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Issue 2752593002: cc: Make PaintCanvas abstract (Closed)
Patch Set: Remove default parameters on virtual functions Created 3 years, 9 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layers/painted_scrollbar_layer.h" 5 #include "cc/layers/painted_scrollbar_layer.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 8
9 #include "base/auto_reset.h" 9 #include "base/auto_reset.h"
10 #include "cc/base/math_util.h" 10 #include "cc/base/math_util.h"
11 #include "cc/input/main_thread_scrolling_reason.h" 11 #include "cc/input/main_thread_scrolling_reason.h"
12 #include "cc/layers/painted_scrollbar_layer_impl.h" 12 #include "cc/layers/painted_scrollbar_layer_impl.h"
13 #include "cc/paint/paint_canvas.h"
14 #include "cc/paint/paint_flags.h" 13 #include "cc/paint/paint_flags.h"
14 #include "cc/paint/skia_paint_canvas.h"
15 #include "cc/resources/ui_resource_bitmap.h" 15 #include "cc/resources/ui_resource_bitmap.h"
16 #include "cc/trees/draw_property_utils.h" 16 #include "cc/trees/draw_property_utils.h"
17 #include "cc/trees/layer_tree_host.h" 17 #include "cc/trees/layer_tree_host.h"
18 #include "cc/trees/layer_tree_impl.h" 18 #include "cc/trees/layer_tree_impl.h"
19 #include "skia/ext/platform_canvas.h" 19 #include "skia/ext/platform_canvas.h"
20 #include "third_party/skia/include/core/SkBitmap.h" 20 #include "third_party/skia/include/core/SkBitmap.h"
21 #include "third_party/skia/include/core/SkCanvas.h" 21 #include "third_party/skia/include/core/SkCanvas.h"
22 #include "third_party/skia/include/core/SkSize.h" 22 #include "third_party/skia/include/core/SkSize.h"
23 #include "ui/gfx/geometry/size_conversions.h" 23 #include "ui/gfx/geometry/size_conversions.h"
24 #include "ui/gfx/skia_util.h" 24 #include "ui/gfx/skia_util.h"
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258 258
259 UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart( 259 UIResourceBitmap PaintedScrollbarLayer::RasterizeScrollbarPart(
260 const gfx::Rect& layer_rect, 260 const gfx::Rect& layer_rect,
261 const gfx::Rect& content_rect, 261 const gfx::Rect& content_rect,
262 ScrollbarPart part) { 262 ScrollbarPart part) {
263 DCHECK(!content_rect.size().IsEmpty()); 263 DCHECK(!content_rect.size().IsEmpty());
264 DCHECK(!layer_rect.size().IsEmpty()); 264 DCHECK(!layer_rect.size().IsEmpty());
265 265
266 SkBitmap skbitmap; 266 SkBitmap skbitmap;
267 skbitmap.allocN32Pixels(content_rect.width(), content_rect.height()); 267 skbitmap.allocN32Pixels(content_rect.width(), content_rect.height());
268 PaintCanvas canvas(skbitmap); 268 SkiaPaintCanvas canvas(skbitmap);
269 269
270 float scale_x = 270 float scale_x =
271 content_rect.width() / static_cast<float>(layer_rect.width()); 271 content_rect.width() / static_cast<float>(layer_rect.width());
272 float scale_y = 272 float scale_y =
273 content_rect.height() / static_cast<float>(layer_rect.height()); 273 content_rect.height() / static_cast<float>(layer_rect.height());
274 274
275 canvas.scale(SkFloatToScalar(scale_x), SkFloatToScalar(scale_y)); 275 canvas.scale(SkFloatToScalar(scale_x), SkFloatToScalar(scale_y));
276 canvas.translate(SkFloatToScalar(-layer_rect.x()), 276 canvas.translate(SkFloatToScalar(-layer_rect.x()),
277 SkFloatToScalar(-layer_rect.y())); 277 SkFloatToScalar(-layer_rect.y()));
278 278
279 SkRect layer_skrect = RectToSkRect(layer_rect); 279 SkRect layer_skrect = RectToSkRect(layer_rect);
280 PaintFlags paint; 280 PaintFlags paint;
281 paint.setAntiAlias(false); 281 paint.setAntiAlias(false);
282 paint.setBlendMode(SkBlendMode::kClear); 282 paint.setBlendMode(SkBlendMode::kClear);
283 canvas.drawRect(layer_skrect, paint); 283 canvas.drawRect(layer_skrect, paint);
284 canvas.clipRect(layer_skrect); 284 canvas.clipRect(layer_skrect);
285 285
286 scrollbar_->PaintPart(&canvas, part, layer_rect); 286 scrollbar_->PaintPart(&canvas, part, layer_rect);
287 // Make sure that the pixels are no longer mutable to unavoid unnecessary 287 // Make sure that the pixels are no longer mutable to unavoid unnecessary
288 // allocation and copying. 288 // allocation and copying.
289 skbitmap.setImmutable(); 289 skbitmap.setImmutable();
290 290
291 return UIResourceBitmap(skbitmap); 291 return UIResourceBitmap(skbitmap);
292 } 292 }
293 293
294 } // namespace cc 294 } // namespace cc
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