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Issue 2753933005: cc: Move Layer Id to Node Map to Individual Property Tree Private (Closed)
Patch Set: renaming clean up Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/trees/property_tree_builder.h" 5 #include "cc/trees/property_tree_builder.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include <map> 9 #include <map>
10 #include <set> 10 #include <set>
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451 } else { 451 } else {
452 node.clip_type = ClipNode::ClipType::NONE; 452 node.clip_type = ClipNode::ClipType::NONE;
453 } 453 }
454 node.resets_clip = has_unclipped_surface; 454 node.resets_clip = has_unclipped_surface;
455 node.layers_are_clipped = layers_are_clipped; 455 node.layers_are_clipped = layers_are_clipped;
456 node.layers_are_clipped_when_surfaces_disabled = 456 node.layers_are_clipped_when_surfaces_disabled =
457 layers_are_clipped_when_surfaces_disabled; 457 layers_are_clipped_when_surfaces_disabled;
458 458
459 data_for_children->clip_tree_parent = 459 data_for_children->clip_tree_parent =
460 data_for_children->property_trees->clip_tree.Insert(node, parent_id); 460 data_for_children->property_trees->clip_tree.Insert(node, parent_id);
461 data_for_children->property_trees 461 data_for_children->property_trees->clip_tree.SetOwningLayerIdForNode(
462 ->layer_id_to_clip_node_index[layer->id()] = 462 data_for_children->property_trees->clip_tree.back(), layer->id());
463 data_for_children->clip_tree_parent;
464 } 463 }
465 464
466 layer->SetClipTreeIndex(data_for_children->clip_tree_parent); 465 layer->SetClipTreeIndex(data_for_children->clip_tree_parent);
467 } 466 }
468 467
469 static inline int SortingContextId(Layer* layer) { 468 static inline int SortingContextId(Layer* layer) {
470 return layer->sorting_context_id(); 469 return layer->sorting_context_id();
471 } 470 }
472 471
473 static inline int SortingContextId(LayerImpl* layer) { 472 static inline int SortingContextId(LayerImpl* layer) {
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623 layer->SetTransformTreeIndex(parent_index); 622 layer->SetTransformTreeIndex(parent_index);
624 return false; 623 return false;
625 } 624 }
626 625
627 data_for_children->property_trees->transform_tree.Insert(TransformNode(), 626 data_for_children->property_trees->transform_tree.Insert(TransformNode(),
628 parent_index); 627 parent_index);
629 628
630 TransformNode* node = 629 TransformNode* node =
631 data_for_children->property_trees->transform_tree.back(); 630 data_for_children->property_trees->transform_tree.back();
632 layer->SetTransformTreeIndex(node->id); 631 layer->SetTransformTreeIndex(node->id);
633 data_for_children->property_trees 632 data_for_children->property_trees->transform_tree.SetOwningLayerIdForNode(
634 ->layer_id_to_transform_node_index[layer->id()] = node->id; 633 node, layer->id());
635 634
636 // For animation subsystem purposes, if this layer has a compositor element 635 // For animation subsystem purposes, if this layer has a compositor element
637 // id, we build a map from that id to this transform node. 636 // id, we build a map from that id to this transform node.
638 if (layer->element_id()) { 637 if (layer->element_id()) {
639 data_for_children->property_trees 638 data_for_children->property_trees
640 ->element_id_to_transform_node_index[layer->element_id()] = node->id; 639 ->element_id_to_transform_node_index[layer->element_id()] = node->id;
641 } 640 }
642 641
643 node->scrolls = is_scrollable; 642 node->scrolls = is_scrollable;
644 node->should_be_snapped = is_snapped; 643 node->should_be_snapped = is_snapped;
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1095 // Root render surface acts the unbounded and untransformed to draw content 1094 // Root render surface acts the unbounded and untransformed to draw content
1096 // into. Transform node created from root layer (includes device scale 1095 // into. Transform node created from root layer (includes device scale
1097 // factor) and clip node created from root layer (include viewports) applies 1096 // factor) and clip node created from root layer (include viewports) applies
1098 // to root render surface's content, but not root render surface itself. 1097 // to root render surface's content, but not root render surface itself.
