| Index: third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| diff --git a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| index cdcc868078f2c7210366107cbcda478d1b52baf7..a5d9635e75d384de2cedcc4a01359aa6680ff0d1 100644
|
| --- a/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| +++ b/third_party/WebKit/public/platform/scheduler/renderer/renderer_scheduler.h
|
| @@ -84,6 +84,13 @@ class BLINK_PLATFORM_EXPORT RendererScheduler : public ChildScheduler {
|
| // need to be drawn. Must be called from the main thread.
|
| virtual void BeginFrameNotExpectedSoon() = 0;
|
|
|
| + // Called to notify about the start of a period where main frames are not
|
| + // scheduled and so short idle work can be scheduled. This will precedes
|
| + // BeginFrameNotExpectedSoon and is also called when the compositor is busy
|
| + // but the main thread is not.
|
| + // TODO(delphick): reword above?
|
| + virtual void DoShortIdleWork(const cc::BeginFrameArgs& args) = 0;
|
| +
|
| // Called to notify about the start of a new frame. Must be called from the
|
| // main thread.
|
| virtual void WillBeginFrame(const cc::BeginFrameArgs& args) = 0;
|
|
|