| Index: cc/trees/property_tree_builder.cc
|
| diff --git a/cc/trees/property_tree_builder.cc b/cc/trees/property_tree_builder.cc
|
| index ef843d5d9890e67baba1396156fbca65bf06cb85..8a47496ed92a00e651793897adcb9f8144641271 100644
|
| --- a/cc/trees/property_tree_builder.cc
|
| +++ b/cc/trees/property_tree_builder.cc
|
| @@ -458,9 +458,8 @@ void AddClipNodeIfNeeded(const DataForRecursion<LayerType>& data_from_ancestor,
|
|
|
| data_for_children->clip_tree_parent =
|
| data_for_children->property_trees->clip_tree.Insert(node, parent_id);
|
| - data_for_children->property_trees
|
| - ->layer_id_to_clip_node_index[layer->id()] =
|
| - data_for_children->clip_tree_parent;
|
| + data_for_children->property_trees->clip_tree.SetOwningLayerIdForNode(
|
| + data_for_children->property_trees->clip_tree.back(), layer->id());
|
| }
|
|
|
| layer->SetClipTreeIndex(data_for_children->clip_tree_parent);
|
| @@ -630,8 +629,8 @@ bool AddTransformNodeIfNeeded(
|
| TransformNode* node =
|
| data_for_children->property_trees->transform_tree.back();
|
| layer->SetTransformTreeIndex(node->id);
|
| - data_for_children->property_trees
|
| - ->layer_id_to_transform_node_index[layer->id()] = node->id;
|
| + data_for_children->property_trees->transform_tree.SetOwningLayerIdForNode(
|
| + node, layer->id());
|
|
|
| // For animation subsystem purposes, if this layer has a compositor element
|
| // id, we build a map from that id to this transform node.
|
| @@ -1102,8 +1101,8 @@ bool AddEffectNodeIfNeeded(
|
| int node_id = effect_tree.Insert(node, parent_id);
|
| data_for_children->effect_tree_parent = node_id;
|
| layer->SetEffectTreeIndex(node_id);
|
| - data_for_children->property_trees
|
| - ->layer_id_to_effect_node_index[layer->id()] = node_id;
|
| + data_for_children->property_trees->effect_tree.SetOwningLayerIdForNode(
|
| + effect_tree.back(), layer->id());
|
|
|
| // For animation subsystem purposes, if this layer has a compositor element
|
| // id, we build a map from that id to this effect node.
|
| @@ -1198,8 +1197,8 @@ void AddScrollNodeIfNeeded(
|
| node.main_thread_scrolling_reasons;
|
| data_for_children->scroll_tree_parent_created_by_uninheritable_criteria =
|
| scroll_node_uninheritable_criteria;
|
| - data_for_children->property_trees
|
| - ->layer_id_to_scroll_node_index[layer->id()] = node_id;
|
| + data_for_children->property_trees->scroll_tree.SetOwningLayerIdForNode(
|
| + data_for_children->property_trees->scroll_tree.back(), layer->id());
|
| // For animation subsystem purposes, if this layer has a compositor element
|
| // id, we build a map from that id to this scroll node.
|
| if (layer->element_id()) {
|
|
|