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Side by Side Diff: cc/layers/heads_up_display_layer_impl.cc

Issue 2752833002: cc: Use gpu raster in HUD. (Closed)
Patch Set: review comments updated. Created 3 years, 6 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/heads_up_display_layer_impl.h" 5 #include "cc/layers/heads_up_display_layer_impl.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
11 #include <vector> 11 #include <vector>
12 12
13 #include "base/numerics/safe_conversions.h" 13 #include "base/numerics/safe_conversions.h"
14 #include "base/stl_util.h" 14 #include "base/stl_util.h"
15 #include "base/strings/stringprintf.h" 15 #include "base/strings/stringprintf.h"
16 #include "base/trace_event/trace_event.h" 16 #include "base/trace_event/trace_event.h"
17 #include "base/trace_event/trace_event_argument.h" 17 #include "base/trace_event/trace_event_argument.h"
18 #include "cc/debug/debug_colors.h" 18 #include "cc/debug/debug_colors.h"
19 #include "cc/output/begin_frame_args.h" 19 #include "cc/output/begin_frame_args.h"
20 #include "cc/quads/texture_draw_quad.h" 20 #include "cc/quads/texture_draw_quad.h"
21 #include "cc/raster/scoped_gpu_raster.h"
21 #include "cc/resources/memory_history.h" 22 #include "cc/resources/memory_history.h"
22 #include "cc/trees/frame_rate_counter.h" 23 #include "cc/trees/frame_rate_counter.h"
23 #include "cc/trees/layer_tree_host_impl.h" 24 #include "cc/trees/layer_tree_host_impl.h"
24 #include "cc/trees/layer_tree_impl.h" 25 #include "cc/trees/layer_tree_impl.h"
26 #include "gpu/command_buffer/client/gles2_interface.h"
25 #include "skia/ext/platform_canvas.h" 27 #include "skia/ext/platform_canvas.h"
26 #include "third_party/skia/include/core/SkCanvas.h" 28 #include "third_party/skia/include/core/SkCanvas.h"
27 #include "third_party/skia/include/core/SkPaint.h" 29 #include "third_party/skia/include/core/SkPaint.h"
28 #include "third_party/skia/include/core/SkPath.h" 30 #include "third_party/skia/include/core/SkPath.h"
29 #include "third_party/skia/include/core/SkTypeface.h" 31 #include "third_party/skia/include/core/SkTypeface.h"
30 #include "third_party/skia/include/effects/SkColorMatrixFilter.h" 32 #include "third_party/skia/include/effects/SkColorMatrixFilter.h"
31 #include "third_party/skia/include/effects/SkGradientShader.h" 33 #include "third_party/skia/include/effects/SkGradientShader.h"
32 #include "ui/gfx/geometry/point.h" 34 #include "ui/gfx/geometry/point.h"
33 #include "ui/gfx/geometry/size.h" 35 #include "ui/gfx/geometry/size.h"
34 #include "ui/gfx/geometry/size_conversions.h" 36 #include "ui/gfx/geometry/size_conversions.h"
(...skipping 53 matching lines...) Expand 10 before | Expand all | Expand 10 after
88 void HeadsUpDisplayLayerImpl::AcquireResource( 90 void HeadsUpDisplayLayerImpl::AcquireResource(
89 ResourceProvider* resource_provider) { 91 ResourceProvider* resource_provider) {
90 for (auto& resource : resources_) { 92 for (auto& resource : resources_) {
91 if (!resource_provider->InUseByConsumer(resource->id())) { 93 if (!resource_provider->InUseByConsumer(resource->id())) {
92 resource.swap(resources_.back()); 94 resource.swap(resources_.back());
93 return; 95 return;
94 } 96 }
95 } 97 }
96 98
