Index: content/renderer/render_view_impl.cc |
diff --git a/content/renderer/render_view_impl.cc b/content/renderer/render_view_impl.cc |
index 0c57eceedfeb4a5ff928e02c11661de31f1f4558..b8996f0de88a67dab8eb419f957d327662cbf6c3 100644 |
--- a/content/renderer/render_view_impl.cc |
+++ b/content/renderer/render_view_impl.cc |
@@ -329,8 +329,9 @@ WindowOpenDisposition RenderViewImpl::NavigationPolicyToDisposition( |
// Returns true if the device scale is high enough that losing subpixel |
// antialiasing won't have a noticeable effect on text quality. |
static bool DeviceScaleEnsuresTextQuality(float device_scale_factor) { |
-#if defined(OS_ANDROID) |
- // On Android, we never have subpixel antialiasing. |
+#if defined(OS_ANDROID) || defined(OS_CHROMEOS) |
+ // On Android, we never have subpixel antialiasing. On ChromeOS we prefer to |
Daniel Erat
2017/03/20 23:00:35
nit: "Chrome OS" is the proper formulation (the OS
|
+ // composite all scrollers so that we get animated overlay scrollbars. |
return true; |
#else |
// 1.5 is a common touchscreen tablet device scale factor. For such |