| OLD | NEW |
| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 5 #ifndef GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 6 #define GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| 11 #include <memory> | 11 #include <memory> |
| 12 #include <string> | 12 #include <string> |
| 13 #include <unordered_map> | 13 #include <unordered_map> |
| 14 | 14 |
| 15 #include "base/containers/hash_tables.h" | 15 #include "base/containers/hash_tables.h" |
| 16 #include "base/macros.h" | 16 #include "base/macros.h" |
| 17 #include "base/memory/ref_counted.h" | 17 #include "base/memory/ref_counted.h" |
| 18 #include "base/memory/weak_ptr.h" | 18 #include "base/memory/weak_ptr.h" |
| 19 #include "base/process/process.h" | 19 #include "base/process/process.h" |
| 20 #include "base/threading/thread_checker.h" | 20 #include "base/threading/thread_checker.h" |
| 21 #include "base/trace_event/memory_dump_provider.h" | 21 #include "base/trace_event/memory_dump_provider.h" |
| 22 #include "build/build_config.h" | 22 #include "build/build_config.h" |
| 23 #include "gpu/command_buffer/service/sync_point_manager.h" |
| 23 #include "gpu/gpu_export.h" | 24 #include "gpu/gpu_export.h" |
| 24 #include "gpu/ipc/common/gpu_stream_constants.h" | 25 #include "gpu/ipc/common/gpu_stream_constants.h" |
| 25 #include "gpu/ipc/service/gpu_command_buffer_stub.h" | 26 #include "gpu/ipc/service/gpu_command_buffer_stub.h" |
| 26 #include "gpu/ipc/service/gpu_memory_manager.h" | 27 #include "gpu/ipc/service/gpu_memory_manager.h" |
| 27 #include "ipc/ipc_sender.h" | 28 #include "ipc/ipc_sender.h" |
| 28 #include "ipc/ipc_sync_channel.h" | 29 #include "ipc/ipc_sync_channel.h" |
| 29 #include "ipc/message_router.h" | 30 #include "ipc/message_router.h" |
| 30 #include "ui/gfx/geometry/size.h" | 31 #include "ui/gfx/geometry/size.h" |
| 31 #include "ui/gfx/native_widget_types.h" | 32 #include "ui/gfx/native_widget_types.h" |
| 32 #include "ui/gl/gl_share_group.h" | 33 #include "ui/gl/gl_share_group.h" |
| 33 #include "ui/gl/gpu_preference.h" | 34 #include "ui/gl/gpu_preference.h" |
| 34 | 35 |
| 35 struct GPUCreateCommandBufferConfig; | 36 struct GPUCreateCommandBufferConfig; |
| 36 | 37 |
| 37 namespace base { | 38 namespace base { |
| 38 class WaitableEvent; | 39 class WaitableEvent; |
| 39 } | 40 } |
| 40 | 41 |
| 41 namespace gpu { | 42 namespace gpu { |
| 42 | 43 |
| 43 class PreemptionFlag; | 44 class PreemptionFlag; |
| 44 class SyncPointOrderData; | |
| 45 class SyncPointManager; | 45 class SyncPointManager; |
| 46 class GpuChannelManager; | 46 class GpuChannelManager; |
| 47 class GpuChannelMessageFilter; | 47 class GpuChannelMessageFilter; |
| 48 class GpuChannelMessageQueue; | 48 class GpuChannelMessageQueue; |
| 49 class GpuWatchdogThread; | 49 class GpuWatchdogThread; |
| 50 | 50 |
| 51 class GPU_EXPORT FilteredSender : public IPC::Sender { | 51 class GPU_EXPORT FilteredSender : public IPC::Sender { |
| 52 public: | 52 public: |
| 53 FilteredSender(); | 53 FilteredSender(); |
| 54 ~FilteredSender() override; | 54 ~FilteredSender() override; |
| (...skipping 64 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 119 // IPC::Listener implementation: | 119 // IPC::Listener implementation: |
| 120 bool OnMessageReceived(const IPC::Message& msg) override; | 120 bool OnMessageReceived(const IPC::Message& msg) override; |
| 121 void OnChannelConnected(int32_t peer_pid) override; | 121 void OnChannelConnected(int32_t peer_pid) override; |
| 122 void OnChannelError() override; | 122 void OnChannelError() override; |
| 123 | 123 |
