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Side by Side Diff: src/gpu/gl/GrGpuGL_program.cpp

Issue 275493004: Rename from "(un)lock" to "(un)map" for geometry buffers. (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Address Rob's comments Created 6 years, 7 months ago
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1 /* 1 /*
2 * Copyright 2011 Google Inc. 2 * Copyright 2011 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #include "GrGpuGL.h" 8 #include "GrGpuGL.h"
9 9
10 #include "GrEffect.h" 10 #include "GrEffect.h"
(...skipping 295 matching lines...) Expand 10 before | Expand all | Expand 10 after
306 this->finalizeReservedVertices(); 306 this->finalizeReservedVertices();
307 vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeom Src().fVertexSize; 307 vertexOffsetInBytes += geoPoolState.fPoolStartVertex * this->getGeom Src().fVertexSize;
308 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer; 308 vbuf = (GrGLVertexBuffer*) geoPoolState.fPoolVertexBuffer;
309 break; 309 break;
310 default: 310 default:
311 vbuf = NULL; // suppress warning 311 vbuf = NULL; // suppress warning
312 SkFAIL("Unknown geometry src type!"); 312 SkFAIL("Unknown geometry src type!");
313 } 313 }
314 314
315 SkASSERT(NULL != vbuf); 315 SkASSERT(NULL != vbuf);
316 SkASSERT(!vbuf->isLocked()); 316 SkASSERT(!vbuf->isMapped());
317 vertexOffsetInBytes += vbuf->baseOffset(); 317 vertexOffsetInBytes += vbuf->baseOffset();
318 318
319 GrGLIndexBuffer* ibuf = NULL; 319 GrGLIndexBuffer* ibuf = NULL;
320 if (info.isIndexed()) { 320 if (info.isIndexed()) {
321 SkASSERT(NULL != indexOffsetInBytes); 321 SkASSERT(NULL != indexOffsetInBytes);
322 322
323 switch (this->getGeomSrc().fIndexSrc) { 323 switch (this->getGeomSrc().fIndexSrc) {
324 case kBuffer_GeometrySrcType: 324 case kBuffer_GeometrySrcType:
325 *indexOffsetInBytes = 0; 325 *indexOffsetInBytes = 0;
326 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer; 326 ibuf = (GrGLIndexBuffer*)this->getGeomSrc().fIndexBuffer;
327 break; 327 break;
328 case kArray_GeometrySrcType: 328 case kArray_GeometrySrcType:
329 case kReserved_GeometrySrcType: 329 case kReserved_GeometrySrcType:
330 this->finalizeReservedIndices(); 330 this->finalizeReservedIndices();
331 *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLusho rt); 331 *indexOffsetInBytes = geoPoolState.fPoolStartIndex * sizeof(GrGLusho rt);
332 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer; 332 ibuf = (GrGLIndexBuffer*) geoPoolState.fPoolIndexBuffer;
333 break; 333 break;
334 default: 334 default:
335 ibuf = NULL; // suppress warning 335 ibuf = NULL; // suppress warning
336 SkFAIL("Unknown geometry src type!"); 336 SkFAIL("Unknown geometry src type!");
337 } 337 }
338 338
339 SkASSERT(NULL != ibuf); 339 SkASSERT(NULL != ibuf);
340 SkASSERT(!ibuf->isLocked()); 340 SkASSERT(!ibuf->isMapped());
341 *indexOffsetInBytes += ibuf->baseOffset(); 341 *indexOffsetInBytes += ibuf->baseOffset();
342 } 342 }
343 GrGLAttribArrayState* attribState = 343 GrGLAttribArrayState* attribState =
344 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf); 344 fHWGeometryState.bindArrayAndBuffersToDraw(this, vbuf, ibuf);
345 345
346 if (fCurrentProgram->hasVertexShader()) { 346 if (fCurrentProgram->hasVertexShader()) {
347 int vertexAttribCount = this->getDrawState().getVertexAttribCount(); 347 int vertexAttribCount = this->getDrawState().getVertexAttribCount();
348 uint32_t usedAttribArraysMask = 0; 348 uint32_t usedAttribArraysMask = 0;
349 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri bs(); 349 const GrVertexAttrib* vertexAttrib = this->getDrawState().getVertexAttri bs();
350 350
351 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount; 351 for (int vertexAttribIndex = 0; vertexAttribIndex < vertexAttribCount;
352 ++vertexAttribIndex, ++vertexAttrib) { 352 ++vertexAttribIndex, ++vertexAttrib) {
353 353
354 usedAttribArraysMask |= (1 << vertexAttribIndex); 354 usedAttribArraysMask |= (1 << vertexAttribIndex);
355 GrVertexAttribType attribType = vertexAttrib->fType; 355 GrVertexAttribType attribType = vertexAttrib->fType;
356 attribState->set(this, 356 attribState->set(this,
357 vertexAttribIndex, 357 vertexAttribIndex,
358 vbuf, 358 vbuf,
359 GrGLAttribTypeToLayout(attribType).fCount, 359 GrGLAttribTypeToLayout(attribType).fCount,
360 GrGLAttribTypeToLayout(attribType).fType, 360 GrGLAttribTypeToLayout(attribType).fType,
361 GrGLAttribTypeToLayout(attribType).fNormalized, 361 GrGLAttribTypeToLayout(attribType).fNormalized,
362 stride, 362 stride,
363 reinterpret_cast<GrGLvoid*>( 363 reinterpret_cast<GrGLvoid*>(
364 vertexOffsetInBytes + vertexAttrib->fOffset)); 364 vertexOffsetInBytes + vertexAttrib->fOffset));
365 } 365 }
366 attribState->disableUnusedArrays(this, usedAttribArraysMask); 366 attribState->disableUnusedArrays(this, usedAttribArraysMask);
367 } 367 }
368 } 368 }
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