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Unified Diff: sdk/lib/web_gl/dart2js/web_gl_dart2js.dart

Issue 2754013002: Format all dart: library files (Closed)
Patch Set: Format all dart: library files Created 3 years, 9 months ago
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Index: sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
diff --git a/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
index 3dd54a86420ce4bef7c720103467b7c23f7d8eaf..695a1f5767659cc7cd2551c0b7c2ef13241c2838 100644
--- a/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
+++ b/sdk/lib/web_gl/dart2js/web_gl_dart2js.dart
@@ -9,22 +9,18 @@ import 'dart:html';
import 'dart:html_common';
import 'dart:_native_typed_data';
import 'dart:typed_data';
-import 'dart:_js_helper' show Creates, JSName, Native, Returns, convertDartClosureToJS;
+import 'dart:_js_helper'
+ show Creates, JSName, Native, Returns, convertDartClosureToJS;
import 'dart:_foreign_helper' show JS;
import 'dart:_interceptors' show Interceptor, JSExtendableArray;
// DO NOT EDIT - unless you are editing documentation as per:
// https://code.google.com/p/dart/wiki/ContributingHTMLDocumentation
// Auto-generated dart:web_gl library.
-
-
-
-
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
const int ACTIVE_ATTRIBUTES = RenderingContext.ACTIVE_ATTRIBUTES;
const int ACTIVE_TEXTURE = RenderingContext.ACTIVE_TEXTURE;
const int ACTIVE_UNIFORMS = RenderingContext.ACTIVE_UNIFORMS;
@@ -62,7 +58,8 @@ const int COLOR_BUFFER_BIT = RenderingContext.COLOR_BUFFER_BIT;
const int COLOR_CLEAR_VALUE = RenderingContext.COLOR_CLEAR_VALUE;
const int COLOR_WRITEMASK = RenderingContext.COLOR_WRITEMASK;
const int COMPILE_STATUS = RenderingContext.COMPILE_STATUS;
-const int COMPRESSED_TEXTURE_FORMATS = RenderingContext.COMPRESSED_TEXTURE_FORMATS;
+const int COMPRESSED_TEXTURE_FORMATS =
+ RenderingContext.COMPRESSED_TEXTURE_FORMATS;
const int CONSTANT_ALPHA = RenderingContext.CONSTANT_ALPHA;
const int CONSTANT_COLOR = RenderingContext.CONSTANT_COLOR;
const int CONTEXT_LOST_WEBGL = RenderingContext.CONTEXT_LOST_WEBGL;
@@ -92,7 +89,8 @@ const int DST_ALPHA = RenderingContext.DST_ALPHA;
const int DST_COLOR = RenderingContext.DST_COLOR;
const int DYNAMIC_DRAW = RenderingContext.DYNAMIC_DRAW;
const int ELEMENT_ARRAY_BUFFER = RenderingContext.ELEMENT_ARRAY_BUFFER;
-const int ELEMENT_ARRAY_BUFFER_BINDING = RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING;
+const int ELEMENT_ARRAY_BUFFER_BINDING =
+ RenderingContext.ELEMENT_ARRAY_BUFFER_BINDING;
const int EQUAL = RenderingContext.EQUAL;
const int FASTEST = RenderingContext.FASTEST;
const int FLOAT = RenderingContext.FLOAT;
@@ -104,15 +102,22 @@ const int FLOAT_VEC3 = RenderingContext.FLOAT_VEC3;
const int FLOAT_VEC4 = RenderingContext.FLOAT_VEC4;
const int FRAGMENT_SHADER = RenderingContext.FRAGMENT_SHADER;
const int FRAMEBUFFER = RenderingContext.FRAMEBUFFER;
-const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
-const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
-const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
-const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
+const int FRAMEBUFFER_ATTACHMENT_OBJECT_NAME =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_NAME;
+const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE;
+const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE;
+const int FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL =
+ RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL;
const int FRAMEBUFFER_BINDING = RenderingContext.FRAMEBUFFER_BINDING;
const int FRAMEBUFFER_COMPLETE = RenderingContext.FRAMEBUFFER_COMPLETE;
-const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
-const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS = RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
-const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
+const int FRAMEBUFFER_INCOMPLETE_ATTACHMENT =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_ATTACHMENT;
+const int FRAMEBUFFER_INCOMPLETE_DIMENSIONS =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_DIMENSIONS;
+const int FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT =
+ RenderingContext.FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT;
const int FRAMEBUFFER_UNSUPPORTED = RenderingContext.FRAMEBUFFER_UNSUPPORTED;
const int FRONT = RenderingContext.FRONT;
const int FRONT_AND_BACK = RenderingContext.FRONT_AND_BACK;
@@ -134,7 +139,8 @@ const int INT_VEC2 = RenderingContext.INT_VEC2;
const int INT_VEC3 = RenderingContext.INT_VEC3;
const int INT_VEC4 = RenderingContext.INT_VEC4;
const int INVALID_ENUM = RenderingContext.INVALID_ENUM;
-const int INVALID_FRAMEBUFFER_OPERATION = RenderingContext.INVALID_FRAMEBUFFER_OPERATION;
+const int INVALID_FRAMEBUFFER_OPERATION =
+ RenderingContext.INVALID_FRAMEBUFFER_OPERATION;
const int INVALID_OPERATION = RenderingContext.INVALID_OPERATION;
const int INVALID_VALUE = RenderingContext.INVALID_VALUE;
const int INVERT = RenderingContext.INVERT;
@@ -153,16 +159,21 @@ const int LOW_FLOAT = RenderingContext.LOW_FLOAT;
const int LOW_INT = RenderingContext.LOW_INT;
const int LUMINANCE = RenderingContext.LUMINANCE;
const int LUMINANCE_ALPHA = RenderingContext.LUMINANCE_ALPHA;
-const int MAX_COMBINED_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS;
-const int MAX_CUBE_MAP_TEXTURE_SIZE = RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE;
-const int MAX_FRAGMENT_UNIFORM_VECTORS = RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS;
+const int MAX_COMBINED_TEXTURE_IMAGE_UNITS =
+ RenderingContext.MAX_COMBINED_TEXTURE_IMAGE_UNITS;
+const int MAX_CUBE_MAP_TEXTURE_SIZE =
+ RenderingContext.MAX_CUBE_MAP_TEXTURE_SIZE;
+const int MAX_FRAGMENT_UNIFORM_VECTORS =
+ RenderingContext.MAX_FRAGMENT_UNIFORM_VECTORS;
const int MAX_RENDERBUFFER_SIZE = RenderingContext.MAX_RENDERBUFFER_SIZE;
const int MAX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_TEXTURE_IMAGE_UNITS;
const int MAX_TEXTURE_SIZE = RenderingContext.MAX_TEXTURE_SIZE;
const int MAX_VARYING_VECTORS = RenderingContext.MAX_VARYING_VECTORS;
const int MAX_VERTEX_ATTRIBS = RenderingContext.MAX_VERTEX_ATTRIBS;
-const int MAX_VERTEX_TEXTURE_IMAGE_UNITS = RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
-const int MAX_VERTEX_UNIFORM_VECTORS = RenderingContext.MAX_VERTEX_UNIFORM_VECTORS;
+const int MAX_VERTEX_TEXTURE_IMAGE_UNITS =
+ RenderingContext.MAX_VERTEX_TEXTURE_IMAGE_UNITS;
+const int MAX_VERTEX_UNIFORM_VECTORS =
+ RenderingContext.MAX_VERTEX_UNIFORM_VECTORS;
const int MAX_VIEWPORT_DIMS = RenderingContext.MAX_VIEWPORT_DIMS;
const int MEDIUM_FLOAT = RenderingContext.MEDIUM_FLOAT;
const int MEDIUM_INT = RenderingContext.MEDIUM_INT;
@@ -196,9 +207,11 @@ const int RENDERBUFFER_BLUE_SIZE = RenderingContext.RENDERBUFFER_BLUE_SIZE;
const int RENDERBUFFER_DEPTH_SIZE = RenderingContext.RENDERBUFFER_DEPTH_SIZE;
const int RENDERBUFFER_GREEN_SIZE = RenderingContext.RENDERBUFFER_GREEN_SIZE;
const int RENDERBUFFER_HEIGHT = RenderingContext.RENDERBUFFER_HEIGHT;
-const int RENDERBUFFER_INTERNAL_FORMAT = RenderingContext.RENDERBUFFER_INTERNAL_FORMAT;
+const int RENDERBUFFER_INTERNAL_FORMAT =
+ RenderingContext.RENDERBUFFER_INTERNAL_FORMAT;
const int RENDERBUFFER_RED_SIZE = RenderingContext.RENDERBUFFER_RED_SIZE;
-const int RENDERBUFFER_STENCIL_SIZE = RenderingContext.RENDERBUFFER_STENCIL_SIZE;
+const int RENDERBUFFER_STENCIL_SIZE =
+ RenderingContext.RENDERBUFFER_STENCIL_SIZE;
const int RENDERBUFFER_WIDTH = RenderingContext.RENDERBUFFER_WIDTH;
const int RENDERER = RenderingContext.RENDERER;
const int REPEAT = RenderingContext.REPEAT;
@@ -228,8 +241,10 @@ const int STATIC_DRAW = RenderingContext.STATIC_DRAW;
const int STENCIL_ATTACHMENT = RenderingContext.STENCIL_ATTACHMENT;
const int STENCIL_BACK_FAIL = RenderingContext.STENCIL_BACK_FAIL;
const int STENCIL_BACK_FUNC = RenderingContext.STENCIL_BACK_FUNC;
-const int STENCIL_BACK_PASS_DEPTH_FAIL = RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL;
-const int STENCIL_BACK_PASS_DEPTH_PASS = RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS;
+const int STENCIL_BACK_PASS_DEPTH_FAIL =
+ RenderingContext.STENCIL_BACK_PASS_DEPTH_FAIL;
+const int STENCIL_BACK_PASS_DEPTH_PASS =
+ RenderingContext.STENCIL_BACK_PASS_DEPTH_PASS;
const int STENCIL_BACK_REF = RenderingContext.STENCIL_BACK_REF;
const int STENCIL_BACK_VALUE_MASK = RenderingContext.STENCIL_BACK_VALUE_MASK;
const int STENCIL_BACK_WRITEMASK = RenderingContext.STENCIL_BACK_WRITEMASK;
@@ -285,12 +300,18 @@ const int TEXTURE_2D = RenderingContext.TEXTURE_2D;
const int TEXTURE_BINDING_2D = RenderingContext.TEXTURE_BINDING_2D;
const int TEXTURE_BINDING_CUBE_MAP = RenderingContext.TEXTURE_BINDING_CUBE_MAP;
const int TEXTURE_CUBE_MAP = RenderingContext.TEXTURE_CUBE_MAP;
-const int TEXTURE_CUBE_MAP_NEGATIVE_X = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X;
-const int TEXTURE_CUBE_MAP_NEGATIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y;
-const int TEXTURE_CUBE_MAP_NEGATIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z;
-const int TEXTURE_CUBE_MAP_POSITIVE_X = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X;
-const int TEXTURE_CUBE_MAP_POSITIVE_Y = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y;
-const int TEXTURE_CUBE_MAP_POSITIVE_Z = RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z;
+const int TEXTURE_CUBE_MAP_NEGATIVE_X =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_X;
+const int TEXTURE_CUBE_MAP_NEGATIVE_Y =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Y;
+const int TEXTURE_CUBE_MAP_NEGATIVE_Z =
+ RenderingContext.TEXTURE_CUBE_MAP_NEGATIVE_Z;
+const int TEXTURE_CUBE_MAP_POSITIVE_X =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_X;
+const int TEXTURE_CUBE_MAP_POSITIVE_Y =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Y;
+const int TEXTURE_CUBE_MAP_POSITIVE_Z =
+ RenderingContext.TEXTURE_CUBE_MAP_POSITIVE_Z;
const int TEXTURE_MAG_FILTER = RenderingContext.TEXTURE_MAG_FILTER;
const int TEXTURE_MIN_FILTER = RenderingContext.TEXTURE_MIN_FILTER;
const int TEXTURE_WRAP_S = RenderingContext.TEXTURE_WRAP_S;
@@ -299,9 +320,11 @@ const int TRIANGLES = RenderingContext.TRIANGLES;
const int TRIANGLE_FAN = RenderingContext.TRIANGLE_FAN;
const int TRIANGLE_STRIP = RenderingContext.TRIANGLE_STRIP;
const int UNPACK_ALIGNMENT = RenderingContext.UNPACK_ALIGNMENT;
-const int UNPACK_COLORSPACE_CONVERSION_WEBGL = RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL;
+const int UNPACK_COLORSPACE_CONVERSION_WEBGL =
+ RenderingContext.UNPACK_COLORSPACE_CONVERSION_WEBGL;
const int UNPACK_FLIP_Y_WEBGL = RenderingContext.UNPACK_FLIP_Y_WEBGL;
-const int UNPACK_PREMULTIPLY_ALPHA_WEBGL = RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL;
+const int UNPACK_PREMULTIPLY_ALPHA_WEBGL =
+ RenderingContext.UNPACK_PREMULTIPLY_ALPHA_WEBGL;
const int UNSIGNED_BYTE = RenderingContext.UNSIGNED_BYTE;
const int UNSIGNED_INT = RenderingContext.UNSIGNED_INT;
const int UNSIGNED_SHORT = RenderingContext.UNSIGNED_SHORT;
@@ -311,12 +334,17 @@ const int UNSIGNED_SHORT_5_6_5 = RenderingContext.UNSIGNED_SHORT_5_6_5;
const int VALIDATE_STATUS = RenderingContext.VALIDATE_STATUS;
const int VENDOR = RenderingContext.VENDOR;
const int VERSION = RenderingContext.VERSION;
-const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
-const int VERTEX_ATTRIB_ARRAY_ENABLED = RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED;
-const int VERTEX_ATTRIB_ARRAY_NORMALIZED = RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED;
-const int VERTEX_ATTRIB_ARRAY_POINTER = RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER;
+const int VERTEX_ATTRIB_ARRAY_BUFFER_BINDING =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_BUFFER_BINDING;
+const int VERTEX_ATTRIB_ARRAY_ENABLED =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_ENABLED;
+const int VERTEX_ATTRIB_ARRAY_NORMALIZED =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_NORMALIZED;
+const int VERTEX_ATTRIB_ARRAY_POINTER =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_POINTER;
const int VERTEX_ATTRIB_ARRAY_SIZE = RenderingContext.VERTEX_ATTRIB_ARRAY_SIZE;
-const int VERTEX_ATTRIB_ARRAY_STRIDE = RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE;
+const int VERTEX_ATTRIB_ARRAY_STRIDE =
+ RenderingContext.VERTEX_ATTRIB_ARRAY_STRIDE;
const int VERTEX_ATTRIB_ARRAY_TYPE = RenderingContext.VERTEX_ATTRIB_ARRAY_TYPE;
const int VERTEX_SHADER = RenderingContext.VERTEX_SHADER;
const int VIEWPORT = RenderingContext.VIEWPORT;
@@ -325,14 +353,15 @@ const int ZERO = RenderingContext.ZERO;
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLActiveInfo')
@Unstable()
@Native("WebGLActiveInfo")
class ActiveInfo extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ActiveInfo._() { throw new UnsupportedError("Not supported"); }
+ factory ActiveInfo._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLActiveInfo.name')
@DocsEditable()
@@ -350,14 +379,15 @@ class ActiveInfo extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('ANGLEInstancedArrays')
@Experimental() // untriaged
@Native("ANGLEInstancedArrays,ANGLE_instanced_arrays")
class AngleInstancedArrays extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory AngleInstancedArrays._() { throw new UnsupportedError("Not supported"); }
+ factory AngleInstancedArrays._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('ANGLEInstancedArrays.VERTEX_ATTRIB_ARRAY_DIVISOR_ANGLE')
@DocsEditable()
@@ -368,45 +398,49 @@ class AngleInstancedArrays extends Interceptor {
@DomName('ANGLEInstancedArrays.drawArraysInstancedANGLE')
@DocsEditable()
@Experimental() // untriaged
- void drawArraysInstancedAngle(int mode, int first, int count, int primcount) native;
+ void drawArraysInstancedAngle(int mode, int first, int count, int primcount)
+ native ;
@JSName('drawElementsInstancedANGLE')
@DomName('ANGLEInstancedArrays.drawElementsInstancedANGLE')
@DocsEditable()
@Experimental() // untriaged
- void drawElementsInstancedAngle(int mode, int count, int type, int offset, int primcount) native;
+ void drawElementsInstancedAngle(
+ int mode, int count, int type, int offset, int primcount) native ;
@JSName('vertexAttribDivisorANGLE')
@DomName('ANGLEInstancedArrays.vertexAttribDivisorANGLE')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribDivisorAngle(int index, int divisor) native;
+ void vertexAttribDivisorAngle(int index, int divisor) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLBuffer')
@Unstable()
@Native("WebGLBuffer")
class Buffer extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Buffer._() { throw new UnsupportedError("Not supported"); }
+ factory Buffer._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('CHROMIUMSubscribeUniform')
@Experimental() // untriaged
@Native("CHROMIUMSubscribeUniform")
class ChromiumSubscribeUniform extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ChromiumSubscribeUniform._() { throw new UnsupportedError("Not supported"); }
+ factory ChromiumSubscribeUniform._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('CHROMIUMSubscribeUniform.MOUSE_POSITION_CHROMIUM')
@DocsEditable()
@@ -422,49 +456,49 @@ class ChromiumSubscribeUniform extends Interceptor {
@DomName('CHROMIUMSubscribeUniform.bindValuebufferCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- void bindValuebufferChromium(int target, ChromiumValuebuffer buffer) native;
+ void bindValuebufferChromium(int target, ChromiumValuebuffer buffer) native ;
@JSName('createValuebufferCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.createValuebufferCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- ChromiumValuebuffer createValuebufferChromium() native;
+ ChromiumValuebuffer createValuebufferChromium() native ;
@JSName('deleteValuebufferCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.deleteValuebufferCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- void deleteValuebufferChromium(ChromiumValuebuffer buffer) native;
+ void deleteValuebufferChromium(ChromiumValuebuffer buffer) native ;
@JSName('isValuebufferCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.isValuebufferCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- bool isValuebufferChromium(ChromiumValuebuffer buffer) native;
+ bool isValuebufferChromium(ChromiumValuebuffer buffer) native ;
@JSName('populateSubscribedValuesCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.populateSubscribedValuesCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- void populateSubscribedValuesChromium(int target) native;
