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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/render_view_impl.h" | 5 #include "content/renderer/render_view_impl.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <cmath> | 8 #include <cmath> |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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322 return WindowOpenDisposition::NEW_POPUP; | 322 return WindowOpenDisposition::NEW_POPUP; |
323 default: | 323 default: |
324 NOTREACHED() << "Unexpected WebNavigationPolicy"; | 324 NOTREACHED() << "Unexpected WebNavigationPolicy"; |
325 return WindowOpenDisposition::IGNORE_ACTION; | 325 return WindowOpenDisposition::IGNORE_ACTION; |
326 } | 326 } |
327 } | 327 } |
328 | 328 |
329 // Returns true if the device scale is high enough that losing subpixel | 329 // Returns true if the device scale is high enough that losing subpixel |
330 // antialiasing won't have a noticeable effect on text quality. | 330 // antialiasing won't have a noticeable effect on text quality. |
331 static bool DeviceScaleEnsuresTextQuality(float device_scale_factor) { | 331 static bool DeviceScaleEnsuresTextQuality(float device_scale_factor) { |
332 #if defined(OS_ANDROID) | 332 #if defined(OS_ANDROID) || defined(OS_CHROMEOS) |
333 // On Android, we never have subpixel antialiasing. | 333 // On Android, we never have subpixel antialiasing. On Chrome OS we prefer to |
| 334 // composite all scrollers so that we get animated overlay scrollbars. |
334 return true; | 335 return true; |
335 #else | 336 #else |
336 // 1.5 is a common touchscreen tablet device scale factor. For such | 337 // 1.5 is a common touchscreen tablet device scale factor. For such |
337 // devices main thread antialiasing is a heavy burden. | 338 // devices main thread antialiasing is a heavy burden. |
338 return device_scale_factor >= 1.5f; | 339 return device_scale_factor >= 1.5f; |
339 #endif | 340 #endif |
340 } | 341 } |
341 | 342 |
342 static bool PreferCompositingToLCDText(CompositorDependencies* compositor_deps, | 343 static bool PreferCompositingToLCDText(CompositorDependencies* compositor_deps, |
343 float device_scale_factor) { | 344 float device_scale_factor) { |
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2712 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); | 2713 INPUT_EVENT_ACK_STATE_NOT_CONSUMED); |
2713 } | 2714 } |
2714 | 2715 |
2715 std::unique_ptr<InputEventAck> ack( | 2716 std::unique_ptr<InputEventAck> ack( |
2716 new InputEventAck(InputEventAckSource::MAIN_THREAD, input_event->type(), | 2717 new InputEventAck(InputEventAckSource::MAIN_THREAD, input_event->type(), |
2717 INPUT_EVENT_ACK_STATE_NOT_CONSUMED)); | 2718 INPUT_EVENT_ACK_STATE_NOT_CONSUMED)); |
2718 OnInputEventAck(std::move(ack)); | 2719 OnInputEventAck(std::move(ack)); |
2719 } | 2720 } |
2720 | 2721 |
2721 } // namespace content | 2722 } // namespace content |
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