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Side by Side Diff: media/audio/audio_output_dispatcher_impl.h

Issue 27605002: Improve and simplify AudioOutputDispatcher. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Comments. Created 7 years, 2 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher. 5 // AudioOutputDispatcherImpl is an implementation of AudioOutputDispatcher.
6 // 6 //
7 // To avoid opening and closing audio devices more frequently than necessary, 7 // To avoid opening and closing audio devices more frequently than necessary,
8 // each dispatcher has a pool of inactive physical streams. A stream is closed 8 // each dispatcher has a pool of inactive physical streams. A stream is closed
9 // only if it hasn't been used for a certain period of time (specified via the 9 // only if it hasn't been used for a certain period of time (specified via the
10 // constructor). 10 // constructor).
11 // 11 //
12 12
13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 13 #ifndef MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 14 #define MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
15 15
16 #include <list>
17 #include <map> 16 #include <map>
17 #include <vector>
18 18
19 #include "base/basictypes.h" 19 #include "base/basictypes.h"
20 #include "base/memory/ref_counted.h" 20 #include "base/memory/ref_counted.h"
21 #include "base/memory/weak_ptr.h"
22 #include "base/timer/timer.h" 21 #include "base/timer/timer.h"
23 #include "media/audio/audio_io.h" 22 #include "media/audio/audio_io.h"
24 #include "media/audio/audio_manager.h" 23 #include "media/audio/audio_manager.h"
25 #include "media/audio/audio_output_dispatcher.h" 24 #include "media/audio/audio_output_dispatcher.h"
26 #include "media/audio/audio_parameters.h" 25 #include "media/audio/audio_parameters.h"
27 26
28 namespace media { 27 namespace media {
29 28
30 class AudioOutputProxy; 29 class AudioOutputProxy;
31 30
32 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher { 31 class MEDIA_EXPORT AudioOutputDispatcherImpl : public AudioOutputDispatcher {
33 public: 32 public:
34 // |close_delay_ms| specifies delay after the stream is paused until 33 // |close_delay| specifies delay after the stream is idle until the audio
35 // the audio device is closed. 34 // device is closed.
36 AudioOutputDispatcherImpl(AudioManager* audio_manager, 35 AudioOutputDispatcherImpl(AudioManager* audio_manager,
37 const AudioParameters& params, 36 const AudioParameters& params,
38 const std::string& output_device_id, 37 const std::string& output_device_id,
39 const std::string& input_device_id, 38 const std::string& input_device_id,
40 const base::TimeDelta& close_delay); 39 const base::TimeDelta& close_delay);
41 40
42 // Opens a new physical stream if there are no pending streams in 41 // Opens a new physical stream if there are no pending streams in
43 // |idle_streams_|. Do not call Close() or Stop() if this method fails. 42 // |idle_streams_|. Do not call Close() or Stop() if this method fails.
44 virtual bool OpenStream() OVERRIDE; 43 virtual bool OpenStream() OVERRIDE;
45 44
46 // If there are pending streams in |idle_streams_| then it reuses one of 45 // If there are pending streams in |idle_streams_| then it reuses one of
47 // them, otherwise creates a new one. 46 // them, otherwise creates a new one.
48 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback, 47 virtual bool StartStream(AudioOutputStream::AudioSourceCallback* callback,
49 AudioOutputProxy* stream_proxy) OVERRIDE; 48 AudioOutputProxy* stream_proxy) OVERRIDE;
50 49
51 // Holds the physical stream temporarily in |pausing_streams_| and then 50 // Holds the physical stream temporarily in |pausing_streams_| and then
52 // |stream| is added to the pool of pending streams (i.e. |idle_streams_|). 51 // |stream| is added to the pool of pending streams (i.e. |idle_streams_|).
53 virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE; 52 virtual void StopStream(AudioOutputProxy* stream_proxy) OVERRIDE;
54 53
55 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy, 54 virtual void StreamVolumeSet(AudioOutputProxy* stream_proxy,
56 double volume) OVERRIDE; 55 double volume) OVERRIDE;
57 56
58 virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE; 57 virtual void CloseStream(AudioOutputProxy* stream_proxy) OVERRIDE;
59 58
60 virtual void Shutdown() OVERRIDE; 59 virtual void Shutdown() OVERRIDE;
61 60
62 private: 61 private:
63 typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
64 friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>; 62 friend class base::RefCountedThreadSafe<AudioOutputDispatcherImpl>;
65 virtual ~AudioOutputDispatcherImpl(); 63 virtual ~AudioOutputDispatcherImpl();
66 64
67 friend class AudioOutputProxyTest;
68
69 // Creates a new physical output stream, opens it and pushes to 65 // Creates a new physical output stream, opens it and pushes to
70 // |idle_streams_|. Returns false if the stream couldn't be created or 66 // |idle_streams_|. Returns false if the stream couldn't be created or
71 // opened. 67 // opened.
72 bool CreateAndOpenStream(); 68 bool CreateAndOpenStream();
73 69
74 // A task scheduled by StartStream(). Opens a new stream and puts 70 // Closes all |idle_streams_|.
75 // it in |idle_streams_|. 71 void CloseIdleStreams();
76 void OpenTask();
77 72
78 // Before a stream is reused, it should sit idle for a bit. This task is 73 size_t idle_proxies_;
miu 2013/10/21 23:44:36 C++ style: Should be of type 'int' (yes, even if i
DaleCurtis 2013/10/22 20:51:40 Superseded by http://www.chromium.org/developers/c
miu 2013/10/22 21:45:29 Ah! Never mind, then. I'll have to re-read the C
79 // called once that time has elapsed. 74 typedef std::vector<AudioOutputStream*> AudioOutputStreamList;
80 void StopStreamTask(); 75 AudioOutputStreamList idle_streams_;
81 76
82 // Called by |close_timer_|. Closes all pending streams. 77 // When streams are stopped they're added to |idle_streams_|, if no stream is
83 void ClosePendingStreams(); 78 // reused before |close_delay_| elapses |close_timer_| will run
84 79 // CloseIdleStreams().
85 base::TimeDelta pause_delay_;
86 size_t paused_proxies_;
87 typedef std::list<AudioOutputStream*> AudioOutputStreamList;
88 AudioOutputStreamList idle_streams_;
89 AudioOutputStreamList pausing_streams_;
90
91 // Used to post delayed tasks to ourselves that we cancel inside Shutdown().
92 base::WeakPtrFactory<AudioOutputDispatcherImpl> weak_this_;
93 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_; 80 base::DelayTimer<AudioOutputDispatcherImpl> close_timer_;
94 81
82 typedef std::map<AudioOutputProxy*, AudioOutputStream*> AudioStreamMap;
95 AudioStreamMap proxy_to_physical_map_; 83 AudioStreamMap proxy_to_physical_map_;
96 84
97 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl); 85 DISALLOW_COPY_AND_ASSIGN(AudioOutputDispatcherImpl);
98 }; 86 };
99 87
100 } // namespace media 88 } // namespace media
101 89
102 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_ 90 #endif // MEDIA_AUDIO_AUDIO_OUTPUT_DISPATCHER_IMPL_H_
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