+ void populateSubscribedValuesChromium(int target) native ;
@JSName('subscribeValueCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.subscribeValueCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- void subscribeValueChromium(int target, int subscriptions) native;
+ void subscribeValueChromium(int target, int subscriptions) native ;
@JSName('uniformValuebufferCHROMIUM')
@DomName('CHROMIUMSubscribeUniform.uniformValuebufferCHROMIUM')
@DocsEditable()
@Experimental() // untriaged
- void uniformValuebufferChromium(UniformLocation location, int target, int subscription) native;
+ void uniformValuebufferChromium(
+ UniformLocation location, int target, int subscription) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLCompressedTextureATC')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_atc/
@@ -472,13 +506,16 @@ class ChromiumSubscribeUniform extends Interceptor {
@Native("WebGLCompressedTextureATC,WEBGL_compressed_texture_atc")
class CompressedTextureAtc extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory CompressedTextureAtc._() { throw new UnsupportedError("Not supported"); }
+ factory CompressedTextureAtc._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLCompressedTextureATC.COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL')
@DocsEditable()
static const int COMPRESSED_RGBA_ATC_EXPLICIT_ALPHA_WEBGL = 0x8C93;
- @DomName('WebGLCompressedTextureATC.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL')
+ @DomName(
+ 'WebGLCompressedTextureATC.COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL')
@DocsEditable()
static const int COMPRESSED_RGBA_ATC_INTERPOLATED_ALPHA_WEBGL = 0x87EE;
@@ -490,14 +527,15 @@ class CompressedTextureAtc extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLCompressedTextureETC1')
@Experimental() // untriaged
@Native("WebGLCompressedTextureETC1,WEBGL_compressed_texture_etc1")
class CompressedTextureETC1 extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory CompressedTextureETC1._() { throw new UnsupportedError("Not supported"); }
+ factory CompressedTextureETC1._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLCompressedTextureETC1.COMPRESSED_RGB_ETC1_WEBGL')
@DocsEditable()
@@ -508,7 +546,6 @@ class CompressedTextureETC1 extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLCompressedTexturePVRTC')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_pvrtc/
@@ -516,7 +553,9 @@ class CompressedTextureETC1 extends Interceptor {
@Native("WebGLCompressedTexturePVRTC,WEBGL_compressed_texture_pvrtc")
class CompressedTexturePvrtc extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory CompressedTexturePvrtc._() { throw new UnsupportedError("Not supported"); }
+ factory CompressedTexturePvrtc._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLCompressedTexturePVRTC.COMPRESSED_RGBA_PVRTC_2BPPV1_IMG')
@DocsEditable()
@@ -538,7 +577,6 @@ class CompressedTexturePvrtc extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLCompressedTextureS3TC')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_compressed_texture_s3tc/
@@ -546,7 +584,9 @@ class CompressedTexturePvrtc extends Interceptor {
@Native("WebGLCompressedTextureS3TC,WEBGL_compressed_texture_s3tc")
class CompressedTextureS3TC extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory CompressedTextureS3TC._() { throw new UnsupportedError("Not supported"); }
+ factory CompressedTextureS3TC._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLCompressedTextureS3TC.COMPRESSED_RGBA_S3TC_DXT1_EXT')
@DocsEditable()
@@ -568,14 +608,15 @@ class CompressedTextureS3TC extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLContextEvent')
@Unstable()
@Native("WebGLContextEvent")
class ContextEvent extends Event {
// To suppress missing implicit constructor warnings.
- factory ContextEvent._() { throw new UnsupportedError("Not supported"); }
+ factory ContextEvent._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLContextEvent.WebGLContextEvent')
@DocsEditable()
@@ -586,8 +627,10 @@ class ContextEvent extends Event {
}
return ContextEvent._create_2(type);
}
- static ContextEvent _create_1(type, eventInit) => JS('ContextEvent', 'new WebGLContextEvent(#,#)', type, eventInit);
- static ContextEvent _create_2(type) => JS('ContextEvent', 'new WebGLContextEvent(#)', type);
+ static ContextEvent _create_1(type, eventInit) =>
+ JS('ContextEvent', 'new WebGLContextEvent(#,#)', type, eventInit);
+ static ContextEvent _create_2(type) =>
+ JS('ContextEvent', 'new WebGLContextEvent(#)', type);
@DomName('WebGLContextEvent.statusMessage')
@DocsEditable()
@@ -597,7 +640,6 @@ class ContextEvent extends Event {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLDebugRendererInfo')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_renderer_info/
@@ -605,7 +647,9 @@ class ContextEvent extends Event {
@Native("WebGLDebugRendererInfo,WEBGL_debug_renderer_info")
class DebugRendererInfo extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory DebugRendererInfo._() { throw new UnsupportedError("Not supported"); }
+ factory DebugRendererInfo._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLDebugRendererInfo.UNMASKED_RENDERER_WEBGL')
@DocsEditable()
@@ -619,7 +663,6 @@ class DebugRendererInfo extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLDebugShaders')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_debug_shaders/
@@ -627,17 +670,18 @@ class DebugRendererInfo extends Interceptor {
@Native("WebGLDebugShaders,WEBGL_debug_shaders")
class DebugShaders extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory DebugShaders._() { throw new UnsupportedError("Not supported"); }
+ factory DebugShaders._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLDebugShaders.getTranslatedShaderSource')
@DocsEditable()
- String getTranslatedShaderSource(Shader shader) native;
+ String getTranslatedShaderSource(Shader shader) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLDepthTexture')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_depth_texture/
@@ -645,7 +689,9 @@ class DebugShaders extends Interceptor {
@Native("WebGLDepthTexture,WEBGL_depth_texture")
class DepthTexture extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory DepthTexture._() { throw new UnsupportedError("Not supported"); }
+ factory DepthTexture._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLDepthTexture.UNSIGNED_INT_24_8_WEBGL')
@DocsEditable()
@@ -655,7 +701,6 @@ class DepthTexture extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLDrawBuffers')
// http://www.khronos.org/registry/webgl/specs/latest/
@@ -663,7 +708,9 @@ class DepthTexture extends Interceptor {
@Native("WebGLDrawBuffers,WEBGL_draw_buffers")
class DrawBuffers extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory DrawBuffers._() { throw new UnsupportedError("Not supported"); }
+ factory DrawBuffers._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLDrawBuffers.COLOR_ATTACHMENT0_WEBGL')
@DocsEditable()
@@ -804,20 +851,21 @@ class DrawBuffers extends Interceptor {
@JSName('drawBuffersWEBGL')
@DomName('WebGLDrawBuffers.drawBuffersWEBGL')
@DocsEditable()
- void drawBuffersWebgl(List<int> buffers) native;
+ void drawBuffersWebgl(List<int> buffers) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('EXTsRGB')
@Experimental() // untriaged
@Native("EXTsRGB,EXT_sRGB")
class EXTsRgb extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory EXTsRgb._() { throw new UnsupportedError("Not supported"); }
+ factory EXTsRgb._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('EXTsRGB.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT')
@DocsEditable()
@@ -843,14 +891,15 @@ class EXTsRgb extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('EXTBlendMinMax')
@Experimental() // untriaged
@Native("EXTBlendMinMax,EXT_blend_minmax")
class ExtBlendMinMax extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ExtBlendMinMax._() { throw new UnsupportedError("Not supported"); }
+ factory ExtBlendMinMax._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('EXTBlendMinMax.MAX_EXT')
@DocsEditable()
@@ -866,7 +915,6 @@ class ExtBlendMinMax extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('EXTFragDepth')
// http://www.khronos.org/registry/webgl/extensions/EXT_frag_depth/
@@ -874,26 +922,28 @@ class ExtBlendMinMax extends Interceptor {
@Native("EXTFragDepth,EXT_frag_depth")
class ExtFragDepth extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ExtFragDepth._() { throw new UnsupportedError("Not supported"); }
+ factory ExtFragDepth._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('EXTShaderTextureLOD')
@Experimental() // untriaged
@Native("EXTShaderTextureLOD,EXT_shader_texture_lod")
class ExtShaderTextureLod extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ExtShaderTextureLod._() { throw new UnsupportedError("Not supported"); }
+ factory ExtShaderTextureLod._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('EXTTextureFilterAnisotropic')
// http://www.khronos.org/registry/webgl/extensions/EXT_texture_filter_anisotropic/
@@ -901,7 +951,9 @@ class ExtShaderTextureLod extends Interceptor {
@Native("EXTTextureFilterAnisotropic,EXT_texture_filter_anisotropic")
class ExtTextureFilterAnisotropic extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ExtTextureFilterAnisotropic._() { throw new UnsupportedError("Not supported"); }
+ factory ExtTextureFilterAnisotropic._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('EXTTextureFilterAnisotropic.MAX_TEXTURE_MAX_ANISOTROPY_EXT')
@DocsEditable()
@@ -915,20 +967,20 @@ class ExtTextureFilterAnisotropic extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLFramebuffer')
@Unstable()
@Native("WebGLFramebuffer")
class Framebuffer extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Framebuffer._() { throw new UnsupportedError("Not supported"); }
+ factory Framebuffer._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLLoseContext')
// http://www.khronos.org/registry/webgl/extensions/WEBGL_lose_context/
@@ -936,21 +988,22 @@ class Framebuffer extends Interceptor {
@Native("WebGLLoseContext,WebGLExtensionLoseContext,WEBGL_lose_context")
class LoseContext extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory LoseContext._() { throw new UnsupportedError("Not supported"); }
+ factory LoseContext._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLLoseContext.loseContext')
@DocsEditable()
- void loseContext() native;
+ void loseContext() native ;
@DomName('WebGLLoseContext.restoreContext')
@DocsEditable()
- void restoreContext() native;
+ void restoreContext() native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESElementIndexUint')
// http://www.khronos.org/registry/webgl/extensions/OES_element_index_uint/
@@ -958,13 +1011,14 @@ class LoseContext extends Interceptor {
@Native("OESElementIndexUint,OES_element_index_uint")
class OesElementIndexUint extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesElementIndexUint._() { throw new UnsupportedError("Not supported"); }
+ factory OesElementIndexUint._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESStandardDerivatives')
// http://www.khronos.org/registry/webgl/extensions/OES_standard_derivatives/
@@ -972,7 +1026,9 @@ class OesElementIndexUint extends Interceptor {
@Native("OESStandardDerivatives,OES_standard_derivatives")
class OesStandardDerivatives extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesStandardDerivatives._() { throw new UnsupportedError("Not supported"); }
+ factory OesStandardDerivatives._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('OESStandardDerivatives.FRAGMENT_SHADER_DERIVATIVE_HINT_OES')
@DocsEditable()
@@ -982,7 +1038,6 @@ class OesStandardDerivatives extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESTextureFloat')
// http://www.khronos.org/registry/webgl/extensions/OES_texture_float/
@@ -990,13 +1045,14 @@ class OesStandardDerivatives extends Interceptor {
@Native("OESTextureFloat,OES_texture_float")
class OesTextureFloat extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesTextureFloat._() { throw new UnsupportedError("Not supported"); }
+ factory OesTextureFloat._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESTextureFloatLinear')
// http://www.khronos.org/registry/webgl/extensions/OES_texture_float_linear/
@@ -1004,13 +1060,14 @@ class OesTextureFloat extends Interceptor {
@Native("OESTextureFloatLinear,OES_texture_float_linear")
class OesTextureFloatLinear extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesTextureFloatLinear._() { throw new UnsupportedError("Not supported"); }
+ factory OesTextureFloatLinear._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESTextureHalfFloat')
// http://www.khronos.org/registry/webgl/extensions/OES_texture_half_float/
@@ -1018,7 +1075,9 @@ class OesTextureFloatLinear extends Interceptor {
@Native("OESTextureHalfFloat,OES_texture_half_float")
class OesTextureHalfFloat extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesTextureHalfFloat._() { throw new UnsupportedError("Not supported"); }
+ factory OesTextureHalfFloat._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('OESTextureHalfFloat.HALF_FLOAT_OES')
@DocsEditable()
@@ -1028,7 +1087,6 @@ class OesTextureHalfFloat extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESTextureHalfFloatLinear')
// http://www.khronos.org/registry/webgl/extensions/OES_texture_half_float_linear/
@@ -1036,13 +1094,14 @@ class OesTextureHalfFloat extends Interceptor {
@Native("OESTextureHalfFloatLinear,OES_texture_half_float_linear")
class OesTextureHalfFloatLinear extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesTextureHalfFloatLinear._() { throw new UnsupportedError("Not supported"); }
+ factory OesTextureHalfFloatLinear._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('OESVertexArrayObject')
// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
@@ -1050,7 +1109,9 @@ class OesTextureHalfFloatLinear extends Interceptor {
@Native("OESVertexArrayObject,OES_vertex_array_object")
class OesVertexArrayObject extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory OesVertexArrayObject._() { throw new UnsupportedError("Not supported"); }
+ factory OesVertexArrayObject._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('OESVertexArrayObject.VERTEX_ARRAY_BINDING_OES')
@DocsEditable()
@@ -1059,67 +1120,69 @@ class OesVertexArrayObject extends Interceptor {
@JSName('bindVertexArrayOES')
@DomName('OESVertexArrayObject.bindVertexArrayOES')
@DocsEditable()
- void bindVertexArray(VertexArrayObjectOes arrayObject) native;
+ void bindVertexArray(VertexArrayObjectOes arrayObject) native ;
@JSName('createVertexArrayOES')
@DomName('OESVertexArrayObject.createVertexArrayOES')
@DocsEditable()
- VertexArrayObjectOes createVertexArray() native;
+ VertexArrayObjectOes createVertexArray() native ;
@JSName('deleteVertexArrayOES')
@DomName('OESVertexArrayObject.deleteVertexArrayOES')
@DocsEditable()
- void deleteVertexArray(VertexArrayObjectOes arrayObject) native;
+ void deleteVertexArray(VertexArrayObjectOes arrayObject) native ;
@JSName('isVertexArrayOES')
@DomName('OESVertexArrayObject.isVertexArrayOES')
@DocsEditable()
- bool isVertexArray(VertexArrayObjectOes arrayObject) native;
+ bool isVertexArray(VertexArrayObjectOes arrayObject) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLProgram')
@Unstable()
@Native("WebGLProgram")
class Program extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Program._() { throw new UnsupportedError("Not supported"); }
+ factory Program._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLQuery')
@Experimental() // untriaged
@Native("WebGLQuery")
class Query extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Query._() { throw new UnsupportedError("Not supported"); }
+ factory Query._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLRenderbuffer')
@Unstable()
@Native("WebGLRenderbuffer")
class Renderbuffer extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Renderbuffer._() { throw new UnsupportedError("Not supported"); }
+ factory Renderbuffer._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2013, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DomName('WebGLRenderingContext')
@SupportedBrowser(SupportedBrowser.CHROME)
@SupportedBrowser(SupportedBrowser.FIREFOX)
@@ -1128,7 +1191,9 @@ class Renderbuffer extends Interceptor {
@Native("WebGLRenderingContext")
class RenderingContext extends Interceptor implements CanvasRenderingContext {
// To suppress missing implicit constructor warnings.