| 124 // FilteredSender implementation: | 124 // FilteredSender implementation: |
| 125 bool Send(IPC::Message* msg) override; | 125 bool Send(IPC::Message* msg) override; |
| 126 void AddFilter(IPC::MessageFilter* filter) override; | 126 void AddFilter(IPC::MessageFilter* filter) override; |
| 127 void RemoveFilter(IPC::MessageFilter* filter) override; | 127 void RemoveFilter(IPC::MessageFilter* filter) override; |
| 128 | 128 |
| 129 void OnStreamRescheduled(int32_t stream_id, bool scheduled); | 129 void OnCommandBufferScheduled(GpuCommandBufferStub* stub); |
| 130 void OnCommandBufferDescheduled(GpuCommandBufferStub* stub); |
| 130 | 131 |
| 131 gl::GLShareGroup* share_group() const { return share_group_.get(); } | 132 gl::GLShareGroup* share_group() const { return share_group_.get(); } |
| 132 | 133 |
| 133 GpuCommandBufferStub* LookupCommandBuffer(int32_t route_id); | 134 GpuCommandBufferStub* LookupCommandBuffer(int32_t route_id); |
| 134 | 135 |
| 135 void LoseAllContexts(); | 136 void LoseAllContexts(); |
| 136 void MarkAllContextsLost(); | 137 void MarkAllContextsLost(); |
| 137 | 138 |
| 138 // Called to add a listener for a particular message routing ID. | 139 // Called to add a listener for a particular message routing ID. |
| 139 // Returns true if succeeded. | 140 // Returns true if succeeded. |
| 140 bool AddRoute(int32_t route_id, int32_t stream_id, IPC::Listener* listener); | 141 bool AddRoute(int32_t route_id, |
| 142 SequenceId sequence_id, |
| 143 IPC::Listener* listener); |
| 141 | 144 |
| 142 // Called to remove a listener for a particular message routing ID. | 145 // Called to remove a listener for a particular message routing ID. |
| 143 void RemoveRoute(int32_t route_id); | 146 void RemoveRoute(int32_t route_id); |
| 144 | 147 |
| 145 void CacheShader(const std::string& key, const std::string& shader); | 148 void CacheShader(const std::string& key, const std::string& shader); |
| 146 | 149 |
| 147 uint64_t GetMemoryUsage(); | 150 uint64_t GetMemoryUsage(); |
| 148 | 151 |
| 149 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( | 152 scoped_refptr<gl::GLImage> CreateImageForGpuMemoryBuffer( |
| 150 const gfx::GpuMemoryBufferHandle& handle, | 153 const gfx::GpuMemoryBufferHandle& handle, |
| 151 const gfx::Size& size, | 154 const gfx::Size& size, |
| 152 gfx::BufferFormat format, | 155 gfx::BufferFormat format, |
| 153 uint32_t internalformat, | 156 uint32_t internalformat, |
| 154 SurfaceHandle surface_handle); | 157 SurfaceHandle surface_handle); |
| 155 | 158 |
| 156 GpuChannelMessageFilter* filter() const { return filter_.get(); } | 159 GpuChannelMessageFilter* filter() const { return filter_.get(); } |
| 157 | 160 |
| 158 // Returns the global order number for the last processed IPC message. | |
| 159 uint32_t GetProcessedOrderNum() const; | |
| 160 | |
| 161 // Returns the global order number for the last unprocessed IPC message. | |
| 162 uint32_t GetUnprocessedOrderNum() const; | |
| 163 | |
| 164 // Returns the shared sync point global order data for the stream. | |
| 165 scoped_refptr<SyncPointOrderData> GetSyncPointOrderData( | |
| 166 int32_t stream_id); | |
| 167 | |
| 168 void PostHandleOutOfOrderMessage(const IPC::Message& message); | 161 void PostHandleOutOfOrderMessage(const IPC::Message& message); |
| 169 void PostHandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); | 162 void PostHandleMessage(); |
| 170 | 163 |
| 171 // Synchronously handle the message to make testing convenient. | 164 // Synchronously handle the message to make testing convenient. |
