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Side by Side Diff: src/gpu/GrTexture.cpp

Issue 275903002: Factor GrTexture into public GrTexture and private GrTextureImpl. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Move functions called by Chrome back to GrTexture Created 6 years, 7 months ago
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1 1
2 /* 2 /*
3 * Copyright 2011 Google Inc. 3 * Copyright 2011 Google Inc.
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #include "GrTexture.h" 10 #include "GrTexture.h"
11 11
12 #include "GrContext.h" 12 #include "GrContext.h"
13 #include "GrDrawTargetCaps.h" 13 #include "GrDrawTargetCaps.h"
14 #include "GrGpu.h" 14 #include "GrGpu.h"
15 #include "GrRenderTarget.h" 15 #include "GrRenderTarget.h"
16 #include "GrResourceCache.h" 16 #include "GrResourceCache.h"
17 17
18 GrTexture::~GrTexture() { 18 GrTexture::~GrTexture() {
19 if (NULL != fRenderTarget.get()) { 19 if (NULL != fRenderTarget.get()) {
20 fRenderTarget.get()->owningTextureDestroyed(); 20 fRenderTarget.get()->owningTextureDestroyed();
21 } 21 }
22 } 22 }
23 23
24 /** 24 /**
25 * This method allows us to interrupt the normal deletion process and place 25 * This method allows us to interrupt the normal deletion process and place
26 * textures back in the texture cache when their ref count goes to zero. 26 * textures back in the texture cache when their ref count goes to zero.
27 */ 27 */
28 void GrTexture::internal_dispose() const { 28 void GrTexture::internal_dispose() const {
29 29 if (this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToCache_F lagBit) &&
30 if (this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit) &&
31 NULL != this->INHERITED::getContext()) { 30 NULL != this->INHERITED::getContext()) {
32 GrTexture* nonConstThis = const_cast<GrTexture *>(this); 31 GrTexture* nonConstThis = const_cast<GrTexture *>(this);
33 this->fRefCnt = 1; // restore ref count to initial setting 32 this->fRefCnt = 1; // restore ref count to initial setting
34 33
35 nonConstThis->resetFlag((GrTextureFlags) kReturnToCache_FlagBit); 34 nonConstThis->impl()->resetFlag((GrTextureFlags) GrTextureImpl::kReturnT oCache_FlagBit);
36 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis); 35 nonConstThis->INHERITED::getContext()->addExistingTextureToCache(nonCons tThis);
37 36
38 // Note: "this" texture might be freed inside addExistingTextureToCache 37 // Note: "this" texture might be freed inside addExistingTextureToCache
39 // if it is purged. 38 // if it is purged.
40 return; 39 return;
41 } 40 }
42 41
43 SkASSERT(0 == this->getDeferredRefCount()); 42 SkASSERT(0 == this->getDeferredRefCount());
44 this->INHERITED::internal_dispose(); 43 this->INHERITED::internal_dispose();
45 } 44 }
46 45
47 void GrTexture::dirtyMipMaps(bool mipMapsDirty) { 46 void GrTextureImpl::dirtyMipMaps(bool mipMapsDirty) {
48 if (mipMapsDirty) { 47 if (mipMapsDirty) {
49 if (kValid_MipMapsStatus == fMipMapsStatus) { 48 if (kValid_MipMapsStatus == fMipMapsStatus) {
50 fMipMapsStatus = kAllocated_MipMapsStatus; 49 fMipMapsStatus = kAllocated_MipMapsStatus;
51 } 50 }
52 } else { 51 } else {
53 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus; 52 const bool sizeChanged = kNotAllocated_MipMapsStatus == fMipMapsStatus;
54 fMipMapsStatus = kValid_MipMapsStatus; 53 fMipMapsStatus = kValid_MipMapsStatus;
55 if (sizeChanged) { 54 if (sizeChanged) {
56 // This must not be called until after changing fMipMapsStatus. 55 // This must not be called until after changing fMipMapsStatus.