- factory RenderingContext._() { throw new UnsupportedError("Not supported"); }
+ factory RenderingContext._() {
+ throw new UnsupportedError("Not supported");
+ }
/// Checks if this type is supported on the current platform.
static bool get supported => JS('bool', '!!(window.WebGLRenderingContext)');
@@ -2340,241 +2405,248 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
@DomName('WebGLRenderingContext.activeTexture')
@DocsEditable()
- void activeTexture(int texture) native;
+ void activeTexture(int texture) native ;
@DomName('WebGLRenderingContext.attachShader')
@DocsEditable()
- void attachShader(Program program, Shader shader) native;
+ void attachShader(Program program, Shader shader) native ;
@DomName('WebGLRenderingContext.bindAttribLocation')
@DocsEditable()
- void bindAttribLocation(Program program, int index, String name) native;
+ void bindAttribLocation(Program program, int index, String name) native ;
@DomName('WebGLRenderingContext.bindBuffer')
@DocsEditable()
- void bindBuffer(int target, Buffer buffer) native;
+ void bindBuffer(int target, Buffer buffer) native ;
@DomName('WebGLRenderingContext.bindFramebuffer')
@DocsEditable()
- void bindFramebuffer(int target, Framebuffer framebuffer) native;
+ void bindFramebuffer(int target, Framebuffer framebuffer) native ;
@DomName('WebGLRenderingContext.bindRenderbuffer')
@DocsEditable()
- void bindRenderbuffer(int target, Renderbuffer renderbuffer) native;
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) native ;
@DomName('WebGLRenderingContext.bindTexture')
@DocsEditable()
- void bindTexture(int target, Texture texture) native;
+ void bindTexture(int target, Texture texture) native ;
@DomName('WebGLRenderingContext.blendColor')
@DocsEditable()
- void blendColor(num red, num green, num blue, num alpha) native;
+ void blendColor(num red, num green, num blue, num alpha) native ;
@DomName('WebGLRenderingContext.blendEquation')
@DocsEditable()
- void blendEquation(int mode) native;
+ void blendEquation(int mode) native ;
@DomName('WebGLRenderingContext.blendEquationSeparate')
@DocsEditable()
- void blendEquationSeparate(int modeRGB, int modeAlpha) native;
+ void blendEquationSeparate(int modeRGB, int modeAlpha) native ;
@DomName('WebGLRenderingContext.blendFunc')
@DocsEditable()
- void blendFunc(int sfactor, int dfactor) native;
+ void blendFunc(int sfactor, int dfactor) native ;
@DomName('WebGLRenderingContext.blendFuncSeparate')
@DocsEditable()
- void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native;
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
+ native ;
@DomName('WebGLRenderingContext.bufferData')
@DocsEditable()
- void bufferData(int target, data_OR_size, int usage) native;
+ void bufferData(int target, data_OR_size, int usage) native ;
@DomName('WebGLRenderingContext.bufferSubData')
@DocsEditable()
- void bufferSubData(int target, int offset, data) native;
+ void bufferSubData(int target, int offset, data) native ;
@DomName('WebGLRenderingContext.checkFramebufferStatus')
@DocsEditable()
- int checkFramebufferStatus(int target) native;
+ int checkFramebufferStatus(int target) native ;
@DomName('WebGLRenderingContext.clear')
@DocsEditable()
- void clear(int mask) native;
+ void clear(int mask) native ;
@DomName('WebGLRenderingContext.clearColor')
@DocsEditable()
- void clearColor(num red, num green, num blue, num alpha) native;
+ void clearColor(num red, num green, num blue, num alpha) native ;
@DomName('WebGLRenderingContext.clearDepth')
@DocsEditable()
- void clearDepth(num depth) native;
+ void clearDepth(num depth) native ;
@DomName('WebGLRenderingContext.clearStencil')
@DocsEditable()
- void clearStencil(int s) native;
+ void clearStencil(int s) native ;
@DomName('WebGLRenderingContext.colorMask')
@DocsEditable()
- void colorMask(bool red, bool green, bool blue, bool alpha) native;
+ void colorMask(bool red, bool green, bool blue, bool alpha) native ;
@DomName('WebGLRenderingContext.compileShader')
@DocsEditable()
- void compileShader(Shader shader) native;
+ void compileShader(Shader shader) native ;
@DomName('WebGLRenderingContext.compressedTexImage2D')
@DocsEditable()
- void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) native;
+ void compressedTexImage2D(int target, int level, int internalformat,
+ int width, int height, int border, TypedData data) native ;
@DomName('WebGLRenderingContext.compressedTexSubImage2D')
@DocsEditable()
- void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) native;
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
+ int width, int height, int format, TypedData data) native ;
@DomName('WebGLRenderingContext.copyTexImage2D')
@DocsEditable()
- void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) native;
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y,
+ int width, int height, int border) native ;
@DomName('WebGLRenderingContext.copyTexSubImage2D')
@DocsEditable()
- void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native;
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
+ int y, int width, int height) native ;
@DomName('WebGLRenderingContext.createBuffer')
@DocsEditable()
- Buffer createBuffer() native;
+ Buffer createBuffer() native ;
@DomName('WebGLRenderingContext.createFramebuffer')
@DocsEditable()
- Framebuffer createFramebuffer() native;
+ Framebuffer createFramebuffer() native ;
@DomName('WebGLRenderingContext.createProgram')
@DocsEditable()
- Program createProgram() native;
+ Program createProgram() native ;
@DomName('WebGLRenderingContext.createRenderbuffer')
@DocsEditable()
- Renderbuffer createRenderbuffer() native;
+ Renderbuffer createRenderbuffer() native ;
@DomName('WebGLRenderingContext.createShader')
@DocsEditable()
- Shader createShader(int type) native;
+ Shader createShader(int type) native ;
@DomName('WebGLRenderingContext.createTexture')
@DocsEditable()
- Texture createTexture() native;
+ Texture createTexture() native ;
@DomName('WebGLRenderingContext.cullFace')
@DocsEditable()
- void cullFace(int mode) native;
+ void cullFace(int mode) native ;
@DomName('WebGLRenderingContext.deleteBuffer')
@DocsEditable()
- void deleteBuffer(Buffer buffer) native;
+ void deleteBuffer(Buffer buffer) native ;
@DomName('WebGLRenderingContext.deleteFramebuffer')
@DocsEditable()
- void deleteFramebuffer(Framebuffer framebuffer) native;
+ void deleteFramebuffer(Framebuffer framebuffer) native ;
@DomName('WebGLRenderingContext.deleteProgram')
@DocsEditable()
- void deleteProgram(Program program) native;
+ void deleteProgram(Program program) native ;
@DomName('WebGLRenderingContext.deleteRenderbuffer')
@DocsEditable()
- void deleteRenderbuffer(Renderbuffer renderbuffer) native;
+ void deleteRenderbuffer(Renderbuffer renderbuffer) native ;
@DomName('WebGLRenderingContext.deleteShader')
@DocsEditable()
- void deleteShader(Shader shader) native;
+ void deleteShader(Shader shader) native ;
@DomName('WebGLRenderingContext.deleteTexture')
@DocsEditable()
- void deleteTexture(Texture texture) native;
+ void deleteTexture(Texture texture) native ;
@DomName('WebGLRenderingContext.depthFunc')
@DocsEditable()
- void depthFunc(int func) native;
+ void depthFunc(int func) native ;
@DomName('WebGLRenderingContext.depthMask')
@DocsEditable()
- void depthMask(bool flag) native;
+ void depthMask(bool flag) native ;
@DomName('WebGLRenderingContext.depthRange')
@DocsEditable()
- void depthRange(num zNear, num zFar) native;
+ void depthRange(num zNear, num zFar) native ;
@DomName('WebGLRenderingContext.detachShader')
@DocsEditable()
- void detachShader(Program program, Shader shader) native;
+ void detachShader(Program program, Shader shader) native ;
@DomName('WebGLRenderingContext.disable')
@DocsEditable()
- void disable(int cap) native;
+ void disable(int cap) native ;
@DomName('WebGLRenderingContext.disableVertexAttribArray')
@DocsEditable()
- void disableVertexAttribArray(int index) native;
+ void disableVertexAttribArray(int index) native ;
@DomName('WebGLRenderingContext.drawArrays')
@DocsEditable()
- void drawArrays(int mode, int first, int count) native;
+ void drawArrays(int mode, int first, int count) native ;
@DomName('WebGLRenderingContext.drawElements')
@DocsEditable()
- void drawElements(int mode, int count, int type, int offset) native;
+ void drawElements(int mode, int count, int type, int offset) native ;
@DomName('WebGLRenderingContext.enable')
@DocsEditable()
- void enable(int cap) native;
+ void enable(int cap) native ;
@DomName('WebGLRenderingContext.enableVertexAttribArray')
@DocsEditable()
- void enableVertexAttribArray(int index) native;
+ void enableVertexAttribArray(int index) native ;
@DomName('WebGLRenderingContext.finish')
@DocsEditable()
- void finish() native;
+ void finish() native ;
@DomName('WebGLRenderingContext.flush')
@DocsEditable()
- void flush() native;
+ void flush() native ;
@DomName('WebGLRenderingContext.framebufferRenderbuffer')
@DocsEditable()
- void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) native;
+ void framebufferRenderbuffer(int target, int attachment,
+ int renderbuffertarget, Renderbuffer renderbuffer) native ;
@DomName('WebGLRenderingContext.framebufferTexture2D')
@DocsEditable()
- void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) native;
+ void framebufferTexture2D(int target, int attachment, int textarget,
+ Texture texture, int level) native ;
@DomName('WebGLRenderingContext.frontFace')
@DocsEditable()
- void frontFace(int mode) native;
+ void frontFace(int mode) native ;
@DomName('WebGLRenderingContext.generateMipmap')
@DocsEditable()
- void generateMipmap(int target) native;
+ void generateMipmap(int target) native ;
@DomName('WebGLRenderingContext.getActiveAttrib')
@DocsEditable()
- ActiveInfo getActiveAttrib(Program program, int index) native;
+ ActiveInfo getActiveAttrib(Program program, int index) native ;
@DomName('WebGLRenderingContext.getActiveUniform')
@DocsEditable()
- ActiveInfo getActiveUniform(Program program, int index) native;
+ ActiveInfo getActiveUniform(Program program, int index) native ;
@DomName('WebGLRenderingContext.getAttachedShaders')
@DocsEditable()
- List<Shader> getAttachedShaders(Program program) native;
+ List<Shader> getAttachedShaders(Program program) native ;
@DomName('WebGLRenderingContext.getAttribLocation')
@DocsEditable()
- int getAttribLocation(Program program, String name) native;
+ int getAttribLocation(Program program, String name) native ;
@DomName('WebGLRenderingContext.getBufferParameter')
@DocsEditable()
@Creates('int|Null')
@Returns('int|Null')
- Object getBufferParameter(int target, int pname) native;
+ Object getBufferParameter(int target, int pname) native ;
@DomName('WebGLRenderingContext.getContextAttributes')
@DocsEditable()
@@ -2582,418 +2654,512 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
Map getContextAttributes() {
return convertNativeToDart_Dictionary(_getContextAttributes_1());
}
+
@JSName('getContextAttributes')
@DomName('WebGLRenderingContext.getContextAttributes')
@DocsEditable()
@Creates('ContextAttributes|Null')
- _getContextAttributes_1() native;
+ _getContextAttributes_1() native ;
@DomName('WebGLRenderingContext.getError')
@DocsEditable()
- int getError() native;
+ int getError() native ;
@DomName('WebGLRenderingContext.getExtension')
@DocsEditable()
- Object getExtension(String name) native;
+ Object getExtension(String name) native ;
@DomName('WebGLRenderingContext.getFramebufferAttachmentParameter')
@DocsEditable()
@Creates('int|Renderbuffer|Texture|Null')
@Returns('int|Renderbuffer|Texture|Null')
- Object getFramebufferAttachmentParameter(int target, int attachment, int pname) native;
+ Object getFramebufferAttachmentParameter(
+ int target, int attachment, int pname) native ;
@DomName('WebGLRenderingContext.getParameter')
@DocsEditable()
- @Creates('Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List|Framebuffer|Renderbuffer|Texture')
- @Returns('Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List|Framebuffer|Renderbuffer|Texture')
- Object getParameter(int pname) native;
+ @Creates(
+ 'Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List|Framebuffer|Renderbuffer|Texture')
+ @Returns(
+ 'Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List|Framebuffer|Renderbuffer|Texture')
+ Object getParameter(int pname) native ;
@DomName('WebGLRenderingContext.getProgramInfoLog')
@DocsEditable()
- String getProgramInfoLog(Program program) native;
+ String getProgramInfoLog(Program program) native ;
@DomName('WebGLRenderingContext.getProgramParameter')
@DocsEditable()
@Creates('int|bool|Null')
@Returns('int|bool|Null')
- Object getProgramParameter(Program program, int pname) native;
+ Object getProgramParameter(Program program, int pname) native ;
@DomName('WebGLRenderingContext.getRenderbufferParameter')
@DocsEditable()
@Creates('int|Null')
@Returns('int|Null')
- Object getRenderbufferParameter(int target, int pname) native;
+ Object getRenderbufferParameter(int target, int pname) native ;
@DomName('WebGLRenderingContext.getShaderInfoLog')
@DocsEditable()
- String getShaderInfoLog(Shader shader) native;
+ String getShaderInfoLog(Shader shader) native ;
@DomName('WebGLRenderingContext.getShaderParameter')
@DocsEditable()
@Creates('int|bool|Null')
@Returns('int|bool|Null')
- Object getShaderParameter(Shader shader, int pname) native;
+ Object getShaderParameter(Shader shader, int pname) native ;
@DomName('WebGLRenderingContext.getShaderPrecisionFormat')
@DocsEditable()
- ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) native;
+ ShaderPrecisionFormat getShaderPrecisionFormat(
+ int shadertype, int precisiontype) native ;
@DomName('WebGLRenderingContext.getShaderSource')
@DocsEditable()
- String getShaderSource(Shader shader) native;
+ String getShaderSource(Shader shader) native ;
@DomName('WebGLRenderingContext.getSupportedExtensions')
@DocsEditable()
- List<String> getSupportedExtensions() native;
+ List<String> getSupportedExtensions() native ;
@DomName('WebGLRenderingContext.getTexParameter')
@DocsEditable()
@Creates('int|Null')
@Returns('int|Null')
- Object getTexParameter(int target, int pname) native;
+ Object getTexParameter(int target, int pname) native ;
@DomName('WebGLRenderingContext.getUniform')
@DocsEditable()
- @Creates('Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List')
- @Returns('Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List')
- Object getUniform(Program program, UniformLocation location) native;
+ @Creates(
+ 'Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List')
+ @Returns(
+ 'Null|num|String|bool|JSExtendableArray|NativeFloat32List|NativeInt32List|NativeUint32List')
+ Object getUniform(Program program, UniformLocation location) native ;
@DomName('WebGLRenderingContext.getUniformLocation')
@DocsEditable()
- UniformLocation getUniformLocation(Program program, String name) native;
+ UniformLocation getUniformLocation(Program program, String name) native ;
@DomName('WebGLRenderingContext.getVertexAttrib')
@DocsEditable()
@Creates('Null|num|bool|NativeFloat32List|Buffer')
@Returns('Null|num|bool|NativeFloat32List|Buffer')
- Object getVertexAttrib(int index, int pname) native;
+ Object getVertexAttrib(int index, int pname) native ;
@DomName('WebGLRenderingContext.getVertexAttribOffset')
@DocsEditable()
- int getVertexAttribOffset(int index, int pname) native;
+ int getVertexAttribOffset(int index, int pname) native ;
@DomName('WebGLRenderingContext.hint')
@DocsEditable()
- void hint(int target, int mode) native;
+ void hint(int target, int mode) native ;
@DomName('WebGLRenderingContext.isBuffer')
@DocsEditable()
- bool isBuffer(Buffer buffer) native;
+ bool isBuffer(Buffer buffer) native ;
@DomName('WebGLRenderingContext.isContextLost')
@DocsEditable()
- bool isContextLost() native;
+ bool isContextLost() native ;
@DomName('WebGLRenderingContext.isEnabled')
@DocsEditable()
- bool isEnabled(int cap) native;
+ bool isEnabled(int cap) native ;
@DomName('WebGLRenderingContext.isFramebuffer')
@DocsEditable()
- bool isFramebuffer(Framebuffer framebuffer) native;
+ bool isFramebuffer(Framebuffer framebuffer) native ;
@DomName('WebGLRenderingContext.isProgram')
@DocsEditable()
- bool isProgram(Program program) native;
+ bool isProgram(Program program) native ;
