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1 /* | 1 /* |
2 * Copyright 2012 Google Inc. | 2 * Copyright 2012 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 | 8 |
9 #include "GrGLCaps.h" | 9 #include "GrGLCaps.h" |
10 #include "GrGLContext.h" | 10 #include "GrGLContext.h" |
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399 | 399 |
400 if (this->fRGBA8RenderbufferSupport) { | 400 if (this->fRGBA8RenderbufferSupport) { |
401 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kNo_MSAA] = true; | 401 fConfigRenderSupport[kRGBA_8888_GrPixelConfig][kNo_MSAA] = true; |
402 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false; | 402 fConfigRenderSupport[kRGBA_4444_GrPixelConfig][kYes_MSAA] = false; |
403 } | 403 } |
404 | 404 |
405 if (this->fBGRAFormatSupport) { | 405 if (this->fBGRAFormatSupport) { |
406 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kNo_MSAA] = true; | 406 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kNo_MSAA] = true; |
407 // The GL_EXT_texture_format_BGRA8888 extension does not add BGRA to the
list of | 407 // The GL_EXT_texture_format_BGRA8888 extension does not add BGRA to the
list of |
408 // configs that are color-renderable and can be passed to glRenderBuffer
StorageMultisample. | 408 // configs that are color-renderable and can be passed to glRenderBuffer
StorageMultisample. |
409 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = | 409 // Chromium may have an extension to allow BGRA renderbuffers to work on
desktop platforms. |
410 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers(); | 410 if (ctxInfo.extensions().has("GL_CHROMIUM_renderbuffer_format_BGRA8888")
) { |
| 411 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = true; |
| 412 } else { |
| 413 fConfigRenderSupport[kBGRA_8888_GrPixelConfig][kYes_MSAA] = |
| 414 !fBGRAIsInternalFormat || !this->usesMSAARenderBuffers(); |
| 415 } |
411 } | 416 } |
412 | 417 |
413 // If we don't support MSAA then undo any places above where we set a config
as renderable with | 418 // If we don't support MSAA then undo any places above where we set a config
as renderable with |
414 // msaa. | 419 // msaa. |
415 if (kNone_MSFBOType == fMSFBOType) { | 420 if (kNone_MSFBOType == fMSFBOType) { |
416 for (int i = 0; i < kGrPixelConfigCnt; ++i) { | 421 for (int i = 0; i < kGrPixelConfigCnt; ++i) { |
417 fConfigRenderSupport[i][kYes_MSAA] = false; | 422 fConfigRenderSupport[i][kYes_MSAA] = false; |
418 } | 423 } |
419 } | 424 } |
420 } | 425 } |
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646 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); | 651 GrPrintf("GL_R support: %s\n", (fTextureRedSupport ? "YES": "NO")); |
647 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); | 652 GrPrintf("GL_ARB_imaging support: %s\n", (fImagingSupport ? "YES": "NO")); |
648 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); | 653 GrPrintf("Two Format Limit: %s\n", (fTwoFormatLimit ? "YES": "NO")); |
649 GrPrintf("Fragment coord conventions support: %s\n", | 654 GrPrintf("Fragment coord conventions support: %s\n", |
650 (fFragCoordsConventionSupport ? "YES": "NO")); | 655 (fFragCoordsConventionSupport ? "YES": "NO")); |
651 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "
YES": "NO")); | 656 GrPrintf("Vertex array object support: %s\n", (fVertexArrayObjectSupport ? "
YES": "NO")); |
652 GrPrintf("Use non-VBO for dynamic data: %s\n", | 657 GrPrintf("Use non-VBO for dynamic data: %s\n", |
653 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); | 658 (fUseNonVBOVertexAndIndexDynamicData ? "YES" : "NO")); |
654 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "
NO")); | 659 GrPrintf("Discard FrameBuffer support: %s\n", (fDiscardFBSupport ? "YES" : "
NO")); |
655 } | 660 } |
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