Index: cc/scheduler/scheduler_state_machine_unittest.cc |
diff --git a/cc/scheduler/scheduler_state_machine_unittest.cc b/cc/scheduler/scheduler_state_machine_unittest.cc |
index 3dfe9341b79851e8a72aeeabab95373083dfad15..a72cdabf631f3a305558ccc2b92778e2e5f88667 100644 |
--- a/cc/scheduler/scheduler_state_machine_unittest.cc |
+++ b/cc/scheduler/scheduler_state_machine_unittest.cc |
@@ -5,6 +5,7 @@ |
#include "cc/scheduler/scheduler_state_machine.h" |
#include "cc/scheduler/scheduler.h" |
+#include "cc/test/output_test_common.h" |
#include "testing/gtest/include/gtest/gtest.h" |
#define EXPECT_ACTION_UPDATE_STATE(action) \ |
@@ -131,7 +132,7 @@ TEST(SchedulerStateMachineTest, TestNextActionBeginsMainFrameIfNeeded) { |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_FALSE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -149,7 +150,7 @@ TEST(SchedulerStateMachineTest, TestNextActionBeginsMainFrameIfNeeded) { |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_FALSE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
} |
@@ -167,7 +168,7 @@ TEST(SchedulerStateMachineTest, TestNextActionBeginsMainFrameIfNeeded) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
} |
@@ -204,7 +205,7 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeDrawDisabled) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
// Commit to the pending tree. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -223,7 +224,7 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeDrawDisabled) { |
// Verify that the next commit doesn't start until the previous |
// commit has been drawn. |
state.SetNeedsCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Verify NotifyReadyToActivate unblocks activation, draw, and |
@@ -273,7 +274,7 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeActivationEnabled) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
// Commit to the pending tree. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -289,7 +290,7 @@ TEST(SchedulerStateMachineTest, MainFrameBeforeActivationEnabled) { |
// Verify that the next commit starts while there is still a pending tree. |
state.SetNeedsCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -329,7 +330,7 @@ TEST(SchedulerStateMachineTest, |
state.SetNeedsRedraw(true); |
EXPECT_TRUE(state.RedrawPending()); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -345,7 +346,7 @@ TEST(SchedulerStateMachineTest, |
// Failing the draw makes us require a commit. |
state.DidDrawIfPossibleCompleted( |
DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -365,7 +366,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawForMissingHighResNeedsCommit) { |
EXPECT_TRUE(state.RedrawPending()); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -378,7 +379,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawForMissingHighResNeedsCommit) { |
// Missing high res content requires a commit (but not a redraw) |
state.DidDrawIfPossibleCompleted( |
DrawSwapReadbackResult::DRAW_ABORTED_MISSING_HIGH_RES_CONTENT); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_FALSE(state.RedrawPending()); |
@@ -398,7 +399,7 @@ TEST(SchedulerStateMachineTest, |
state.SetNeedsRedraw(true); |
EXPECT_TRUE(state.RedrawPending()); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -418,7 +419,7 @@ TEST(SchedulerStateMachineTest, |
// Failing the draw for animation checkerboards makes us require a commit. |
state.DidDrawIfPossibleCompleted( |
DrawSwapReadbackResult::DRAW_ABORTED_CHECKERBOARD_ANIMATIONS); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -441,7 +442,7 @@ void TestFailedDrawsEventuallyForceDrawAfterNextCommit( |
// Start a commit. |
state.SetNeedsCommit(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -472,7 +473,7 @@ void TestFailedDrawsEventuallyForceDrawAfterNextCommit( |
EXPECT_TRUE(state.RedrawPending()); |
// The redraw should be forced at the end of the next BeginImplFrame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
if (main_frame_before_draw_enabled) { |
EXPECT_ACTION_UPDATE_STATE( |
@@ -514,7 +515,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawsDoNotRestartForcedDraw) { |
// Start a commit. |
state.SetNeedsCommit(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -575,7 +576,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawIsRetriedInNextBeginImplFrame) { |
// Start a draw. |
state.SetNeedsRedraw(true); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -593,7 +594,7 @@ TEST(SchedulerStateMachineTest, TestFailedDrawIsRetriedInNextBeginImplFrame) { |
