Index: cc/trees/property_tree.h |
diff --git a/cc/trees/property_tree.h b/cc/trees/property_tree.h |
index 20e42c99f9c65e42ed9a74bbad0b599f4006f075..c6339adf65780e61b562bc294fd8fe224ec3c31e 100644 |
--- a/cc/trees/property_tree.h |
+++ b/cc/trees/property_tree.h |
@@ -104,7 +104,8 @@ class CC_EXPORT PropertyTree { |
} |
T* UpdateNodeFromOwningLayerId(int id) { |
int index = FindNodeIndexFromOwningLayerId(id); |
- if (index == kInvalidNodeId && property_trees()->is_main_thread) { |
+ if (index == kInvalidNodeId) { |
+ DCHECK(property_trees()->is_main_thread); |
property_trees()->needs_rebuild = true; |
} |
@@ -171,6 +172,7 @@ class CC_EXPORT TransformTree final : public PropertyTree<TransformNode> { |
void clear(); |
+ TransformNode* FindNodeFromElementId(ElementId id); |
wkorman
2017/03/20 21:59:57
Sometimes code guidelines prefer naming methods di
weiliangc
2017/03/21 15:18:52
Since this is a member function on transform/effec
wkorman
2017/03/21 19:44:23
Ah, that's right, I think it's ok as is then.
|
void OnTransformAnimated(const gfx::Transform& transform, |
int id, |
LayerTreeImpl* layer_tree_impl); |
@@ -340,6 +342,7 @@ class CC_EXPORT EffectTree final : public PropertyTree<EffectNode> { |
void UpdateSurfaceContentsScale(EffectNode* node); |
+ EffectNode* FindNodeFromElementId(ElementId id); |
void OnOpacityAnimated(float opacity, int id, LayerTreeImpl* layer_tree_impl); |
void OnFilterAnimated(const FilterOperations& filters, |
int id, |