| 172 void HandleMessageForTesting(const IPC::Message& msg); | 165 void HandleMessageForTesting(const IPC::Message& msg); |
| 173 | 166 |
| 174 #if defined(OS_ANDROID) | 167 #if defined(OS_ANDROID) |
| 175 const GpuCommandBufferStub* GetOneStub() const; | 168 const GpuCommandBufferStub* GetOneStub() const; |
| 176 #endif | 169 #endif |
| 177 | 170 |
| 178 protected: | 171 protected: |
| 172 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
| 173 |
| 179 // The message filter on the io thread. | 174 // The message filter on the io thread. |
| 180 scoped_refptr<GpuChannelMessageFilter> filter_; | 175 scoped_refptr<GpuChannelMessageFilter> filter_; |
| 181 | 176 |
| 182 // Map of routing id to command buffer stub. | 177 // Map of routing id to command buffer stub. |
| 183 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; | 178 std::unordered_map<int32_t, std::unique_ptr<GpuCommandBufferStub>> stubs_; |
| 184 | 179 |
| 185 private: | 180 private: |
| 186 friend class TestGpuChannel; | 181 friend class TestGpuChannel; |
| 187 | 182 |
| 188 bool OnControlMessageReceived(const IPC::Message& msg); | 183 bool OnControlMessageReceived(const IPC::Message& msg); |
| 189 | 184 |
| 190 void HandleMessage(const scoped_refptr<GpuChannelMessageQueue>& queue); | 185 void HandleMessage(); |
| 191 | 186 |
| 192 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are | 187 // Some messages such as WaitForGetOffsetInRange and WaitForTokenInRange are |
| 193 // processed as soon as possible because the client is blocked until they | 188 // processed as soon as possible because the client is blocked until they |
| 194 // are completed. | 189 // are completed. |
| 195 void HandleOutOfOrderMessage(const IPC::Message& msg); | 190 void HandleOutOfOrderMessage(const IPC::Message& msg); |
| 196 | 191 |
| 197 void HandleMessageHelper(const IPC::Message& msg); | 192 void HandleMessageHelper(const IPC::Message& msg); |
| 198 | 193 |
| 199 scoped_refptr<GpuChannelMessageQueue> CreateStream( | |
| 200 int32_t stream_id, | |
| 201 GpuStreamPriority stream_priority); | |
| 202 | |
| 203 scoped_refptr<GpuChannelMessageQueue> LookupStream(int32_t stream_id); | |
| 204 | |
| 205 void DestroyStreamIfNecessary( | |
| 206 const scoped_refptr<GpuChannelMessageQueue>& queue); | |
| 207 | |
| 208 void AddRouteToStream(int32_t route_id, int32_t stream_id); | |
| 209 void RemoveRouteFromStream(int32_t route_id); | |
| 210 | |
| 211 // Message handlers for control messages. | 194 // Message handlers for control messages. |
| 212 void OnCreateCommandBuffer(const GPUCreateCommandBufferConfig& init_params, | 195 void OnCreateCommandBuffer(const GPUCreateCommandBufferConfig& init_params, |
| 213 int32_t route_id, | 196 int32_t route_id, |
| 214 base::SharedMemoryHandle shared_state_shm, | 197 base::SharedMemoryHandle shared_state_shm, |
| 215 bool* result, | 198 bool* result, |
| 216 gpu::Capabilities* capabilities); | 199 gpu::Capabilities* capabilities); |
| 217 void OnDestroyCommandBuffer(int32_t route_id); | 200 void OnDestroyCommandBuffer(int32_t route_id); |
| 218 void OnGetDriverBugWorkArounds( | 201 void OnGetDriverBugWorkArounds( |
| 219 std::vector<std::string>* gpu_driver_bug_workarounds); | 202 std::vector<std::string>* gpu_driver_bug_workarounds); |
| 220 | 203 |
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| 258 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; | 241 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner_; |
| 259 | 242 |
| 260 // The share group that all contexts associated with a particular renderer | 243 // The share group that all contexts associated with a particular renderer |