97 auto resource = base::MakeUnique<ScopedResource>(resource_provider); 99 auto resource = base::MakeUnique<ScopedResource>(resource_provider);
98 resource->Allocate( 100 resource->Allocate(internal_content_bounds_,
99 internal_content_bounds_, ResourceProvider::TEXTURE_HINT_IMMUTABLE, 101 ResourceProvider::TEXTURE_HINT_IMMUTABLE_FRAMEBUFFER,
100 resource_provider->best_texture_format(), gfx::ColorSpace()); 102 resource_provider->best_render_buffer_format(),
103 gfx::ColorSpace());
101 resources_.push_back(std::move(resource)); 104 resources_.push_back(std::move(resource));
102 } 105 }
103 106
104 void HeadsUpDisplayLayerImpl::ReleaseUnmatchedSizeResources( 107 void HeadsUpDisplayLayerImpl::ReleaseUnmatchedSizeResources(
105 ResourceProvider* resource_provider) { 108 ResourceProvider* resource_provider) {
106 base::EraseIf(resources_, 109 base::EraseIf(resources_,
107 [this](const std::unique_ptr<ScopedResource>& resource) { 110 [this](const std::unique_ptr<ScopedResource>& resource) {
108 return internal_content_bounds_ != resource->size(); 111 return internal_content_bounds_ != resource->size();
109 }); 112 });
110 } 113 }
(...skipping 39 matching lines...) Expand 10 before | Expand all | Expand 10 after
150 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>(); 153 render_pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
151 quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect, 154 quad->SetNew(shared_quad_state, quad_rect, opaque_rect, visible_quad_rect,
152 resources_.back()->id(), premultiplied_alpha, uv_top_left, 155 resources_.back()->id(), premultiplied_alpha, uv_top_left,
153 uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, flipped, 156 uv_bottom_right, SK_ColorTRANSPARENT, vertex_opacity, flipped,
154 nearest_neighbor, false); 157 nearest_neighbor, false);
155 ValidateQuadResources(quad); 158 ValidateQuadResources(quad);
156 } 159 }
157 160
158 void HeadsUpDisplayLayerImpl::UpdateHudTexture( 161 void HeadsUpDisplayLayerImpl::UpdateHudTexture(
159 DrawMode draw_mode, 162 DrawMode draw_mode,
160 ResourceProvider* resource_provider) { 163 ResourceProvider* resource_provider,
164 ContextProvider* context_provider) {
161 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id()) 165 if (draw_mode == DRAW_MODE_RESOURCELESS_SOFTWARE || !resources_.back()->id())
162 return; 166 return;
163 167
164 SkISize canvas_size; 168 if (context_provider) {
165 if (hud_surface_) 169 gpu::gles2::GLES2Interface* gl = context_provider->ContextGL();
166 canvas_size = hud_surface_->getCanvas()->getBaseLayerSize(); 170 DCHECK(gl);
167 else 171 ScopedGpuRaster gpu_raster(context_provider);
168 canvas_size.set(0, 0); 172 bool using_worker_context = false;
173 ResourceProvider::ScopedWriteLockGL lock(
174 resource_provider, resources_.back()->id(), using_worker_context);
169 175
170 if (canvas_size.width() != internal_content_bounds_.width() || 176 TRACE_EVENT_BEGIN0("cc", "CreateHudCanvas");
171 canvas_size.height() != internal_content_bounds_.height() || 177 bool use_distance_field_text = false;
172 !hud_surface_) { 178 bool can_use_lcd_text = false;
173 TRACE_EVENT0("cc", "ResizeHudCanvas"); 179 int msaa_sample_count = 0;
180 ResourceProvider::ScopedSkSurfaceProvider scoped_surface(
181 context_provider, &lock, using_worker_context, use_distance_field_text,
182 can_use_lcd_text, msaa_sample_count);