@DomName('WebGLRenderingContext.isRenderbuffer')
@DocsEditable()
- bool isRenderbuffer(Renderbuffer renderbuffer) native;
+ bool isRenderbuffer(Renderbuffer renderbuffer) native ;
@DomName('WebGLRenderingContext.isShader')
@DocsEditable()
- bool isShader(Shader shader) native;
+ bool isShader(Shader shader) native ;
@DomName('WebGLRenderingContext.isTexture')
@DocsEditable()
- bool isTexture(Texture texture) native;
+ bool isTexture(Texture texture) native ;
@DomName('WebGLRenderingContext.lineWidth')
@DocsEditable()
- void lineWidth(num width) native;
+ void lineWidth(num width) native ;
@DomName('WebGLRenderingContext.linkProgram')
@DocsEditable()
- void linkProgram(Program program) native;
+ void linkProgram(Program program) native ;
@DomName('WebGLRenderingContext.pixelStorei')
@DocsEditable()
- void pixelStorei(int pname, int param) native;
+ void pixelStorei(int pname, int param) native ;
@DomName('WebGLRenderingContext.polygonOffset')
@DocsEditable()
- void polygonOffset(num factor, num units) native;
+ void polygonOffset(num factor, num units) native ;
@DomName('WebGLRenderingContext.readPixels')
@DocsEditable()
- void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) native;
+ void readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) native ;
@DomName('WebGLRenderingContext.renderbufferStorage')
@DocsEditable()
- void renderbufferStorage(int target, int internalformat, int width, int height) native;
+ void renderbufferStorage(
+ int target, int internalformat, int width, int height) native ;
@DomName('WebGLRenderingContext.sampleCoverage')
@DocsEditable()
- void sampleCoverage(num value, bool invert) native;
+ void sampleCoverage(num value, bool invert) native ;
@DomName('WebGLRenderingContext.scissor')
@DocsEditable()
- void scissor(int x, int y, int width, int height) native;
+ void scissor(int x, int y, int width, int height) native ;
@DomName('WebGLRenderingContext.shaderSource')
@DocsEditable()
- void shaderSource(Shader shader, String string) native;
+ void shaderSource(Shader shader, String string) native ;
@DomName('WebGLRenderingContext.stencilFunc')
@DocsEditable()
- void stencilFunc(int func, int ref, int mask) native;
+ void stencilFunc(int func, int ref, int mask) native ;
@DomName('WebGLRenderingContext.stencilFuncSeparate')
@DocsEditable()
- void stencilFuncSeparate(int face, int func, int ref, int mask) native;
+ void stencilFuncSeparate(int face, int func, int ref, int mask) native ;
@DomName('WebGLRenderingContext.stencilMask')
@DocsEditable()
- void stencilMask(int mask) native;
+ void stencilMask(int mask) native ;
@DomName('WebGLRenderingContext.stencilMaskSeparate')
@DocsEditable()
- void stencilMaskSeparate(int face, int mask) native;
+ void stencilMaskSeparate(int face, int mask) native ;
@DomName('WebGLRenderingContext.stencilOp')
@DocsEditable()
- void stencilOp(int fail, int zfail, int zpass) native;
+ void stencilOp(int fail, int zfail, int zpass) native ;
@DomName('WebGLRenderingContext.stencilOpSeparate')
@DocsEditable()
- void stencilOpSeparate(int face, int fail, int zfail, int zpass) native;
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) native ;
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
- if (type != null && format != null && (border_OR_canvas_OR_image_OR_pixels_OR_video is int)) {
- _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
+ void texImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int format_OR_width,
+ int height_OR_type,
+ border_OR_canvas_OR_image_OR_pixels_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if (type != null &&
+ format != null &&
+ (border_OR_canvas_OR_image_OR_pixels_OR_video is int)) {
+ _texImage2D_1(
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ border_OR_canvas_OR_image_OR_pixels_OR_video,
+ format,
+ type,
+ pixels);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && format == null && type == null && pixels == null) {
- var pixels_1 = convertDartToNative_ImageData(border_OR_canvas_OR_image_OR_pixels_OR_video);
- _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, pixels_1);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData ||
+ border_OR_canvas_OR_image_OR_pixels_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ var pixels_1 = convertDartToNative_ImageData(
+ border_OR_canvas_OR_image_OR_pixels_OR_video);
+ _texImage2D_2(target, level, internalformat, format_OR_width,
+ height_OR_type, pixels_1);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && format == null && type == null && pixels == null) {
- _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_3(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && format == null && type == null && pixels == null) {
- _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_4(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && format == null && type == null && pixels == null) {
- _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_5(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
+
@JSName('texImage2D')
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void _texImage2D_1(target, level, internalformat, width, height, int border, format, type, TypedData pixels) native;
+ void _texImage2D_1(target, level, internalformat, width, height, int border,
+ format, type, TypedData pixels) native ;
@JSName('texImage2D')
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void _texImage2D_2(target, level, internalformat, format, type, pixels) native;
+ void _texImage2D_2(target, level, internalformat, format, type, pixels)
+ native ;
@JSName('texImage2D')
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void _texImage2D_3(target, level, internalformat, format, type, ImageElement image) native;
+ void _texImage2D_3(
+ target, level, internalformat, format, type, ImageElement image) native ;
@JSName('texImage2D')
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void _texImage2D_4(target, level, internalformat, format, type, CanvasElement canvas) native;
+ void _texImage2D_4(target, level, internalformat, format, type,
+ CanvasElement canvas) native ;
@JSName('texImage2D')
@DomName('WebGLRenderingContext.texImage2D')
@DocsEditable()
- void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native;
+ void _texImage2D_5(
+ target, level, internalformat, format, type, VideoElement video) native ;
@DomName('WebGLRenderingContext.texParameterf')
@DocsEditable()
- void texParameterf(int target, int pname, num param) native;
+ void texParameterf(int target, int pname, num param) native ;
@DomName('WebGLRenderingContext.texParameteri')
@DocsEditable()
- void texParameteri(int target, int pname, int param) native;
+ void texParameteri(int target, int pname, int param) native ;
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
+ void texSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int format_OR_width,
+ int height_OR_type,
+ canvas_OR_format_OR_image_OR_pixels_OR_video,
+ [int type,
+ TypedData pixels]) {
if (type != null && (canvas_OR_format_OR_image_OR_pixels_OR_video is int)) {
- _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
+ _texSubImage2D_1(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_format_OR_image_OR_pixels_OR_video,
+ type,
+ pixels);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && type == null && pixels == null) {
- var pixels_1 = convertDartToNative_ImageData(canvas_OR_format_OR_image_OR_pixels_OR_video);
- _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, pixels_1);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData ||
+ canvas_OR_format_OR_image_OR_pixels_OR_video == null) &&
+ type == null &&
+ pixels == null) {
+ var pixels_1 = convertDartToNative_ImageData(
+ canvas_OR_format_OR_image_OR_pixels_OR_video);
+ _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, pixels_1);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && type == null && pixels == null) {
- _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && type == null && pixels == null) {
- _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && type == null && pixels == null) {
- _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
+
@JSName('texSubImage2D')
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void _texSubImage2D_1(target, level, xoffset, yoffset, width, height, int format, type, TypedData pixels) native;
+ void _texSubImage2D_1(target, level, xoffset, yoffset, width, height,
+ int format, type, TypedData pixels) native ;
@JSName('texSubImage2D')
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels) native;
+ void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels)
+ native ;
@JSName('texSubImage2D')
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void _texSubImage2D_3(target, level, xoffset, yoffset, format, type, ImageElement image) native;
+ void _texSubImage2D_3(target, level, xoffset, yoffset, format, type,
+ ImageElement image) native ;
@JSName('texSubImage2D')
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void _texSubImage2D_4(target, level, xoffset, yoffset, format, type, CanvasElement canvas) native;
+ void _texSubImage2D_4(target, level, xoffset, yoffset, format, type,
+ CanvasElement canvas) native ;
@JSName('texSubImage2D')
@DomName('WebGLRenderingContext.texSubImage2D')
@DocsEditable()
- void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native;
+ void _texSubImage2D_5(target, level, xoffset, yoffset, format, type,
+ VideoElement video) native ;
@DomName('WebGLRenderingContext.uniform1f')
@DocsEditable()
- void uniform1f(UniformLocation location, num x) native;
+ void uniform1f(UniformLocation location, num x) native ;
@DomName('WebGLRenderingContext.uniform1fv')
@DocsEditable()
- void uniform1fv(UniformLocation location, v) native;
+ void uniform1fv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform1i')
@DocsEditable()
- void uniform1i(UniformLocation location, int x) native;
+ void uniform1i(UniformLocation location, int x) native ;
@DomName('WebGLRenderingContext.uniform1iv')
@DocsEditable()
- void uniform1iv(UniformLocation location, v) native;
+ void uniform1iv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform2f')
@DocsEditable()
- void uniform2f(UniformLocation location, num x, num y) native;
+ void uniform2f(UniformLocation location, num x, num y) native ;
@DomName('WebGLRenderingContext.uniform2fv')
@DocsEditable()
- void uniform2fv(UniformLocation location, v) native;
+ void uniform2fv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform2i')
@DocsEditable()
- void uniform2i(UniformLocation location, int x, int y) native;
+ void uniform2i(UniformLocation location, int x, int y) native ;
@DomName('WebGLRenderingContext.uniform2iv')
@DocsEditable()
- void uniform2iv(UniformLocation location, v) native;
+ void uniform2iv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform3f')
@DocsEditable()
- void uniform3f(UniformLocation location, num x, num y, num z) native;
+ void uniform3f(UniformLocation location, num x, num y, num z) native ;
@DomName('WebGLRenderingContext.uniform3fv')
@DocsEditable()
- void uniform3fv(UniformLocation location, v) native;
+ void uniform3fv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform3i')
@DocsEditable()
- void uniform3i(UniformLocation location, int x, int y, int z) native;
+ void uniform3i(UniformLocation location, int x, int y, int z) native ;
@DomName('WebGLRenderingContext.uniform3iv')
@DocsEditable()
- void uniform3iv(UniformLocation location, v) native;
+ void uniform3iv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform4f')
@DocsEditable()
- void uniform4f(UniformLocation location, num x, num y, num z, num w) native;
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) native ;
@DomName('WebGLRenderingContext.uniform4fv')
@DocsEditable()
- void uniform4fv(UniformLocation location, v) native;
+ void uniform4fv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniform4i')
@DocsEditable()
- void uniform4i(UniformLocation location, int x, int y, int z, int w) native;
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) native ;
@DomName('WebGLRenderingContext.uniform4iv')
@DocsEditable()
- void uniform4iv(UniformLocation location, v) native;
+ void uniform4iv(UniformLocation location, v) native ;
@DomName('WebGLRenderingContext.uniformMatrix2fv')
@DocsEditable()
- void uniformMatrix2fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGLRenderingContext.uniformMatrix3fv')
@DocsEditable()
- void uniformMatrix3fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGLRenderingContext.uniformMatrix4fv')
@DocsEditable()
- void uniformMatrix4fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGLRenderingContext.useProgram')
@DocsEditable()
- void useProgram(Program program) native;
+ void useProgram(Program program) native ;
@DomName('WebGLRenderingContext.validateProgram')
@DocsEditable()
- void validateProgram(Program program) native;
+ void validateProgram(Program program) native ;
@DomName('WebGLRenderingContext.vertexAttrib1f')
@DocsEditable()
- void vertexAttrib1f(int indx, num x) native;
+ void vertexAttrib1f(int indx, num x) native ;
@DomName('WebGLRenderingContext.vertexAttrib1fv')
@DocsEditable()
- void vertexAttrib1fv(int indx, values) native;
+ void vertexAttrib1fv(int indx, values) native ;
@DomName('WebGLRenderingContext.vertexAttrib2f')
@DocsEditable()
- void vertexAttrib2f(int indx, num x, num y) native;
+ void vertexAttrib2f(int indx, num x, num y) native ;
@DomName('WebGLRenderingContext.vertexAttrib2fv')
@DocsEditable()
- void vertexAttrib2fv(int indx, values) native;
+ void vertexAttrib2fv(int indx, values) native ;
@DomName('WebGLRenderingContext.vertexAttrib3f')
@DocsEditable()
- void vertexAttrib3f(int indx, num x, num y, num z) native;
+ void vertexAttrib3f(int indx, num x, num y, num z) native ;
@DomName('WebGLRenderingContext.vertexAttrib3fv')
@DocsEditable()
- void vertexAttrib3fv(int indx, values) native;
+ void vertexAttrib3fv(int indx, values) native ;
@DomName('WebGLRenderingContext.vertexAttrib4f')
@DocsEditable()
- void vertexAttrib4f(int indx, num x, num y, num z, num w) native;
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) native ;
@DomName('WebGLRenderingContext.vertexAttrib4fv')
@DocsEditable()
- void vertexAttrib4fv(int indx, values) native;
+ void vertexAttrib4fv(int indx, values) native ;
@DomName('WebGLRenderingContext.vertexAttribPointer')
@DocsEditable()
- void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) native;
+ void vertexAttribPointer(int indx, int size, int type, bool normalized,
+ int stride, int offset) native ;
@DomName('WebGLRenderingContext.viewport')
@DocsEditable()
- void viewport(int x, int y, int width, int height) native;
-
+ void viewport(int x, int y, int width, int height) native ;
/**
* Sets the currently bound texture to [data].
@@ -3006,7 +3172,8 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
@Deprecated("Use texImage2D")
void texImage2DUntyped(int targetTexture, int levelOfDetail,
int internalFormat, int format, int type, data) {
- texImage2D(targetTexture, levelOfDetail, internalFormat, format, type, data);
+ texImage2D(
+ targetTexture, levelOfDetail, internalFormat, format, type, data);
}
/**
@@ -3017,8 +3184,8 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
@Deprecated("Use texImage2D")
void texImage2DTyped(int targetTexture, int levelOfDetail, int internalFormat,
int width, int height, int border, int format, int type, TypedData data) {
- texImage2D(targetTexture, levelOfDetail, internalFormat,
- width, height, border, format, type, data);
+ texImage2D(targetTexture, levelOfDetail, internalFormat, width, height,
+ border, format, type, data);
}
/**
@@ -3029,21 +3196,29 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
*
*/
@Deprecated("Use texSubImage2D")
- void texSubImage2DUntyped(int targetTexture, int levelOfDetail,
- int xOffset, int yOffset, int format, int type, data) {
- texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
- format, type, data);
+ void texSubImage2DUntyped(int targetTexture, int levelOfDetail, int xOffset,
+ int yOffset, int format, int type, data) {
+ texSubImage2D(
+ targetTexture, levelOfDetail, xOffset, yOffset, format, type, data);
}
/**
* Updates a sub-rectangle of the currently bound texture to [data].
