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Side by Side Diff: media/audio/audio_output_dispatcher_impl.h

Issue 27605002: Improve and simplify AudioOutputDispatcher. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Rebase. Cleanup. Created 7 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. 5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher.
6 // 6 //
7 // To avoid opening and closing audio devices more frequently than necessary, 7 // To avoid opening and closing audio devices more frequently than necessary,
8 // each dispatcher has a pool of inactive physical streams. A stream is closed 8 // each dispatcher has a pool of inactive physical streams. A stream is closed
9 // only if it hasn't been used for a certain period of time (specified via the 9 // only if it hasn't been used for a certain period of time (specified via the
10 // constructor). 10 // constructor).
11 // 11 //
12 12
13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
15 15
16 #include <list>
17 #include <map> 16 #include <map>
17 #include <vector>
18 18
19 #include "base/basictypes.h" 19 #include "base/basictypes.h"
20 #include "base/memory/ref_counted.h" 20 #include "base/memory/ref_counted.h"
21 #include "base/memory/weak_ptr.h"
22 #include "base/timer/timer.h" 21 #include "base/timer/timer.h"
23 #include "media/audio/audio_io.h" 22 #include "media/audio/audio_io.h"
24 #include "media/audio/audio_manager.h" 23 #include "media/audio/audio_manager.h"
25 #include "media/audio/audio_output_dispatcher.h" 24 #include "media/audio/audio_output_dispatcher.h"
26 #include "media/audio/audio_parameters.h" 25 #include "media/audio/audio_parameters.h"
27 26
28 namespace media { 27 namespace media {
29 28
30 class AudioOutputProxy; 29 class AudioOutputProxy;
31 30
32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { 31 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher {
33 public: 32 public:
34 // |close_delay_ms| specifies delay after the stream is paused until 33 // |close_delay| specifies delay after the stream is idle until the audio
35 // the audio device is closed. 34 // device is closed.
36 AudioOutputDispatcherImpl(AudioManager* audio_manager, 35 AudioOutputDispatcherImpl(AudioManager* audio_manager,
37 const AudioParameters& params, 36 const AudioParameters& params,
38 const std::string& output_device_id, 37 const std::string& output_device_id,
39 const std::string& input_device_id, 38 const std::string& input_device_id,
40 const base::TimeDelta& close_delay); 39 const base::TimeDelta& close_delay);
41 40
42 // Opens a new physical stream if there are no pending streams in 41 // Opens a new physical stream if there are no pending streams in
43 // |idle_streams_|. Do not call Close() or Stop() if this method fails. 42 // |idle_streams_|. Do not call Close() or Stop() if this method fails.
44 virtual bool OpenStream() OVERRIDE; 43 virtual bool OpenStream() OVERRIDE;
45 44
46 // If there are pending streams in |idle_streams_| then it reuses one of 45 // If there are pending streams in |idle_streams_| then it reuses one of
47 // them, otherwise creates a new one. 46 // them, otherwise creates a new one.
48 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, 47 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
49 AudioOutputProxy* stream_proxy) OVERRIDE; 48 AudioOutputProxy* stream_proxy) OVERRIDE;
50 49
51 // Holds the physical stream temporarily in |pausing_streams_| and then 50 // Stops the stream assigned to the specified proxy and moves it into
52 // |stream| is added to the pool of pending streams (i.e. |idle_streams_|). 51 // |idle_streams_| for reuse by other proxies.
53 virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE; 52 virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE;
54 53
55 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, 54 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
56 double volume) OVERRIDE; 55 double volume) OVERRIDE;
57 56
57 // Closes all |idle_streams_|
scherkus (not reviewing) 2013/12/06 23:04:14 incomplete comment and also doesn't really line up
DaleCurtis 2013/12/07 00:33:33 Whoops! Fixed.
58 virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE; 58 virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE;
59 59
60 virtual void Shutdown() OVERRIDE; 60 virtual void Shutdown() OVERRIDE;
61 61
62 virtual void CloseStreamsForWedgeFix() OVERRIDE; 62 virtual void CloseStreamsForWedgeFix() OVERRIDE;
63 virtual void RestartStreamsForWedgeFix() OVERRIDE; 63 virtual void RestartStreamsForWedgeFix() OVERRIDE;
64 64
65 private: 65 private:
66 typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
67 friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>; 66 friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>;
68 virtual ~AudioOutputDispatcherImpl(); 67 virtual ~AudioOutputDispatcherImpl();
69 68
70 friend class AudioOutputProxyTest;
71
72 // Creates a new physical output stream, opens it and pushes to 69 // Creates a new physical output stream, opens it and pushes to
73 // |idle_streams_|. Returns false if the stream couldn't be created or 70 // |idle_streams_|. Returns false if the stream couldn't be created or
74 // opened. 71 // opened.
75 bool CreateAndOpenStream(); 72 bool CreateAndOpenStream();
76 73
77 // Before a stream is reused, it should sit idle for a bit. This task is 74 // Closes all |idle_streams_|.
78 // called once that time has elapsed. 75 void CloseAllIdleStreams();
79 void StopStreamTask(); 76 // Similar to CloseAllIdleStreams(), but keeps |keep_alive| streams alive.
77 void CloseIdleStreams(int keep_alive);
80 78
81 // Called by |close_timer_|. Closes all pending streams. 79 size_t idle_proxies_;
82 void ClosePendingStreams(); 80 std::vector<AudioOutputStream*> idle_streams_;
83 81
84 base::TimeDelta pause_delay_; 82 // When streams are stopped they're added to |idle_streams_|, if no stream is
85 size_t paused_proxies_; 83 // reused before |close_delay_| elapses |close_timer_| will run
86 typedef std::list<AudioOutputStream*> AudioOutputStreamList; 84 // CloseIdleStreams().
87 AudioOutputStreamList idle_streams_;
88 AudioOutputStreamList pausing_streams_;
89
90 // Used to post delayed tasks to ourselves that we cancel inside Shutdown().
91 base::WeakPtrFactory<AudioOutputDispatcherImpl> weak_this_;
92 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_; 85 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_;
93 86
87 typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
94 AudioStreamMap proxy_to_physical_map_; 88 AudioStreamMap proxy_to_physical_map_;
95 89
96 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); 90 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl);
97 }; 91 };
98 92
99 } // namespace media 93 } // namespace media
100 94
101 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 95 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
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