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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // AudioOutputDispatcher is a single-threaded base class that dispatches | 5 // AudioOutputDispatcher is a single-threaded base class that dispatches |
| 6 // creation and deletion of audio output streams. AudioOutputProxy objects use | 6 // creation and deletion of audio output streams. AudioOutputProxy objects use |
| 7 // this class to allocate and recycle actual audio output streams. When playback | 7 // this class to allocate and recycle actual audio output streams. When playback |
| 8 // is started, the proxy calls StartStream() to get an output stream that it | 8 // is started, the proxy calls StartStream() to get an output stream that it |
| 9 // uses to play audio. When playback is stopped, the proxy returns the stream | 9 // uses to play audio. When playback is stopped, the proxy returns the stream |
| 10 // back to the dispatcher by calling StopStream(). | 10 // back to the dispatcher by calling StopStream(). |
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| 71 // wedge is detected all streams across all dispatchers must be closed. After | 71 // wedge is detected all streams across all dispatchers must be closed. After |
| 72 // all streams are closed, streams are restarted. See http://crbug.com/160920 | 72 // all streams are closed, streams are restarted. See http://crbug.com/160920 |
| 73 virtual void CloseStreamsForWedgeFix() = 0; | 73 virtual void CloseStreamsForWedgeFix() = 0; |
| 74 virtual void RestartStreamsForWedgeFix() = 0; | 74 virtual void RestartStreamsForWedgeFix() = 0; |
| 75 | 75 |
| 76 // Accessor to the input device id used by unified IO. | 76 // Accessor to the input device id used by unified IO. |
| 77 const std::string& input_device_id() const { return input_device_id_; } | 77 const std::string& input_device_id() const { return input_device_id_; } |
| 78 | 78 |
| 79 protected: | 79 protected: |
| 80 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; | 80 friend class base::RefCountedThreadSafe<AudioOutputDispatcher>; |
| 81 friend class AudioOutputProxyTest; | |
| 82 | |
| 83 virtual ~AudioOutputDispatcher(); | 81 virtual ~AudioOutputDispatcher(); |
| 84 | 82 |
| 85 // A no-reference-held pointer (we don't want circular references) back to the | 83 // A no-reference-held pointer (we don't want circular references) back to the |
| 86 // AudioManager that owns this object. | 84 // AudioManager that owns this object. |
| 87 AudioManager* audio_manager_; | 85 AudioManager* audio_manager_; |
| 88 const scoped_refptr<base::MessageLoopProxy> message_loop_; | 86 const scoped_refptr<base::MessageLoopProxy> message_loop_; |
| 89 const AudioParameters params_; | 87 const AudioParameters params_; |
| 90 std::string output_device_id_; | 88 std::string output_device_id_; |
| 91 const std::string input_device_id_; | 89 const std::string input_device_id_; |
| 92 | 90 |
| 93 private: | 91 private: |
| 94 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); | 92 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcher); |
| 95 }; | 93 }; |
| 96 | 94 |
| 97 } // namespace media | 95 } // namespace media |
| 98 | 96 |
| 99 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ | 97 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_H_ |
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