183 SkCanvas* gpu_raster_canvas = scoped_surface.sk_surface()->getCanvas();
184 TRACE_EVENT_END0("cc", "CreateHudCanvas");
174 185
175 hud_surface_ = SkSurface::MakeRasterN32Premul( 186 UpdateHudContents();
176 internal_content_bounds_.width(), internal_content_bounds_.height());
177 }
178 187
179 UpdateHudContents(); 188 DrawHudContents(gpu_raster_canvas);
180 189
181 { 190 TRACE_EVENT_BEGIN0("cc", "UploadHudTexture");
182 TRACE_EVENT0("cc", "DrawHudContents"); 191 const uint64_t fence = gl->InsertFenceSyncCHROMIUM();
183 hud_surface_->getCanvas()->clear(SkColorSetARGB(0, 0, 0, 0)); 192 gl->OrderingBarrierCHROMIUM();
184 hud_surface_->getCanvas()->save(); 193 gpu::SyncToken sync_token;
185 hud_surface_->getCanvas()->scale(internal_contents_scale_, 194 gl->GenSyncTokenCHROMIUM(fence, sync_token.GetData());
186 internal_contents_scale_); 195 lock.set_sync_token(sync_token);
196 lock.set_synchronized(true);
ericrk 2017/06/07 20:50:18 Don't worry about it for this change, but I wonder
197 TRACE_EVENT_END0("cc", "UploadHudTexture");
198 } else {
199 SkISize canvas_size;
200 if (hud_surface_)
201 canvas_size = hud_surface_->getCanvas()->getBaseLayerSize();
202 else
203 canvas_size.set(0, 0);
204
205 if (canvas_size.width() != internal_content_bounds_.width() ||
206 canvas_size.height() != internal_content_bounds_.height() ||
207 !hud_surface_) {
208 TRACE_EVENT0("cc", "ResizeHudCanvas");
209
210 hud_surface_ = SkSurface::MakeRasterN32Premul(
211 internal_content_bounds_.width(), internal_content_bounds_.height());
212 }
213
214 UpdateHudContents();
187 215
188 DrawHudContents(hud_surface_->getCanvas()); 216 DrawHudContents(hud_surface_->getCanvas());
189 217
190 hud_surface_->getCanvas()->restore(); 218 TRACE_EVENT0("cc", "UploadHudTexture");
219 SkPixmap pixmap;
220 hud_surface_->peekPixels(&pixmap);
221 DCHECK(pixmap.addr());
222 DCHECK(pixmap.info().colorType() == kN32_SkColorType);
223 resource_provider->CopyToResource(
224 resources_.back()->id(), static_cast<const uint8_t*>(pixmap.addr()),
225 internal_content_bounds_);
226 resource_provider->GenerateSyncTokenForResource(resources_.back()->id());
191 } 227 }
192
193 TRACE_EVENT0("cc", "UploadHudTexture");
194 SkPixmap pixmap;
195 hud_surface_->peekPixels(&pixmap);
196 DCHECK(pixmap.addr());
197 DCHECK(pixmap.info().colorType() == kN32_SkColorType);
198 resource_provider->CopyToResource(resources_.back()->id(),
199 static_cast<const uint8_t*>(pixmap.addr()),
200 internal_content_bounds_);
201 resource_provider->GenerateSyncTokenForResource(resources_.back()->id());
202 } 228 }
203 229
204 void HeadsUpDisplayLayerImpl::ReleaseResources() { 230 void HeadsUpDisplayLayerImpl::ReleaseResources() {
205 resources_.clear(); 231 resources_.clear();
206 } 232 }
207 233
208 gfx::Rect HeadsUpDisplayLayerImpl::GetEnclosingRectInTargetSpace() const { 234 gfx::Rect HeadsUpDisplayLayerImpl::GetEnclosingRectInTargetSpace() const {
209 DCHECK_GT(internal_contents_scale_, 0.f); 235 DCHECK_GT(internal_contents_scale_, 0.f);
210 return GetScaledEnclosingRectInTargetSpace(internal_contents_scale_); 236 return GetScaledEnclosingRectInTargetSpace(internal_contents_scale_);
211 } 237 }
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251 } 277 }
252 } 278 }
253 279
