| Index: ppapi/c/dev/ppb_audio_output_dev.h
|
| diff --git a/ppapi/c/dev/ppb_audio_output_dev.h b/ppapi/c/dev/ppb_audio_output_dev.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..05479e2722ea650ec02926641eafe77196dc8831
|
| --- /dev/null
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| +++ b/ppapi/c/dev/ppb_audio_output_dev.h
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| @@ -0,0 +1,249 @@
|
| +/* Copyright (c) 2017 The Chromium Authors. All rights reserved.
|
| + * Use of this source code is governed by a BSD-style license that can be
|
| + * found in the LICENSE file.
|
| + */
|
| +
|
| +/* From dev/ppb_audio_output_dev.idl modified Wed Mar 29 09:42:40 2017. */
|
| +
|
| +#ifndef PPAPI_C_DEV_PPB_AUDIO_OUTPUT_DEV_H_
|
| +#define PPAPI_C_DEV_PPB_AUDIO_OUTPUT_DEV_H_
|
| +
|
| +#include "ppapi/c/dev/ppb_device_ref_dev.h"
|
| +#include "ppapi/c/pp_array_output.h"
|
| +#include "ppapi/c/pp_bool.h"
|
| +#include "ppapi/c/pp_completion_callback.h"
|
| +#include "ppapi/c/pp_instance.h"
|
| +#include "ppapi/c/pp_macros.h"
|
| +#include "ppapi/c/pp_resource.h"
|
| +#include "ppapi/c/pp_stdint.h"
|
| +#include "ppapi/c/pp_time.h"
|
| +
|
| +#define PPB_AUDIO_OUTPUT_DEV_INTERFACE_0_1 "PPB_AudioOutput(Dev);0.1"
|
| +#define PPB_AUDIO_OUTPUT_DEV_INTERFACE PPB_AUDIO_OUTPUT_DEV_INTERFACE_0_1
|
| +
|
| +/**
|
| + * @file
|
| + * This file defines the <code>PPB_AudioOutput_dev</code> interface, which
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| + * provides realtime stereo audio streaming capabilities.
|
| + */
|
| +
|
| +
|
| +/**
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| + * @addtogroup Typedefs
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| + * @{
|
| + */
|
| +/**
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| + * <code>PPB_AudioOutput_Callback</code> defines the type of an audio callback
|
| + * function used to fill the audio buffer with data. Please see the
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| + * Create() function in the <code>PPB_AudioOutput</code> interface for
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| + * more details on this callback.
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| + *
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| + * @param[in] sample_buffer A buffer to fill with audio data.
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| + * @param[in] buffer_size_in_bytes The size of the buffer in bytes.
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| + * @param[in] latency How long before the audio data is to be presented.
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| + * @param[inout] user_data An opaque pointer that was passed into
|
| + * <code>PPB_AudioOutput.Create()</code>.
|
| + */
|
| +typedef void (*PPB_AudioOutput_Callback)(void* sample_buffer,
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| + uint32_t buffer_size_in_bytes,
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| + PP_TimeDelta latency,
|
| + void* user_data);
|
| +/**
|
| + * @}
|
| + */
|
| +
|
| +/**
|
| + * @addtogroup Interfaces
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| + * @{
|
| + */
|
| +/**
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| + * The <code>PPB_AudioOutput</code> interface contains pointers to several
|
| + * functions for handling audio resources.
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| + * Please see descriptions for each <code>PPB_AudioOutput</code> and
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| + * <code>PPB_AudioConfig</code> function for more details. A C example using
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| + * <code>PPB_AudioOutput</code> and <code>PPB_AudioConfig</code> follows.
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| + *
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| + * <strong>Example: </strong>
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| + *
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| + * @code
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| + * void audio_output_callback(void* sample_buffer,
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| + * uint32_t buffer_size_in_bytes,
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| + * PP_TimeDelta latency,
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| + * void* user_data) {
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| + * ... quickly fill in the buffer with samples and return to caller ...
