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|    1 // Copyright 2014 the V8 project authors. All rights reserved. |    1 // Copyright 2014 the V8 project authors. All rights reserved. | 
|    2 // Use of this source code is governed by a BSD-style license that can be |    2 // Use of this source code is governed by a BSD-style license that can be | 
|    3 // found in the LICENSE file. |    3 // found in the LICENSE file. | 
|    4  |    4  | 
|    5 #ifndef V8_FACTORY_H_ |    5 #ifndef V8_FACTORY_H_ | 
|    6 #define V8_FACTORY_H_ |    6 #define V8_FACTORY_H_ | 
|    7  |    7  | 
|    8 #include "src/feedback-vector.h" |    8 #include "src/feedback-vector.h" | 
|    9 #include "src/globals.h" |    9 #include "src/globals.h" | 
|   10 #include "src/isolate.h" |   10 #include "src/isolate.h" | 
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|  159         .ToHandleChecked(); |  159         .ToHandleChecked(); | 
|  160   } |  160   } | 
|  161  |  161  | 
|  162   inline Handle<String> NewStringFromAsciiChecked( |  162   inline Handle<String> NewStringFromAsciiChecked( | 
|  163       const char* str, |  163       const char* str, | 
|  164       PretenureFlag pretenure = NOT_TENURED) { |  164       PretenureFlag pretenure = NOT_TENURED) { | 
|  165     return NewStringFromOneByte( |  165     return NewStringFromOneByte( | 
|  166         OneByteVector(str), pretenure).ToHandleChecked(); |  166         OneByteVector(str), pretenure).ToHandleChecked(); | 
|  167   } |  167   } | 
|  168  |  168  | 
|  169  |  | 
|  170   // Allocates and fully initializes a String.  There are two String encodings: |  | 
|  171   // one-byte and two-byte. One should choose between the threestring |  | 
|  172   // allocation functions based on the encoding of the string buffer used to |  | 
|  173   // initialized the string. |  | 
|  174   //   - ...FromOneByte initializes the string from a buffer that is Latin1 |  | 
|  175   //     encoded (it does not check that the buffer is Latin1 encoded) and the |  | 
|  176   //     result will be Latin1 encoded. |  | 
|  177   //   - ...FromUTF8 initializes the string from a buffer that is UTF-8 |  | 
|  178   //     encoded.  If the characters are all ASCII characters, the result |  | 
|  179   //     will be Latin1 encoded, otherwise it will converted to two-byte. |  | 
|  180   //   - ...FromTwoByte initializes the string from a buffer that is two-byte |  | 
|  181   //     encoded.  If the characters are all Latin1 characters, the |  | 
|  182   //     result will be converted to Latin1, otherwise it will be left as |  | 
|  183   //     two-byte. |  | 
|  184  |  | 
|  185   // TODO(dcarney): remove this function. |  | 
|  186   MUST_USE_RESULT inline MaybeHandle<String> NewStringFromAscii( |  | 
|  187       Vector<const char> str, |  | 
|  188       PretenureFlag pretenure = NOT_TENURED) { |  | 
|  189     return NewStringFromOneByte(Vector<const uint8_t>::cast(str), pretenure); |  | 
|  190   } |  | 
|  191  |  | 
|  192   // UTF8 strings are pretenured when used for regexp literal patterns and |  169   // UTF8 strings are pretenured when used for regexp literal patterns and | 
|  193   // flags in the parser. |  170   // flags in the parser. | 
|  194   MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8( |  171   MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8( | 
|  195       Vector<const char> str, PretenureFlag pretenure = NOT_TENURED); |  172       Vector<const char> str, PretenureFlag pretenure = NOT_TENURED); | 
|  196  |  173  | 
|  197   MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8SubString( |  174   MUST_USE_RESULT MaybeHandle<String> NewStringFromUtf8SubString( | 
|  198       Handle<SeqOneByteString> str, int begin, int end, |  175       Handle<SeqOneByteString> str, int begin, int end, | 
|  199       PretenureFlag pretenure = NOT_TENURED); |  176       PretenureFlag pretenure = NOT_TENURED); | 
|  200  |  177  | 
|  201   MUST_USE_RESULT MaybeHandle<String> NewStringFromTwoByte( |  178   MUST_USE_RESULT MaybeHandle<String> NewStringFromTwoByte( | 
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|  845   void SetStrictFunctionInstanceDescriptor(Handle<Map> map, |  822   void SetStrictFunctionInstanceDescriptor(Handle<Map> map, | 
|  846                                            FunctionMode function_mode); |  823                                            FunctionMode function_mode); | 
|  847  |  824  | 
|  848   void SetClassFunctionInstanceDescriptor(Handle<Map> map); |  825   void SetClassFunctionInstanceDescriptor(Handle<Map> map); | 
|  849 }; |  826 }; | 
|  850  |  827  | 
|  851 }  // namespace internal |  828 }  // namespace internal | 
|  852 }  // namespace v8 |  829 }  // namespace v8 | 
|  853  |  830  | 
|  854 #endif  // V8_FACTORY_H_ |  831 #endif  // V8_FACTORY_H_ | 
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