// We should not be trying to draw again now, but we have a commit pending. |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -617,7 +618,7 @@ TEST(SchedulerStateMachineTest, TestDoestDrawTwiceInSameFrame) { |
// Draw the first frame. |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -634,7 +635,7 @@ TEST(SchedulerStateMachineTest, TestDoestDrawTwiceInSameFrame) { |
// Move to another frame. This should now draw. |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -783,7 +784,7 @@ TEST(SchedulerStateMachineTest, TestCanRedraw_StopsDraw) { |
state.SetVisible(false); |
state.SetNeedsRedraw(true); |
if (j == 1) |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
state.SetCanDraw(false); |
EXPECT_NE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_IF_POSSIBLE, |
@@ -805,7 +806,7 @@ TEST(SchedulerStateMachineTest, |
state.SetNeedsRedraw(true); |
state.SetVisible(true); |
state.SetCanDraw(false); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_SWAP_ABORT); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -833,7 +834,7 @@ void TestSetNeedsCommitIsNotLost(bool main_frame_before_draw_enabled) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
// Begin the frame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_EQ(SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
@@ -869,7 +870,7 @@ void TestSetNeedsCommitIsNotLost(bool main_frame_before_draw_enabled) { |
state.begin_impl_frame_state()); |
EXPECT_EQ(SchedulerStateMachine::ACTION_COMMIT, state.NextAction()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_EQ(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
state.begin_impl_frame_state()); |
EXPECT_EQ(SchedulerStateMachine::ACTION_COMMIT, state.NextAction()); |
@@ -920,7 +921,7 @@ TEST(SchedulerStateMachineTest, TestFullCycle) { |
state.SetNeedsCommit(); |
// Begin the frame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_EQ(SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
@@ -968,7 +969,7 @@ TEST(SchedulerStateMachineTest, TestFullCycleWithCommitRequestInbetween) { |
state.SetNeedsCommit(); |
// Begin the frame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_EQ(SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
@@ -1007,7 +1008,7 @@ TEST(SchedulerStateMachineTest, TestFullCycleWithCommitRequestInbetween) { |
EXPECT_FALSE(state.needs_redraw()); |
// Next BeginImplFrame should initiate second commit. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
} |
@@ -1035,7 +1036,7 @@ TEST(SchedulerStateMachineTest, TestGoesInvisibleBeforeFinishCommit) { |
state.SetNeedsCommit(); |
// Begin the frame while visible. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_EQ(SchedulerStateMachine::COMMIT_STATE_BEGIN_MAIN_FRAME_SENT, |
@@ -1065,7 +1066,7 @@ TEST(SchedulerStateMachineTest, TestGoesInvisibleBeforeFinishCommit) { |
EXPECT_TRUE(state.NeedsCommit()); |
// Start a new frame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -1104,7 +1105,7 @@ TEST(SchedulerStateMachineTest, AbortBeginMainFrameAndCancelCommit) { |
// Start a new frame; draw because this is the first frame since output |
// surface init'd. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -1136,14 +1137,14 @@ TEST(SchedulerStateMachineTest, TestFirstContextCreation) { |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Check that the first init does not SetNeedsCommit. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Check that a needs commit initiates a BeginMainFrame. |
state.SetNeedsCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
} |
@@ -1173,7 +1174,7 @@ TEST(SchedulerStateMachineTest, TestContextLostWhenCompletelyIdle) { |
state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
// When the context is recreated, we should begin a commit. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
} |
@@ -1197,14 +1198,14 @@ TEST(SchedulerStateMachineTest, |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Once context recreation begins, nothing should happen. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// While context is recreating, commits shouldn't begin. |
state.SetNeedsCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1230,7 +1231,7 @@ TEST(SchedulerStateMachineTest, |
// Once the context is recreated, whether we draw should be based on |
// SetCanDraw. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -1258,7 +1259,7 @@ TEST(SchedulerStateMachineTest, TestContextLostWhileCommitInProgress) { |
// Set damage and expect a draw. |
state.SetNeedsRedraw(true); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -1291,7 +1292,7 @@ TEST(SchedulerStateMachineTest, TestContextLostWhileCommitInProgress) { |
