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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) | 44 self.Flaky('conformance2/query/occlusion-query.html', bug=603168) |
45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
46 | 46 |
47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
48 bug=660844) # WebGL 2.0.1 | 48 bug=660844) # WebGL 2.0.1 |
49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
50 bug=660844) # WebGL 2.0.1 | 50 bug=660844) # WebGL 2.0.1 |
51 self.Fail('conformance2/textures/misc/' + | 51 self.Fail('conformance2/textures/misc/' + |
52 'integer-cubemap-specification-order-bug.html', | 52 'integer-cubemap-specification-order-bug.html', |
53 bug=483282) # owner:cwallez, test might be buggy | 53 bug=483282) # owner:cwallez, test might be buggy |
| 54 self.Fail('conformance/textures/misc/tex-sub-image-2d-bad-args.html', |
| 55 bug=625738) |
54 | 56 |
55 # Windows only. | 57 # Windows only. |
56 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', | 58 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', |
57 ['win', 'd3d11'], bug=644740) | 59 ['win', 'd3d11'], bug=644740) |
58 self.Fail('deqp/functional/gles3/sync.html', ['win', 'd3d11'], bug=676848) | 60 self.Fail('deqp/functional/gles3/sync.html', ['win', 'd3d11'], bug=676848) |
59 | 61 |
60 # Win / NVidia | 62 # Win / NVidia |
61 self.Flaky('deqp/functional/gles3/fbomultisample*', | 63 self.Flaky('deqp/functional/gles3/fbomultisample*', |
62 ['win', 'nvidia', 'd3d11'], bug=631317) | 64 ['win', 'nvidia', 'd3d11'], bug=631317) |
63 self.Fail('conformance2/rendering/' + | 65 self.Fail('conformance2/rendering/' + |
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1078 # self.Fail(page_name, | 1080 # self.Fail(page_name, |
1079 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1081 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
1080 # self.Fail(page_name, | 1082 # self.Fail(page_name, |
1081 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1083 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1082 | 1084 |
1083 # Conflicts if between a generic os condition and a specific version | 1085 # Conflicts if between a generic os condition and a specific version |
1084 # self.Fail(page_name, | 1086 # self.Fail(page_name, |
1085 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1087 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1086 # self.Fail(page_name, | 1088 # self.Fail(page_name, |
1087 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1089 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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