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| + * }
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| + *
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| + * ...Assume the application has cached the audio configuration interface in
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| + * audio_config_interface and the audio interface in
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| + * audio_output_interface...
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| + *
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| + * uint32_t count = audio_config_interface->RecommendSampleFrameCount(
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| + * PP_AUDIOSAMPLERATE_44100, 4096);
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| + * PP_Resource pp_audio_config = audio_config_interface->CreateStereo16Bit(
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| + * pp_instance, PP_AUDIOSAMPLERATE_44100, count);
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| + * PP_Resource pp_audio_output = audio_interface->Create(pp_instance,
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| + * pp_audio_config, audio_callback, NULL);
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| + * audio_interface->EnumerateDevices(pp_audio_output, output_device_list,
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| + * callback);
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| + * audio_interface->Open(pp_audio_output, device_ref, pp_audio_config,
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| + * audio_output_callback, user_data, callback);
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| + * audio_output_interface->StartPlayback(pp_audio_output);
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| + *
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| + * ...audio_output_callback() will now be periodically invoked on a separate
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| + * thread...
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| + * @endcode
|
| + */
|
| +struct PPB_AudioOutput_Dev_0_1 {
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| + /**
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| + * Creates an audio output resource.
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| + *
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| + * @param[in] instance A <code>PP_Instance</code> identifying one instance of
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| + * a module.
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| + *
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| + * @return A <code>PP_Resource</code> corresponding to an audio output
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| + resource
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| + * if successful, 0 if failed.
|
| + */
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| + PP_Resource (*Create)(PP_Instance instance);
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| + /**
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| + * Determines if the given resource is an audio output resource.
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| + *
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| + * @param[in] resource A <code>PP_Resource</code> containing a resource.
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| + *
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| + * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if the given
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| + * resource is an audio output resource, otherwise <code>PP_FALSE</code>.
|
| + */
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| + PP_Bool (*IsAudioOutput)(PP_Resource resource);
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| + /**
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| + * Enumerates audio output devices.
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| + *
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| + * @param[in] audio_output A <code>PP_Resource</code> corresponding to an
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| + audio
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| + * output resource.
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| + * @param[in] output An output array which will receive
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| + * <code>PPB_DeviceRef_Dev</code> resources on success. Please note that the
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| + * ref count of those resources has already been increased by 1 for the
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| + * caller.
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| + * @param[in] callback A <code>PP_CompletionCallback</code> to run on
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| + * completion.
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| + *
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| + * @return An error code from <code>pp_errors.h</code>.
|
| + */
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| + int32_t (*EnumerateDevices)(PP_Resource audio_output,
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| + struct PP_ArrayOutput output,
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| + struct PP_CompletionCallback callback);
|
| + /**
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| + * Requests device change notifications.
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| + *
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| + * @param[in] audio_output A <code>PP_Resource</code> corresponding to an
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| + audio
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| + * output resource.
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| + * @param[in] callback The callback to receive notifications. If not NULL, it
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| + * will be called once for the currently available devices, and then every
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| + * time the list of available devices changes. All calls will happen on the
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| + * same thread as the one on which MonitorDeviceChange() is called. It will
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| + * receive notifications until <code>audio_output</code> is destroyed or
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| + * <code>MonitorDeviceChange()</code> is called to set a new callback for
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| + * <code>audio_output</code>. You can pass NULL to cancel sending
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| + * notifications.
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| + * @param[inout] user_data An opaque pointer that will be passed to
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| + * <code>callback</code>.
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| + *
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| + * @return An error code from <code>pp_errors.h</code>.
|
| + */
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| + int32_t (*MonitorDeviceChange)(PP_Resource audio_output,
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| + PP_MonitorDeviceChangeCallback callback,
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| + void* user_data);
|
| + /**
|
| + * Open() opens an audio output device. No sound will be heard until
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| + * StartPlayback() is called. The callback is called with the buffer address
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| + * and given user data whenever the buffer needs to be filled. From within the
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| + * callback, you should not call <code>PPB_AudioOutput</code> functions. The
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| + * callback will be called on a different thread than the one which created
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| + * the interface. For performance-critical applications (i.e. low-latency
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| + * audio), the callback should avoid blocking or calling functions that can
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| + * obtain locks, such as malloc. The layout and the size of the buffer passed
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| + * to the audio callback will be determined by the device configuration and is
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| + * specified in the <code>AudioConfig</code> documentation.