| 261 // process use. | 244 // process use. |
| 262 scoped_refptr<gl::GLShareGroup> share_group_; | 245 scoped_refptr<gl::GLShareGroup> share_group_; |
| 263 | 246 |
| 264 scoped_refptr<gles2::MailboxManager> mailbox_manager_; | 247 scoped_refptr<gles2::MailboxManager> mailbox_manager_; |
| 265 | 248 |
| 266 GpuWatchdogThread* const watchdog_; | 249 GpuWatchdogThread* const watchdog_; |
| 267 | 250 |
| 268 // Map of stream id to appropriate message queue. | |
| 269 base::hash_map<int32_t, scoped_refptr<GpuChannelMessageQueue>> streams_; | |
| 270 | |
| 271 // Multimap of stream id to route ids. | |
| 272 base::hash_map<int32_t, int> streams_to_num_routes_; | |
| 273 | |
| 274 // Map of route id to stream id; | |
| 275 base::hash_map<int32_t, int32_t> routes_to_streams_; | |
| 276 | |
| 277 // Can view command buffers be created on this channel. | 251 // Can view command buffers be created on this channel. |
| 278 const bool allow_view_command_buffers_; | 252 const bool allow_view_command_buffers_; |
| 279 | 253 |
| 280 // Can real time streams be created on this channel. | 254 // Can real time streams be created on this channel. |
| 281 const bool allow_real_time_streams_; | 255 const bool allow_real_time_streams_; |
| 282 | 256 |
| 283 base::ProcessId peer_pid_; | 257 base::ProcessId peer_pid_; |
| 284 | 258 |
| 285 // Member variables should appear before the WeakPtrFactory, to ensure | 259 // Member variables should appear before the WeakPtrFactory, to ensure |
| 286 // that any WeakPtrs to Controller are invalidated before its members | 260 // that any WeakPtrs to Controller are invalidated before its members |
| 287 // variable's destructors are executed, rendering them invalid. | 261 // variable's destructors are executed, rendering them invalid. |
| 288 base::WeakPtrFactory<GpuChannel> weak_factory_; | 262 base::WeakPtrFactory<GpuChannel> weak_factory_; |
| 289 | 263 |
| 290 DISALLOW_COPY_AND_ASSIGN(GpuChannel); | 264 DISALLOW_COPY_AND_ASSIGN(GpuChannel); |
| 291 }; | 265 }; |
| 292 | 266 |
| 293 // This filter does three things: | 267 // This filter does three things: |
| 294 // - it counts and timestamps each message forwarded to the channel | 268 // - it counts and timestamps each message forwarded to the channel |
| 295 // so that we can preempt other channels if a message takes too long to | 269 // so that we can preempt other channels if a message takes too long to |
| 296 // process. To guarantee fairness, we must wait a minimum amount of time | 270 // process. To guarantee fairness, we must wait a minimum amount of time |
| 297 // before preempting and we limit the amount of time that we can preempt in | 271 // before preempting and we limit the amount of time that we can preempt in |
| 298 // one shot (see constants above). | 272 // one shot (see constants above). |
| 299 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO | 273 // - it handles the GpuCommandBufferMsg_InsertSyncPoint message on the IO |
| 300 // thread, generating the sync point ID and responding immediately, and then | 274 // thread, generating the sync point ID and responding immediately, and then |
| 301 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message | 275 // posting a task to insert the GpuCommandBufferMsg_RetireSyncPoint message |
| 302 // into the channel's queue. | 276 // into the channel's queue. |
| 303 // - it generates mailbox names for clients of the GPU process on the IO thread. | 277 // - it generates mailbox names for clients of the GPU process on the IO thread. |
