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Side by Side Diff: cc/layers/heads_up_display_layer_impl_unittest.cc

Issue 2752833002: cc: Use gpu raster in HUD. (Closed)
Patch Set: review comments updated. Created 3 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include <stddef.h> 5 #include <stddef.h>
6 6
7 #include "cc/layers/append_quads_data.h" 7 #include "cc/layers/append_quads_data.h"
8 #include "cc/layers/heads_up_display_layer_impl.h" 8 #include "cc/layers/heads_up_display_layer_impl.h"
9 #include "cc/test/fake_compositor_frame_sink.h" 9 #include "cc/test/fake_compositor_frame_sink.h"
10 #include "cc/test/fake_impl_task_runner_provider.h" 10 #include "cc/test/fake_impl_task_runner_provider.h"
11 #include "cc/test/fake_layer_tree_host_impl.h" 11 #include "cc/test/fake_layer_tree_host_impl.h"
12 #include "cc/test/test_task_graph_runner.h" 12 #include "cc/test/test_task_graph_runner.h"
13 #include "cc/trees/layer_tree_impl.h" 13 #include "cc/trees/layer_tree_impl.h"
14 #include "testing/gtest/include/gtest/gtest.h" 14 #include "testing/gtest/include/gtest/gtest.h"
15 15
16 namespace cc { 16 namespace cc {
17 namespace { 17 namespace {
18 18
19 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer, 19 void CheckDrawLayer(HeadsUpDisplayLayerImpl* layer,
20 ResourceProvider* resource_provider, 20 ResourceProvider* resource_provider,
21 ContextProvider* context_provider,
21 DrawMode draw_mode) { 22 DrawMode draw_mode) {
22 std::unique_ptr<RenderPass> render_pass = RenderPass::Create(); 23 std::unique_ptr<RenderPass> render_pass = RenderPass::Create();
23 AppendQuadsData data; 24 AppendQuadsData data;
24 bool will_draw = layer->WillDraw(draw_mode, resource_provider); 25 bool will_draw = layer->WillDraw(draw_mode, resource_provider);
25 if (will_draw) 26 if (will_draw)
26 layer->AppendQuads(render_pass.get(), &data); 27 layer->AppendQuads(render_pass.get(), &data);
27 layer->UpdateHudTexture(draw_mode, resource_provider); 28 layer->UpdateHudTexture(draw_mode, resource_provider, context_provider);
28 if (will_draw) 29 if (will_draw)
29 layer->DidDraw(resource_provider); 30 layer->DidDraw(resource_provider);
30 31
31 size_t expected_quad_list_size = will_draw ? 1 : 0; 32 size_t expected_quad_list_size = will_draw ? 1 : 0;
32 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size()); 33 EXPECT_EQ(expected_quad_list_size, render_pass->quad_list.size());
34 EXPECT_EQ(0u, data.num_missing_tiles);
35 EXPECT_EQ(0u, data.num_incomplete_tiles);
33 } 36 }
34 37
35 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) { 38 TEST(HeadsUpDisplayLayerImplTest, ResourcelessSoftwareDrawAfterResourceLoss) {
36 FakeImplTaskRunnerProvider task_runner_provider; 39 FakeImplTaskRunnerProvider task_runner_provider;
37 TestTaskGraphRunner task_graph_runner; 40 TestTaskGraphRunner task_graph_runner;
38 std::unique_ptr<CompositorFrameSink> compositor_frame_sink = 41 std::unique_ptr<CompositorFrameSink> compositor_frame_sink =
39 FakeCompositorFrameSink::Create3d(); 42 FakeCompositorFrameSink::Create3d();
40 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner); 43 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
41 host_impl.CreatePendingTree(); 44 host_impl.CreatePendingTree();
42 host_impl.SetVisible(true); 45 host_impl.SetVisible(true);
43 host_impl.InitializeRenderer(compositor_frame_sink.get()); 46 host_impl.InitializeRenderer(compositor_frame_sink.get());
44 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr = 47 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr =
45 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1); 48 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
46 layer_ptr->SetBounds(gfx::Size(100, 100)); 49 layer_ptr->SetBounds(gfx::Size(100, 100));
47 50
48 HeadsUpDisplayLayerImpl* layer = layer_ptr.get(); 51 HeadsUpDisplayLayerImpl* layer = layer_ptr.get();
49 52
50 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr)); 53 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr));
51 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting(); 54 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting();
52 55
53 // Check regular hardware draw is ok. 56 // Check regular hardware draw is ok.
54 CheckDrawLayer(layer, host_impl.resource_provider(), DRAW_MODE_HARDWARE); 57 CheckDrawLayer(layer, host_impl.resource_provider(),
58 compositor_frame_sink->context_provider(), DRAW_MODE_HARDWARE);
55 59
56 // Simulate a resource loss on transitioning to resourceless software mode. 60 // Simulate a resource loss on transitioning to resourceless software mode.
57 layer->ReleaseResources(); 61 layer->ReleaseResources();
58 62
59 // Should skip resourceless software draw and not crash in UpdateHudTexture. 63 // Should skip resourceless software draw and not crash in UpdateHudTexture.
60 CheckDrawLayer(layer, host_impl.resource_provider(), 64 CheckDrawLayer(layer, host_impl.resource_provider(),
65 compositor_frame_sink->context_provider(),
61 DRAW_MODE_RESOURCELESS_SOFTWARE); 66 DRAW_MODE_RESOURCELESS_SOFTWARE);
62 } 67 }
63 68
69 TEST(HeadsUpDisplayLayerImplTest, CPUAndGPURasterCanvas) {
70 FakeImplTaskRunnerProvider task_runner_provider;
71 TestTaskGraphRunner task_graph_runner;
72 std::unique_ptr<CompositorFrameSink> compositor_frame_sink =
73 FakeCompositorFrameSink::Create3d();
74 FakeLayerTreeHostImpl host_impl(&task_runner_provider, &task_graph_runner);
75 host_impl.CreatePendingTree();
76 host_impl.SetVisible(true);
77 host_impl.InitializeRenderer(compositor_frame_sink.get());
78 std::unique_ptr<HeadsUpDisplayLayerImpl> layer_ptr =
79 HeadsUpDisplayLayerImpl::Create(host_impl.pending_tree(), 1);
80 layer_ptr->SetBounds(gfx::Size(100, 100));
81
82 HeadsUpDisplayLayerImpl* layer = layer_ptr.get();
83
84 host_impl.pending_tree()->SetRootLayerForTesting(std::move(layer_ptr));
85 host_impl.pending_tree()->BuildLayerListAndPropertyTreesForTesting();
86
87 // Check Ganesh canvas drawing is ok.
88 CheckDrawLayer(layer, host_impl.resource_provider(),
89 compositor_frame_sink->context_provider(), DRAW_MODE_HARDWARE);
90
91 // Check SW canvas drawing is ok.
92 CheckDrawLayer(layer, host_impl.resource_provider(), NULL,
93 DRAW_MODE_SOFTWARE);
94 }
95
64 } // namespace 96 } // namespace
65 } // namespace cc 97 } // namespace cc
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