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| 1 // Copyright 2011 the V8 project authors. All rights reserved. | 1 // Copyright 2011 the V8 project authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef V8_BUILTINS_BUILTINS_H_ | 5 #ifndef V8_BUILTINS_BUILTINS_H_ |
| 6 #define V8_BUILTINS_BUILTINS_H_ | 6 #define V8_BUILTINS_BUILTINS_H_ |
| 7 | 7 |
| 8 #include "src/base/flags.h" | 8 #include "src/base/flags.h" |
| 9 #include "src/builtins/builtins-definitions.h" | 9 #include "src/builtins/builtins-definitions.h" |
| 10 #include "src/globals.h" | 10 #include "src/globals.h" |
| (...skipping 10 matching lines...) Expand all Loading... |
| 21 class ObjectVisitor; | 21 class ObjectVisitor; |
| 22 enum class InterpreterPushArgsMode : unsigned; | 22 enum class InterpreterPushArgsMode : unsigned; |
| 23 namespace compiler { | 23 namespace compiler { |
| 24 class CodeAssemblerState; | 24 class CodeAssemblerState; |
| 25 } | 25 } |
| 26 | 26 |
| 27 class Builtins { | 27 class Builtins { |
| 28 public: | 28 public: |
| 29 ~Builtins(); | 29 ~Builtins(); |
| 30 | 30 |
| 31 // Generate all builtin code objects. Should be called once during | |
| 32 // isolate initialization. | |
| 33 void SetUp(Isolate* isolate, bool create_heap_objects); | |
| 34 void TearDown(); | 31 void TearDown(); |
| 35 | 32 |
| 36 // Garbage collection support. | 33 // Garbage collection support. |
| 37 void IterateBuiltins(ObjectVisitor* v); | 34 void IterateBuiltins(ObjectVisitor* v); |
| 38 | 35 |
| 39 // Disassembler support. | 36 // Disassembler support. |
| 40 const char* Lookup(byte* pc); | 37 const char* Lookup(byte* pc); |
| 41 | 38 |
| 42 enum Name : int32_t { | 39 enum Name : int32_t { |
| 43 #define DEF_ENUM(Name, ...) k##Name, | 40 #define DEF_ENUM(Name, ...) k##Name, |
| (...skipping 56 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 100 enum ExitFrameType { EXIT, BUILTIN_EXIT }; | 97 enum ExitFrameType { EXIT, BUILTIN_EXIT }; |
| 101 | 98 |
| 102 static void Generate_Adaptor(MacroAssembler* masm, Address builtin_address, | 99 static void Generate_Adaptor(MacroAssembler* masm, Address builtin_address, |
| 103 ExitFrameType exit_frame_type); | 100 ExitFrameType exit_frame_type); |
| 104 | 101 |
| 105 static bool AllowDynamicFunction(Isolate* isolate, Handle<JSFunction> target, | 102 static bool AllowDynamicFunction(Isolate* isolate, Handle<JSFunction> target, |
| 106 Handle<JSObject> target_global_proxy); | 103 Handle<JSObject> target_global_proxy); |
| 107 | 104 |
| 108 private: | 105 private: |
| 109 Builtins(); | 106 Builtins(); |
| 107 // Used by SetupIsolateDelegate. |
| 108 void MarkInitialized() { |
| 109 DCHECK(!initialized_); |
| 110 initialized_ = true; |
| 111 } |
| 110 | 112 |
| 111 static void Generate_CallFunction(MacroAssembler* masm, | 113 static void Generate_CallFunction(MacroAssembler* masm, |
| 112 ConvertReceiverMode mode, | 114 ConvertReceiverMode mode, |
| 113 TailCallMode tail_call_mode); | 115 TailCallMode tail_call_mode); |
| 114 | 116 |
| 115 static void Generate_CallBoundFunctionImpl(MacroAssembler* masm, | 117 static void Generate_CallBoundFunctionImpl(MacroAssembler* masm, |
| 116 TailCallMode tail_call_mode); | 118 TailCallMode tail_call_mode); |
| 117 | 119 |
| 118 static void Generate_Call(MacroAssembler* masm, ConvertReceiverMode mode, | 120 static void Generate_Call(MacroAssembler* masm, ConvertReceiverMode mode, |
| 119 TailCallMode tail_call_mode); | 121 TailCallMode tail_call_mode); |
| (...skipping 18 matching lines...) Expand all Loading... |
| 138 #undef DECLARE_ASM | 140 #undef DECLARE_ASM |
| 139 #undef DECLARE_TF | 141 #undef DECLARE_TF |
| 140 | 142 |
| 141 // Note: These are always Code objects, but to conform with | 143 // Note: These are always Code objects, but to conform with |
| 142 // IterateBuiltins() above which assumes Object**'s for the callback | 144 // IterateBuiltins() above which assumes Object**'s for the callback |
| 143 // function f, we use an Object* array here. | 145 // function f, we use an Object* array here. |
| 144 Object* builtins_[builtin_count]; | 146 Object* builtins_[builtin_count]; |
| 145 bool initialized_; | 147 bool initialized_; |
| 146 | 148 |
| 147 friend class Isolate; | 149 friend class Isolate; |
| 150 friend class SetupIsolateDelegate; |
| 148 | 151 |
| 149 DISALLOW_COPY_AND_ASSIGN(Builtins); | 152 DISALLOW_COPY_AND_ASSIGN(Builtins); |
| 150 }; | 153 }; |
| 151 | 154 |
| 152 } // namespace internal | 155 } // namespace internal |
| 153 } // namespace v8 | 156 } // namespace v8 |
| 154 | 157 |
| 155 #endif // V8_BUILTINS_BUILTINS_H_ | 158 #endif // V8_BUILTINS_BUILTINS_H_ |
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