| 304 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { | 278 class GPU_EXPORT GpuChannelMessageFilter : public IPC::MessageFilter { |
| 305 public: | 279 public: |
| 306 GpuChannelMessageFilter(); | 280 explicit GpuChannelMessageFilter( |
| 281 scoped_refptr<GpuChannelMessageQueue> message_queue); |
| 307 | 282 |
| 308 // IPC::MessageFilter implementation. | 283 // IPC::MessageFilter implementation. |
| 309 void OnFilterAdded(IPC::Channel* channel) override; | 284 void OnFilterAdded(IPC::Channel* channel) override; |
| 310 void OnFilterRemoved() override; | 285 void OnFilterRemoved() override; |
| 311 void OnChannelConnected(int32_t peer_pid) override; | 286 void OnChannelConnected(int32_t peer_pid) override; |
| 312 void OnChannelError() override; | 287 void OnChannelError() override; |
| 313 void OnChannelClosing() override; | 288 void OnChannelClosing() override; |
| 314 bool OnMessageReceived(const IPC::Message& message) override; | 289 bool OnMessageReceived(const IPC::Message& message) override; |
| 315 | 290 |
| 316 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 291 void AddChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
| 317 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); | 292 void RemoveChannelFilter(scoped_refptr<IPC::MessageFilter> filter); |
| 318 | 293 |
| 319 void AddRoute(int32_t route_id, | |
| 320 const scoped_refptr<GpuChannelMessageQueue>& queue); | |
| 321 void RemoveRoute(int32_t route_id); | |
| 322 | |
| 323 bool Send(IPC::Message* message); | 294 bool Send(IPC::Message* message); |
| 324 | 295 |
| 325 protected: | 296 protected: |
| 326 ~GpuChannelMessageFilter() override; | 297 ~GpuChannelMessageFilter() override; |
| 327 | 298 |
| 328 private: | 299 private: |
| 329 scoped_refptr<GpuChannelMessageQueue> LookupStreamByRoute(int32_t route_id); | |
| 330 | |
| 331 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); | 300 bool MessageErrorHandler(const IPC::Message& message, const char* error_msg); |
| 332 | 301 |
| 333 // Map of route id to message queue. | 302 scoped_refptr<GpuChannelMessageQueue> message_queue_; |
| 334 base::hash_map<int32_t, scoped_refptr<GpuChannelMessageQueue>> routes_; | |
| 335 base::Lock routes_lock_; // Protects |routes_|. | |
| 336 | 303 |
| 337 IPC::Channel* channel_; | 304 IPC::Channel* channel_; |
| 338 base::ProcessId peer_pid_; | 305 base::ProcessId peer_pid_; |
| 339 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; | 306 std::vector<scoped_refptr<IPC::MessageFilter>> channel_filters_; |
| 340 | 307 |
| 341 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); | 308 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageFilter); |
| 342 }; | 309 }; |
| 343 | 310 |
| 344 struct GpuChannelMessage { | 311 struct GpuChannelMessage { |
| 345 IPC::Message message; | 312 IPC::Message message; |
| 346 uint32_t order_number; | 313 uint32_t order_number; |
| 347 base::TimeTicks time_received; | 314 base::TimeTicks time_received; |
| 348 | 315 |
| 349 GpuChannelMessage(const IPC::Message& msg, | 316 GpuChannelMessage(const IPC::Message& msg, |
| 350 uint32_t order_num, | 317 uint32_t order_num, |
| 351 base::TimeTicks ts) | 318 base::TimeTicks ts) |
| 352 : message(msg), order_number(order_num), time_received(ts) {} | 319 : message(msg), order_number(order_num), time_received(ts) {} |
| 353 | 320 |
| 354 private: | 321 private: |
| 355 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); | 322 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessage); |
| 356 }; | 323 }; |
| 357 | 324 |
| 358 class GpuChannelMessageQueue | 325 class GpuChannelMessageQueue |