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| + *
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| + * @param[in] audio_output A <code>PP_Resource</code> corresponding to an
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| + audio
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| + * output resource.
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| + * @param[in] device_ref Identifies an audio output device. It could be one of
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| + * the resource in the array returned by EnumerateDevices(), or 0 which means
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| + * the default device.
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| + * @param[in] config A <code>PPB_AudioConfig</code> audio configuration
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| + * resource.
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| + * @param[in] audio_output_callback A <code>PPB_AudioOutput_Callback</code>
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| + * function that will be called when audio buffer needs to be filled.
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| + * @param[inout] user_data An opaque pointer that will be passed into
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| + * <code>audio_output_callback</code>.
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| + * @param[in] callback A <code>PP_CompletionCallback</code> to run when this
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| + * open operation is completed.
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| + *
|
| + * @return An error code from <code>pp_errors.h</code>.
|
| + */
|
| + int32_t (*Open)(PP_Resource audio_output,
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| + PP_Resource device_ref,
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| + PP_Resource config,
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| + PPB_AudioOutput_Callback audio_output_callback,
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| + void* user_data,
|
| + struct PP_CompletionCallback callback);
|
| + /**
|
| + * GetCurrrentConfig() returns an audio config resource for the given audio
|
| + * output resource.
|
| + *
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| + * @param[in] config A <code>PP_Resource</code> corresponding to an audio
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| + * output resource.
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| + *
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| + * @return A <code>PP_Resource</code> containing the audio config resource if
|
| + * successful.
|
| + */
|
| + PP_Resource (*GetCurrentConfig)(PP_Resource audio_output);
|
| + /**
|
| + * StartPlayback() starts the playback of the audio output resource and begins
|
| + * periodically calling the callback.
|
| + *
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| + * @param[in] config A <code>PP_Resource</code> corresponding to an audio
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| + * output resource.
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| + *
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| + * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
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| + * successful, otherwise <code>PP_FALSE</code>. Also returns
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| + * <code>PP_TRUE</code> (and be a no-op) if called while playback is already
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| + * in progress.
|
| + */
|
| + PP_Bool (*StartPlayback)(PP_Resource audio_output);
|
| + /**
|
| + * StopPlayback() stops the playback of the audio resource.
|
| + *
|
| + * @param[in] config A <code>PP_Resource</code> corresponding to an audio
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| + * output resource.
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| + *
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| + * @return A <code>PP_Bool</code> containing <code>PP_TRUE</code> if
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| + * successful, otherwise <code>PP_FALSE</code>. Also returns
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| + * <code>PP_TRUE</code> (and is a no-op) if called while playback is already
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| + * stopped. If a callback is in progress, StopPlayback() will block until the
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| + * callback completes.
|
| + */
|
| + PP_Bool (*StopPlayback)(PP_Resource audio_output);
|
| + /**
|
| + * Close() closes the audio output device,
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| + and stops playback if necessary. It is
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| + * not valid to call Open() again after a call to this method.
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| + * If an audio output resource is destroyed while a device is still open, then
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| + * it will be implicitly closed, so you are not required to call this method.
|
| + *
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| + * @param[in] audio_output A <code>PP_Resource</code> corresponding to an
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| + audio
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| + * output resource.
|
| + */
|
| + void (*Close)(PP_Resource audio_output);
|
| +};
|
| +
|
| +typedef struct PPB_AudioOutput_Dev_0_1 PPB_AudioOutput_Dev;
|
| +/**
|
| + * @}
|
| + */
|
| +
|
| +#endif /* PPAPI_C_DEV_PPB_AUDIO_OUTPUT_DEV_H_ */
|
| +
|
|
|