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Side by Side Diff: ui/ozone/platform/drm/common/drm_util.cc

Issue 2758013002: drm: Rename DRM_FORMAT_YV12 to DRM_FORMAT_YVU420. (Closed)
Patch Set: Remove DRM_FORMAT_YV12 define. Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/platform/drm/common/drm_util.h" 5 #include "ui/ozone/platform/drm/common/drm_util.h"
6 6
7 #include <drm_fourcc.h> 7 #include <drm_fourcc.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 #include <stdlib.h> 9 #include <stdlib.h>
10 #include <sys/mman.h> 10 #include <sys/mman.h>
11 #include <xf86drm.h> 11 #include <xf86drm.h>
12 #include <xf86drmMode.h> 12 #include <xf86drmMode.h>
13 #include <algorithm> 13 #include <algorithm>
14 #include <utility> 14 #include <utility>
15 15
16 #include "base/containers/small_map.h" 16 #include "base/containers/small_map.h"
17 #include "base/memory/ptr_util.h" 17 #include "base/memory/ptr_util.h"
18 #include "ui/display/util/edid_parser.h" 18 #include "ui/display/util/edid_parser.h"
19 19
20 #if !defined(DRM_FORMAT_YV12)
21 // TODO(dcastagna): after libdrm has this definition, remove it.
22 #define DRM_FORMAT_YV12 fourcc_code('Y', 'V', '1', '2')
23 #endif
24
25 namespace ui { 20 namespace ui {
26 21
27 namespace { 22 namespace {
28 23
29 static const size_t kDefaultCursorWidth = 64; 24 static const size_t kDefaultCursorWidth = 64;
30 static const size_t kDefaultCursorHeight = 64; 25 static const size_t kDefaultCursorHeight = 64;
31 26
32 bool IsCrtcInUse( 27 bool IsCrtcInUse(
33 uint32_t crtc, 28 uint32_t crtc,
34 const std::vector<std::unique_ptr<HardwareDisplayControllerInfo>>& 29 const std::vector<std::unique_ptr<HardwareDisplayControllerInfo>>&
(...skipping 342 matching lines...) Expand 10 before | Expand all | Expand 10 after
377 return DRM_FORMAT_XBGR8888; 372 return DRM_FORMAT_XBGR8888;
378 case gfx::BufferFormat::BGRA_8888: 373 case gfx::BufferFormat::BGRA_8888:
379 return DRM_FORMAT_ARGB8888; 374 return DRM_FORMAT_ARGB8888;
380 case gfx::BufferFormat::BGRX_8888: 375 case gfx::BufferFormat::BGRX_8888:
381 return DRM_FORMAT_XRGB8888; 376 return DRM_FORMAT_XRGB8888;
382 case gfx::BufferFormat::BGR_565: 377 case gfx::BufferFormat::BGR_565:
383 return DRM_FORMAT_RGB565; 378 return DRM_FORMAT_RGB565;
384 case gfx::BufferFormat::UYVY_422: 379 case gfx::BufferFormat::UYVY_422:
385 return DRM_FORMAT_UYVY; 380 return DRM_FORMAT_UYVY;
386 case gfx::BufferFormat::YVU_420: 381 case gfx::BufferFormat::YVU_420:
387 return DRM_FORMAT_YV12; 382 return DRM_FORMAT_YVU420;
388 case gfx::BufferFormat::YUV_420_BIPLANAR: 383 case gfx::BufferFormat::YUV_420_BIPLANAR:
389 return DRM_FORMAT_NV12; 384 return DRM_FORMAT_NV12;
390 default: 385 default:
391 NOTREACHED(); 386 NOTREACHED();
392 return 0; 387 return 0;
393 } 388 }
394 } 389 }
395 390
396 gfx::BufferFormat GetBufferFormatFromFourCCFormat(int format) { 391 gfx::BufferFormat GetBufferFormatFromFourCCFormat(int format) {
397 switch (format) { 392 switch (format) {
398 case DRM_FORMAT_R8: 393 case DRM_FORMAT_R8:
399 return gfx::BufferFormat::R_8; 394 return gfx::BufferFormat::R_8;
400 case DRM_FORMAT_GR88: 395 case DRM_FORMAT_GR88:
401 return gfx::BufferFormat::RG_88; 396 return gfx::BufferFormat::RG_88;
402 case DRM_FORMAT_ABGR8888: 397 case DRM_FORMAT_ABGR8888:
403 return gfx::BufferFormat::RGBA_8888; 398 return gfx::BufferFormat::RGBA_8888;
404 case DRM_FORMAT_XBGR8888: 399 case DRM_FORMAT_XBGR8888:
405 return gfx::BufferFormat::RGBX_8888; 400 return gfx::BufferFormat::RGBX_8888;
406 case DRM_FORMAT_ARGB8888: 401 case DRM_FORMAT_ARGB8888:
407 return gfx::BufferFormat::BGRA_8888; 402 return gfx::BufferFormat::BGRA_8888;
408 case DRM_FORMAT_XRGB8888: 403 case DRM_FORMAT_XRGB8888:
409 return gfx::BufferFormat::BGRX_8888; 404 return gfx::BufferFormat::BGRX_8888;
410 case DRM_FORMAT_RGB565: 405 case DRM_FORMAT_RGB565:
411 return gfx::BufferFormat::BGR_565; 406 return gfx::BufferFormat::BGR_565;
412 case DRM_FORMAT_UYVY: 407 case DRM_FORMAT_UYVY:
413 return gfx::BufferFormat::UYVY_422; 408 return gfx::BufferFormat::UYVY_422;
414 case DRM_FORMAT_NV12: 409 case DRM_FORMAT_NV12:
415 return gfx::BufferFormat::YUV_420_BIPLANAR; 410 return gfx::BufferFormat::YUV_420_BIPLANAR;
416 case DRM_FORMAT_YV12: 411 case DRM_FORMAT_YVU420:
417 return gfx::BufferFormat::YVU_420; 412 return gfx::BufferFormat::YVU_420;
418 default: 413 default:
419 NOTREACHED(); 414 NOTREACHED();
420 return gfx::BufferFormat::BGRA_8888; 415 return gfx::BufferFormat::BGRA_8888;
421 } 416 }
422 } 417 }
423 418
424 int GetFourCCFormatForOpaqueFramebuffer(gfx::BufferFormat format) { 419 int GetFourCCFormatForOpaqueFramebuffer(gfx::BufferFormat format) {
425 // DRM atomic interface doesn't currently support specifying an alpha 420 // DRM atomic interface doesn't currently support specifying an alpha
426 // blending. We can simulate disabling alpha bleding creating an fb 421 // blending. We can simulate disabling alpha bleding creating an fb
427 // with a format without the alpha channel. 422 // with a format without the alpha channel.
428 switch (format) { 423 switch (format) {
429 case gfx::BufferFormat::RGBA_8888: 424 case gfx::BufferFormat::RGBA_8888:
430 case gfx::BufferFormat::RGBX_8888: 425 case gfx::BufferFormat::RGBX_8888:
431 return DRM_FORMAT_XBGR8888; 426 return DRM_FORMAT_XBGR8888;
432 case gfx::BufferFormat::BGRA_8888: 427 case gfx::BufferFormat::BGRA_8888:
433 case gfx::BufferFormat::BGRX_8888: 428 case gfx::BufferFormat::BGRX_8888:
434 return DRM_FORMAT_XRGB8888; 429 return DRM_FORMAT_XRGB8888;
435 case gfx::BufferFormat::BGR_565: 430 case gfx::BufferFormat::BGR_565:
436 return DRM_FORMAT_RGB565; 431 return DRM_FORMAT_RGB565;
437 case gfx::BufferFormat::UYVY_422: 432 case gfx::BufferFormat::UYVY_422:
438 return DRM_FORMAT_UYVY; 433 return DRM_FORMAT_UYVY;
439 default: 434 default:
440 NOTREACHED(); 435 NOTREACHED();
441 return 0; 436 return 0;
442 } 437 }
443 } 438 }
444 } // namespace ui 439 } // namespace ui
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