*/
@Deprecated("Use texSubImage2D")
- void texSubImage2DTyped(int targetTexture, int levelOfDetail,
- int xOffset, int yOffset, int width, int height, int border, int format,
- int type, TypedData data) {
- texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset,
- width, height, format, type, data);
+ void texSubImage2DTyped(
+ int targetTexture,
+ int levelOfDetail,
+ int xOffset,
+ int yOffset,
+ int width,
+ int height,
+ int border,
+ int format,
+ int type,
+ TypedData data) {
+ texSubImage2D(targetTexture, levelOfDetail, xOffset, yOffset, width, height,
+ format, type, data);
}
/**
@@ -3066,14 +3241,16 @@ class RenderingContext extends Interceptor implements CanvasRenderingContext {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGL2RenderingContext')
@Experimental() // untriaged
@Native("WebGL2RenderingContext")
-class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBase, _WebGLRenderingContextBase {
+class RenderingContext2 extends Interceptor
+ implements _WebGL2RenderingContextBase, _WebGLRenderingContextBase {
// To suppress missing implicit constructor warnings.
- factory RenderingContext2._() { throw new UnsupportedError("Not supported"); }
+ factory RenderingContext2._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGL2RenderingContext.ACTIVE_ATTRIBUTES')
@DocsEditable()
@@ -3480,7 +3657,8 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa
@Experimental() // untriaged
static const int FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0;
- @DomName('WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE')
+ @DomName(
+ 'WebGL2RenderingContext.FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE')
@DocsEditable()
@Experimental() // untriaged
static const int FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3;
@@ -4565,237 +4743,262 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa
@DomName('WebGL2RenderingContext.beginQuery')
@DocsEditable()
@Experimental() // untriaged
- void beginQuery(int target, Query query) native;
+ void beginQuery(int target, Query query) native ;
@DomName('WebGL2RenderingContext.beginTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void beginTransformFeedback(int primitiveMode) native;
+ void beginTransformFeedback(int primitiveMode) native ;
@DomName('WebGL2RenderingContext.bindBufferBase')
@DocsEditable()
@Experimental() // untriaged
- void bindBufferBase(int target, int index, Buffer buffer) native;
+ void bindBufferBase(int target, int index, Buffer buffer) native ;
@DomName('WebGL2RenderingContext.bindBufferRange')
@DocsEditable()
@Experimental() // untriaged
- void bindBufferRange(int target, int index, Buffer buffer, int offset, int size) native;
+ void bindBufferRange(
+ int target, int index, Buffer buffer, int offset, int size) native ;
@DomName('WebGL2RenderingContext.bindSampler')
@DocsEditable()
@Experimental() // untriaged
- void bindSampler(int unit, Sampler sampler) native;
+ void bindSampler(int unit, Sampler sampler) native ;
@DomName('WebGL2RenderingContext.bindTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void bindTransformFeedback(int target, TransformFeedback feedback) native;
+ void bindTransformFeedback(int target, TransformFeedback feedback) native ;
@DomName('WebGL2RenderingContext.bindVertexArray')
@DocsEditable()
@Experimental() // untriaged
- void bindVertexArray(VertexArrayObject vertexArray) native;
+ void bindVertexArray(VertexArrayObject vertexArray) native ;
@DomName('WebGL2RenderingContext.blitFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0, int dstY0, int dstX1, int dstY1, int mask, int filter) native;
+ void blitFramebuffer(int srcX0, int srcY0, int srcX1, int srcY1, int dstX0,
+ int dstY0, int dstX1, int dstY1, int mask, int filter) native ;
@DomName('WebGL2RenderingContext.clearBufferfi')
@DocsEditable()
@Experimental() // untriaged
- void clearBufferfi(int buffer, int drawbuffer, num depth, int stencil) native;
+ void clearBufferfi(int buffer, int drawbuffer, num depth, int stencil)
+ native ;
@DomName('WebGL2RenderingContext.clearBufferfv')
@DocsEditable()
@Experimental() // untriaged
- void clearBufferfv(int buffer, int drawbuffer, value) native;
+ void clearBufferfv(int buffer, int drawbuffer, value) native ;
@DomName('WebGL2RenderingContext.clearBufferiv')
@DocsEditable()
@Experimental() // untriaged
- void clearBufferiv(int buffer, int drawbuffer, value) native;
+ void clearBufferiv(int buffer, int drawbuffer, value) native ;
@DomName('WebGL2RenderingContext.clearBufferuiv')
@DocsEditable()
@Experimental() // untriaged
- void clearBufferuiv(int buffer, int drawbuffer, value) native;
+ void clearBufferuiv(int buffer, int drawbuffer, value) native ;
@DomName('WebGL2RenderingContext.clientWaitSync')
@DocsEditable()
@Experimental() // untriaged
- int clientWaitSync(Sync sync, int flags, int timeout) native;
+ int clientWaitSync(Sync sync, int flags, int timeout) native ;
@DomName('WebGL2RenderingContext.compressedTexImage3D')
@DocsEditable()
@Experimental() // untriaged
- void compressedTexImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, TypedData data) native;
+ void compressedTexImage3D(int target, int level, int internalformat,
+ int width, int height, int depth, int border, TypedData data) native ;
@DomName('WebGL2RenderingContext.compressedTexSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void compressedTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, int format, TypedData data) native;
+ void compressedTexSubImage3D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int width,
+ int height,
+ int depth,
+ int format,
+ TypedData data) native ;
@DomName('WebGL2RenderingContext.copyBufferSubData')
@DocsEditable()
@Experimental() // untriaged
- void copyBufferSubData(int readTarget, int writeTarget, int readOffset, int writeOffset, int size) native;
+ void copyBufferSubData(int readTarget, int writeTarget, int readOffset,
+ int writeOffset, int size) native ;
@DomName('WebGL2RenderingContext.copyTexSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void copyTexSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) native;
+ void copyTexSubImage3D(int target, int level, int xoffset, int yoffset,
+ int zoffset, int x, int y, int width, int height) native ;
@DomName('WebGL2RenderingContext.createQuery')
@DocsEditable()
@Experimental() // untriaged
- Query createQuery() native;
+ Query createQuery() native ;
@DomName('WebGL2RenderingContext.createSampler')
@DocsEditable()
@Experimental() // untriaged
- Sampler createSampler() native;
+ Sampler createSampler() native ;
@DomName('WebGL2RenderingContext.createTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- TransformFeedback createTransformFeedback() native;
+ TransformFeedback createTransformFeedback() native ;
@DomName('WebGL2RenderingContext.createVertexArray')
@DocsEditable()
@Experimental() // untriaged
- VertexArrayObject createVertexArray() native;
+ VertexArrayObject createVertexArray() native ;
@DomName('WebGL2RenderingContext.deleteQuery')
@DocsEditable()
@Experimental() // untriaged
- void deleteQuery(Query query) native;
+ void deleteQuery(Query query) native ;
@DomName('WebGL2RenderingContext.deleteSampler')
@DocsEditable()
@Experimental() // untriaged
- void deleteSampler(Sampler sampler) native;
+ void deleteSampler(Sampler sampler) native ;
@DomName('WebGL2RenderingContext.deleteSync')
@DocsEditable()
@Experimental() // untriaged
- void deleteSync(Sync sync) native;
+ void deleteSync(Sync sync) native ;
@DomName('WebGL2RenderingContext.deleteTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void deleteTransformFeedback(TransformFeedback feedback) native;
+ void deleteTransformFeedback(TransformFeedback feedback) native ;
@DomName('WebGL2RenderingContext.deleteVertexArray')
@DocsEditable()
@Experimental() // untriaged
- void deleteVertexArray(VertexArrayObject vertexArray) native;
+ void deleteVertexArray(VertexArrayObject vertexArray) native ;
@DomName('WebGL2RenderingContext.drawArraysInstanced')
@DocsEditable()
@Experimental() // untriaged
- void drawArraysInstanced(int mode, int first, int count, int instanceCount) native;
+ void drawArraysInstanced(int mode, int first, int count, int instanceCount)
+ native ;
@DomName('WebGL2RenderingContext.drawBuffers')
@DocsEditable()
@Experimental() // untriaged
- void drawBuffers(List<int> buffers) native;
+ void drawBuffers(List<int> buffers) native ;
@DomName('WebGL2RenderingContext.drawElementsInstanced')
@DocsEditable()
@Experimental() // untriaged
- void drawElementsInstanced(int mode, int count, int type, int offset, int instanceCount) native;
+ void drawElementsInstanced(
+ int mode, int count, int type, int offset, int instanceCount) native ;
@DomName('WebGL2RenderingContext.drawRangeElements')
@DocsEditable()
@Experimental() // untriaged
- void drawRangeElements(int mode, int start, int end, int count, int type, int offset) native;
+ void drawRangeElements(
+ int mode, int start, int end, int count, int type, int offset) native ;
@DomName('WebGL2RenderingContext.endQuery')
@DocsEditable()
@Experimental() // untriaged
- void endQuery(int target) native;
+ void endQuery(int target) native ;
@DomName('WebGL2RenderingContext.endTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void endTransformFeedback() native;
+ void endTransformFeedback() native ;
@DomName('WebGL2RenderingContext.fenceSync')
@DocsEditable()
@Experimental() // untriaged
- Sync fenceSync(int condition, int flags) native;
+ Sync fenceSync(int condition, int flags) native ;
@DomName('WebGL2RenderingContext.framebufferTextureLayer')
@DocsEditable()
@Experimental() // untriaged
- void framebufferTextureLayer(int target, int attachment, Texture texture, int level, int layer) native;
+ void framebufferTextureLayer(int target, int attachment, Texture texture,
+ int level, int layer) native ;
@DomName('WebGL2RenderingContext.getActiveUniformBlockName')
@DocsEditable()
@Experimental() // untriaged
- String getActiveUniformBlockName(Program program, int uniformBlockIndex) native;
+ String getActiveUniformBlockName(Program program, int uniformBlockIndex)
+ native ;
@DomName('WebGL2RenderingContext.getActiveUniformBlockParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getActiveUniformBlockParameter(Program program, int uniformBlockIndex, int pname) native;
+ Object getActiveUniformBlockParameter(
+ Program program, int uniformBlockIndex, int pname) native ;
@DomName('WebGL2RenderingContext.getActiveUniforms')
@DocsEditable()
@Experimental() // untriaged
- List<int> getActiveUniforms(Program program, List<int> uniformIndices, int pname) native;
+ List<int> getActiveUniforms(
+ Program program, List<int> uniformIndices, int pname) native ;
@DomName('WebGL2RenderingContext.getBufferSubData')
@DocsEditable()
@Experimental() // untriaged
- void getBufferSubData(int target, int offset, ByteBuffer returnedData) native;
+ void getBufferSubData(int target, int offset, ByteBuffer returnedData)
+ native ;
@DomName('WebGL2RenderingContext.getFragDataLocation')
@DocsEditable()
@Experimental() // untriaged
- int getFragDataLocation(Program program, String name) native;
+ int getFragDataLocation(Program program, String name) native ;
@DomName('WebGL2RenderingContext.getIndexedParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getIndexedParameter(int target, int index) native;
+ Object getIndexedParameter(int target, int index) native ;
@DomName('WebGL2RenderingContext.getInternalformatParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getInternalformatParameter(int target, int internalformat, int pname) native;
+ Object getInternalformatParameter(int target, int internalformat, int pname)
+ native ;
@DomName('WebGL2RenderingContext.getQuery')
@DocsEditable()
@Experimental() // untriaged
- Query getQuery(int target, int pname) native;
+ Query getQuery(int target, int pname) native ;
@DomName('WebGL2RenderingContext.getQueryParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getQueryParameter(Query query, int pname) native;
+ Object getQueryParameter(Query query, int pname) native ;
@DomName('WebGL2RenderingContext.getSamplerParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getSamplerParameter(Sampler sampler, int pname) native;
+ Object getSamplerParameter(Sampler sampler, int pname) native ;
@DomName('WebGL2RenderingContext.getSyncParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getSyncParameter(Sync sync, int pname) native;
+ Object getSyncParameter(Sync sync, int pname) native ;
@DomName('WebGL2RenderingContext.getTransformFeedbackVarying')
@DocsEditable()
@Experimental() // untriaged
- ActiveInfo getTransformFeedbackVarying(Program program, int index) native;
+ ActiveInfo getTransformFeedbackVarying(Program program, int index) native ;
@DomName('WebGL2RenderingContext.getUniformBlockIndex')
@DocsEditable()
@Experimental() // untriaged
- int getUniformBlockIndex(Program program, String uniformBlockName) native;
+ int getUniformBlockIndex(Program program, String uniformBlockName) native ;
@DomName('WebGL2RenderingContext.getUniformIndices')
@DocsEditable()
@@ -4804,268 +5007,367 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa
List uniformNames_1 = convertDartToNative_StringArray(uniformNames);
return _getUniformIndices_1(program, uniformNames_1);
}
+
@JSName('getUniformIndices')
@DomName('WebGL2RenderingContext.getUniformIndices')
@DocsEditable()
@Experimental() // untriaged
- List<int> _getUniformIndices_1(Program program, List uniformNames) native;
+ List<int> _getUniformIndices_1(Program program, List uniformNames) native ;
@DomName('WebGL2RenderingContext.invalidateFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- void invalidateFramebuffer(int target, List<int> attachments) native;
+ void invalidateFramebuffer(int target, List<int> attachments) native ;
@DomName('WebGL2RenderingContext.invalidateSubFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y, int width, int height) native;
+ void invalidateSubFramebuffer(int target, List<int> attachments, int x, int y,
+ int width, int height) native ;
@DomName('WebGL2RenderingContext.isQuery')
@DocsEditable()
@Experimental() // untriaged
- bool isQuery(Query query) native;
+ bool isQuery(Query query) native ;
@DomName('WebGL2RenderingContext.isSampler')
@DocsEditable()
@Experimental() // untriaged
- bool isSampler(Sampler sampler) native;
+ bool isSampler(Sampler sampler) native ;
@DomName('WebGL2RenderingContext.isSync')
@DocsEditable()
@Experimental() // untriaged
- bool isSync(Sync sync) native;
+ bool isSync(Sync sync) native ;
@DomName('WebGL2RenderingContext.isTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- bool isTransformFeedback(TransformFeedback feedback) native;
+ bool isTransformFeedback(TransformFeedback feedback) native ;
@DomName('WebGL2RenderingContext.isVertexArray')
@DocsEditable()
@Experimental() // untriaged
- bool isVertexArray(VertexArrayObject vertexArray) native;
+ bool isVertexArray(VertexArrayObject vertexArray) native ;
@DomName('WebGL2RenderingContext.pauseTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void pauseTransformFeedback() native;
+ void pauseTransformFeedback() native ;
@DomName('WebGL2RenderingContext.readBuffer')
@DocsEditable()
@Experimental() // untriaged
- void readBuffer(int mode) native;
+ void readBuffer(int mode) native ;
@DomName('WebGL2RenderingContext.renderbufferStorageMultisample')
@DocsEditable()
@Experimental() // untriaged
- void renderbufferStorageMultisample(int target, int samples, int internalformat, int width, int height) native;
+ void renderbufferStorageMultisample(int target, int samples,
+ int internalformat, int width, int height) native ;
@DomName('WebGL2RenderingContext.resumeTransformFeedback')
@DocsEditable()
@Experimental() // untriaged
- void resumeTransformFeedback() native;
+ void resumeTransformFeedback() native ;
@DomName('WebGL2RenderingContext.samplerParameterf')
@DocsEditable()
@Experimental() // untriaged
- void samplerParameterf(Sampler sampler, int pname, num param) native;
+ void samplerParameterf(Sampler sampler, int pname, num param) native ;
@DomName('WebGL2RenderingContext.samplerParameteri')
@DocsEditable()
@Experimental() // untriaged
- void samplerParameteri(Sampler sampler, int pname, int param) native;
+ void samplerParameteri(Sampler sampler, int pname, int param) native ;
@DomName('WebGL2RenderingContext.texImage3D')
@DocsEditable()
@Experimental() // untriaged
- void texImage3D(int target, int level, int internalformat, int width, int height, int depth, int border, int format, int type, TypedData pixels) native;
+ void texImage3D(
+ int target,
+ int level,
+ int internalformat,
+ int width,
+ int height,
+ int depth,
+ int border,
+ int format,
+ int type,
+ TypedData pixels) native ;
@DomName('WebGL2RenderingContext.texStorage2D')
@DocsEditable()
@Experimental() // untriaged
- void texStorage2D(int target, int levels, int internalformat, int width, int height) native;
+ void texStorage2D(int target, int levels, int internalformat, int width,