| 359 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { | 326 : public base::RefCountedThreadSafe<GpuChannelMessageQueue> { |
| 360 public: | 327 public: |
| 361 static scoped_refptr<GpuChannelMessageQueue> Create( | 328 static scoped_refptr<GpuChannelMessageQueue> Create( |
| 362 int32_t stream_id, | |
| 363 GpuStreamPriority stream_priority, | |
| 364 GpuChannel* channel, | 329 GpuChannel* channel, |
| 365 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 330 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
| 366 const scoped_refptr<PreemptionFlag>& preempting_flag, | 331 scoped_refptr<PreemptionFlag> preempting_flag, |
| 367 const scoped_refptr<PreemptionFlag>& preempted_flag, | 332 scoped_refptr<PreemptionFlag> preempted_flag, |
| 368 SyncPointManager* sync_point_manager); | 333 SyncPointManager* sync_point_manager); |
| 369 | 334 |
| 370 void Disable(); | 335 void Disable(); |
| 371 void DisableIO(); | 336 void DisableIO(); |
| 372 | 337 |
| 373 int32_t stream_id() const { return stream_id_; } | 338 SequenceId sequence_id() const { |
| 374 GpuStreamPriority stream_priority() const { return stream_priority_; } | 339 return sync_point_order_data_->sequence_id(); |
| 340 } |
| 375 | 341 |
| 376 bool IsScheduled() const; | 342 bool IsScheduled() const; |
| 377 void OnRescheduled(bool scheduled); | 343 void SetScheduled(bool scheduled); |
| 378 | 344 |
| 379 bool HasQueuedMessages() const; | 345 bool HasQueuedMessages() const; |
| 380 | 346 |
| 381 base::TimeTicks GetNextMessageTimeTick() const; | 347 base::TimeTicks GetNextMessageTimeTick() const; |
| 382 | 348 |
| 383 scoped_refptr<SyncPointOrderData> GetSyncPointOrderData(); | |
| 384 | |
| 385 // Returns the global order number for the last unprocessed IPC message. | |
| 386 uint32_t GetUnprocessedOrderNum() const; | |
| 387 | |
| 388 // Returns the global order number for the last unprocessed IPC message. | |
| 389 uint32_t GetProcessedOrderNum() const; | |
| 390 | |
| 391 // Should be called before a message begins to be processed. Returns false if | 349 // Should be called before a message begins to be processed. Returns false if |
| 392 // there are no messages to process. | 350 // there are no messages to process. |
| 393 const GpuChannelMessage* BeginMessageProcessing(); | 351 const GpuChannelMessage* BeginMessageProcessing(); |
| 394 // Should be called if a message began processing but did not finish. | 352 // Should be called if a message began processing but did not finish. |
| 395 void PauseMessageProcessing(); | 353 void PauseMessageProcessing(); |
| 396 // Should be called if a message is completely processed. Returns true if | 354 // Should be called if a message is completely processed. Returns true if |
| 397 // there are more messages to process. | 355 // there are more messages to process. |
| 398 void FinishMessageProcessing(); | 356 void FinishMessageProcessing(); |
| 399 | 357 |
| 400 bool PushBackMessage(const IPC::Message& message); | 358 bool PushBackMessage(const IPC::Message& message); |
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| 412 CHECKING, | 370 CHECKING, |
| 413 // We are currently preempting (i.e. no stub is descheduled). | 371 // We are currently preempting (i.e. no stub is descheduled). |
| 414 PREEMPTING, | 372 PREEMPTING, |
| 415 // We would like to preempt, but some stub is descheduled. | 373 // We would like to preempt, but some stub is descheduled. |
| 416 WOULD_PREEMPT_DESCHEDULED, | 374 WOULD_PREEMPT_DESCHEDULED, |
| 417 }; | 375 }; |
| 418 | 376 |
| 419 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>; | 377 friend class base::RefCountedThreadSafe<GpuChannelMessageQueue>; |