EXPECT_EQ(SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
state.NextAction()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_EQ(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
state.begin_impl_frame_state()); |
EXPECT_EQ(SchedulerStateMachine::ACTION_NONE, state.NextAction()); |
@@ -1323,7 +1324,7 @@ TEST(SchedulerStateMachineTest, |
// Set damage and expect a draw. |
state.SetNeedsRedraw(true); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -1356,7 +1357,7 @@ TEST(SchedulerStateMachineTest, |
EXPECT_EQ(SchedulerStateMachine::ACTION_BEGIN_OUTPUT_SURFACE_CREATION, |
state.NextAction()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_EQ(SchedulerStateMachine::BEGIN_IMPL_FRAME_STATE_BEGIN_FRAME_STARTING, |
state.begin_impl_frame_state()); |
EXPECT_EQ(SchedulerStateMachine::ACTION_NONE, state.NextAction()); |
@@ -1377,7 +1378,7 @@ TEST(SchedulerStateMachineTest, |
// After we get a new output surface, the commit flow should start. |
state.CreateAndInitializeOutputSurfaceWithActivatedCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1406,7 +1407,7 @@ TEST(SchedulerStateMachineTest, TestFinishAllRenderingWhileContextLost) { |
// Ask a forced redraw for readback and verify it ocurrs. |
state.SetNeedsForcedRedrawForReadback(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_DRAW_AND_READBACK); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1456,7 +1457,7 @@ TEST(SchedulerStateMachineTest, DontDrawBeforeCommitAfterLostOutputSurface) { |
state.DidCreateAndInitializeOutputSurface(); |
EXPECT_FALSE(state.RedrawPending()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_EQ(SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME, |
state.NextAction()); |
} |
@@ -1549,7 +1550,7 @@ TEST(SchedulerStateMachineTest, DontMakeNewCommitAfterDrawingReplaceCommit) { |
state.NotifyReadyToCommit(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_COMMIT); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -1654,7 +1655,7 @@ void TestForceCommitWhenReplacementActivationInProgress( |
} |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Perform the draw & swap of replacement commit. |
@@ -1694,7 +1695,7 @@ void TestForceCommitWhenReplacementActivationInProgress( |
state.NotifyReadyToActivate(); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_ACTIVATE_PENDING_TREE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
state.OnBeginImplFrameDeadline(); |
@@ -1744,7 +1745,7 @@ TEST(SchedulerStateMachineTest, |
// New commit is requested and scheduled when impl-side painting is in |
// progress. |
state.SetNeedsCommit(); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
@@ -1765,7 +1766,7 @@ TEST(SchedulerStateMachineTest, |
EXPECT_FALSE(state.NeedsCommit()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
// Perform the draw & swap of replacement commit. |
@@ -1996,7 +1997,7 @@ TEST(SchedulerStateMachineTest, TestTriggerDeadlineEarlyAfterAbortedCommit) { |
// This test mirrors what happens during the first frame of a scroll gesture. |
// First we get the input event and a BeginFrame. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
// As a response the compositor requests a redraw and a commit to tell the |
// main thread about the new scroll offset. |
@@ -2030,7 +2031,7 @@ TEST(SchedulerStateMachineTest, TestTriggerDeadlineEarlyForSmoothness) { |
// This test ensures that impl-draws are prioritized over main thread updates |
// in prefer smoothness mode. |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
state.SetNeedsRedraw(true); |
state.SetNeedsCommit(); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
@@ -2059,7 +2060,7 @@ TEST(SchedulerStateMachineTest, TestSetNeedsAnimate) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
state.OnBeginImplFrameDeadlinePending(); |
@@ -2085,7 +2086,7 @@ TEST(SchedulerStateMachineTest, TestAnimateBeforeCommit) { |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
EXPECT_TRUE(state.BeginFrameNeeded()); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
EXPECT_ACTION_UPDATE_STATE( |
SchedulerStateMachine::ACTION_SEND_BEGIN_MAIN_FRAME); |
@@ -2112,7 +2113,7 @@ TEST(SchedulerStateMachineTest, TestSetNeedsAnimateAfterAnimate) { |
EXPECT_TRUE(state.BeginFrameNeeded()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_NONE); |
- state.OnBeginImplFrame(BeginFrameArgs::CreateForTesting()); |
+ state.OnBeginImplFrame(BeginFrameArgsCreateForTesting()); |
EXPECT_ACTION_UPDATE_STATE(SchedulerStateMachine::ACTION_ANIMATE); |
state.SetNeedsAnimate(); |