+ int height) native ;
@DomName('WebGL2RenderingContext.texStorage3D')
@DocsEditable()
@Experimental() // untriaged
- void texStorage3D(int target, int levels, int internalformat, int width, int height, int depth) native;
+ void texStorage3D(int target, int levels, int internalformat, int width,
+ int height, int depth) native ;
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void texSubImage3D(int target, int level, int xoffset, int yoffset, int zoffset, int format_OR_width, int height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video, [int format, int type, TypedData pixels]) {
- if (type != null && format != null && (canvas_OR_data_OR_depth_OR_image_OR_video is int)) {
- _texSubImage3D_1(target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video, format, type, pixels);
+ void texSubImage3D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int zoffset,
+ int format_OR_width,
+ int height_OR_type,
+ canvas_OR_data_OR_depth_OR_image_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if (type != null &&
+ format != null &&
+ (canvas_OR_data_OR_depth_OR_image_OR_video is int)) {
+ _texSubImage3D_1(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_data_OR_depth_OR_image_OR_video,
+ format,
+ type,
+ pixels);
return;
}
- if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageData || canvas_OR_data_OR_depth_OR_image_OR_video == null) && format == null && type == null && pixels == null) {
- var data_1 = convertDartToNative_ImageData(canvas_OR_data_OR_depth_OR_image_OR_video);
- _texSubImage3D_2(target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, data_1);
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageData ||
+ canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ var data_1 = convertDartToNative_ImageData(
+ canvas_OR_data_OR_depth_OR_image_OR_video);
+ _texSubImage3D_2(target, level, xoffset, yoffset, zoffset,
+ format_OR_width, height_OR_type, data_1);
return;
}
- if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && format == null && type == null && pixels == null) {
- _texSubImage3D_3(target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video);
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is ImageElement ||
+ canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texSubImage3D_3(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_data_OR_depth_OR_image_OR_video);
return;
}
- if ((canvas_OR_data_OR_depth_OR_image_OR_video is CanvasElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && format == null && type == null && pixels == null) {
- _texSubImage3D_4(target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video);
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is CanvasElement ||
+ canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texSubImage3D_4(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_data_OR_depth_OR_image_OR_video);
return;
}
- if ((canvas_OR_data_OR_depth_OR_image_OR_video is VideoElement || canvas_OR_data_OR_depth_OR_image_OR_video == null) && format == null && type == null && pixels == null) {
- _texSubImage3D_5(target, level, xoffset, yoffset, zoffset, format_OR_width, height_OR_type, canvas_OR_data_OR_depth_OR_image_OR_video);
+ if ((canvas_OR_data_OR_depth_OR_image_OR_video is VideoElement ||
+ canvas_OR_data_OR_depth_OR_image_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texSubImage3D_5(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ zoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_data_OR_depth_OR_image_OR_video);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
+
@JSName('texSubImage3D')
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage3D_1(target, level, xoffset, yoffset, zoffset, width, height, int depth, format, type, TypedData pixels) native;
+ void _texSubImage3D_1(target, level, xoffset, yoffset, zoffset, width, height,
+ int depth, format, type, TypedData pixels) native ;
@JSName('texSubImage3D')
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage3D_2(target, level, xoffset, yoffset, zoffset, format, type, data) native;
+ void _texSubImage3D_2(
+ target, level, xoffset, yoffset, zoffset, format, type, data) native ;
@JSName('texSubImage3D')
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage3D_3(target, level, xoffset, yoffset, zoffset, format, type, ImageElement image) native;
+ void _texSubImage3D_3(target, level, xoffset, yoffset, zoffset, format, type,
+ ImageElement image) native ;
@JSName('texSubImage3D')
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage3D_4(target, level, xoffset, yoffset, zoffset, format, type, CanvasElement canvas) native;
+ void _texSubImage3D_4(target, level, xoffset, yoffset, zoffset, format, type,
+ CanvasElement canvas) native ;
@JSName('texSubImage3D')
@DomName('WebGL2RenderingContext.texSubImage3D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage3D_5(target, level, xoffset, yoffset, zoffset, format, type, VideoElement video) native;
+ void _texSubImage3D_5(target, level, xoffset, yoffset, zoffset, format, type,
+ VideoElement video) native ;
@DomName('WebGL2RenderingContext.transformFeedbackVaryings')
@DocsEditable()
@Experimental() // untriaged
- void transformFeedbackVaryings(Program program, List<String> varyings, int bufferMode) {
+ void transformFeedbackVaryings(
+ Program program, List<String> varyings, int bufferMode) {
List varyings_1 = convertDartToNative_StringArray(varyings);
_transformFeedbackVaryings_1(program, varyings_1, bufferMode);
return;
}
+
@JSName('transformFeedbackVaryings')
@DomName('WebGL2RenderingContext.transformFeedbackVaryings')
@DocsEditable()
@Experimental() // untriaged
- void _transformFeedbackVaryings_1(Program program, List varyings, bufferMode) native;
+ void _transformFeedbackVaryings_1(Program program, List varyings, bufferMode)
+ native ;
@DomName('WebGL2RenderingContext.uniform1ui')
@DocsEditable()
@Experimental() // untriaged
- void uniform1ui(UniformLocation location, int v0) native;
+ void uniform1ui(UniformLocation location, int v0) native ;
@DomName('WebGL2RenderingContext.uniform1uiv')
@DocsEditable()
@Experimental() // untriaged
- void uniform1uiv(UniformLocation location, List<int> value) native;
+ void uniform1uiv(UniformLocation location, List<int> value) native ;
@DomName('WebGL2RenderingContext.uniform2ui')
@DocsEditable()
@Experimental() // untriaged
- void uniform2ui(UniformLocation location, int v0, int v1) native;
+ void uniform2ui(UniformLocation location, int v0, int v1) native ;
@DomName('WebGL2RenderingContext.uniform2uiv')
@DocsEditable()
@Experimental() // untriaged
- void uniform2uiv(UniformLocation location, List<int> value) native;
+ void uniform2uiv(UniformLocation location, List<int> value) native ;
@DomName('WebGL2RenderingContext.uniform3ui')
@DocsEditable()
@Experimental() // untriaged
- void uniform3ui(UniformLocation location, int v0, int v1, int v2) native;
+ void uniform3ui(UniformLocation location, int v0, int v1, int v2) native ;
@DomName('WebGL2RenderingContext.uniform3uiv')
@DocsEditable()
@Experimental() // untriaged
- void uniform3uiv(UniformLocation location, List<int> value) native;
+ void uniform3uiv(UniformLocation location, List<int> value) native ;
@DomName('WebGL2RenderingContext.uniform4ui')
@DocsEditable()
@Experimental() // untriaged
- void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3) native;
+ void uniform4ui(UniformLocation location, int v0, int v1, int v2, int v3)
+ native ;
@DomName('WebGL2RenderingContext.uniform4uiv')
@DocsEditable()
@Experimental() // untriaged
- void uniform4uiv(UniformLocation location, List<int> value) native;
+ void uniform4uiv(UniformLocation location, List<int> value) native ;
@DomName('WebGL2RenderingContext.uniformBlockBinding')
@DocsEditable()
@Experimental() // untriaged
- void uniformBlockBinding(Program program, int uniformBlockIndex, int uniformBlockBinding) native;
+ void uniformBlockBinding(
+ Program program, int uniformBlockIndex, int uniformBlockBinding) native ;
@DomName('WebGL2RenderingContext.uniformMatrix2x3fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix2x3fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix2x3fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix2x4fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix2x4fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix2x4fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix3x2fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix3x2fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix3x2fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix3x4fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix3x4fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix3x4fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix4x2fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix4x2fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix4x2fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix4x3fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix4x3fv(UniformLocation location, bool transpose, value) native;
+ void uniformMatrix4x3fv(UniformLocation location, bool transpose, value)
+ native ;
@DomName('WebGL2RenderingContext.vertexAttribDivisor')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribDivisor(int index, int divisor) native;
+ void vertexAttribDivisor(int index, int divisor) native ;
@DomName('WebGL2RenderingContext.vertexAttribI4i')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribI4i(int index, int x, int y, int z, int w) native;
+ void vertexAttribI4i(int index, int x, int y, int z, int w) native ;
@DomName('WebGL2RenderingContext.vertexAttribI4iv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribI4iv(int index, List<int> v) native;
+ void vertexAttribI4iv(int index, List<int> v) native ;
@DomName('WebGL2RenderingContext.vertexAttribI4ui')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribI4ui(int index, int x, int y, int z, int w) native;
+ void vertexAttribI4ui(int index, int x, int y, int z, int w) native ;
@DomName('WebGL2RenderingContext.vertexAttribI4uiv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribI4uiv(int index, List<int> v) native;
+ void vertexAttribI4uiv(int index, List<int> v) native ;
@DomName('WebGL2RenderingContext.vertexAttribIPointer')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribIPointer(int index, int size, int type, int stride, int offset) native;
+ void vertexAttribIPointer(
+ int index, int size, int type, int stride, int offset) native ;
@DomName('WebGL2RenderingContext.waitSync')
@DocsEditable()
@Experimental() // untriaged
- void waitSync(Sync sync, int flags, int timeout) native;
+ void waitSync(Sync sync, int flags, int timeout) native ;
// From WebGLRenderingContextBase
@@ -5087,297 +5389,304 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa
@DomName('WebGL2RenderingContext.activeTexture')
@DocsEditable()
@Experimental() // untriaged
- void activeTexture(int texture) native;
+ void activeTexture(int texture) native ;
@DomName('WebGL2RenderingContext.attachShader')
@DocsEditable()
@Experimental() // untriaged
- void attachShader(Program program, Shader shader) native;
+ void attachShader(Program program, Shader shader) native ;
@DomName('WebGL2RenderingContext.bindAttribLocation')
@DocsEditable()
@Experimental() // untriaged
- void bindAttribLocation(Program program, int index, String name) native;
+ void bindAttribLocation(Program program, int index, String name) native ;
@DomName('WebGL2RenderingContext.bindBuffer')
@DocsEditable()
@Experimental() // untriaged
- void bindBuffer(int target, Buffer buffer) native;
+ void bindBuffer(int target, Buffer buffer) native ;
@DomName('WebGL2RenderingContext.bindFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- void bindFramebuffer(int target, Framebuffer framebuffer) native;
+ void bindFramebuffer(int target, Framebuffer framebuffer) native ;
@DomName('WebGL2RenderingContext.bindRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
- void bindRenderbuffer(int target, Renderbuffer renderbuffer) native;
+ void bindRenderbuffer(int target, Renderbuffer renderbuffer) native ;
@DomName('WebGL2RenderingContext.bindTexture')
@DocsEditable()
@Experimental() // untriaged
- void bindTexture(int target, Texture texture) native;
+ void bindTexture(int target, Texture texture) native ;
@DomName('WebGL2RenderingContext.blendColor')
@DocsEditable()
@Experimental() // untriaged
- void blendColor(num red, num green, num blue, num alpha) native;
+ void blendColor(num red, num green, num blue, num alpha) native ;
@DomName('WebGL2RenderingContext.blendEquation')
@DocsEditable()
@Experimental() // untriaged
- void blendEquation(int mode) native;
+ void blendEquation(int mode) native ;
@DomName('WebGL2RenderingContext.blendEquationSeparate')
@DocsEditable()
@Experimental() // untriaged
- void blendEquationSeparate(int modeRGB, int modeAlpha) native;
+ void blendEquationSeparate(int modeRGB, int modeAlpha) native ;
@DomName('WebGL2RenderingContext.blendFunc')
@DocsEditable()
@Experimental() // untriaged
- void blendFunc(int sfactor, int dfactor) native;
+ void blendFunc(int sfactor, int dfactor) native ;
@DomName('WebGL2RenderingContext.blendFuncSeparate')
@DocsEditable()
@Experimental() // untriaged
- void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha) native;
+ void blendFuncSeparate(int srcRGB, int dstRGB, int srcAlpha, int dstAlpha)
+ native ;
@DomName('WebGL2RenderingContext.bufferData')
@DocsEditable()
@Experimental() // untriaged
- void bufferData(int target, data_OR_size, int usage) native;
+ void bufferData(int target, data_OR_size, int usage) native ;
@DomName('WebGL2RenderingContext.bufferSubData')
@DocsEditable()
@Experimental() // untriaged
- void bufferSubData(int target, int offset, data) native;
+ void bufferSubData(int target, int offset, data) native ;
@DomName('WebGL2RenderingContext.checkFramebufferStatus')
@DocsEditable()
@Experimental() // untriaged
- int checkFramebufferStatus(int target) native;
+ int checkFramebufferStatus(int target) native ;
@DomName('WebGL2RenderingContext.clear')
@DocsEditable()
@Experimental() // untriaged
- void clear(int mask) native;
+ void clear(int mask) native ;
@DomName('WebGL2RenderingContext.clearColor')
@DocsEditable()
@Experimental() // untriaged
- void clearColor(num red, num green, num blue, num alpha) native;
+ void clearColor(num red, num green, num blue, num alpha) native ;
@DomName('WebGL2RenderingContext.clearDepth')
@DocsEditable()
@Experimental() // untriaged
- void clearDepth(num depth) native;
+ void clearDepth(num depth) native ;
@DomName('WebGL2RenderingContext.clearStencil')
@DocsEditable()
@Experimental() // untriaged
- void clearStencil(int s) native;
+ void clearStencil(int s) native ;
@DomName('WebGL2RenderingContext.colorMask')
@DocsEditable()
@Experimental() // untriaged
- void colorMask(bool red, bool green, bool blue, bool alpha) native;
+ void colorMask(bool red, bool green, bool blue, bool alpha) native ;
@DomName('WebGL2RenderingContext.compileShader')
@DocsEditable()
@Experimental() // untriaged
- void compileShader(Shader shader) native;
+ void compileShader(Shader shader) native ;
@DomName('WebGL2RenderingContext.compressedTexImage2D')
@DocsEditable()
@Experimental() // untriaged
- void compressedTexImage2D(int target, int level, int internalformat, int width, int height, int border, TypedData data) native;
+ void compressedTexImage2D(int target, int level, int internalformat,
+ int width, int height, int border, TypedData data) native ;
@DomName('WebGL2RenderingContext.compressedTexSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset, int width, int height, int format, TypedData data) native;
+ void compressedTexSubImage2D(int target, int level, int xoffset, int yoffset,
+ int width, int height, int format, TypedData data) native ;
@DomName('WebGL2RenderingContext.copyTexImage2D')
@DocsEditable()
@Experimental() // untriaged
- void copyTexImage2D(int target, int level, int internalformat, int x, int y, int width, int height, int border) native;
+ void copyTexImage2D(int target, int level, int internalformat, int x, int y,
+ int width, int height, int border) native ;
@DomName('WebGL2RenderingContext.copyTexSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x, int y, int width, int height) native;
+ void copyTexSubImage2D(int target, int level, int xoffset, int yoffset, int x,
+ int y, int width, int height) native ;
@DomName('WebGL2RenderingContext.createBuffer')
@DocsEditable()
@Experimental() // untriaged
- Buffer createBuffer() native;
+ Buffer createBuffer() native ;
@DomName('WebGL2RenderingContext.createFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- Framebuffer createFramebuffer() native;
+ Framebuffer createFramebuffer() native ;
@DomName('WebGL2RenderingContext.createProgram')
@DocsEditable()
@Experimental() // untriaged
- Program createProgram() native;
+ Program createProgram() native ;
@DomName('WebGL2RenderingContext.createRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
