUMResourceManager::DoCopySubTexture( | 947 void CopyTextureCHROMIUMResourceManager::DoCopySubTexture( |
| 771 const gles2::GLES2Decoder* decoder, | 948 const gles2::GLES2Decoder* decoder, |
| 772 GLenum source_target, | 949 GLenum source_target, |
| 773 GLuint source_id, | 950 GLuint source_id, |
| 774 GLint source_level, | 951 GLint source_level, |
| 775 GLenum source_internal_format, | 952 GLenum source_internal_format, |
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| 798 return; | 975 return; |
| 799 } | 976 } |
| 800 | 977 |
| 801 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. | 978 // Draw to level 0 of an intermediate GL_TEXTURE_2D texture. |
| 802 GLint dest_xoffset = xoffset; | 979 GLint dest_xoffset = xoffset; |
| 803 GLint dest_yoffset = yoffset; | 980 GLint dest_yoffset = yoffset; |
| 804 GLuint dest_texture = dest_id; | 981 GLuint dest_texture = dest_id; |
| 805 GLint original_dest_level = dest_level; | 982 GLint original_dest_level = dest_level; |
| 806 GLenum original_dest_target = dest_target; | 983 GLenum original_dest_target = dest_target; |
| 807 GLuint intermediate_texture = 0; | 984 GLuint intermediate_texture = 0; |
| 808 if (method == DRAW_AND_COPY) { | 985 GLenum original_internal_format = dest_internal_format; |
| 986 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) { | |
| 809 GLenum adjusted_internal_format = | 987 GLenum adjusted_internal_format = |
| 810 getIntermediateFormat(dest_internal_format); | 988 method == DRAW_AND_READBACK |
| 989 ? GL_RGBA | |
| 990 : getIntermediateFormat(dest_internal_format); | |
| 811 dest_target = GL_TEXTURE_2D; | 991 dest_target = GL_TEXTURE_2D; |
| 812 glGenTextures(1, &intermediate_texture); | 992 glGenTextures(1, &intermediate_texture); |
| 813 glBindTexture(dest_target, intermediate_texture); | 993 glBindTexture(dest_target, intermediate_texture); |
| 814 GLenum format = TextureManager::ExtractFormatFromStorageFormat( | 994 GLenum format = TextureManager::ExtractFormatFromStorageFormat( |
| 815 adjusted_internal_format); | 995 adjusted_internal_format); |
| 816 GLenum type = | 996 GLenum type = |
| 817 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); | 997 TextureManager::ExtractTypeFromStorageFormat(adjusted_internal_format); |
| 818 | 998 |
| 819 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, | 999 glTexImage2D(dest_target, 0, adjusted_internal_format, width, height, 0, |
| 820 format, type, nullptr); | 1000 format, type, nullptr); |
| 821 dest_texture = intermediate_texture; | 1001 dest_texture = intermediate_texture; |
| 822 dest_level = 0; | 1002 dest_level = 0; |
| 823 dest_internal_format = adjusted_internal_format; | 1003 dest_internal_format = adjusted_internal_format; |
| 824 dest_xoffset = 0; | 1004 dest_xoffset = 0; |
| 825 dest_yoffset = 0; | 1005 dest_yoffset = 0; |
| 826 dest_width = width; | 1006 dest_width = width; |
| 827 dest_height = height; | 1007 dest_height = height; |
| 828 } | 1008 } |
| 829 | 1009 |
| 830 DoCopySubTextureWithTransform( | 1010 DoCopySubTextureWithTransform( |
| 831 decoder, source_target, source_id, source_level, source_internal_format, | 1011 decoder, source_target, source_id, source_level, source_internal_format, |
| 832 dest_target, dest_texture, dest_level, dest_internal_format, dest_xoffset, | 1012 dest_target, dest_texture, dest_level, dest_internal_format, dest_xoffset, |
| 833 dest_yoffset, x, y, width, height, dest_width, dest_height, source_width, | 1013 dest_yoffset, x, y, width, height, dest_width, dest_height, source_width, |
| 834 source_height, flip_y, premultiply_alpha, unpremultiply_alpha, | 1014 source_height, flip_y, premultiply_alpha, unpremultiply_alpha, |
| 835 kIdentityMatrix); | 1015 kIdentityMatrix); |
| 836 | 1016 |
| 837 if (method == DRAW_AND_COPY) { | 1017 if (method == DRAW_AND_COPY || method == DRAW_AND_READBACK) { |
| 838 source_level = 0; | 1018 source_level = 0; |
| 839 DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture, | 1019 if (method == DRAW_AND_COPY) { |
| 840 source_level, original_dest_target, dest_id, | 1020 DoCopyTexSubImage2D(decoder, dest_target, intermediate_texture, |
| 841 original_dest_level, xoffset, yoffset, 0, 0, width, | 1021 source_level, original_dest_target, dest_id, |
| 842 height, framebuffer_); | 1022 original_dest_level, xoffset, yoffset, 0, 0, width, |
| 1023 height, framebuffer_); | |
| 1024 } else if (method == DRAW_AND_READBACK) { | |
| 1025 DoReadbackAndTexSubImage2D(decoder, dest_target, intermediate_texture, | |
| 1026 source_level, original_dest_target, dest_id, | |
| 1027 original_dest_level, original_internal_format, | |
| 1028 xoffset, yoffset, width, height, framebuffer_); | |
| 1029 } | |
| 843 glDeleteTextures(1, &intermediate_texture); | 1030 glDeleteTextures(1, &intermediate_texture); |
| 844 } | 1031 } |
| 845 } | 1032 } |
| 846 | 1033 |
| 847 void CopyTextureCHROMIUMResourceManager::DoCopySubTextureWithTransform( | 1034 void CopyTextureCHROMIUMResourceManager::DoCopySubTextureWithTransform( |
| 848 const gles2::GLES2Decoder* decoder, | 1035 const gles2::GLES2Decoder* decoder, |
| 849 GLenum source_target, | 1036 GLenum source_target, |
| 850 GLuint source_id, | 1037 GLuint source_id, |
| 851 GLint source_level, | 1038 GLint source_level, |
| 852 GLenum source_internal_format, | 1039 GLenum source_internal_format, |
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| 1133 decoder->RestoreTextureUnitBindings(0); | 1320 decoder->RestoreTextureUnitBindings(0); |
| 1134 decoder->RestoreActiveTexture(); | 1321 decoder->RestoreActiveTexture(); |
| 1135 decoder->RestoreProgramBindings(); | 1322 decoder->RestoreProgramBindings(); |
| 1136 decoder->RestoreBufferBindings(); | 1323 decoder->RestoreBufferBindings(); |
| 1137 decoder->RestoreFramebufferBindings(); | 1324 decoder->RestoreFramebufferBindings(); |
| 1138 decoder->RestoreGlobalState(); | 1325 decoder->RestoreGlobalState(); |
| 1139 } | 1326 } |
| 1140 | 1327 |
| 1141 } // namespace gles2 | 1328 } // namespace gles2 |
| 1142 } // namespace gpu | 1329 } // namespace gpu |
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