| 420 | 378 |
| 421 GpuChannelMessageQueue( | 379 GpuChannelMessageQueue( |
| 422 int32_t stream_id, | |
| 423 GpuStreamPriority stream_priority, | |
| 424 GpuChannel* channel, | 380 GpuChannel* channel, |
| 425 const scoped_refptr<base::SingleThreadTaskRunner>& io_task_runner, | 381 scoped_refptr<base::SingleThreadTaskRunner> io_task_runner, |
| 426 const scoped_refptr<PreemptionFlag>& preempting_flag, | 382 scoped_refptr<PreemptionFlag> preempting_flag, |
| 427 const scoped_refptr<PreemptionFlag>& preempted_flag, | 383 scoped_refptr<PreemptionFlag> preempted_flag, |
| 428 SyncPointManager* sync_point_manager); | 384 SyncPointManager* sync_point_manager); |
| 429 ~GpuChannelMessageQueue(); | 385 ~GpuChannelMessageQueue(); |
| 430 | 386 |
| 431 void UpdatePreemptionState(); | 387 void UpdatePreemptionState(); |
| 432 void UpdatePreemptionStateHelper(); | 388 void UpdatePreemptionStateHelper(); |
| 433 | 389 |
| 434 void UpdateStateIdle(); | 390 void UpdateStateIdle(); |
| 435 void UpdateStateWaiting(); | 391 void UpdateStateWaiting(); |
| 436 void UpdateStateChecking(); | 392 void UpdateStateChecking(); |
| 437 void UpdateStatePreempting(); | 393 void UpdateStatePreempting(); |
| 438 void UpdateStateWouldPreemptDescheduled(); | 394 void UpdateStateWouldPreemptDescheduled(); |
| 439 | 395 |
| 440 void TransitionToIdle(); | 396 void TransitionToIdle(); |
| 441 void TransitionToWaiting(); | 397 void TransitionToWaiting(); |
| 442 void TransitionToChecking(); | 398 void TransitionToChecking(); |
| 443 void TransitionToPreempting(); | 399 void TransitionToPreempting(); |
| 444 void TransitionToWouldPreemptDescheduled(); | 400 void TransitionToWouldPreemptDescheduled(); |
| 445 | 401 |
| 446 bool ShouldTransitionToIdle() const; | 402 bool ShouldTransitionToIdle() const; |
| 447 | 403 |
| 448 const int32_t stream_id_; | |
| 449 const GpuStreamPriority stream_priority_; | |
| 450 | |
| 451 // These can be accessed from both IO and main threads and are protected by | 404 // These can be accessed from both IO and main threads and are protected by |
| 452 // |channel_lock_|. | 405 // |channel_lock_|. |
| 453 bool enabled_; | 406 bool enabled_; |
| 454 bool scheduled_; | 407 bool scheduled_; |
| 455 GpuChannel* const channel_; | 408 GpuChannel* const channel_; |
| 456 std::deque<std::unique_ptr<GpuChannelMessage>> channel_messages_; | 409 std::deque<std::unique_ptr<GpuChannelMessage>> channel_messages_; |
| 457 mutable base::Lock channel_lock_; | 410 mutable base::Lock channel_lock_; |
| 458 | 411 |
| 459 // The following are accessed on the IO thread only. | 412 // The following are accessed on the IO thread only. |
| 460 // No lock is necessary for preemption state because it's only accessed on the | 413 // No lock is necessary for preemption state because it's only accessed on the |
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| 474 scoped_refptr<PreemptionFlag> preempting_flag_; | 427 scoped_refptr<PreemptionFlag> preempting_flag_; |
| 475 scoped_refptr<PreemptionFlag> preempted_flag_; | 428 scoped_refptr<PreemptionFlag> preempted_flag_; |
| 476 SyncPointManager* const sync_point_manager_; | 429 SyncPointManager* const sync_point_manager_; |
| 477 | 430 |
| 478 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); | 431 DISALLOW_COPY_AND_ASSIGN(GpuChannelMessageQueue); |
| 479 }; | 432 }; |
| 480 | 433 |
| 481 } // namespace gpu | 434 } // namespace gpu |
| 482 | 435 |
| 483 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ | 436 #endif // GPU_IPC_SERVICE_GPU_CHANNEL_H_ |
| OLD | NEW |