- Renderbuffer createRenderbuffer() native;
+ Renderbuffer createRenderbuffer() native ;
@DomName('WebGL2RenderingContext.createShader')
@DocsEditable()
@Experimental() // untriaged
- Shader createShader(int type) native;
+ Shader createShader(int type) native ;
@DomName('WebGL2RenderingContext.createTexture')
@DocsEditable()
@Experimental() // untriaged
- Texture createTexture() native;
+ Texture createTexture() native ;
@DomName('WebGL2RenderingContext.cullFace')
@DocsEditable()
@Experimental() // untriaged
- void cullFace(int mode) native;
+ void cullFace(int mode) native ;
@DomName('WebGL2RenderingContext.deleteBuffer')
@DocsEditable()
@Experimental() // untriaged
- void deleteBuffer(Buffer buffer) native;
+ void deleteBuffer(Buffer buffer) native ;
@DomName('WebGL2RenderingContext.deleteFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- void deleteFramebuffer(Framebuffer framebuffer) native;
+ void deleteFramebuffer(Framebuffer framebuffer) native ;
@DomName('WebGL2RenderingContext.deleteProgram')
@DocsEditable()
@Experimental() // untriaged
- void deleteProgram(Program program) native;
+ void deleteProgram(Program program) native ;
@DomName('WebGL2RenderingContext.deleteRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
- void deleteRenderbuffer(Renderbuffer renderbuffer) native;
+ void deleteRenderbuffer(Renderbuffer renderbuffer) native ;
@DomName('WebGL2RenderingContext.deleteShader')
@DocsEditable()
@Experimental() // untriaged
- void deleteShader(Shader shader) native;
+ void deleteShader(Shader shader) native ;
@DomName('WebGL2RenderingContext.deleteTexture')
@DocsEditable()
@Experimental() // untriaged
- void deleteTexture(Texture texture) native;
+ void deleteTexture(Texture texture) native ;
@DomName('WebGL2RenderingContext.depthFunc')
@DocsEditable()
@Experimental() // untriaged
- void depthFunc(int func) native;
+ void depthFunc(int func) native ;
@DomName('WebGL2RenderingContext.depthMask')
@DocsEditable()
@Experimental() // untriaged
- void depthMask(bool flag) native;
+ void depthMask(bool flag) native ;
@DomName('WebGL2RenderingContext.depthRange')
@DocsEditable()
@Experimental() // untriaged
- void depthRange(num zNear, num zFar) native;
+ void depthRange(num zNear, num zFar) native ;
@DomName('WebGL2RenderingContext.detachShader')
@DocsEditable()
@Experimental() // untriaged
- void detachShader(Program program, Shader shader) native;
+ void detachShader(Program program, Shader shader) native ;
@DomName('WebGL2RenderingContext.disable')
@DocsEditable()
@Experimental() // untriaged
- void disable(int cap) native;
+ void disable(int cap) native ;
@DomName('WebGL2RenderingContext.disableVertexAttribArray')
@DocsEditable()
@Experimental() // untriaged
- void disableVertexAttribArray(int index) native;
+ void disableVertexAttribArray(int index) native ;
@DomName('WebGL2RenderingContext.drawArrays')
@DocsEditable()
@Experimental() // untriaged
- void drawArrays(int mode, int first, int count) native;
+ void drawArrays(int mode, int first, int count) native ;
@DomName('WebGL2RenderingContext.drawElements')
@DocsEditable()
@Experimental() // untriaged
- void drawElements(int mode, int count, int type, int offset) native;
+ void drawElements(int mode, int count, int type, int offset) native ;
@DomName('WebGL2RenderingContext.enable')
@DocsEditable()
@Experimental() // untriaged
- void enable(int cap) native;
+ void enable(int cap) native ;
@DomName('WebGL2RenderingContext.enableVertexAttribArray')
@DocsEditable()
@Experimental() // untriaged
- void enableVertexAttribArray(int index) native;
+ void enableVertexAttribArray(int index) native ;
@DomName('WebGL2RenderingContext.finish')
@DocsEditable()
@Experimental() // untriaged
- void finish() native;
+ void finish() native ;
@DomName('WebGL2RenderingContext.flush')
@DocsEditable()
@Experimental() // untriaged
- void flush() native;
+ void flush() native ;
@DomName('WebGL2RenderingContext.framebufferRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
- void framebufferRenderbuffer(int target, int attachment, int renderbuffertarget, Renderbuffer renderbuffer) native;
+ void framebufferRenderbuffer(int target, int attachment,
+ int renderbuffertarget, Renderbuffer renderbuffer) native ;
@DomName('WebGL2RenderingContext.framebufferTexture2D')
@DocsEditable()
@Experimental() // untriaged
- void framebufferTexture2D(int target, int attachment, int textarget, Texture texture, int level) native;
+ void framebufferTexture2D(int target, int attachment, int textarget,
+ Texture texture, int level) native ;
@DomName('WebGL2RenderingContext.frontFace')
@DocsEditable()
@Experimental() // untriaged
- void frontFace(int mode) native;
+ void frontFace(int mode) native ;
@DomName('WebGL2RenderingContext.generateMipmap')
@DocsEditable()
@Experimental() // untriaged
- void generateMipmap(int target) native;
+ void generateMipmap(int target) native ;
@DomName('WebGL2RenderingContext.getActiveAttrib')
@DocsEditable()
@Experimental() // untriaged
- ActiveInfo getActiveAttrib(Program program, int index) native;
+ ActiveInfo getActiveAttrib(Program program, int index) native ;
@DomName('WebGL2RenderingContext.getActiveUniform')
@DocsEditable()
@Experimental() // untriaged
- ActiveInfo getActiveUniform(Program program, int index) native;
+ ActiveInfo getActiveUniform(Program program, int index) native ;
@DomName('WebGL2RenderingContext.getAttachedShaders')
@DocsEditable()
@Experimental() // untriaged
- List<Shader> getAttachedShaders(Program program) native;
+ List<Shader> getAttachedShaders(Program program) native ;
@DomName('WebGL2RenderingContext.getAttribLocation')
@DocsEditable()
@Experimental() // untriaged
- int getAttribLocation(Program program, String name) native;
+ int getAttribLocation(Program program, String name) native ;
@DomName('WebGL2RenderingContext.getBufferParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getBufferParameter(int target, int pname) native;
+ Object getBufferParameter(int target, int pname) native ;
@DomName('WebGL2RenderingContext.getContextAttributes')
@DocsEditable()
@@ -5385,524 +5694,618 @@ class RenderingContext2 extends Interceptor implements _WebGL2RenderingContextBa
Map getContextAttributes() {
return convertNativeToDart_Dictionary(_getContextAttributes_1());
}
+
@JSName('getContextAttributes')
@DomName('WebGL2RenderingContext.getContextAttributes')
@DocsEditable()
@Experimental() // untriaged
- _getContextAttributes_1() native;
+ _getContextAttributes_1() native ;
@DomName('WebGL2RenderingContext.getError')
@DocsEditable()
@Experimental() // untriaged
- int getError() native;
+ int getError() native ;
@DomName('WebGL2RenderingContext.getExtension')
@DocsEditable()
@Experimental() // untriaged
- Object getExtension(String name) native;
+ Object getExtension(String name) native ;
@DomName('WebGL2RenderingContext.getFramebufferAttachmentParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getFramebufferAttachmentParameter(int target, int attachment, int pname) native;
+ Object getFramebufferAttachmentParameter(
+ int target, int attachment, int pname) native ;
@DomName('WebGL2RenderingContext.getParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getParameter(int pname) native;
+ Object getParameter(int pname) native ;
@DomName('WebGL2RenderingContext.getProgramInfoLog')
@DocsEditable()
@Experimental() // untriaged
- String getProgramInfoLog(Program program) native;
+ String getProgramInfoLog(Program program) native ;
@DomName('WebGL2RenderingContext.getProgramParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getProgramParameter(Program program, int pname) native;
+ Object getProgramParameter(Program program, int pname) native ;
@DomName('WebGL2RenderingContext.getRenderbufferParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getRenderbufferParameter(int target, int pname) native;
+ Object getRenderbufferParameter(int target, int pname) native ;
@DomName('WebGL2RenderingContext.getShaderInfoLog')
@DocsEditable()
@Experimental() // untriaged
- String getShaderInfoLog(Shader shader) native;
+ String getShaderInfoLog(Shader shader) native ;
@DomName('WebGL2RenderingContext.getShaderParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getShaderParameter(Shader shader, int pname) native;
+ Object getShaderParameter(Shader shader, int pname) native ;
@DomName('WebGL2RenderingContext.getShaderPrecisionFormat')
@DocsEditable()
@Experimental() // untriaged
- ShaderPrecisionFormat getShaderPrecisionFormat(int shadertype, int precisiontype) native;
+ ShaderPrecisionFormat getShaderPrecisionFormat(
+ int shadertype, int precisiontype) native ;
@DomName('WebGL2RenderingContext.getShaderSource')
@DocsEditable()
@Experimental() // untriaged
- String getShaderSource(Shader shader) native;
+ String getShaderSource(Shader shader) native ;
@DomName('WebGL2RenderingContext.getSupportedExtensions')
@DocsEditable()
@Experimental() // untriaged
- List<String> getSupportedExtensions() native;
+ List<String> getSupportedExtensions() native ;
@DomName('WebGL2RenderingContext.getTexParameter')
@DocsEditable()
@Experimental() // untriaged
- Object getTexParameter(int target, int pname) native;
+ Object getTexParameter(int target, int pname) native ;
@DomName('WebGL2RenderingContext.getUniform')
@DocsEditable()
@Experimental() // untriaged
- Object getUniform(Program program, UniformLocation location) native;
+ Object getUniform(Program program, UniformLocation location) native ;
@DomName('WebGL2RenderingContext.getUniformLocation')
@DocsEditable()
@Experimental() // untriaged
- UniformLocation getUniformLocation(Program program, String name) native;
+ UniformLocation getUniformLocation(Program program, String name) native ;
@DomName('WebGL2RenderingContext.getVertexAttrib')
@DocsEditable()
@Experimental() // untriaged
- Object getVertexAttrib(int index, int pname) native;
+ Object getVertexAttrib(int index, int pname) native ;
@DomName('WebGL2RenderingContext.getVertexAttribOffset')
@DocsEditable()
@Experimental() // untriaged
- int getVertexAttribOffset(int index, int pname) native;
+ int getVertexAttribOffset(int index, int pname) native ;
@DomName('WebGL2RenderingContext.hint')
@DocsEditable()
@Experimental() // untriaged
- void hint(int target, int mode) native;
+ void hint(int target, int mode) native ;
@DomName('WebGL2RenderingContext.isBuffer')
@DocsEditable()
@Experimental() // untriaged
- bool isBuffer(Buffer buffer) native;
+ bool isBuffer(Buffer buffer) native ;
@DomName('WebGL2RenderingContext.isContextLost')
@DocsEditable()
@Experimental() // untriaged
- bool isContextLost() native;
+ bool isContextLost() native ;
@DomName('WebGL2RenderingContext.isEnabled')
@DocsEditable()
@Experimental() // untriaged
- bool isEnabled(int cap) native;
+ bool isEnabled(int cap) native ;
@DomName('WebGL2RenderingContext.isFramebuffer')
@DocsEditable()
@Experimental() // untriaged
- bool isFramebuffer(Framebuffer framebuffer) native;
+ bool isFramebuffer(Framebuffer framebuffer) native ;
@DomName('WebGL2RenderingContext.isProgram')
@DocsEditable()
@Experimental() // untriaged
- bool isProgram(Program program) native;
+ bool isProgram(Program program) native ;
@DomName('WebGL2RenderingContext.isRenderbuffer')
@DocsEditable()
@Experimental() // untriaged
- bool isRenderbuffer(Renderbuffer renderbuffer) native;
+ bool isRenderbuffer(Renderbuffer renderbuffer) native ;
@DomName('WebGL2RenderingContext.isShader')
@DocsEditable()
@Experimental() // untriaged
- bool isShader(Shader shader) native;
+ bool isShader(Shader shader) native ;
@DomName('WebGL2RenderingContext.isTexture')
@DocsEditable()
@Experimental() // untriaged
- bool isTexture(Texture texture) native;
+ bool isTexture(Texture texture) native ;
@DomName('WebGL2RenderingContext.lineWidth')
@DocsEditable()
@Experimental() // untriaged
- void lineWidth(num width) native;
+ void lineWidth(num width) native ;
@DomName('WebGL2RenderingContext.linkProgram')
@DocsEditable()
@Experimental() // untriaged
- void linkProgram(Program program) native;
+ void linkProgram(Program program) native ;
@DomName('WebGL2RenderingContext.pixelStorei')
@DocsEditable()
@Experimental() // untriaged
- void pixelStorei(int pname, int param) native;
+ void pixelStorei(int pname, int param) native ;
@DomName('WebGL2RenderingContext.polygonOffset')
@DocsEditable()
@Experimental() // untriaged
- void polygonOffset(num factor, num units) native;
+ void polygonOffset(num factor, num units) native ;
@DomName('WebGL2RenderingContext.readPixels')
@DocsEditable()
@Experimental() // untriaged
- void readPixels(int x, int y, int width, int height, int format, int type, TypedData pixels) native;
+ void readPixels(int x, int y, int width, int height, int format, int type,
+ TypedData pixels) native ;
@DomName('WebGL2RenderingContext.renderbufferStorage')
@DocsEditable()
@Experimental() // untriaged
- void renderbufferStorage(int target, int internalformat, int width, int height) native;
+ void renderbufferStorage(
+ int target, int internalformat, int width, int height) native ;
@DomName('WebGL2RenderingContext.sampleCoverage')
@DocsEditable()
@Experimental() // untriaged
- void sampleCoverage(num value, bool invert) native;
+ void sampleCoverage(num value, bool invert) native ;
@DomName('WebGL2RenderingContext.scissor')
@DocsEditable()
@Experimental() // untriaged
- void scissor(int x, int y, int width, int height) native;
+ void scissor(int x, int y, int width, int height) native ;
@DomName('WebGL2RenderingContext.shaderSource')
@DocsEditable()
@Experimental() // untriaged
- void shaderSource(Shader shader, String string) native;
+ void shaderSource(Shader shader, String string) native ;
@DomName('WebGL2RenderingContext.stencilFunc')
@DocsEditable()
@Experimental() // untriaged
- void stencilFunc(int func, int ref, int mask) native;
+ void stencilFunc(int func, int ref, int mask) native ;
@DomName('WebGL2RenderingContext.stencilFuncSeparate')
@DocsEditable()
@Experimental() // untriaged
- void stencilFuncSeparate(int face, int func, int ref, int mask) native;
+ void stencilFuncSeparate(int face, int func, int ref, int mask) native ;
@DomName('WebGL2RenderingContext.stencilMask')
@DocsEditable()
@Experimental() // untriaged
- void stencilMask(int mask) native;
+ void stencilMask(int mask) native ;
@DomName('WebGL2RenderingContext.stencilMaskSeparate')
@DocsEditable()
@Experimental() // untriaged
- void stencilMaskSeparate(int face, int mask) native;
+ void stencilMaskSeparate(int face, int mask) native ;
@DomName('WebGL2RenderingContext.stencilOp')
@DocsEditable()
@Experimental() // untriaged
- void stencilOp(int fail, int zfail, int zpass) native;
+ void stencilOp(int fail, int zfail, int zpass) native ;
@DomName('WebGL2RenderingContext.stencilOpSeparate')
@DocsEditable()
@Experimental() // untriaged
- void stencilOpSeparate(int face, int fail, int zfail, int zpass) native;
+ void stencilOpSeparate(int face, int fail, int zfail, int zpass) native ;
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void texImage2D(int target, int level, int internalformat, int format_OR_width, int height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, [int format, int type, TypedData pixels]) {
- if (type != null && format != null && (border_OR_canvas_OR_image_OR_pixels_OR_video is int)) {
- _texImage2D_1(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video, format, type, pixels);
+ void texImage2D(
+ int target,
+ int level,
+ int internalformat,
+ int format_OR_width,
+ int height_OR_type,
+ border_OR_canvas_OR_image_OR_pixels_OR_video,
+ [int format,
+ int type,
+ TypedData pixels]) {
+ if (type != null &&
+ format != null &&
+ (border_OR_canvas_OR_image_OR_pixels_OR_video is int)) {
+ _texImage2D_1(
+ target,
+ level,
+ internalformat,
+ format_OR_width,
+ height_OR_type,
+ border_OR_canvas_OR_image_OR_pixels_OR_video,
+ format,
+ type,
+ pixels);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData || border_OR_canvas_OR_image_OR_pixels_OR_video == null) && format == null && type == null && pixels == null) {
- var pixels_1 = convertDartToNative_ImageData(border_OR_canvas_OR_image_OR_pixels_OR_video);
- _texImage2D_2(target, level, internalformat, format_OR_width, height_OR_type, pixels_1);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageData ||
+ border_OR_canvas_OR_image_OR_pixels_OR_video == null) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ var pixels_1 = convertDartToNative_ImageData(
+ border_OR_canvas_OR_image_OR_pixels_OR_video);
+ _texImage2D_2(target, level, internalformat, format_OR_width,
+ height_OR_type, pixels_1);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) && format == null && type == null && pixels == null) {
- _texImage2D_3(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is ImageElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_3(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) && format == null && type == null && pixels == null) {