1099 node.transform_id = TransformTree::kRootNodeId; 1098 node.transform_id = TransformTree::kRootNodeId;
1100 node.clip_id = ClipTree::kViewportNodeId; 1099 node.clip_id = ClipTree::kViewportNodeId;
1101 } 1100 }
1102 int node_id = effect_tree.Insert(node, parent_id); 1101 int node_id = effect_tree.Insert(node, parent_id);
1103 data_for_children->effect_tree_parent = node_id; 1102 data_for_children->effect_tree_parent = node_id;
1104 layer->SetEffectTreeIndex(node_id); 1103 layer->SetEffectTreeIndex(node_id);
1105 data_for_children->property_trees 1104 data_for_children->property_trees->effect_tree.SetOwningLayerIdForNode(
1106 ->layer_id_to_effect_node_index[layer->id()] = node_id; 1105 effect_tree.back(), layer->id());
1107 1106
1108 // For animation subsystem purposes, if this layer has a compositor element 1107 // For animation subsystem purposes, if this layer has a compositor element
1109 // id, we build a map from that id to this effect node. 1108 // id, we build a map from that id to this effect node.
1110 if (layer->element_id()) { 1109 if (layer->element_id()) {
1111 data_for_children->property_trees 1110 data_for_children->property_trees
1112 ->element_id_to_effect_node_index[layer->element_id()] = node_id; 1111 ->element_id_to_effect_node_index[layer->element_id()] = node_id;
1113 } 1112 }
1114 1113
1115 std::vector<std::unique_ptr<CopyOutputRequest>> layer_copy_requests; 1114 std::vector<std::unique_ptr<CopyOutputRequest>> layer_copy_requests;
1116 TakeCopyRequests(layer, &layer_copy_requests); 1115 TakeCopyRequests(layer, &layer_copy_requests);
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1191 node.transform_id = 1190 node.transform_id =
1192 data_for_children->transform_tree_parent->transform_tree_index(); 1191 data_for_children->transform_tree_parent->transform_tree_index();
1193 1192
1194 node_id = 1193 node_id =
1195 data_for_children->property_trees->scroll_tree.Insert(node, parent_id); 1194 data_for_children->property_trees->scroll_tree.Insert(node, parent_id);
1196 data_for_children->scroll_tree_parent = node_id; 1195 data_for_children->scroll_tree_parent = node_id;
1197 data_for_children->main_thread_scrolling_reasons = 1196 data_for_children->main_thread_scrolling_reasons =
1198 node.main_thread_scrolling_reasons; 1197 node.main_thread_scrolling_reasons;
1199 data_for_children->scroll_tree_parent_created_by_uninheritable_criteria = 1198 data_for_children->scroll_tree_parent_created_by_uninheritable_criteria =
1200 scroll_node_uninheritable_criteria; 1199 scroll_node_uninheritable_criteria;
1201 data_for_children->property_trees 1200 data_for_children->property_trees->scroll_tree.SetOwningLayerIdForNode(
1202 ->layer_id_to_scroll_node_index[layer->id()] = node_id; 1201 data_for_children->property_trees->scroll_tree.back(), layer->id());
1203 // For animation subsystem purposes, if this layer has a compositor element 1202 // For animation subsystem purposes, if this layer has a compositor element
1204 // id, we build a map from that id to this scroll node. 1203 // id, we build a map from that id to this scroll node.
1205 if (layer->element_id()) { 1204 if (layer->element_id()) {
1206 data_for_children->property_trees 1205 data_for_children->property_trees
1207 ->element_id_to_scroll_node_index[layer->element_id()] = node_id; 1206 ->element_id_to_scroll_node_index[layer->element_id()] = node_id;
1208 } 1207 }
1209 1208
1210 if (node.scrollable) { 1209 if (node.scrollable) {
1211 data_for_children->property_trees->scroll_tree.SetBaseScrollOffset( 1210 data_for_children->property_trees->scroll_tree.SetBaseScrollOffset(
1212 layer->id(), layer->CurrentScrollOffset()); 1211 layer->id(), layer->CurrentScrollOffset());
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1547 root_layer, page_scale_layer, inner_viewport_scroll_layer, 1546 root_layer, page_scale_layer, inner_viewport_scroll_layer,
1548 outer_viewport_scroll_layer, overscroll_elasticity_layer, 1547 outer_viewport_scroll_layer, overscroll_elasticity_layer,
1549 elastic_overscroll, page_scale_factor, device_scale_factor, viewport, 1548 elastic_overscroll, page_scale_factor, device_scale_factor, viewport,
1550 device_transform, property_trees, color); 1549 device_transform, property_trees, color);
1551 property_trees->effect_tree.CreateOrReuseRenderSurfaces( 1550 property_trees->effect_tree.CreateOrReuseRenderSurfaces(
1552 &render_surfaces, root_layer->layer_tree_impl()); 1551 &render_surfaces, root_layer->layer_tree_impl());
1553 property_trees->ResetCachedData(); 1552 property_trees->ResetCachedData();
1554 } 1553 }
1555 1554
1556 } // namespace cc 1555 } // namespace cc
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