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Issue 2756793003: Move GPU blacklist and driver bug workaround list from json to data struct. (Closed)
Patch Set: pure rebase Created 3 years, 8 months ago
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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/config/gpu_blacklist.h" 5 #include "gpu/config/gpu_blacklist.h"
6 6
7 #include "gpu/config/gpu_feature_type.h" 7 #include "gpu/config/gpu_feature_type.h"
8 #include "gpu/config/software_rendering_list_autogen.h"
8 9
9 namespace gpu { 10 namespace gpu {
10 11
11 GpuBlacklist::GpuBlacklist() 12 GpuBlacklist::GpuBlacklist(const GpuControlListData& data)
12 : GpuControlList() { 13 : GpuControlList(data) {}
13 }
14 14
15 GpuBlacklist::~GpuBlacklist() { 15 GpuBlacklist::~GpuBlacklist() {
16 } 16 }
17 17
18 // static 18 // static
19 GpuBlacklist* GpuBlacklist::Create() { 19 std::unique_ptr<GpuBlacklist> GpuBlacklist::Create() {
20 GpuBlacklist* list = new GpuBlacklist(); 20 GpuControlListData data(kSoftwareRenderingListVersion,
21 kSoftwareRenderingListEntryCount,
22 kSoftwareRenderingListEntries);
23 return Create(data);
24 }
25
26 // static
27 std::unique_ptr<GpuBlacklist> GpuBlacklist::Create(
28 const GpuControlListData& data) {
29 std::unique_ptr<GpuBlacklist> list(new GpuBlacklist(data));
21 list->AddSupportedFeature("accelerated_2d_canvas", 30 list->AddSupportedFeature("accelerated_2d_canvas",
22 GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS); 31 GPU_FEATURE_TYPE_ACCELERATED_2D_CANVAS);
23 list->AddSupportedFeature("gpu_compositing", 32 list->AddSupportedFeature("gpu_compositing",
24 GPU_FEATURE_TYPE_GPU_COMPOSITING); 33 GPU_FEATURE_TYPE_GPU_COMPOSITING);
25 list->AddSupportedFeature("accelerated_webgl", 34 list->AddSupportedFeature("accelerated_webgl",
26 GPU_FEATURE_TYPE_ACCELERATED_WEBGL); 35 GPU_FEATURE_TYPE_ACCELERATED_WEBGL);
27 list->AddSupportedFeature("flash_3d", 36 list->AddSupportedFeature("flash3d", GPU_FEATURE_TYPE_FLASH3D);
28 GPU_FEATURE_TYPE_FLASH3D); 37 list->AddSupportedFeature("flash_stage3d", GPU_FEATURE_TYPE_FLASH_STAGE3D);
29 list->AddSupportedFeature("flash_stage3d",
30 GPU_FEATURE_TYPE_FLASH_STAGE3D);
31 list->AddSupportedFeature("flash_stage3d_baseline", 38 list->AddSupportedFeature("flash_stage3d_baseline",
32 GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE); 39 GPU_FEATURE_TYPE_FLASH_STAGE3D_BASELINE);
33 list->AddSupportedFeature("accelerated_video_decode", 40 list->AddSupportedFeature("accelerated_video_decode",
34 GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE); 41 GPU_FEATURE_TYPE_ACCELERATED_VIDEO_DECODE);
35 list->AddSupportedFeature("accelerated_video_encode", 42 list->AddSupportedFeature("accelerated_video_encode",
36 GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE); 43 GPU_FEATURE_TYPE_ACCELERATED_VIDEO_ENCODE);
37 list->AddSupportedFeature("panel_fitting", 44 list->AddSupportedFeature("panel_fitting", GPU_FEATURE_TYPE_PANEL_FITTING);
38 GPU_FEATURE_TYPE_PANEL_FITTING);
39 list->AddSupportedFeature("gpu_rasterization", 45 list->AddSupportedFeature("gpu_rasterization",
40 GPU_FEATURE_TYPE_GPU_RASTERIZATION); 46 GPU_FEATURE_TYPE_GPU_RASTERIZATION);
41 list->AddSupportedFeature("accelerated_vpx_decode", 47 list->AddSupportedFeature("accelerated_vpx_decode",
42 GPU_FEATURE_TYPE_ACCELERATED_VPX_DECODE); 48 GPU_FEATURE_TYPE_ACCELERATED_VPX_DECODE);
43 list->AddSupportedFeature("webgl2", 49 list->AddSupportedFeature("webgl2", GPU_FEATURE_TYPE_WEBGL2);
44 GPU_FEATURE_TYPE_WEBGL2);
45 list->set_supports_feature_type_all(true);
46 return list; 50 return list;
47 } 51 }
48 52
49 } // namespace gpu 53 } // namespace gpu
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