57 this->didChangeGpuMemorySize(); 56 this->didChangeGpuMemorySize();
58 } 57 }
59 } 58 }
60 } 59 }
61 60
62 size_t GrTexture::gpuMemorySize() const { 61 size_t GrTexture::gpuMemorySize() const {
63 size_t textureSize = (size_t) fDesc.fWidth * 62 size_t textureSize = (size_t) fDesc.fWidth *
64 fDesc.fHeight * 63 fDesc.fHeight *
65 GrBytesPerPixel(fDesc.fConfig); 64 GrBytesPerPixel(fDesc.fConfig);
66 if (kNotAllocated_MipMapsStatus != fMipMapsStatus) { 65 if (this->impl()->hasMipMaps()) {
67 // We don't have to worry about the mipmaps being a different size than 66 // We don't have to worry about the mipmaps being a different size than
68 // we'd expect because we never change fDesc.fWidth/fHeight. 67 // we'd expect because we never change fDesc.fWidth/fHeight.
69 textureSize *= 2; 68 textureSize *= 2;
70 } 69 }
71 return textureSize; 70 return textureSize;
72 } 71 }
73 72
74 bool GrTexture::readPixels(int left, int top, int width, int height, 73 bool GrTexture::readPixels(int left, int top, int width, int height,
75 GrPixelConfig config, void* buffer, 74 GrPixelConfig config, void* buffer,
76 size_t rowBytes, uint32_t pixelOpsFlags) { 75 size_t rowBytes, uint32_t pixelOpsFlags) {
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93 if (NULL == context) { 92 if (NULL == context) {
94 return; 93 return;
95 } 94 }
96 context->writeTexturePixels(this, 95 context->writeTexturePixels(this,
97 left, top, width, height, 96 left, top, width, height,
98 config, buffer, rowBytes, 97 config, buffer, rowBytes,
99 pixelOpsFlags); 98 pixelOpsFlags);
100 } 99 }
101 100
102 void GrTexture::onRelease() { 101 void GrTexture::onRelease() {
103 SkASSERT(!this->isSetFlag((GrTextureFlags) kReturnToCache_FlagBit)); 102 SkASSERT(!this->impl()->isSetFlag((GrTextureFlags) GrTextureImpl::kReturnToC ache_FlagBit));
104 INHERITED::onRelease(); 103 INHERITED::onRelease();
105 } 104 }
106 105
107 void GrTexture::onAbandon() { 106 void GrTexture::onAbandon() {
108 if (NULL != fRenderTarget.get()) { 107 if (NULL != fRenderTarget.get()) {
109 fRenderTarget->abandon(); 108 fRenderTarget->abandon();
110 } 109 }
111 INHERITED::onAbandon(); 110 INHERITED::onAbandon();
112 } 111 }
113 112
114 void GrTexture::validateDesc() const { 113 void GrTexture::validateDesc() const {
115 if (NULL != this->asRenderTarget()) { 114 if (NULL != this->asRenderTarget()) {
116 // This texture has a render target 115 // This texture has a render target
117 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); 116 SkASSERT(0 != (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
118 117
119 if (NULL != this->asRenderTarget()->getStencilBuffer()) { 118 if (NULL != this->asRenderTarget()->getStencilBuffer()) {
120 SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); 119 SkASSERT(0 != (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
121 } else { 120 } else {
122 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); 121 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
123 } 122 }
124 123
125 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples()); 124 SkASSERT(fDesc.fSampleCnt == this->asRenderTarget()->numSamples());
126 } else { 125 } else {
127 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit)); 126 SkASSERT(0 == (fDesc.fFlags & kRenderTarget_GrTextureFlagBit));
128 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit)); 127 SkASSERT(0 == (fDesc.fFlags & kNoStencil_GrTextureFlagBit));
129 SkASSERT(0 == fDesc.fSampleCnt); 128 SkASSERT(0 == fDesc.fSampleCnt);
130 } 129 }
131 } 130 }
132 131
132 //////////////////////////////////////////////////////////////////////////////
133
133 // These flags need to fit in a GrResourceKey::ResourceFlags so they can be fold ed into the texture 134 // These flags need to fit in a GrResourceKey::ResourceFlags so they can be fold ed into the texture
134 // key 135 // key
135 enum TextureFlags { 136 enum TextureFlags {
136 /** 137 /**
137 * The kStretchToPOT bit is set when the texture is NPOT and is being repeat ed but the 138 * The kStretchToPOT bit is set when the texture is NPOT and is being repeat ed but the
138 * hardware doesn't support that feature. 139 * hardware doesn't support that feature.