- _texImage2D_4(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is CanvasElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_4(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
- if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) && format == null && type == null && pixels == null) {
- _texImage2D_5(target, level, internalformat, format_OR_width, height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
+ if ((border_OR_canvas_OR_image_OR_pixels_OR_video is VideoElement) &&
+ format == null &&
+ type == null &&
+ pixels == null) {
+ _texImage2D_5(target, level, internalformat, format_OR_width,
+ height_OR_type, border_OR_canvas_OR_image_OR_pixels_OR_video);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
+
@JSName('texImage2D')
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texImage2D_1(target, level, internalformat, width, height, int border, format, type, TypedData pixels) native;
+ void _texImage2D_1(target, level, internalformat, width, height, int border,
+ format, type, TypedData pixels) native ;
@JSName('texImage2D')
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texImage2D_2(target, level, internalformat, format, type, pixels) native;
+ void _texImage2D_2(target, level, internalformat, format, type, pixels)
+ native ;
@JSName('texImage2D')
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texImage2D_3(target, level, internalformat, format, type, ImageElement image) native;
+ void _texImage2D_3(
+ target, level, internalformat, format, type, ImageElement image) native ;
@JSName('texImage2D')
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texImage2D_4(target, level, internalformat, format, type, CanvasElement canvas) native;
+ void _texImage2D_4(target, level, internalformat, format, type,
+ CanvasElement canvas) native ;
@JSName('texImage2D')
@DomName('WebGL2RenderingContext.texImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texImage2D_5(target, level, internalformat, format, type, VideoElement video) native;
+ void _texImage2D_5(
+ target, level, internalformat, format, type, VideoElement video) native ;
@DomName('WebGL2RenderingContext.texParameterf')
@DocsEditable()
@Experimental() // untriaged
- void texParameterf(int target, int pname, num param) native;
+ void texParameterf(int target, int pname, num param) native ;
@DomName('WebGL2RenderingContext.texParameteri')
@DocsEditable()
@Experimental() // untriaged
- void texParameteri(int target, int pname, int param) native;
+ void texParameteri(int target, int pname, int param) native ;
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void texSubImage2D(int target, int level, int xoffset, int yoffset, int format_OR_width, int height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, [int type, TypedData pixels]) {
+ void texSubImage2D(
+ int target,
+ int level,
+ int xoffset,
+ int yoffset,
+ int format_OR_width,
+ int height_OR_type,
+ canvas_OR_format_OR_image_OR_pixels_OR_video,
+ [int type,
+ TypedData pixels]) {
if (type != null && (canvas_OR_format_OR_image_OR_pixels_OR_video is int)) {
- _texSubImage2D_1(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video, type, pixels);
+ _texSubImage2D_1(
+ target,
+ level,
+ xoffset,
+ yoffset,
+ format_OR_width,
+ height_OR_type,
+ canvas_OR_format_OR_image_OR_pixels_OR_video,
+ type,
+ pixels);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData || canvas_OR_format_OR_image_OR_pixels_OR_video == null) && type == null && pixels == null) {
- var pixels_1 = convertDartToNative_ImageData(canvas_OR_format_OR_image_OR_pixels_OR_video);
- _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width, height_OR_type, pixels_1);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageData ||
+ canvas_OR_format_OR_image_OR_pixels_OR_video == null) &&
+ type == null &&
+ pixels == null) {
+ var pixels_1 = convertDartToNative_ImageData(
+ canvas_OR_format_OR_image_OR_pixels_OR_video);
+ _texSubImage2D_2(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, pixels_1);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) && type == null && pixels == null) {
- _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is ImageElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_3(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) && type == null && pixels == null) {
- _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is CanvasElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_4(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
- if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) && type == null && pixels == null) {
- _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width, height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
+ if ((canvas_OR_format_OR_image_OR_pixels_OR_video is VideoElement) &&
+ type == null &&
+ pixels == null) {
+ _texSubImage2D_5(target, level, xoffset, yoffset, format_OR_width,
+ height_OR_type, canvas_OR_format_OR_image_OR_pixels_OR_video);
return;
}
throw new ArgumentError("Incorrect number or type of arguments");
}
+
@JSName('texSubImage2D')
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage2D_1(target, level, xoffset, yoffset, width, height, int format, type, TypedData pixels) native;
+ void _texSubImage2D_1(target, level, xoffset, yoffset, width, height,
+ int format, type, TypedData pixels) native ;
@JSName('texSubImage2D')
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels) native;
+ void _texSubImage2D_2(target, level, xoffset, yoffset, format, type, pixels)
+ native ;
@JSName('texSubImage2D')
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage2D_3(target, level, xoffset, yoffset, format, type, ImageElement image) native;
+ void _texSubImage2D_3(target, level, xoffset, yoffset, format, type,
+ ImageElement image) native ;
@JSName('texSubImage2D')
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage2D_4(target, level, xoffset, yoffset, format, type, CanvasElement canvas) native;
+ void _texSubImage2D_4(target, level, xoffset, yoffset, format, type,
+ CanvasElement canvas) native ;
@JSName('texSubImage2D')
@DomName('WebGL2RenderingContext.texSubImage2D')
@DocsEditable()
@Experimental() // untriaged
- void _texSubImage2D_5(target, level, xoffset, yoffset, format, type, VideoElement video) native;
+ void _texSubImage2D_5(target, level, xoffset, yoffset, format, type,
+ VideoElement video) native ;
@DomName('WebGL2RenderingContext.uniform1f')
@DocsEditable()
@Experimental() // untriaged
- void uniform1f(UniformLocation location, num x) native;
+ void uniform1f(UniformLocation location, num x) native ;
@DomName('WebGL2RenderingContext.uniform1fv')
@DocsEditable()
@Experimental() // untriaged
- void uniform1fv(UniformLocation location, v) native;
+ void uniform1fv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform1i')
@DocsEditable()
@Experimental() // untriaged
- void uniform1i(UniformLocation location, int x) native;
+ void uniform1i(UniformLocation location, int x) native ;
@DomName('WebGL2RenderingContext.uniform1iv')
@DocsEditable()
@Experimental() // untriaged
- void uniform1iv(UniformLocation location, v) native;
+ void uniform1iv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform2f')
@DocsEditable()
@Experimental() // untriaged
- void uniform2f(UniformLocation location, num x, num y) native;
+ void uniform2f(UniformLocation location, num x, num y) native ;
@DomName('WebGL2RenderingContext.uniform2fv')
@DocsEditable()
@Experimental() // untriaged
- void uniform2fv(UniformLocation location, v) native;
+ void uniform2fv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform2i')
@DocsEditable()
@Experimental() // untriaged
- void uniform2i(UniformLocation location, int x, int y) native;
+ void uniform2i(UniformLocation location, int x, int y) native ;
@DomName('WebGL2RenderingContext.uniform2iv')
@DocsEditable()
@Experimental() // untriaged
- void uniform2iv(UniformLocation location, v) native;
+ void uniform2iv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform3f')
@DocsEditable()
@Experimental() // untriaged
- void uniform3f(UniformLocation location, num x, num y, num z) native;
+ void uniform3f(UniformLocation location, num x, num y, num z) native ;
@DomName('WebGL2RenderingContext.uniform3fv')
@DocsEditable()
@Experimental() // untriaged
- void uniform3fv(UniformLocation location, v) native;
+ void uniform3fv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform3i')
@DocsEditable()
@Experimental() // untriaged
- void uniform3i(UniformLocation location, int x, int y, int z) native;
+ void uniform3i(UniformLocation location, int x, int y, int z) native ;
@DomName('WebGL2RenderingContext.uniform3iv')
@DocsEditable()
@Experimental() // untriaged
- void uniform3iv(UniformLocation location, v) native;
+ void uniform3iv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform4f')
@DocsEditable()
@Experimental() // untriaged
- void uniform4f(UniformLocation location, num x, num y, num z, num w) native;
+ void uniform4f(UniformLocation location, num x, num y, num z, num w) native ;
@DomName('WebGL2RenderingContext.uniform4fv')
@DocsEditable()
@Experimental() // untriaged
- void uniform4fv(UniformLocation location, v) native;
+ void uniform4fv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniform4i')
@DocsEditable()
@Experimental() // untriaged
- void uniform4i(UniformLocation location, int x, int y, int z, int w) native;
+ void uniform4i(UniformLocation location, int x, int y, int z, int w) native ;
@DomName('WebGL2RenderingContext.uniform4iv')
@DocsEditable()
@Experimental() // untriaged
- void uniform4iv(UniformLocation location, v) native;
+ void uniform4iv(UniformLocation location, v) native ;
@DomName('WebGL2RenderingContext.uniformMatrix2fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix2fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix2fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix3fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix3fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix3fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGL2RenderingContext.uniformMatrix4fv')
@DocsEditable()
@Experimental() // untriaged
- void uniformMatrix4fv(UniformLocation location, bool transpose, array) native;
+ void uniformMatrix4fv(UniformLocation location, bool transpose, array)
+ native ;
@DomName('WebGL2RenderingContext.useProgram')
@DocsEditable()
@Experimental() // untriaged
- void useProgram(Program program) native;
+ void useProgram(Program program) native ;
@DomName('WebGL2RenderingContext.validateProgram')
@DocsEditable()
@Experimental() // untriaged
- void validateProgram(Program program) native;
+ void validateProgram(Program program) native ;
@DomName('WebGL2RenderingContext.vertexAttrib1f')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib1f(int indx, num x) native;
+ void vertexAttrib1f(int indx, num x) native ;
@DomName('WebGL2RenderingContext.vertexAttrib1fv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib1fv(int indx, values) native;
+ void vertexAttrib1fv(int indx, values) native ;
@DomName('WebGL2RenderingContext.vertexAttrib2f')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib2f(int indx, num x, num y) native;
+ void vertexAttrib2f(int indx, num x, num y) native ;
@DomName('WebGL2RenderingContext.vertexAttrib2fv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib2fv(int indx, values) native;
+ void vertexAttrib2fv(int indx, values) native ;
@DomName('WebGL2RenderingContext.vertexAttrib3f')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib3f(int indx, num x, num y, num z) native;
+ void vertexAttrib3f(int indx, num x, num y, num z) native ;
@DomName('WebGL2RenderingContext.vertexAttrib3fv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib3fv(int indx, values) native;
+ void vertexAttrib3fv(int indx, values) native ;
@DomName('WebGL2RenderingContext.vertexAttrib4f')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib4f(int indx, num x, num y, num z, num w) native;
+ void vertexAttrib4f(int indx, num x, num y, num z, num w) native ;
@DomName('WebGL2RenderingContext.vertexAttrib4fv')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttrib4fv(int indx, values) native;
+ void vertexAttrib4fv(int indx, values) native ;
@DomName('WebGL2RenderingContext.vertexAttribPointer')
@DocsEditable()
@Experimental() // untriaged
- void vertexAttribPointer(int indx, int size, int type, bool normalized, int stride, int offset) native;
+ void vertexAttribPointer(int indx, int size, int type, bool normalized,
+ int stride, int offset) native ;
@DomName('WebGL2RenderingContext.viewport')
@DocsEditable()
@Experimental() // untriaged
- void viewport(int x, int y, int width, int height) native;
+ void viewport(int x, int y, int width, int height) native ;
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLSampler')
@Experimental() // untriaged
@Native("WebGLSampler")
class Sampler extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Sampler._() { throw new UnsupportedError("Not supported"); }
+ factory Sampler._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLShader')
@Native("WebGLShader")
class Shader extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Shader._() { throw new UnsupportedError("Not supported"); }
+ factory Shader._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLShaderPrecisionFormat')
@Native("WebGLShaderPrecisionFormat")
class ShaderPrecisionFormat extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory ShaderPrecisionFormat._() { throw new UnsupportedError("Not supported"); }
+ factory ShaderPrecisionFormat._() {
+ throw new UnsupportedError("Not supported");
+ }
@DomName('WebGLShaderPrecisionFormat.precision')
@DocsEditable()
@@ -5920,70 +6323,74 @@ class ShaderPrecisionFormat extends Interceptor {
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLSync')
@Experimental() // untriaged
@Native("WebGLSync")
class Sync extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Sync._() { throw new UnsupportedError("Not supported"); }
+ factory Sync._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLTexture')
@Native("WebGLTexture")
class Texture extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory Texture._() { throw new UnsupportedError("Not supported"); }
+ factory Texture._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLTransformFeedback')
@Experimental() // untriaged
@Native("WebGLTransformFeedback")
class TransformFeedback extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory TransformFeedback._() { throw new UnsupportedError("Not supported"); }
+ factory TransformFeedback._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLUniformLocation')
@Native("WebGLUniformLocation")
class UniformLocation extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory UniformLocation._() { throw new UnsupportedError("Not supported"); }
+ factory UniformLocation._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLVertexArrayObject')
@Experimental() // untriaged
@Native("WebGLVertexArrayObject")
class VertexArrayObject extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory VertexArrayObject._() { throw new UnsupportedError("Not supported"); }
+ factory VertexArrayObject._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLVertexArrayObjectOES')
// http://www.khronos.org/registry/webgl/extensions/OES_vertex_array_object/
@@ -5991,20 +6398,24 @@ class VertexArrayObject extends Interceptor {
@Native("WebGLVertexArrayObjectOES")
class VertexArrayObjectOes extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory VertexArrayObjectOes._() { throw new UnsupportedError("Not supported"); }
+ factory VertexArrayObjectOes._() {
+ throw new UnsupportedError("Not supported");
+ }
}
// Copyright (c) 2012, the Dart project authors. Please see the AUTHORS file
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGL2RenderingContextBase')
@Experimental() // untriaged
@Native("WebGL2RenderingContextBase")
-abstract class _WebGL2RenderingContextBase extends Interceptor implements _WebGLRenderingContextBase {
+abstract class _WebGL2RenderingContextBase extends Interceptor
+ implements _WebGLRenderingContextBase {
// To suppress missing implicit constructor warnings.
- factory _WebGL2RenderingContextBase._() { throw new UnsupportedError("Not supported"); }
+ factory _WebGL2RenderingContextBase._() {
+ throw new UnsupportedError("Not supported");
+ }
// From WebGLRenderingContextBase
}
@@ -6012,11 +6423,12 @@ abstract class _WebGL2RenderingContextBase extends Interceptor implements _WebGL
// for details. All rights reserved. Use of this source code is governed by a
// BSD-style license that can be found in the LICENSE file.
-
@DocsEditable()
@DomName('WebGLRenderingContextBase')
@Experimental() // untriaged
abstract class _WebGLRenderingContextBase extends Interceptor {
// To suppress missing implicit constructor warnings.
- factory _WebGLRenderingContextBase._() { throw new UnsupportedError("Not supported"); }
+ factory _WebGLRenderingContextBase._() {
+ throw new UnsupportedError("Not supported");
+ }
}
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