254 fps_graph_.UpdateUpperBound(); 280 fps_graph_.UpdateUpperBound();
255 paint_time_graph_.UpdateUpperBound(); 281 paint_time_graph_.UpdateUpperBound();
256 } 282 }
257 283
258 void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) { 284 void HeadsUpDisplayLayerImpl::DrawHudContents(SkCanvas* canvas) {
259 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state(); 285 const LayerTreeDebugState& debug_state = layer_tree_impl()->debug_state();
260 286
287 TRACE_EVENT0("cc", "DrawHudContents");
288 canvas->clear(SkColorSetARGB(0, 0, 0, 0));
289 canvas->save();
290 canvas->scale(internal_contents_scale_, internal_contents_scale_);
291
261 if (debug_state.ShowHudRects()) { 292 if (debug_state.ShowHudRects()) {
262 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history()); 293 DrawDebugRects(canvas, layer_tree_impl()->debug_rect_history());
263 if (IsAnimatingHUDContents()) { 294 if (IsAnimatingHUDContents()) {
264 layer_tree_impl()->SetNeedsRedraw(); 295 layer_tree_impl()->SetNeedsRedraw();
265 } 296 }
266 } 297 }
267 298
268 if (!debug_state.show_fps_counter) 299 if (!debug_state.show_fps_counter) {
300 canvas->restore();
269 return; 301 return;
302 }
270 303
271 SkRect area = 304 SkRect area =
272 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0); 305 DrawFPSDisplay(canvas, layer_tree_impl()->frame_rate_counter(), 0, 0);
273 area = DrawGpuRasterizationStatus(canvas, 0, area.bottom(), 306 area = DrawGpuRasterizationStatus(canvas, 0, area.bottom(),
274 SkMaxScalar(area.width(), 150)); 307 SkMaxScalar(area.width(), 150));
275 308
276 if (debug_state.ShowMemoryStats() && memory_entry_.total_bytes_used) 309 if (debug_state.ShowMemoryStats() && memory_entry_.total_bytes_used)
277 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150)); 310 DrawMemoryDisplay(canvas, 0, area.bottom(), SkMaxScalar(area.width(), 150));
311
312 canvas->restore();
278 } 313 }
279 int HeadsUpDisplayLayerImpl::MeasureText(SkPaint* paint, 314 int HeadsUpDisplayLayerImpl::MeasureText(SkPaint* paint,
280 const std::string& text, 315 const std::string& text,
281 int size) const { 316 int size) const {
282 DCHECK(typeface_.get()); 317 DCHECK(typeface_.get());
283 const bool anti_alias = paint->isAntiAlias(); 318 const bool anti_alias = paint->isAntiAlias();
284 paint->setAntiAlias(true); 319 paint->setAntiAlias(true);
285 paint->setTextSize(size); 320 paint->setTextSize(size);
286 paint->setTypeface(typeface_); 321 paint->setTypeface(typeface_);
287 SkScalar text_width = paint->measureText(text.c_str(), text.length()); 322 SkScalar text_width = paint->measureText(text.c_str(), text.length());
(...skipping 502 matching lines...) Expand 10 before | Expand all | Expand 10 after
790 return "cc::HeadsUpDisplayLayerImpl"; 825 return "cc::HeadsUpDisplayLayerImpl";
791 } 826 }
792 827
793 void HeadsUpDisplayLayerImpl::AsValueInto( 828 void HeadsUpDisplayLayerImpl::AsValueInto(
794 base::trace_event::TracedValue* dict) const { 829 base::trace_event::TracedValue* dict) const {
795 LayerImpl::AsValueInto(dict); 830 LayerImpl::AsValueInto(dict);
796 dict->SetString("layer_name", "Heads Up Display Layer"); 831 dict->SetString("layer_name", "Heads Up Display Layer");
797 } 832 }
798 833
799 } // namespace cc 834 } // namespace cc
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