139 */ 140 */
140 kStretchToPOT_TextureFlag = 0x1, 141 kStretchToPOT_TextureFlag = 0x1,
141 /** 142 /**
142 * The kBilerp bit can only be set when the kStretchToPOT flag is set and in dicates whether the 143 * The kBilerp bit can only be set when the kStretchToPOT flag is set and in dicates whether the
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179 // to render upside down. 180 // to render upside down.
180 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit); 181 bool renderTarget = 0 != (desc.fFlags & kRenderTarget_GrTextureFlagBit);
181 if (kDefault_GrSurfaceOrigin == desc.fOrigin) { 182 if (kDefault_GrSurfaceOrigin == desc.fOrigin) {
182 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin; 183 return renderTarget ? kBottomLeft_GrSurfaceOrigin : kTopLeft_GrSurfaceOr igin;
183 } else { 184 } else {
184 return desc.fOrigin; 185 return desc.fOrigin;
185 } 186 }
186 } 187 }
187 } 188 }
188 189
189 GrResourceKey GrTexture::ComputeKey(const GrGpu* gpu, 190 //////////////////////////////////////////////////////////////////////////////
191
192 GrResourceKey GrTextureImpl::ComputeKey(const GrGpu* gpu,
190 const GrTextureParams* params, 193 const GrTextureParams* params,
191 const GrTextureDesc& desc, 194 const GrTextureDesc& desc,
192 const GrCacheID& cacheID) { 195 const GrCacheID& cacheID) {
193 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc); 196 GrResourceKey::ResourceFlags flags = get_texture_flags(gpu, params, desc);
194 return GrResourceKey(cacheID, texture_resource_type(), flags); 197 return GrResourceKey(cacheID, texture_resource_type(), flags);
195 } 198 }
196 199
197 GrResourceKey GrTexture::ComputeScratchKey(const GrTextureDesc& desc) { 200 GrResourceKey GrTextureImpl::ComputeScratchKey(const GrTextureDesc& desc) {
198 GrCacheID::Key idKey; 201 GrCacheID::Key idKey;
199 // Instead of a client-provided key of the texture contents we create a key from the 202 // Instead of a client-provided key of the texture contents we create a key from the
200 // descriptor. 203 // descriptor.
201 GR_STATIC_ASSERT(sizeof(idKey) >= 16); 204 GR_STATIC_ASSERT(sizeof(idKey) >= 16);
202 SkASSERT(desc.fHeight < (1 << 16)); 205 SkASSERT(desc.fHeight < (1 << 16));
203 SkASSERT(desc.fWidth < (1 << 16)); 206 SkASSERT(desc.fWidth < (1 << 16));
204 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16); 207 idKey.fData32[0] = (desc.fWidth) | (desc.fHeight << 16);
205 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16; 208 idKey.fData32[1] = desc.fConfig | desc.fSampleCnt << 16;
206 idKey.fData32[2] = desc.fFlags; 209 idKey.fData32[2] = desc.fFlags;
207 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually 210 idKey.fData32[3] = resolve_origin(desc); // Only needs 2 bits actually
208 static const int kPadSize = sizeof(idKey) - 16; 211 static const int kPadSize = sizeof(idKey) - 16;
209 GR_STATIC_ASSERT(kPadSize >= 0); 212 GR_STATIC_ASSERT(kPadSize >= 0);
210 memset(idKey.fData8 + 16, 0, kPadSize); 213 memset(idKey.fData8 + 16, 0, kPadSize);
211 214
212 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey); 215 GrCacheID cacheID(GrResourceKey::ScratchDomain(), idKey);
213 return GrResourceKey(cacheID, texture_resource_type(), 0); 216 return GrResourceKey(cacheID, texture_resource_type(), 0);
214 } 217 }
215 218
216 bool GrTexture::NeedsResizing(const GrResourceKey& key) { 219 bool GrTextureImpl::NeedsResizing(const GrResourceKey& key) {
217 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag); 220 return SkToBool(key.getResourceFlags() & kStretchToPOT_TextureFlag);
218 } 221 }
219 222
220 bool GrTexture::NeedsBilerp(const GrResourceKey& key) { 223 bool GrTextureImpl::NeedsBilerp(const GrResourceKey& key) {
221 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag); 224 return SkToBool(key.getResourceFlags() & kBilerp_TextureFlag);
222 } 225 }
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