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Issue 2755583003: color: Remove flags for true color rendering (Closed)
Patch Set: Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/base/switches.h" 5 #include "cc/base/switches.h"
6 6
7 #include "base/command_line.h" 7 #include "base/command_line.h"
8 8
9 namespace cc { 9 namespace cc {
10 namespace switches { 10 namespace switches {
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43 // Compress tile textures for GPUs supporting it. 43 // Compress tile textures for GPUs supporting it.
44 const char kEnableTileCompression[] = "enable-tile-compression"; 44 const char kEnableTileCompression[] = "enable-tile-compression";
45 45
46 // Convert rasterization and compositing inputs to the output color space 46 // Convert rasterization and compositing inputs to the output color space
47 // before operating on them. 47 // before operating on them.
48 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering"; 48 const char kEnableColorCorrectRendering[] = "enable-color-correct-rendering";
49 49
50 // Enables the GPU benchmarking extension 50 // Enables the GPU benchmarking extension
51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking"; 51 const char kEnableGpuBenchmarking[] = "enable-gpu-benchmarking";
52 52
53 // Force all rasterization and compositing to be done in linear color space,
54 // with physically correct blending and interpolation.
55 const char kEnableTrueColorRendering[] = "enable-true-color-rendering";
56
57 // Enables multi-client Surface synchronization. In practice, this indicates 53 // Enables multi-client Surface synchronization. In practice, this indicates
58 // that LayerTreeHost expects to be given a valid LocalSurfaceId provided by 54 // that LayerTreeHost expects to be given a valid LocalSurfaceId provided by
59 // the parent compositor. 55 // the parent compositor.
60 const char kEnableSurfaceSynchronization[] = "enable-surface-synchronization"; 56 const char kEnableSurfaceSynchronization[] = "enable-surface-synchronization";
61 57
62 // Renders a border around compositor layers to help debug and study 58 // Renders a border around compositor layers to help debug and study
63 // layer compositing. 59 // layer compositing.
64 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders"; 60 const char kShowCompositedLayerBorders[] = "show-composited-layer-borders";
65 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders"; 61 const char kUIShowCompositedLayerBorders[] = "ui-show-layer-borders";
66 62
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113 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout"; 109 const char kCCLayerTreeTestNoTimeout[] = "cc-layer-tree-test-no-timeout";
114 110
115 // Increases timeout for memory checkers. 111 // Increases timeout for memory checkers.
116 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout"; 112 const char kCCLayerTreeTestLongTimeout[] = "cc-layer-tree-test-long-timeout";
117 113
118 // Makes pixel tests write their output instead of read it. 114 // Makes pixel tests write their output instead of read it.
119 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests"; 115 const char kCCRebaselinePixeltests[] = "cc-rebaseline-pixeltests";
120 116
121 } // namespace switches 117 } // namespace switches
122 } // namespace cc 118 } // namespace cc
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